Jaapii wrote:
Actually, for a rogue (and also for a warrior), the critical is the same as a damage increase don't u think?
When u do 5 hits with crit 20, 1 will do double dmg, so that's 600% of your hits, 600/5 = 120%
So a 20 crit gives 20% extra 'random' phy attack.
do not forget pot delay, the point of crit is so u do more damage in a less amount of time so they have no time to heal then u finish them off with a quick hit.