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 Post subject: Main Guide of PK2 Editing Everything Here GMar-Seals-++.....
PostPosted: Mon May 21, 2007 8:27 pm 
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Hello .
This is my Guide For pk2 Editing by FanTom4EvEr
Let's Start ...........

First we must know what's hex
Hex is a machine language for the computer with it u can talk with the computer and do what u want
and from the programming languages that run on hexdecimal or hex its assembly (machine language)
and there where another language it's Advanced C++ or Alj C++
and hex contain of 15 chr 0,1,2,3,4,5,6,7,8,9 and there aren't and 1 chr after 9 it's done on 10=a,11=b,12=c,13=d,14=e,15=f
now u know what's hex right ? Ok
let's start pk2 editing ........

we will edit Media.pk2
this file had the extintions of sro data
and the data in Data.pk2 .

you will need those programs :-

1-Hex Editor http://rapidshare.com/files/32376351/He ... r.zip.html
2-Pk2 Extractor http://rapidshare.com/files/32375973/Ex ... r.zip.html

1 . GM Armor :-

it's a big for explain so . i made it a video tut .
there it's

http://rapidshare.com/files/32400586/Sr ... T.zip.html

_______________________________________________________________________________________

2 . Clothes and Weapons :-


1. take a back up of media.pk2
2. open your hex editor and open in it media.pk2
3. you must know what u want to do

Germent > item\china\man_item\clothes_XX
Armor > item\china\man_item\heavy_XX
Protector >item\china\man_item\light_XX

xx = Degree like 01 - 08

Ex: you want from germent D1 to Germent D8

1. Press in the hex editor Ctrl+H (Replace) or From Search > Replace

Then In Unicode

Find > item\china\man_item\clothes_01
Replace with >item\china\man_item\clothes_08

Then Press Replace all

That will replace the ddj and bsr and all .

and save , exit , enter the game and Enjoy

Weapons :-

1. you must know what u want to do .

Sword > item\china\weapon\sword_XX

Blade > item\china\weapon\blade_XX

Glavie > item\china\weapon\tblade_XX

Bow > item\china\weapon\bow_XX

Shield > item\china\shield\shield_XX

Spear > item\china\weapon\spear_XX

XX = Degree

Ex. you want from glavie d4 to glavie d8

Find >Glavie > item\china\weapon\tblade_04
Replace with > Glavie > item\china\weapon\tblade_08

then press Replace all

and you can see the items and all of that in itemdata.txt file

Extract media.pk2\server_dep\silkroad\textdata\itemdata.txt

_________________________________________________________________________________________

3. Wolf :-


u want it big

Find > cos\p_Wolf_01.bsr

Replace With > cos\p_wolf_02.bsr

Replace all

u want it to be a monster

Find > cos\p_wolf_XX.bsr

Replace With > mob\china\gyo.bsr (Weasel)

or

Replace With > mob\china\ong.bsr (Ong)

XX > 01 or 02 01=Small under lv 40 02-Big more than lvl 40

For white Wolf :-

Find > cos\p_wolf_white_01.bsr

Replace With > cos\p_wolf_white_02.bsr

Replace all

and if u want it to be a monster

u can see other monsters and make it any monster u want but it must be the same length

here the file characterdata.txt

Extract media.pk2\server_dep\silkroad\textdata\characterdata.txt

______________________________________________________________________________________________

4 . Seals and ++ :-

if u want make any weapon +9 or Sosun it must be any + to make it +9 and for seals it must be any seal to make it SoSun okay

start ...

Extract

media.pk2\resinfo\itemoption
media.pk2\resinfo\itemrare
media.pk2\resinfo\itemtypenumber

1. open itemoption.txt
2. u will see the weapons in your lift hand and near it number
3. search for ur weapon and see the number of it and keep it the number in ur mind
4. open item number
5. u will see in ur left hand number and near it in right another number first number is the number of ur weapon that u keep and the another number is the plus u will found thoose number 3,5,7,9 only there aren't +1 or +2 for that u must make ur weapon from +3 , +5 , +7 to +9 or any + from thoose to other +
6. scroll right u will found prim\mtrl\itemoption\option_textureXX.ddj xx=the plus texture in inventroy scroll right again u will see numbers thoose numbers is the color of the plus and run on RGB system Red Green Blue like photo shop

Ex: if u want make the sword D1 from +3 to +9

1. open itemoption and see the number of it the number is 3
2. open itemtypenumber and search for numbers 3 and near it in right 3 and scroll right u will found 1.000,1.000,1.000 0.988,1.000,0.690
3. search for your same number of sword +9 u will found 0.388,0.502,0.890 0.094,0.580,0.380
4. open hex editor then open in it Media.pk2 and make replace in ANSI string

Find > 1.000,1.000,1.000 0.988,1.000,0.690
Replace > 0.388,0.502,0.890 0.094,0.580,0.380

Then Press Replace all

it will be changed enter the game and see

_______________________________________________________________________________________

5. Seals

1. Open your itemrare.txt
2. search for your weapon and the degree

A = SoS
B = SoM
C = SoSun

when u find it

3. open your hex editor in it Media.pk2

Change the Effect

and change the effect in ANSI code

_________________________________________________________________

6 . From Horse To Donkey :-

Find > cos\t_horse1.bsr
Replace With > cos\t_donkey.bsr

Replace all

and f u want to horce to any thing open ur characterdata.txt and search for a Creature the same length

_________________________________________________________________________

7 . skill effect :-


Extract > media.pk2\resinfo\skilleffect.txt

1. open it and search for ur skill and scroll right and see the effect .bsr and the skill want to be .efp too
2. open ur hex Editor and Find the skill and replace the effect u want
then Replace all

_______________________________________________________________________________________

and the pic's i collected them in page ther it's

http://srohacking.atspace.com/hackingpicsvid.html

-FanTom4EvEr


with my best wishes










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 Post subject:
PostPosted: Tue May 22, 2007 12:39 am 
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You haven't mentioned anything about null bytes at all, and you didn't mention about byte sizes. and the skill effects, .bsr does not affect them. whoever tries out half the things in your guide is going to get a huge ???????????? error. it also seems u have no clue what you are doing. have a nice day.


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 Post subject:
PostPosted: Tue May 22, 2007 1:03 pm 
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Yay, another topic of the same one already we have stickified.

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 Post subject:
PostPosted: Tue May 22, 2007 2:09 pm 
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Lith wrote:
Yay, another topic of the same one already we have stickified.


+1

Though he made a suggestion to only try edits that don't need null bytes, i.e. "Replce All" method.


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 Post subject:
PostPosted: Sat May 26, 2007 7:55 am 
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okey. but what that same lenght thing means?

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 Post subject: itemdata
PostPosted: Fri Jun 01, 2007 5:49 am 
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i can't seem to find the itemdata file can you tell me where i can get it.Thanks


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 Post subject:
PostPosted: Mon Jun 04, 2007 8:06 pm 
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Why is this called "Main guide for pk2 editing" blindy theres a sticky about pk2 editing RIGHT UP THERE. THERE IS NO NEED FOR ANOTHER ('cept modding skills and imbues)

What you mentioned is the "easy" pk2 editing, the REAL pk2 editing involves file sizes and null bytes and thats what you should be teaching..
We knew about GM armor for so long now and...

Conclusion...


Cruor wrote:
I would rather piss out kidney stones than read this



Change the topic name and make it "most sucky pk2 guide ever because I want attention" im so darn serious because I can read the sticky and understand it better, the italics just spoil it

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 Post subject:
PostPosted: Thu Jun 07, 2007 12:49 am 
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DerinZZ wrote:
Why is this called "Main guide for pk2 editing" blindy theres a sticky about pk2 editing RIGHT UP THERE. THERE IS NO NEED FOR ANOTHER ('cept modding skills and imbues)


Wow, another person who didn't bother to read my post.

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 Post subject:
PostPosted: Fri Jun 15, 2007 3:24 pm 
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ill try this seing as i tried all the others and none of them worked

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 Post subject:
PostPosted: Fri Jun 15, 2007 5:09 pm 
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If you don't know much about pk2 editing, or computers don't even try starting :). Ask someone like SCarchon or cruor(or whoever) to make a modified media.pk2. (I'm evil i know :love:)

Don't pm me, i don't wanna be bothered by you people, my life is busy enough as it is.

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 Post subject:
PostPosted: Fri Jun 15, 2007 5:23 pm 
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TwelveEleven wrote:
If you don't know much about pk2 editing, or computers don't even try starting :). Ask someone like SCarchon or cruor(or whoever) to make a modified media.pk2. (I'm evil i know :love:)

Don't pm me, i don't wanna be bothered by you people, my life is busy enough as it is.


pk2 and game fil editing is really ez for me but im not use to sro pk2 stuff its differnt than rakion and others

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 Post subject:
PostPosted: Wed Jun 20, 2007 11:39 pm 
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ooh man i was gonna look into this and change my wolf to rocky the bird mob or unique whatever it is. Downloaded the all the software and stuf, but heelll no.. this looks way to complicated for just some fun. Got lost after the second step and gave up ^^

Unless somebody can make it for me :) :roll:

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 Post subject: how to ride uru?
PostPosted: Wed Jun 27, 2007 6:23 am 
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i saw vid of ppl ridin uru and tg, how do i do that?


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 Post subject: Re: how to ride uru?
PostPosted: Thu Jul 26, 2007 2:41 pm 
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aznjimster193 wrote:
i saw vid of ppl ridin uru and tg, how do i do that?


I know you're new and all but, just look up near the top...

There is a SEARCH button...

Click and type in want you're looking for.

Then you can find it >_<

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