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 Post subject: [Guide]Sword/Spear FULL INT Build
PostPosted: Wed Mar 07, 2007 7:05 pm 
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Ok after reading the another guide i didint agree with somethings, so i decided to start my own guide.

Stats
PURE INT all the way, with bicheon and heuksal skills u have alot of defensive skills, u have kd, knockback,stun,fireshield,fanning spear, ironwall, block from the shield, hp passive


Gear
As a dual build u will have to leave ice at 0, that makes u lose the DEF buffs, so wear protector to give u a nice extra phy defense.
Get a shield with a block of 17+ at least, and a sword and spear with nice stats, unlike other ints, look at the crit of u weapons too, u will use alot of weapon skills, u crit may be low but everything helps, swords and spears have hight crits so its easy to find one and its not too expensive, look too at Magical Attak % AND magical reinforce % both helps u damage.


Skills
This builds uses Bicheon, Heuksal, Light and Fire as skills.

Bicheon:70 Heuksal:70 Fire:80 Light:70, Pacheon:10

Pacheon:
1 lvl in White Hawk and 1 in Passive for some extra Attack Rating.

Bicheon:
*Optional* Chain Sword Attack Series: The chains are always nice to have, they look so good :love: , but u wont use it at pvp, so get if u want.

Shield Technique Series: a must have skill forget the book 2, max the book 1 and 3, that give u alot of extra phy def for 15 secs.

Hidden Blade Series: The reason to get bicheon, u kd skills, max all books, use only book 2 and 3 at PvP.

Killing Heaven Blade Series:The stabs skills, must have too, max all books, after the enemy is kd use the LAST BOOK FIRST then use the 2nd book.

Shield Protection Series (Passive): Increase the chance of blocking with u shield, max it.


Heuksal

Fanning Spear Series: MAX all books of it, some ppl dont know, but the 2nd book give u extra block, and u can use this skill switch to shield and sword and unlike the one in Bicheon tree the skills dont end if u unequipp u spear, the others books gives u extra magical def for 15 seconds.

Soul Departs Spear Series: MAX all books, this skills gives u a decent damage, but the reason to get it is the stun, u will only use the last book

Ghost Spear Attack Series:The reason to get the Heuksal is this skill, its a instant skill, with knockback, if u crit in this skill its almost a instant nuke, the damage is awesome, the knockback cancel ur enemy skills, the book 2 and 3 are awesome.

Cheolsam Force Series: MAX it no matter what, it gives u 1k of hp, for a int build its alot.


Fire

Fire Force Series: Its u imbue, max it, use it with every single skill

Fire Shield Series: Max it, with this skill and some alchemy on u rings u will be imune to all effects(cold,burn,zombie etc)

Flame Body Series: Get to the lvl 1 of book 3, since the other 2 lvls only increase the duration, this skills give u 7% of phy attack power, u are int yes but u use alot of phy skills, and remeber every liltle bit helps, this skill with the passive gives u 13% more of phy power so get it.

Fire Protection Series: This skills gives u a boost in magic def, max it, u are int and already have high magic def, but why not get more? :)

Fire Wall Series: MAX IT!, alot of ppl say this skill is useless, forget what they say, fire wall absorvs only magical damage BUT while in it u cant be, frezzed,stunned,kded,knockback, for a STR GLaiver it takes 3 skills to kill the wall, that gives u time to send a nuke and knock he. its a nice skill, if the player go too far from u u can just cancel this skill by pressing the skill in u tool bar.

Flame Wave Series: U main nukes for PvP, the second one is the better nuke in the game for single target, max all the books even the book one, cuz its the faster nuke u can have, in group fights nukes are awesome, but in 1x1 just use the 2nd book, the 3rd book is crap even for grinding.

Flame Devil Force Series: More 6% phy power, why not?

Light

Piercing Force Series: The better buff to any int player, more 16% magical power? HELL YEAH, max it, use it, love it.

Wind Walk Series:Since u wear protector u need every moving speed u can get, max all the books the 2nd one is the one u will use alot in PvP

Lion Shout Series: Max it, its a mini and fast nuke, good to kill other players firewalls, nice for grinding too,

Concetration Series: Max it, more parry ratio means less damage u take, so get it.

Thunderbolt Force Series: The light nuke, very good for grinding, very good in group fights, get it and max it.

Heavens Force Series: More parry ratio, means less damage max it.

The PvP

U will need alot of practice to play with this build, since u will change alot u weapons, so do it while u grind, dont try to use all the skills, start using some nukes and bicheon skills, then put some spear skills in the bar, get used to where u skills and weapons are, in the begining u will get alot of disconnects for network insecurity, but keep training its not hard to get used where u skills are.
This Build works great in 1x1 PvP at lvl 80 and 90.
Remeber, u have alot of tools to stay alive, usually u enemy wont even hurt u if everything works fine, start loading u wall and sending the 2nd book of fire nuke, then right away kd him down, do the 3rd book of stabs followed by the 2nd book(this is important, the burst damage of the 2nd book is greater than the 3rd), when u enemy gets up u still have some time to attack before he starts he skills, so change quickly to u spear, if u crit in any stab move do a Ghost spear mars and that will kill almost everyone with regular gear, or u can do a soul spear soul and followed by the ghost spear mars, that almost kills everyone.

But if the things go wrong? u will almost aways have the shield and sword equipped, the spear is only when u enemy wont hurt u(right after he gets up from a kd, when u are in a wall), if u get kded phantom away right when u get up, if u get stunned too, and start all over again. Always remeber u are a INT player, u cant count with u HP to save u life.

This is ZodiacKiller from aege, one of the best players iv seen in silkroad:
http://www.youtube.com/watch?v=73-WbY4w0p4

Look at the tactics he use, look how he phantom away if he gets a crit ou gets stunned, strs dont have strong ranged attacks, so phantom give u time to pot while not getting hit, this video shows exaclty how to play with this build

At 90 Cap:
http://www.youtube.com/watch?v=zwKW4PSgLUM
http://www.youtube.com/watch?v=9M_cvW_mDW4

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Last edited by :.:.: on Wed Mar 07, 2007 7:13 pm, edited 1 time in total.

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PostPosted: Wed Mar 07, 2007 7:10 pm 
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Nice guild I might make my next char like this


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PostPosted: Wed Mar 07, 2007 8:09 pm 
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NO WAY>> you lose extra 10 % of damage with pacheon. Those procentages cost alot.

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PostPosted: Wed Mar 07, 2007 8:32 pm 
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Put that 10 pacheon into bicheon and you would have a close to perfect strategy right there.

I like how you described the usage of the second book in Fanning Spear Series. Most people don't know that you can use it while ironwall is in cooldown.


Also, just to add on, this build uses 305k total sp (325k if you put those 10 pacheon mastery points into bicheon or heuksal instead).

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 Post subject:
PostPosted: Wed Mar 07, 2007 8:50 pm 
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well i just put 10 in pancheon cuz i like the bird on my head lol
u can leave light at 68 or 69 to save masterys

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PostPosted: Wed Mar 07, 2007 9:06 pm 
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Lol, and people call me crazy when i get bicheon chains because they look cool...

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PostPosted: Wed Mar 07, 2007 9:09 pm 
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Very nice, :) but i plan on having:

Bicheon:75 Heuksal:75 Fire:80 Light:70

Hehe, i'm nearly done 18k more sp then i can drop this 9 lvl gap :).

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 Post subject:
PostPosted: Thu Mar 08, 2007 5:13 am 
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Fun build.. but required tons of SP.. Worth it! 8)

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 Post subject:
PostPosted: Thu Mar 08, 2007 8:45 pm 
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yeah tons of sp indeed
u can cut off some sp i u dont get skills like chains, petal sword, and u dont have to priorize the phy attak buffs, but in the end u want to have all skills in all trees u have anyway since there is alot of time until lvl 90 and new skills
iv meet some glaivers with the 3book of the wolf bite just for fun :D

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 Post subject:
PostPosted: Sat Mar 10, 2007 7:50 pm 
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btw hw many gaps would u need if u go from lvl 1 to lvl 80 instead of farming, i know farming is needed but how much gaps would be needed to get the skills needed and lvl also. 8)

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Last edited by hadioz2004 on Sun Mar 18, 2007 9:46 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sat Mar 10, 2007 10:18 pm 
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idk how much gaps i thibk 6 gaps will be ok
since players with the normal builds that use 2 trees use 3 lvl gap i think for this build a 6 lvl gap all way will be ok
but its better u farm with 9 gap at some point
for me the best lvl to farm is at high lvls, get a 72+5 weapon and go to takla farm there, the drops are betters the tablets and elements too

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PostPosted: Sun Mar 11, 2007 2:28 pm 
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Nice build and Nice Video :D
Im gonna change my character, Pure INT Spear to Pure INT SPEAR /SWORD...

Y not farm at 42 with Red Eyed Ghosts ?
How much SP will b reqd .. on an average for this build ?? :?


One more question though,
Wat is te main force used durin PVE wit tis build SWORD / SPEAR :?

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 Post subject:
PostPosted: Sun Mar 11, 2007 4:43 pm 
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for pve just use fire and light nukes
the normal sp required is something like 250k
u can farm when u want, i just my opinion that farm at high lvls is better, cuz the drops u get are better
for a full int the better is wait till 69 then put u masteries at 60 and farm in the nachal room in cave, is the dream place of any int

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 Post subject:
PostPosted: Sun Mar 11, 2007 4:48 pm 
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i am not sure if u got my last question :?
which one is effective durin PVE .. is it sword or spear ?? :?:

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 Post subject:
PostPosted: Mon Mar 12, 2007 2:17 am 
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truez wrote:
i am not sure if u got my last question :?
which one is effective durin PVE .. is it sword or spear ?? :?:


spear to nuke because it makes more damage switch to bicheon against giants or while being surrounded (block/phy defense and the kd/stab)



http://bobtheveg.dyndns.org/SRO/Char_Bu ... file=14148
here you go you might want to take some screen shots and add them to the tutorial always is easier to read/understand with cool pictures :D


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 Post subject:
PostPosted: Mon Mar 12, 2007 6:22 am 
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I plan on using this with 80 for both weap masteries and 70 for fire/light but my question is how much str points will we need because from what i kno, pure ints die like its nobody's business even WITH the ice buff/passives.


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PostPosted: Tue Mar 13, 2007 2:19 am 
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at lvl 80 with perfect gear u can have 9.9k hp
thats enogght to tank a str for a while
the reason tfor this build is have alot of defensive tools, kd, stun, knock, etc etc so u wont get hit, at lvl 70 i can kill ppl without losin 1 hp point i just nuke,kd,stab,stab,stab,sss,mars that makes me dont get any hit, thats why spear tree is alot better than ice

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 Post subject: Re: [Guide]Sword/Spear FULL INT Build
PostPosted: Tue Mar 13, 2007 2:36 am 
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:.:.: wrote:
Pacheon:
1 lvl in White Hawk and 1 in Passive for some extra Attack Rating.


wouldn't go for pacheon.. thought about it too.. but at the cap that extra AR of 15 or so (dunno what it is excactly) means excactly nothing. It ain't even a % so the higher you go the more useless it becomes. i've got this form higher lvl's who tried it.
Besides as a pure int nuker you don't need more dmg... you need more hp/def so better invest in heuksal passive.

And i found that armor/protector doesn't do much extra for ya... so i rather have more speed and less mp use.. but that's just what you like. I get my extra hp/def from the +str on my gear.

other than that.. nice guide... might switch to dual weapon myself later. And this is about what i had in mind.

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PostPosted: Wed Mar 14, 2007 9:20 am 
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at the high end(when u have at least 2 sosun equips) u should have garment
but until there protector is the better option, the hawk as i said is just for the cool looking, and the heuksal passive is max even with the hawk
but u can put the 10 points in other things if u like, it wont make so huge difference, but is up to you

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PostPosted: Thu Mar 15, 2007 11:53 am 
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Oh yes, the difference will be big. the attack rating increase of precisely 18 with hawk+passive (at lv 10 pacheon). With a weapon with attack rating of around 130, 18 extra is very little. but IMO 10% extra dmg on your nuke is worth investing in.

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PostPosted: Fri Mar 16, 2007 1:35 am 
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tiglari51 wrote:
Oh yes, the difference will be big. the attack rating increase of precisely 18 with hawk+passive (at lv 10 pacheon). With a weapon with attack rating of around 130, 18 extra is very little. but IMO 10% extra dmg on your nuke is worth investing in.


10% AR increase don't mean 10% extra dmg.

it means 10% extra chance of dmg being at the high end. resulting in the 18 AR increase being not worth even 1 sp.

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Last edited by flexo on Mon Mar 19, 2007 11:22 pm, edited 1 time in total.

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PostPosted: Fri Mar 16, 2007 10:52 am 
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btw them vids arnt they of hybrid fighting

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PostPosted: Fri Mar 16, 2007 11:32 am 
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@flexo , I was reffering to 10% more damage caused by a nuke if the mastery level of the specific tree rises by ten levels. For example if a light nuke does an average damage of 10k with light at lv 70, it will average 11k with light at 80. That's what I was reffering to, and indeed, the AR increase of 18 is useless.

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PostPosted: Fri Mar 16, 2007 12:29 pm 
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tiglari51 wrote:
@flexo , I was reffering to 10% more damage caused by a nuke if the mastery level of the specific tree rises by ten levels. For example if a light nuke does an average damage of 10k with light at lv 70, it will average 11k with light at 80. That's what I was reffering to, and indeed, the AR increase of 18 is useless.


ah ok.. didn't know that.. could be right...
is that with or withouth buffs??

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PostPosted: Fri Mar 16, 2007 1:13 pm 
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It doesn't matter. With buffs, it's just more for each damage. 10k dmg was chosen to better ilustrate the difference between mastery levels.

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PostPosted: Fri Mar 16, 2007 1:21 pm 
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tiglari51 wrote:
It doesn't matter. With buffs, it's just more for each damage. 10k dmg was chosen to better ilustrate the difference between mastery levels.


yeah i understand the 10k was a example

but i mean..the 10% increase is it with naked attacks... withouth buffs... cause then the with buffs it would be even bigger...(depending on wich buffs you choose..)

asume that this is it.. but you never know.

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PostPosted: Fri Mar 16, 2007 3:10 pm 
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Alright, flexo:
Lv 70 light, no piercing force: 10k dmg
Lv 70 light, force piercing force lv 1: 11,6k dmg
Lv 80 light, no piercing force: 11k dmg
Lv 80 light, force piercing force 12,7k dmg. These are, again average values. Hopefully that makes it clear now.

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PostPosted: Fri Mar 16, 2007 4:38 pm 
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tiglari51 wrote:
Alright, flexo:
Lv 70 light, no piercing force: 10k dmg
Lv 70 light, force piercing force lv 1: 11,6k dmg
Lv 80 light, no piercing force: 11k dmg
Lv 80 light, force piercing force 12,7k dmg. These are, again average values. Hopefully that makes it clear now.


aight kk.. just as i thought...thnx man.

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PostPosted: Sun Mar 18, 2007 8:21 pm 
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haah this was gonna be my exact build ...those are some really nice pvp tips though

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