My first post

:
After reading your "Hybrid Theory" I felt like sharing some of my
experiences being a Heuksal Hybrid.
First of all we're talking about a in Sro-PvP unique situation
on lvl cap.
The weapon is lower than every other set part (all but the hands)
and 8 lvls lower than char lvl (let's not regard suns for pvp when
we talk about builds....)
That means that the damage compared to lvl and Hp is lower than
ever before on a lower level for every build.
Well, especially for Int builds as they depend on a high weapon
for high mag damage => no crits ...
The point in being hybrid is the increased phy balance now.
Hybrid's crits do actually hurt due to a 70+ phy balance.
During the snow shield time you won't die and after you got
good chances to tank that 1 minute switching to S/S building up
cold. fire walls,... as you got enough Hp to.
That's what a full Int is hardly able to (talking about guys with +5 set and +5 weapons who pvp...).
Furthermore Full Int Heuksal do actually die during 50% Snow Shield in Armor against Ints and in Garment against Str...
Of course Hybrid's damage is lower than the one of a full Int Heuksal,
but being Hybrid definitely increases your ability to tank and therefore
makes you a better allrounder for pvp.
I'm not telling that Hybrid is better or worse, it's just different...
Everything I said here is based on my personal pvp-experiences with my
char and can be seen totally different too, of course.
To inform about my char:
Lvl 80 Int hybrid Heuksal 80, Lightning 80, Cold 80, Fire 60
Fully farmed, good equipment (no suns)
Balance : 74 phy, 95 mag
So long
D4yw4lk3r