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punch
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Post subject: warlocks should have a mastery to curse better Posted: Tue Oct 23, 2007 3:45 am |
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| Casual Member |
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Joined: Sep 2007 Posts: 84 Location: SEA
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i don't think there should be a need for explanation -.-
/rant
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torinchibi
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Post subject: Posted: Tue Oct 23, 2007 6:50 am |
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| Story Teller |
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Joined: Sep 2007 Posts: 1357 Location:
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....Curse better in what way? Faster? For more damage? For higher chance? More effect?
Already fast enough, already update, so you get more dmg anyway, and already 80% chance...and the effects are level based unlike the chinese effects.
So explain.
_________________
 [COMPETITION]Chronicles of SRO
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Deacon
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Post subject: Posted: Tue Oct 23, 2007 7:26 am |
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| Senior Member |
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Joined: May 2006 Posts: 4377 Location: De Dutch
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I think he means a Passive?
_________________ I cannot sing the blues...
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Selan88
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Post subject: Posted: Tue Oct 23, 2007 8:03 am |
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| Common Member |
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Joined: Sep 2007 Posts: 101 Location: Germany
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i agree...warlocks have to rely on their debuffs, so we need something to make it impossible that other players get immune to all our debuffs when they have holyword or some other spells on them. warlocks are support chars... i hear ppl say that pvp is unbalanced in 1vs1 and that its more about group playing... but with my warlock i cant play my role as supporter in pvp because all smart enemies will be buffed with holyword.
its sad to see that even lvl 80-100 spells wont change anything... all we get are some AOE versions of spells that we already had.
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Micheeels
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Post subject: Posted: Tue Oct 23, 2007 10:22 am |
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| Common Member |
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Joined: Aug 2007 Posts: 135 Location:
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I think Holy Word is our worst enemy. JM should do something about it, 'cause when fighting someone your level with an up-to-date Cleric sub or someone who got it from a Cleric, well, our biggest weapons are kinda' disabled.
_________________ Yarr!
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