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 Post subject: Fire Wall Series
PostPosted: Sat Mar 01, 2008 11:53 am 
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What is this skill used for? How does it work? Is it useful in PvP if i have low mag defence? Is it worth getting? I dont care about the SP.

Thanks

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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 12:22 pm 
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- stops any magic attack
- cant be stunned, knockback and knocked down
- if the damage is higher than the wall hp it will be removed (but still that attack wont do any damage to you)
- any str based damage wont be absorbed so you will take the hits but wont get the status of those hits (the stuns, knock down/back)



icewall
- stops any str attack
- warlocks cant use their debufs.
- int based damage wont be stopped


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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 12:33 pm 
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So worth getting? And can a full str deal with the 500mp usage every 5 seconds?

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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 1:01 pm 
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I heard its good for range based builds, like archers and nukers, because you are imobilised while using it.

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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 1:45 pm 
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Puma60 wrote:
I heard its good for range based builds, like archers and nukers, because you are imobilised while using it.

its good for every char, it basically works as an instant guaranteed block.
you will block at least 1 good hit with it.
timing is usually hard in middle of battles most players consider them useless but you can have a decent chance against much stronger (damage wise) players by a good use of walls.


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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 1:46 pm 
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Yes, useful. I can use it to tank a nuker forever . It has HP. HP can only be damaged by magic attack (imbue, nuke..). Same with ice wall but only physical attack can damage it.

@borat: it wont stop stun, but stop only effect that changes your position.

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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 1:55 pm 
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NuclearSilo wrote:
Yes, useful. I can use it to tank a nuker forever . It has HP. HP can only be damaged by magic attack (imbue, nuke..). Same with ice wall but only physical attack can damage it.

@borat: it wont stop stun, but stop only effect that changes your position.

had in mind it did stop stun thanks for clarifying it :D


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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 2:34 pm 
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So would lvl 1 ice wall for warlocks and fire wall be worth the sp, and can u move while u are in fire wall; because I know u cant move while in ice wall.

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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 3:16 pm 
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lvl 1 for both walls are like less than 300 sp?
juz get it and u cant move after u buff up either of the 2 walls

dun think u nid to max

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 Post subject: Re: Fire Wall Series
PostPosted: Sat Mar 01, 2008 4:20 pm 
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So is it worth for me to get it? Im lvl 78 Archer and dont mind the extra SP it uses.

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