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 Post subject: Euro char Total Mastery lvl calculation
PostPosted: Wed Jun 13, 2007 4:58 am 
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1st of all tis is taken from cSRO forum, nt done by me:

the numerator (no. on top) = char lvl
denominator (no. below) = total mastery lvl accordingly

0/1, 9/16, 11/19, 18/32, 19/34, 21/41, 25/44, 26/46, 27/48, 28/50, 29/52, 30/53, 31/55, 32/57, 33/59, 34/61, 35/62, 36/64, 37/66, 38/68, 48/86, 49/88, 56/100, 90/161

the formula to calculate is:

the no. of total mastery lvl = nx2-1-int(nx2/10)

where n = char lvl, int() means taking whole number of the result if its a decimal

so lets say ur char lvl is 9....9x2-1-int(9x2/10) = 17-int( 1.8 )...note here u always round down 1.8 to the smaller number,which is 1 to beome a whole number...so 17-1=16

same as calculating all other levels...hope tis is helpful to u all ^^

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 Post subject:
PostPosted: Wed Jun 13, 2007 10:08 am 
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they will update it. now in ksro if ur lvl 35 ur total mastery is 70. so u can lvl up 2 masterys with 0 gap

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 Post subject:
PostPosted: Wed Jun 13, 2007 10:38 pm 
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Yes, I read in one of the updates that the Euro mastery limits will be changed to

mastery limit = 2 x character level

So naturally thinking that would be 2 skill trees, but I find it really hard to farm on Euro characters. Especially a str one

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 Post subject:
PostPosted: Thu Jun 14, 2007 1:31 am 
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greecemilly wrote:
Yes, I read in one of the updates that the Euro mastery limits will be changed to

mastery limit = 2 x character level

So naturally thinking that would be 2 skill trees, but I find it really hard to farm on Euro characters. Especially a str one



for euro farm at 32 and grind at lvl 28mob there spawn time is amazing
if str i say 24 with sox at lvl 20 mobs

but euo isnt really a farming build since its like 4-5 lvls till you can get the next skill it gives you enough time to save some exp

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 Post subject:
PostPosted: Thu Jun 14, 2007 1:51 am 
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u dun really hv 2 farm for Euro builds...juz lvl up ur main class wif 0 gap and watever SP tt is left u can lvl up ur sub-class and juz let it lag ard 5-10 lvl behind depending SP usage of ur main class skills

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Guild: Death_Note

Very keen in making another build:
Warlock/Cleric


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