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 Post subject: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 1:16 am 
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Hello i have a wizard/cleric in sparta and now i made 275k/300k farming now can any1 tell me what skillz should i take from warlock (add trap i love it :P ) i will be grateful if you answer me thanks fellas :roll:

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 7:00 am 
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Mind Control Line - Max it

Dark Mentalist - i would Recommend Toxin & Cursed Breath (max it)

Raze - Medical Raze,Combat Raze,Courage, & Magical Raze (max it)

Bloody Swarm - Red Flower (Optional) & Trap Booster (Optional)

Blood - Bloody Trap (Optional) the rest is useless.. baby nukes

Soul Pressure - Daze & Illusion (MAX IT)

Evil Swell - MAx IT!!

Cruel Spell - Reflect VampireKiss/Touch (MAX IT)

Dim Haze - Slumber & Wheel BIND ( MAX IT!!)



My Experience?

lvl 57 Warlock/Wizard in Neptune Server Holla Back :)

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 11:53 am 
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hmm thank you for your answer i will use these ;)

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 2:13 pm 
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Dark Mentalist - i would Recommend Toxin & Cursed Breath (max it)


juz DOT nukes, u got much better wiz nukes, skip it

Quote:
Bloody Swarm - Red Flower (Optional) & Trap Booster (Optional)


red flower - juz norm nuke no special status, skip it, wiz nuke pwns it totally

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 3:18 pm 
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damn i need cursed hearth :banghead: thx for correcting :roll:

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 5:23 pm 
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wizard/warlock is a great combination for both 1on1 and group pvp

you get 100k+ sp from your level to 80 with gap 0 think you can afford maxing all skills in both mastery


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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 6:21 pm 
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borat2 wrote:
wizard/warlock is a great combination for both 1on1 and group pvp

you get 100k+ sp from your level to 80 with gap 0 think you can afford maxing all skills in both mastery


Well since he farmed 275k and is going for 300k. Im pretty sure he can. Yeah do the tripple stun and then switch to wizard and do AOE nukes to kill three opponents is awesome. Yet you lack TONS of defense.

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 6:55 pm 
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ok i made a list 'to be opened' pls write a comment if you find sth. not useful or sth missing. thx :wink:
Raze===> max
Bloody Swarm===>Trap Booster
Blood===> Bloody Trap
Soul Pressure===>Daze, Illusion, Wrath Daze, Shade Illusion
Evil Swell===> max
Cruel Spell===> Vampire Touch, Scream Mask, Scream Mask, Vampire Kiss, Advanced Reflect
Dim Haze===> Slumber, Wheel Bind, Mirage, Deep Slumber, Phantasma
Required SP: 154,756
Required SP: 217,596 (Wizard skills)
Total SP : 372,352

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 6:56 pm 
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CLOT wrote:
Quote:
Dark Mentalist - i would Recommend Toxin & Cursed Breath (max it)


juz DOT nukes, u got much better wiz nukes, skip it

Quote:
Bloody Swarm - Red Flower (Optional) & Trap Booster (Optional)


Quote:
red flower - juz norm nuke no special status, skip it, wiz nuke pwns it totally


DoT's r Useful if put in the right hands they do massive damage over time useful if you cant 1 hit em.

Red Flower isnt a nuke its Passive to increase magic attck, which is used for Bloody Trap which is very useful in PvP, but isnt necessary as i put Optional.

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Feb 29, 2008 11:33 pm 
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DoT's are helpful in some situations, but not in others. For example, the smart thing to do is:
Vampire Touch -> Stun -> Debuff -> Sleep -> [Switch To Wizard] -> Nuke

But if you have DoT's on him, than Sleep is canceled, and Staff = no

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 3:12 am 
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SaoKill wrote:
DoT's are helpful in some situations, but not in others. For example, the smart thing to do is:
Vampire Touch -> Stun -> Debuff -> Sleep -> [Switch To Wizard] -> Nuke

But if you have DoT's on him, than Sleep is canceled, and Staff = no


Bloody Trap -> Sleep -> Debuff(yes u can debuff wont wake em up) -> DoT -> 1 Hit

thats just a example but theirs soo many versatility with wizard/warlocks so the combination is endless ;S

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 3:28 am 
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why even waste time to cast DOT when u can 1 hit wif wiz nuke aft debuffing (mag ravage)

for me, i calculated 324k sp for only necessary skills wiz/war for pvp only

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 8:16 pm 
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CLOT wrote:
why even waste time to cast DOT when u can 1 hit wif wiz nuke aft debuffing (mag ravage)

for me, i calculated 324k sp for only necessary skills wiz/war for pvp only


Sorry but, Decayed and Curse Breath is a must for the Pure Caster!, I know you can blow them away just with "Razes" and a meteor, but sometimes that will not be enough...ONLY an idiot would try to fight a Warlock/Wizard without some kinda buff...Mana Shield//Mana Skin//Bless something this is when the Dark Mentalist line comes into play, and they are also needed to kill Holy Spell...Wheel Bind, Decayed, Curse Breath...without the Dark Mentalist skills you just lack more ways to kill people.

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 8:31 pm 
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Embodiment wrote:
CLOT wrote:
why even waste time to cast DOT when u can 1 hit wif wiz nuke aft debuffing (mag ravage)

for me, i calculated 324k sp for only necessary skills wiz/war for pvp only


Sorry but, Decayed and Curse Breath is a must for the Pure Caster!, I know you can blow them away just with "Razes" and a meteor, but sometimes that will not be enough...ONLY an idiot would try to fight a Warlock/Wizard without some kinda buff...Mana Shield//Mana Skin//Bless something this is when the Dark Mentalist line comes into play, and they are also needed to kill Holy Spell...Wheel Bind, Decayed, Curse Breath...without the Dark Mentalist skills you just lack more ways to kill people.

-----------
-----------

Yeah.. true. Another thing to do is two DoT's, and Mana Combustion, Knockback, Kill.

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 10:50 pm 
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dont these skills in Dark Mentalist line stay when i change to staff?
if not why should i use these? or tell me a pvp with a full str warrior with mana skin, holy spell on :D

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 10:54 pm 
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They do stay when you change to a staff...

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 11:01 pm 
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They do stay when you switch!

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 11:43 pm 
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then i think i should add Dark Seed,Strap,Decayed,Curse Breath,Dark Breath,Dark Decayed >.< so the sp i need is =216,183 for warlock and 217,596 for wizard so totally 433,779 i have 300k sp and 130k for 25-100 then i have to farm 3k more :D (damn i cant think 90 farming :S)

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 11:50 pm 
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huh what? 25-100?
and you only need the two DoT's that do Dull Status & Bleed Status...

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 Post subject: Re: wizard/warlock build?
PostPosted: Sat Mar 01, 2008 11:58 pm 
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my char is lvl 25 now :oops: and the dots that i choose are the ones that give bleed and dull (and other 2 are aoe of them)

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 Post subject: Re: wizard/warlock build?
PostPosted: Sun Mar 02, 2008 12:06 am 
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You should get one or the other. They both do the same damage, but one is AOE and the other isn't. You don't need to have ANY of the Non-AOE one [first one] to level the AOE one.

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 Post subject: Re: wizard/warlock build?
PostPosted: Sun Mar 02, 2008 12:14 am 
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do aoe dots have 'more' casting time? if yes then i will stick with non aoes :D

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Last edited by ciko1984 on Sun Mar 02, 2008 1:56 am, edited 1 time in total.

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 Post subject: Re: wizard/warlock build?
PostPosted: Sun Mar 02, 2008 12:51 am 
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Both have casting times...

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 Post subject: Re: wizard/warlock build?
PostPosted: Sun Mar 02, 2008 1:57 am 
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ups corrected my mistake :oops:

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 Post subject: Re: wizard/warlock build?
PostPosted: Sun Mar 02, 2008 6:46 am 
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Like i already said in the beginning before ppl started debating about it...

Just follow my outline -.-

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 Post subject: Re: wizard/warlock build?
PostPosted: Sun Mar 02, 2008 1:30 pm 
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lol after all you are right :) i have 308k sp :shock: and i love 0 gap ^^

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Mar 07, 2008 7:22 am 
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SaoKill wrote:
DoT's are helpful in some situations, but not in others. For example, the smart thing to do is:
Vampire Touch -> Stun -> Debuff -> Sleep -> [Switch To Wizard] -> Nuke

But if you have DoT's on him, than Sleep is canceled, and Staff = no



OOOH i noe this is a old topic but i just had to correct you on that sorry..

I Think your not that well knowledge in warlocks you can have sleep on someone while their gettin attacked and it wont cancel sleep its called Bloody Trap -> Sleep -> attck all uwant wont wake up.

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Mar 07, 2008 2:34 pm 
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Yeah, but if bloody trap explodes while your holding the staff?

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 Post subject: Re: wizard/warlock build?
PostPosted: Fri Mar 07, 2008 5:37 pm 
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by the time that happens u would of already pulled off the wizard move, if ur still holding onto the warlock rod while still cursing u should be able to use stun by then..

bloody trap says it explodes around 1-20 but from exp usually around 5-15 seconds.

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 Post subject: Re: wizard/warlock build?
PostPosted: Mon Mar 10, 2008 1:45 pm 
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so i will open first decayed and curse breath then delvl them and open their aoe right? (i want to ask that do aoe and nonaoe dots have same casting time?) and why shall i update illusion? isnt lvl1 enough? and why not mirage? thanks for answers :?

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