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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 7:39 pm 
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i want moar people =/ xD! MOREW PARTIESSS

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 7:55 pm 
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Kronos wrote:
-Also due to the lack of pts in certain level ranges, you have to solo a lot, but as euro character it's really hard to solo like this now. Using Bless Spell during soloing is completely pointless. Until you switch back to your main weapon and activate Warcry/Life Control, your bless is already almost completely gone. Like this it's almost impossible to solo same level giants, while most chinese could easily solo same level giant pts, as they have no pot delay. I am getting more and more the feeling that the chinese are just getting OP on this server now, instead of the euros. Is that really the point of the server? I thought you wanted to encourage pt play, but instead you make the "traditional euro pt play", which means no aggro cleric for me, almost impossible and the soloing as euro quite hard too.


This was probably the most entertaining part of your rant.

I have never ever ever heard anyone claim that a cleric/warrior is at some kind of disadvantage when compared to a Chinese char. For a euro to claim imbalance against a chinese in regards to soloing.... Salvation encourages balance. That means taking some overpowered skills from euros, who are intended to be in a party and giving bonuses to Chinese who are meant to solo.

Complete and total comedy really. Im also not going to argue with you. You obviously do not enjoy this server, which is fine. I dont think anyone reading your post will regret your decision.


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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 9:38 pm 
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I don't think it's a rant, he's just giving us his experience. I think it's a bit weird too but I'm not a euro player so I don't really care.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 9:40 pm 
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Sorry, I mean "rant" as equal to "wall of text". Rant meaning passionate and lengthly statement literally.


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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 9:52 pm 
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server is aight. not the "salvation" of silkroad by any means. people are extremely nice... almost to a creepy point(someone even asked me if they could put their pick pet on pick up other peoples items because i was not picking up gold.) nothing has happened at all though since everyone so busy lvling up. I swear no one has put up a pvp flag in 2 days.

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Last edited by [TS]=Hark=[TS] on Tue Oct 18, 2011 9:58 pm, edited 1 time in total.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 9:52 pm 
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I actually agree on the whole bless/skins/partying soloing thing that kronos brings up. due ot my timezone I have to solo a lot and as a bard cleric. . .yeah its hard. I agree that it kind of kills parties. Its unfortuante though that most of the community on salvation and even here hates Euros so much that they either want to completely remove them, or just nerf them to oblivion. . .

I have friends on Salvation but I am seriously considering whether or not I want to stay or not.

Also, its unfortunate that when someone has an opinion that someone else doesn't like, that someone else has to resort to personal attacks to make themselves feel better, rather than actually see where the person is coming from.

This seems to be a common thread with most of the silkroad communities, both on Salvation(forums) and Zelos (Atibu/eckoro)
For example, if someone says that bless is nerfed too much, a whole slew of people start calling the person a whiner or w/e instead of actually discussing it in a mature manner.

its like talking to a bunch of bill'O Reillys.

Anyway, Ill probably be on the server and see how it pans out, but Ill also be playing on other servers more than anything anyway.

if the bless and skins thing gets fixed (also the stones need to be stackable) then Ill probably play a lot more and even donate, but as it is now, to me its just more of an extremely casual game.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 9:56 pm 
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Fly already said that the bless will return to 25 seconds, and the warrior screens will get better again :)

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 9:59 pm 
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Had to be female. Really... :soosad: :soosad:

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 10:07 pm 
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iztupido wrote:
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Had to be female. Really... :soosad: :soosad:

Aw, that sucks, mate.
But still, congratulations on the som. I'll get something to eat and then I'll be back online :)

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 10:08 pm 
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Fly doesnt think that stones can be stackable because the alchemy window is not set up to receive a stack of stones. That involves some serious rewriting and he is looking into it but no promises.

No one class should have a "win" button and skins with bless is one. Euros arent really meant for solo play. They are a unit of 8 and individually should not be so strong. As a complete unit, they are still very powerful.

Chinese however ARE meant to be jacks of all trades, they are not overwhelmingly powerful but they are complete in and of themselves.

The choice should be, "I have (or want to find) a group of friends, lets make Euros and party together!" or "I would rather play alone and take my chances as a lone ninja Chinese char!". Its going to be a work in process. My personal issue with Berethor has origins completely divorced from this discussion and the two should not be confused. Everyone has an opinion but Salvation obviously has a mission based on the desires of a large group of people who played BEFORE Euros ever existed. Its not really fair that there are skills available to euros that a chinese cannot even hope to counter. There needs to be a balance between them. That balance is being examined and tested in a live server and adjustments are going to happen. There is no way to cater to one person's ideal of a perfect server and no change is instant.

Do I defend this server? Wholeheartedly. I helped shape it. I am a Founder. I am legit. I am Confederation. I am Avalon.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 10:16 pm 
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ltsune wrote:
Fly already said that the bless will return to 25 seconds, and the warrior screens will get better again :)


oh nice, Didnt see that!

@Balderdash, ahh I see. at least about the alch stones, good thing hes looking into that,

Ive played sro since the beginning 60 cap on xian all those years back (Ice Glaiver ftw!) so I do understand how euro has been overpowered, that being said, it is really hard to nerf classes and make them balanced in any game. a better solution would be to buff the counters such as absolutes giving higher dmg to blessed/skinned characters, and then making more skills absolutes that work in this manner there are a lot of *useless* skills that chns AND euros have that could be re-worked like that, for example, first books of redundant skills redundant in being that there is a second book of that same skill with more dmg and diff animation, that would be totally changed to have that first book become a STRONG absolute against skins bless only (after finishing the first book and starting on the second)

it could be like this:

the first blade ranged skill is normal but after learning the second book lvl 1. it adds the absolute attribute against skins and bless, the dmg can be tweaked to make it more balanced.

Every Class as far as I know has redundant skills like this, it would be interesting to have these skills still be useful for balancing purposes. maybe if fly could look into that a bit, he'd find some interesting things he could do to buff the chinese with out hurting euros

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 10:30 pm 
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ltsune wrote:
Fly already said that the bless will return to 25 seconds, and the warrior screens will get better again :)


that is so fail tbh now i can hit a euro for 500 dmg or less for even longer yeyyyyyy :nowant: :nowant:

and at the same time be 1 hit from them w00t

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 10:30 pm 
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Balderdash wrote:
Kronos wrote:
-Also due to the lack of pts in certain level ranges, you have to solo a lot, but as euro character it's really hard to solo like this now. Using Bless Spell during soloing is completely pointless. Until you switch back to your main weapon and activate Warcry/Life Control, your bless is already almost completely gone. Like this it's almost impossible to solo same level giants, while most chinese could easily solo same level giant pts, as they have no pot delay. I am getting more and more the feeling that the chinese are just getting OP on this server now, instead of the euros. Is that really the point of the server? I thought you wanted to encourage pt play, but instead you make the "traditional euro pt play", which means no aggro cleric for me, almost impossible and the soloing as euro quite hard too.


This was probably the most entertaining part of your rant.

I have never ever ever heard anyone claim that a cleric/warrior is at some kind of disadvantage when compared to a Chinese char. For a euro to claim imbalance against a chinese in regards to soloing.... Salvation encourages balance. That means taking some overpowered skills from euros, who are intended to be in a party and giving bonuses to Chinese who are meant to solo.

Complete and total comedy really. Im also not going to argue with you. You obviously do not enjoy this server, which is fine. I dont think anyone reading your post will regret your decision.


I didn't write about warrior/clerics only. Warrior/clerics would probably still do fine with same level giants, i agree. It would be a lot harder though. Actually it's mainly about wizard/clerics. I just can't imagine that wizard/clerics will be able to solo giants around their level with a 15 second bless. It's almost pointless to switch at cleric to activate bless, because you won't have much time left, when you can start dealing damage again.

And actually chinese are and were always better at soloing, as they just don't have to worry about their HP at all, even with an int based build. I am not complaining about it, because that's how it's meant to be.

What i was actually talking about, that it's almost impossible to make pts in certain level ranges. I tried for several hours and it just wouldn't work, because people won't join your pt. And even if you should get a pt, it's mainly not very effective, unless you are doing str aggro cleric setup, which is kinda lame and boring in my opinion. But at lower levels it's quite hard to find an organized pt, so you don't really have a choice. You basically have to solo, if you want to level and making it even harder to solo as euro doesn't really encourage to go soloing. First i was thinking about making a chinese on Silkroad Salvation instead, but i just don't really like chinese characters in general, which is why i didn't do it in the end.

Anyway doing pts in the evening to relax a bit seems to work better on Azteca for me. I'll rather make a good 3-4 man pt with some mates on Azteca than soloing on Silkroad Salvation or getting bored and frustrated in crap pts (as i said, i just don't seem to find any good). Also my post earlier was not against you or your server. So don't take it personal. People have different opinions and you can't make a server, which is liked by everyone. That's just not possible, as the opinions differ too much and i am sure you'll have lots of people, who are going to like the server as it is. In my opinion changing the skills like that is just not the solution to balance out chinese and euros, as it influences the pting and soloing of euro characters too much. Afaik there has been a balance update on ksro, which basically improved the imbues and the chinese weapons (increasing the mag. attck of spears and decreasing the phy. attck; increasing the phy. attack of glaive and decreasing the mag. attack. same applies for sword/blade). I just think your current skill changes just influence the gameplay too much, but as i said that's my opinion. Unfortunately for me, there is not really a (legit) private server project, which would meet my expectations of a good silkroad server. As you know, the server, which was closest to that expectations just closed down for good some days ago (ye, i am referring to Zelos here, as most of you probably noticed), so returning to ISRO is probably my best bet, even if i don't really like the bots on it.

I am not mad at you, nor do i hate you in any way for making a server, which just isn't really the SRO, how i would want it to be. But like this, the server is just not acceptable for me and maybe others feel the same about it. I just wanted to give a review of the server from my point of view, then others, who have a similar point of view can easier decide, whether this server is good for them or not. For me it clearly wasn't any good and i just don't want that other people make the same bad experience, as i did. That's really all there is to it. And just because i don't like the server as it is, it doesn't make me any less or more legit than the people, who like that server. I have my opinion about SRO, they have theirs, but mine just isn't really compatible with this server.

Also it's not like i didn't try to find a group of friends to play together, it just didn't seem to succeed. That's why i am heading back to Azteca, because i already have my group of friends there and it's futile to search for a new or better group of friends on a different server.


Last edited by Kronos on Tue Oct 18, 2011 10:34 pm, edited 2 times in total.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 10:59 pm 
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Braka wrote:
ltsune wrote:
Fly already said that the bless will return to 25 seconds, and the warrior screens will get better again :)


that is so fail tbh now i can hit a euro for 500 dmg or less for even longer yeyyyyyy :nowant: :nowant:

and at the same time be 1 hit from them w00t

Compared to the 45 seconds it normally is, I can't see what you're so worried about? :)

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 11:22 pm 
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Kronos wrote:
I didn't write about warrior/clerics only. Warrior/clerics would probably still do fine with same level giants, i agree. It would be a lot harder though. Actually it's mainly about wizard/clerics. I just can't imagine that wizard/clerics will be able to solo giants around their level with a 15 second bless. It's almost pointless to switch at cleric to activate bless, because you won't have much time left, when you can start dealing damage again.
I have a 4x wiz/cleric. Never had a problem soloing, or killing giants. Not that you're even required to kill a giant, you can simply avoid them entirely.


What i was actually talking about, that it's almost impossible to make pts in certain level ranges. I tried for several hours and it just wouldn't work, because people won't join your pt. And even if you should get a pt, it's mainly not very effective, unless you are doing str aggro cleric setup, which is kinda lame and boring in my opinion. But at lower levels it's quite hard to find an organized pt, so you don't really have a choice. You basically have to solo, if you want to level and making it even harder to solo as euro doesn't really encourage to go soloing. First i was thinking about making a chinese on Silkroad Salvation instead, but i just don't really like chinese characters in general, which is why i didn't do it in the end.

All the parties I've been in have been fine. Just have to play smarter.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Tue Oct 18, 2011 11:47 pm 
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For the love of god spoiler your walls of texts and pictures.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 12:17 am 
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AS for lack of parties, that is because the server is new, and relatively unknown. Most of the successful parties are from previous confederation members that are already partying together. As the population goes up (which it should) partying should be easier.

For Bless being nerfed, who knows, I bet many of the skill changes that were done, could be changed again for balancing purposes.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 3:40 am 
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so the reason for taking out 8d sun and moon items was to mimic how the game was at 70cap, i get that. No sun back then = no sun here. but they added in 11d, which was not in the game back then, this kind of counter acts that point, also 11d nova none the less. Taking out lvl 68 8d items imo was pointless, the only reason to do that would again be to make the game more like how it was at 70 cap, but again, the 11d makes that not even relevant anymore. why... why take out 68 weapons...

I would MUCH rather have 8d bow then stupid 11d, and 8d garms as well, how much better are the 70 versions of 11d armors better then 8d from drops? I have personally never liked any degrees above 8d (besides 10d bow its very pretty) which is one of the many reasons i prefer to play on earlier cap pservers.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 3:45 am 
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Played for an hour on Sunday, got to level 20 and got bored, XP is way too low but that's just me. Other than that, Kronos got it right. If you hate Euros on SRO so much, just remove them. Personally I always go for a wiz/cler and if I want to solo properly I'm not gonna avoid giants, that's what I got a 45 sec bless for. Glad I didn't waste any more time on this server. Rather log in to Diamond for a bit when I feel like playing SRO.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 7:11 am 
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Balderdash wrote:
No one class should have a "win" button and skins with bless is one. Euros arent really meant for solo play. They are a unit of 8 and individually should not be so strong. As a complete unit, they are still very powerful.

Chinese however ARE meant to be jacks of all trades, they are not overwhelmingly powerful but they are complete in and of themselves.

The choice should be, "I have (or want to find) a group of friends, lets make Euros and party together!" or "I would rather play alone and take my chances as a lone ninja Chinese char!". Its going to be a work in process. My personal issue with Berethor has origins completely divorced from this discussion and the two should not be confused. Everyone has an opinion but Salvation obviously has a mission based on the desires of a large group of people who played BEFORE Euros ever existed. Its not really fair that there are skills available to euros that a chinese cannot even hope to counter. There needs to be a balance between them. That balance is being examined and tested in a live server and adjustments are going to happen. There is no way to cater to one person's ideal of a perfect server and no change is instant.

Then you need to learn how to pvp with your chinese character instead of nerfing a warrior.
I pvped before vs bowers and Chinese nukers and unfortunatley they rolled me up , you cant say Skins are godly buffs...they are the only buff a warrior class has lol and he cant automatically fill his HP like chinese builds.
Did you try euro party play now ? it's Hell , Oblation ress doesnt has its absorbtion buff resulting to party wipes when the cleric gets a oblation ress back w/o Fences & Bless/Skins/Screens are 15 secs.. so much for luring alot and killing a Giant Party easly , killing 10 Lv higher monsters is impossible in this server for euros , Unique hunting is hard too.
Another thing why is Rogue 15 secs speed (Scud) has a stupid speed % ? he increased chinese light speed and also nerfed Euros speed buffs... pointless changes are pointleess
You made euro buffs 15 secs just like chinese , then why dont u make euros auto-fill there HP
like chinese builds too , wont that make both classes balanced ?

if you really wanna balance both classes , return everything back to default. Oblation ress with a cool down of 2 mins , Bless spell disappeares when u switch to another weapon.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 8:41 am 
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Lol what the fuck is all this, cbf reading so here's some screens.

Spoiler!


But most importantly, this:
Spoiler!

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 9:03 am 
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Wow, a warlock outdamaging wizards. Bunch of baddies :sohappy:

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 10:39 am 
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Allure wrote:
You made euro buffs 15 secs just like chinese , then why dont u make euros auto-fill there HP like chinese builds too


Didn't think grains were this unknown still. With hp/vigor grains as long as you know how to play your char, you'll rarely need to use skins, nor bless in pvp as a warr/cler; the cases where it's needed are group pvps where your survival is prioritized for pt cohesion, not dmg output.

Grains overall are more beneficial towards healing your hp/mp than regular pots, regardless of character race.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 11:42 am 
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_Scarlett_ wrote:
Didn't think grains were this unknown still. With hp/vigor grains as long as you know how to play your char, you'll rarely need to use skins, nor bless in pvp as a warr/cler; the cases where it's needed are group pvps where your survival is prioritized for pt cohesion, not dmg output.

Grains overall are more beneficial towards healing your hp/mp than regular pots, regardless of character race.


Pvping with Grains is just cheating imo :giveup: anyone can be invincible with Hp/Vigor grains ofc. and I am a warrior/Rogue so i never use skins since i switch between 4 weapons the whole time , but you can't ask a whole Euro Party to use grains cause the GM running the server tried to balance Euro/Chinese , but instead he made it so hard for them to grind/party.

Well , let's see how it turns out in the end I am playing there too :yay:

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 11:50 am 
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so it's hard only because bless lasts 15 seconds? you can't do anything without bless? lol


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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 12:29 pm 
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bunch of tl;dr for me.

It's a minor inconvenience dealing with giants. Lightning Shock gives Fear, you still have earth barrier, you can still run and/or teleport.

As for parties, there were several at penons last night. I was in a party when I was 44, there were several level 38's, a 40, and a couple of mid 4x's with me. We tanked a mix of 5 party giants and regular giants - I think, I was occupied healing. Bless was used and so was EB and one person died once.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 12:40 pm 
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_Equal_ wrote:
bunch of tl;dr for me.

It's a minor inconvenience dealing with giants. Lightning Shock gives Fear, you still have earth barrier, you can still run and/or teleport.

As for parties, there were several at penons last night. I was in a party when I was 44, there were several level 38's, a 40, and a couple of mid 4x's with me. We tanked a mix of 5 party giants and regular giants - I think, I was occupied healing. Bless was used and so was EB and one person died once.


This person knows what to do. Them pro's be pro.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 12:50 pm 
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server needs more people and bards xD

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 1:03 pm 
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ShiningBow wrote:
server needs more people and bards xD


Last I heard we were hurting for warriors. Guild leader rerolled just because we lacked tanks.

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 Post subject: Re: Silkroad Salvation (Updated with Registration Page)
PostPosted: Wed Oct 19, 2011 1:07 pm 
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Let certain Chinese builds be able to taunt. Problem solved.

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