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ciko1984
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sun Mar 09, 2008 11:14 pm |
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Joined: Oct 2007 Posts: 318 Location:
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i cant get it, why we dont use just combat raze and courage raze? these does all but why ? 
_________________ <<banned from SRF for remaking a banned account. -SG>>
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SaoKill
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sun Mar 09, 2008 11:23 pm |
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Banned User |
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Joined: Jan 2008 Posts: 1265 Location:
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What do you mean? If you mean why don't they have AOE Combat and Courage Raze, there coming in the 90Cap
_________________ [Server]//:Sparta
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ciko1984
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sun Mar 09, 2008 11:55 pm |
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Banned User |
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Joined: Oct 2007 Posts: 318 Location:
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sorry i didnt speak clear, i mean all raze series do same thing lowers phy,mag, defence and lowers phy,mag. attack then why shouldn't i use just combat,courage raze?
_________________ <<banned from SRF for remaking a banned account. -SG>>
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SaoKill
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Mon Mar 10, 2008 1:15 am |
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Banned User |
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Joined: Jan 2008 Posts: 1265 Location:
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True, they all pretty much act in the same way, but physical and magical ravage HELP debuff more. They help a lot more, just like the other two.
_________________ [Server]//:Sparta
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Spellbinder
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sat Mar 15, 2008 4:59 am |
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Common Member |
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Joined: Jul 2006 Posts: 145 Location:
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Just tossing a question out there about Shadow Armor / Dusk Armor. Just wondering how effective would you say the skill is for PvE? I'm sure most people probably take it for abuse in PvP but i'm not really big on that ^^; I like to fight the monsters. But if it isn't all that great outside of PvP I thought maybe I should skip it.
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juesi
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sat Mar 15, 2008 3:58 pm |
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Joined: Feb 2008 Posts: 34 Location: Finland
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Hello dudes! I got motivation from this guide to make Warlock/cleric, and have to say it owns alot. So thank to you for great guide witch surely helps many ppls out and decide to make walock 
_________________ ING NICK: asdwarrior Server: Poseidon Build: Rogue/Cleric Lvl: 7x ->> Guild: Imperial
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hellsflame
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sun Mar 16, 2008 5:41 am |
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Hi, I'm New Here |
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Joined: Feb 2008 Posts: 4 Location: kansas
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Im sorry but i still dont know how you guys are looking at this guide the pics never pop up for me.
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Advancechao
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sun Mar 16, 2008 6:40 pm |
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Valued Member |
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Joined: Dec 2006 Posts: 449 Location:
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Shadow and Dusk Armor... sadly I never found it too useful. I really tried to make it work in both PvM and PvP. But in PvM you will simply kill the monster with 2x DoT and a quick nuke. Anything with more HP than a champion monster is still easily killed with debuffs and Sleep + Bloody Trap. Shadow Armor takes a ton of MP to use and someone has to be really close to you before getting dealt damage. Sometimes, it's hard to remember to even cast it. Even then it still does the same amount as a DoT skill without adding any status effects. Warlocks can get along without it pretty well.
EDIT: The only real use I found for it was when I was powerleveling my friends at Ongs.
_________________ Adv4nc3chao: Level 89 Hybrid Warlock/Cleric Quit since Jan. 2009
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Setskai__
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Mon Mar 17, 2008 5:19 am |
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New Member |
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Joined: Feb 2008 Posts: 34 Location:
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first of all EST GUIDE IVE EVER SEEN ! very nice.. second loving your signature really cool 
_________________
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Del Piero
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Post subject: Re: Posted: Wed Mar 19, 2008 12:51 am |
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Joined: Mar 2008 Posts: 77 Location:
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Well it's simple .. just stun >> cures & bloody trap >> sleep >> use debuffs >> use bloody flower and with bloody trap there is no intturept by using debuffs or bloody flower after that This can be use with giants also i use it when v.s 2-3 giant I'm warlock/wiz i choose wiz to kill fast but what a nice Guilde , thx for it  and warlock/wiz can do this bloody trap tactic and change to wiz then nuke him and he will never wake up after putting nukes on him , only if bloody trap do dmg this what warlock/wiz do on sosun set  Bloody trap 
Last edited by Del Piero on Wed Mar 19, 2008 6:58 am, edited 4 times in total.
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echo
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Wed Mar 19, 2008 2:32 am |
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Joined: Feb 2008 Posts: 189 Location: Lv
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Really good made guide, me likes.
_________________ Pride comes before the fall.
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noobert mclagg
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Wed Mar 19, 2008 3:18 pm |
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Frequent Member |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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Srry I didn't read the whole 8 pages of comments, so im not sure if this was already mentioned. Why do u only get blaze, toxin, and the AoE DoTs instead of all of the AoE and non AoE DoTs.
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Astra
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Wed Mar 19, 2008 3:21 pm |
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Active Member |
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Joined: Dec 2007 Posts: 535 Location:
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Cause Bleed and Dull statuses are a must. You need special pills for them. 
_________________ RETIRED FROM SILKROAD
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noobert mclagg
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Thu Mar 20, 2008 2:50 pm |
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Frequent Member |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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Yea, but u dont need the AoEs of bleed and dull to put the status on someone. I can put bleed and dull on someone with just regular decay and curse breath.
_________________
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Advancechao
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Thu Mar 20, 2008 5:41 pm |
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Valued Member |
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Joined: Dec 2006 Posts: 449 Location:
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noobert mclagg wrote: Yea, but u dont need the AoEs of bleed and dull to put the status on someone. I can put bleed and dull on someone with just regular decay and curse breath. Yeah it would be nice to get both the AoE and single DoTs for Decay and Curse Breath. In fact, Blaze and Toxin are completely optional once you get Bleed and Dull. I personally deleveled Blaze to zero once I got Decay since it is a quick cast and it has an awesome status effect, and I plan to leave the AoE Blaze and Toxin skills untouched simply because they become obsolete once the other AoE skills come.
_________________ Adv4nc3chao: Level 89 Hybrid Warlock/Cleric Quit since Jan. 2009
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Del Piero
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Sun Mar 23, 2008 1:04 am |
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Casual Member |
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Joined: Mar 2008 Posts: 77 Location:
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Fug_Dup Did you try using Drug of Typoon v.s icewall ? Or did you find another way to deal with icewall ? I'm gona try it soon just need another farm and plz answer me 
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strangelove
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Tue Mar 25, 2008 6:04 am |
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Frequent Member |
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Joined: Aug 2007 Posts: 1255 Location: no
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Del Piero wrote: Fug_Dup Did you try using Drug of Typoon v.s icewall ? Or did you find another way to deal with icewall ? I'm gona try it soon just need another farm and plz answer me  Ice Wall isn't a huge issue. Just keep your distance from the opponent till they leave their little ice house. 
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Warlock
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Wed Mar 26, 2008 8:48 am |
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Banned User |
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Joined: Mar 2008 Posts: 42 Location:
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Fug_Dup wrote: Del Piero wrote: Fug_Dup Did you try using Drug of Typoon v.s icewall ? Or did you find another way to deal with icewall ? I'm gona try it soon just need another farm and plz answer me  Ice Wall isn't a huge issue. Just keep your distance from the opponent till they leave their little ice house. 
+1, I do that all the time and it pisses people off.
_________________

Thanks to Fug_Dup for awesome signature!
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Del Piero
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Post subject: Re: [GUIDE] HUGE Warlock Sub-Cleric Guide! v. 3.0 [56k Warning] Posted: Thu Mar 27, 2008 12:56 pm |
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Casual Member |
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Joined: Mar 2008 Posts: 77 Location:
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Warlock wrote: Fug_Dup wrote: Del Piero wrote: Fug_Dup Did you try using Drug of Typoon v.s icewall ? Or did you find another way to deal with icewall ? I'm gona try it soon just need another farm and plz answer me  Ice Wall isn't a huge issue. Just keep your distance from the opponent till they leave their little ice house. 
+1, I do that all the time and it pisses people off. What i mean with out staying away , and facing him using Drug of typoon , cures him and run with 100% fast then back to him and do it again elc.. unless he cancel it or it destroyed or you kill him What i went to know did you try this ? , i did'nt ( but gona soon ) it's only come to my mind 
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NO_SILK_4_ME
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Wed Apr 09, 2008 4:59 am |
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Frequent Member |
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Joined: Jan 2008 Posts: 1016 Location:
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Fug_Dup wrote: Guide updated again, w00t! :>
Let me know if anything is missing! O_O it's amazing
_________________ eCSRO: ilshootli- 81 Fembria: iContagious - 81
ZSZC: iPewPewUQQ - 63 Bower
Iris : Star_L1ght - 59 Rogue/Warrior
Venus: TR_ousers 57 Rogue/Bard
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strangelove
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Wed Apr 09, 2008 5:23 pm |
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Frequent Member |
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Joined: Aug 2007 Posts: 1255 Location: no
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NO_SILK_4_ME wrote: Fug_Dup wrote: Guide updated again, w00t! :>
Let me know if anything is missing! O_O it's amazing Thanks, glad you like it. =)
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ciko1984
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Thu Apr 10, 2008 9:40 am |
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Banned User |
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Joined: Oct 2007 Posts: 318 Location:
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Good job i  warlock (and making a warlock/wizard) (yes i am crazy  )
_________________ <<banned from SRF for remaking a banned account. -SG>>
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HyorunmarouZ
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Sun Apr 13, 2008 5:09 am |
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Loyal Member |
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Joined: Mar 2007 Posts: 1839 Location: Hell.
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Wow, i know i'm late but that graphic guide is just awesome. Good job! that kind of guide inspires anyone to try the build 
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salmissra
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Tue Apr 15, 2008 12:28 am |
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Frequent Member |
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Joined: Nov 2007 Posts: 1487 Location:
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very nice guide. i  it. but i have a question for you..it might have been answered already but yea.... in the guide you said that if i cast death trap on someone and follow it with curses debuffs and sleep. that the curses will still attack them without canceling sleep? also you said that the sleep wont be removed until deathtrap finishes...and so this allows for normal nukes...is this true? i really really wasn't aware of this before.
_________________
 Kali -- 51 wizard/cleric Amumu -- 24 bard/cleric
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strangelove
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Tue Apr 15, 2008 4:06 am |
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Frequent Member |
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Joined: Aug 2007 Posts: 1255 Location: no
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salmissra wrote: very nice guide. i  it. but i have a question for you..it might have been answered already but yea.... in the guide you said that if i cast death trap on someone and follow it with curses debuffs and sleep. that the curses will still attack them without canceling sleep? also you said that the sleep wont be removed until deathtrap finishes...and so this allows for normal nukes...is this true? i really really wasn't aware of this before. That's correct =) It seems to be a bug or something, but if you cast curses then do the Bloody Trap/Slumber (in that order) combo, the opponent won't wake until the trap has exploded. This also allows nukes to be casted without waking the opponent either.
@HyorunmarouZ
Thanks, glad its inspiring! XD
@ciko1984
Thanks and good luck with the build =D It's also a very build but required a lot of practice. :]
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Berto
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Wed Apr 23, 2008 4:16 am |
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Banned User |
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Joined: Aug 2007 Posts: 835 Location:
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Nice, loving the new latest look. The whole thing loads quickly and looks brilliant. That ice wall is a huge pain in the ass ain't it. I saw a warlock that pretty much figured his way around the wall by casting bleed/dull (to weaken and slow the enemy) while he dived in and casted a pure offering at the right time. The person died on the spot right through the wall. Now to figure out the most appropriate time... 
_________________ << banned for proof of botting. -cin >>
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Tyrax
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Post subject: Re: [Guide]Warlock/Cleric Guide v. 4.0 [Updated] [56k Warning] Posted: Thu Apr 24, 2008 12:17 am |
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Banned User |
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Joined: Apr 2008 Posts: 152 Location: This chair...
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Love it, Ill be following this from now on so i can be awesome 
_________________ Quit SRO 4 Life.
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