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Which would you like to see?
1) 14%  14%  [ 9 ]
2) 58%  58%  [ 37 ]
3) 28%  28%  [ 18 ]
Total votes : 64
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 Post subject: Server event!
PostPosted: Mon Oct 13, 2008 8:52 pm 
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Well I have been thinking about this for a while and trying to plan one on Zeus, logisictly that isnt possible cuz most ppl dont speak english or would cheat if I tried to organize one, on Venus this is diffrent how ever :)
Alot of ppl complain the server is boring so I suggest we do a player made and held event, like a server trade for example. I had a few ideas for this to.

1) A sponsered race from Jangan to the back of the Ch'in tomb or from Constantople to the back of the Jupiter temple on lvl10 horse's with a prize for 1st, 2nd & 3rd places.

2) An idea that Fantasy union on Zeus used to do from time to time, a castle siege! One team has blue capes the other has red, one team starts in droa dock the other at sigia, both sides have a commander who wears an orange cape, the red team must kill the blue commander and vis versa and ppl cannot auto res, we used to do this by moving ppl into 2 diffrent guilds and having a war, but this would work fine with capes if there are no cheaters, winning team gets a cash prize to share between them

3) Server wide pvp tournament with diffrent cups. ie: 3x cup, 4x cup etc with prizes for the winners of each cup.

I hope ppl like my idea cuz I think it would spice up the servers gameplay a little as many complain Venus is a tad boring, the only problem is that I myself am not particulary rich so I cant rly fund the events.. :oops: but mabye with some help from Avalon or higher lvls I would be able to. :D

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* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
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* Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active
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Last edited by JKMB on Tue Oct 14, 2008 6:04 am, edited 1 time in total.

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 Post subject: Re: Server event!
PostPosted: Mon Oct 13, 2008 8:55 pm 
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i say we make it like in the fortress or the bandit fort depends how many ppl show up...


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 Post subject: Re: Server event!
PostPosted: Mon Oct 13, 2008 9:00 pm 
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Bring back Venus Fight Club!


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 Post subject: Re: Server event!
PostPosted: Mon Oct 13, 2008 10:08 pm 
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Idea (2 Castle Siege.
Code: Select all


Kill the V.I.P. by the BHA (Xian). FTW!
LEGIT OR QUIT.

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 Post subject: Re: Server event!
PostPosted: Mon Oct 13, 2008 10:28 pm 
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I say we do Event 2. Im so down for that. We can do the event in terms of levels. so 32-41 group of 3 v 3 or 5 v 5. Oh I just got a great Idea, we can make the main guy 47 but he cant kill. So it takes longer to kill him but the loewr levels gotta protect him. (He can buff people tho)

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 Post subject: Re: Server event!
PostPosted: Tue Oct 14, 2008 2:17 am 
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Clam wrote:
i say we make it like in the fortress or the bandit fort depends how many ppl show up...



I think a caped war, like 3 different teams thing like BHA did at the bandit den or something would be a great idea. Also, maybe like if you die then don't get up until round is over, and then everyone gets up and round resets. It would be so sweet.

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 Post subject: Re: Server event!
PostPosted: Tue Oct 14, 2008 2:29 am 
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;O I love these ideas, mainly the last 2, mainly the last one. On a WoW pserver, we used to have 1v1 tournuments, everyone was in a raid group and 2 random numbers were picked, those 2 fought, loser was booted from group and winner stayed in a random empty group, was quite fun.

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 Post subject: Re: Server event!
PostPosted: Tue Oct 14, 2008 6:05 am 
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I edited it with a poll, as BHA have done a castle siege type event before it mabye would be best to go with one of those as more ppl would have experiance, and therefore help the organization. :D

Rosemead wrote:
I say we do Event 2. Im so down for that. We can do the event in terms of levels. so 32-41 group of 3 v 3 or 5 v 5. Oh I just got a great Idea, we can make the main guy 47 but he cant kill. So it takes longer to kill him but the loewr levels gotta protect him. (He can buff people tho)


We had 2 teams of 16 ppl, it was pretty large but smaller teams would also work well, I hadnt had alot of thought regarding lvl range, but that is quite a good idea :)

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* Zeus: JKMD - lvl 77 INT S/S - PvP / inactive
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* Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired
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* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
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* Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active
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 Post subject: Re: Server event!
PostPosted: Tue Oct 14, 2008 10:53 am 
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I like the 2 last options...well i think the last one was done here in venus before ..3 man tournament =)...about the 2nd option we can do it in the fortress woot that should be lots of fun

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 Post subject: Re: Server event!
PostPosted: Tue Oct 14, 2008 4:08 pm 
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Well if anyone wants to help me organize it then pm me here or leave a note in game, also I dont have a SRA account so I cannot post in the Venus section there, but if someone would be kind enough to copy and paste it there, I would be much obliged :)

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* Zeus: JKMD - lvl 77 INT S/S - PvP / inactive
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* Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired
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* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
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* Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active
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 Post subject: Re: Server event!
PostPosted: Tue Oct 14, 2008 6:28 pm 
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Any pvp related events would be extremely fun IMO. Also I think we should put the settings to a good use, like the bandit dens, chin tomb, hotan palace, Jupiter temple, etc. It would be fun to plan out strategies based on the setting and stuff.

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 Post subject: Re: Server event!
PostPosted: Wed Oct 15, 2008 7:52 pm 
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Im guessing from the poll that option 2) is probably what i'll try to do, if anyone wants to help me organize/fund it, then leave me a pm on the forum or in my message box in game ;)

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* Zeus: JKMD - lvl 77 INT S/S - PvP / inactive
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* Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired
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* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
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* Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active
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 Post subject: Re: Server event!
PostPosted: Thu Oct 16, 2008 9:19 am 
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Option two is a really good idea actually, i quite like it a lot. Then again imagine if it was a 1h warrior with Vitals, skins, bless, other warrior buffs, bard buffs, cleric buffs and healing..

It would take forever to kill >_<


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 Post subject: Re: Server event!
PostPosted: Thu Oct 16, 2008 8:29 pm 
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ofy1993 wrote:
and as a solution for that we could make an entrance fee. Like 250k from each guy and the winner gets 5m :) 3m for second and so on...


I like it :) atm im working on trying to get everything set up this weekend or tommorrow (friday) atm I have it set up as
3x-4x = round 1 (location not yet decided) 100k per person, (time not yet chosen)

5x-6x = round 2 (location not yet decided, leaning towards the docks or fort) 200k per person, (time not yet chosen)

7x-8x = round 3 inside downhang stone cave, 250k per person, still havent chosen the time..

8x-9x = round 4 inside the fortress, 400k per person, still no ideas about time..

if anyone wants to help me organize it ( i cant be everywhere to make sure ppl dont cheat or to take gold in, then pm me on the forum!!)

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* Zeus: JKMD - lvl 77 INT S/S - PvP / inactive
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* Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired
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* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
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* Venus: JKME - lvl 51 STR Warrior/Cleric - Ress'd / active
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 Post subject: Re: Server event!
PostPosted: Fri Oct 17, 2008 12:00 am 
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I liked 2nd option.

As said before we can "play" in the fortress, or in docks.

Sounds nice.


Didnt liked 3rd option, bcz wizards will finish all or will be finished, all in few seconds.

Option 2 FTW, good idea, JKME ^^

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 Post subject: Re: Server event!
PostPosted: Fri Oct 17, 2008 12:40 am 
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i like the race thing... but everybody cheats now silk tigers ftl...

server wide trade runs are always fun... lol

id like to do this thing like ctf except on a bigger scale like:

theres 2 partys: one thief and one hunter: 8 man each
thiefs in dw and hunters in hotan,
put one thief in hotan and one hunter in dw holding something special, aka a flag...
hunters res in hotan and thiefs res in dw,
point of the game is to get to the other city and back with the "flag" without getting killed...
i think its a great idea considering the outside thiefs/hunters that are not participating get to kill ppl on the team... oh yea and absolutely no teleporting....unless you have the item and you get killed you have to go give the item to the "holder" in the opposite town... and tele back and try again...

it would be really fun but it needs to get rly organized and sro is not a very organized game... lol

oh yea also in my oooold guild back from 80 cap b4 euro we used to have "unique" kills where the person with the full sun set was always the unique... and the one to kill him got gold from the guild storage but not a lot sadly i never got the kill xD

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 Post subject: Re: Server event!
PostPosted: Thu Oct 23, 2008 6:36 pm 
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BUMP.
Only thing stopping me from starting one is that no one wants to help me organize it, lol. :banghead:

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 Post subject: Re: Server event!
PostPosted: Thu Oct 23, 2008 8:33 pm 
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you might want to talk to some of the avalon people since silkroad belongs to them. Get some of them interested then you probably have people starting it with you.

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 Post subject: Re: Server event!
PostPosted: Thu Oct 23, 2008 10:50 pm 
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M3K0S wrote:
i like the race thing... but everybody cheats now silk tigers ftl...

server wide trade runs are always fun... lol

id like to do this thing like ctf except on a bigger scale like:

theres 2 partys: one thief and one hunter: 8 man each
thiefs in dw and hunters in hotan,
put one thief in hotan and one hunter in dw holding something special, aka a flag...
hunters res in hotan and thiefs res in dw,
point of the game is to get to the other city and back with the "flag" without getting killed...
i think its a great idea considering the outside thiefs/hunters that are not participating get to kill ppl on the team... oh yea and absolutely no teleporting....unless you have the item and you get killed you have to go give the item to the "holder" in the opposite town... and tele back and try again...

it would be really fun but it needs to get rly organized and sro is not a very organized game... lol

oh yea also in my oooold guild back from 80 cap b4 euro we used to have "unique" kills where the person with the full sun set was always the unique... and the one to kill him got gold from the guild storage but not a lot sadly i never got the kill xD


That would actually be really fun. Only thing is, not enough thiefs that are high lvl. If only capes could spawn in town.

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 Post subject: Re: Server event!
PostPosted: Fri Oct 24, 2008 12:15 am 
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Zeela12 wrote:
you might want to talk to some of the avalon people since silkroad belongs to them. Get some of them interested then you probably have people starting it with you.



Zeela, who's definitely not here to simply steer up some drama and gain attention at the same time, has a point there. You should talk to Fly! :)

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 Post subject: Re: Server event!
PostPosted: Sun Nov 02, 2008 4:53 am 
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TheEMPIRE invented Castle Seige in SRO. lol http://www.silkroadtavern.com/forums/in ... topic=9346 I loved that game.

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 Post subject: Re: Server event!
PostPosted: Sun Nov 02, 2008 5:50 am 
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castle siege... DONWHANG CAVE VERSION MOFUCKAS

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 Post subject: Re: Server event!
PostPosted: Sun Nov 02, 2008 10:30 am 
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t0rch wrote:
castle siege... DONWHANG CAVE VERSION MOFUCKAS

SIEGE THE NACHOS

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 Post subject: Re: Server event!
PostPosted: Tue Nov 04, 2008 1:27 am 
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nightbloom wrote:
TheEMPIRE invented Castle Seige in SRO. lol http://www.silkroadtavern.com/forums/in ... topic=9346 I loved that game.



sounds fun.

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 Post subject: Re: Server event!
PostPosted: Tue Nov 04, 2008 1:32 am 
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foudre wrote:
t0rch wrote:
castle siege... DONWHANG CAVE VERSION MOFUCKAS

SIEGE THE NACHOS

srsly. nightblooms talked about it before, one guild gets right side, one gets left side, and you send little strike teams out and shit and have much fun

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 Post subject: Re: Server event!
PostPosted: Tue Nov 04, 2008 7:28 am 
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t0rch wrote:
foudre wrote:
t0rch wrote:
castle siege... DONWHANG CAVE VERSION MOFUCKAS

SIEGE THE NACHOS

srsly. nightblooms talked about it before, one guild gets right side, one gets left side, and you send little strike teams out and shit and have much fun

Yeah we used to do that to :P we also had a "head hunter" game where one person used to hide in the cave and the rest had to try and find him and escort him to the exit before the other team, that was pretty fun to. 8)

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* Venus: JKMB - lvl 27 INT S/S - Grinding / inactive
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 Post subject: Re: Server event!
PostPosted: Tue Nov 04, 2008 11:10 am 
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Should have like a ViP game where you have to escort a ViP from one point to another while the other team is trying to kill the ViP.


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 Post subject: Re: Server event!
PostPosted: Wed Nov 05, 2008 8:07 am 
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snowcloud wrote:
Should have like a ViP game where you have to escort a ViP from one point to another while the other team is trying to kill the ViP.


hunters protecting trader from thieves?

how about a TradeRace? There would be teams consisting of 1 4-5* trader, a number of hunters and thieves. the goal is to get your trader first to destination point, while stopping the other teams traders (thieves could attack traders and transports, but they couldn't steal their goods).

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