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 Post subject: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 3:29 am 
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i am now crying that i have a ps3 check it out this shits crazy
http://www.youtube.com/xboxprojectnatal#play/uploads/4/73OBjO1HYOc

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 3:33 am 
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Very, very, very old.
I'm glad you caught up though ^ ^

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 3:38 am 
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Nantosh wrote:
Very, very, very old.
I'm glad you caught up though ^ ^

:banghead: damn :banghead:

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 5:41 am 
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PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.

Microsoft is only about 5 years late on this.

TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 5:46 am 
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Toshiharu wrote:
PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.

Microsoft is only about 5 years late on this.

TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol


They want to spread their range out of the hardcore demographic.

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 12:58 pm 
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rek wrote:
Toshiharu wrote:
PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.

Microsoft is only about 5 years late on this.

TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol


They want to spread their range out of the hardcore demographic.


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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 6:13 pm 
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Toshiharu wrote:
PSEye does this already.. just that it isn't like you can't use it on every game. They are making that work though with every game just like Project Natal. Not just that, but you can also use random objects you have to use. Like I wanna play Gran Turismo with my shoe.

Microsoft is only about 5 years late on this.

TBH about it all.. I don't really want any of this garbage. Sure it may be fun to have and play once in a while, but you know how tired you'd get using nothing but air? It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol


I think that's the point... to make people move while playing instead of siting all day long on the couch?

Imo it's nice that if you spend alot of time playing xbox or any other console, you can now do that AND do some minor exercise.

And you can always trade to the regular controller if you don't want to swing your arms around :P


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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 7:14 pm 
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PS3 and Xbox should stop trying to be like Wii

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 7:19 pm 
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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 9:29 pm 
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I've seen some of the vids, and honesetly it wouldn't be something I would be too intereted in, like someone said before, I need something physical to hold or it just feels kinda dumb. Unless it's something like .Hack, then that would be cool.

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Fri Jul 10, 2009 9:42 pm 
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Nantosh wrote:
Very, very, very old.
I'm glad you caught up though ^ ^

too many verys not that old


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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sat Jul 11, 2009 12:24 am 
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CrimsonNuker wrote:
PS3 and Xbox should stop trying to be like Wii


Playstation had something like this already. It is called the PSEye. It was made before the 360/PS3/Wii. However the PSEye wasn't too great at the time and had very limited games and isn't quite like Project Natal where you can use it on every game. PSEye had it's own games.

Thee_UniQue wrote:
I think that's the point... to make people move while playing instead of siting all day long on the couch?

Imo it's nice that if you spend alot of time playing xbox or any other console, you can now do that AND do some minor exercise.

And you can always trade to the regular controller if you don't want to swing your arms around :P


I guess you can use it from time to time, but all day would just suck.

*Still waiting for the new PSEye so I can play Granturismo with my shoe. They got a patent where it'll recognize everyday objects to be used*

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sat Jul 11, 2009 2:51 am 
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sorry i don't plan to wave my arms around to play a game.

http://www.escapistmagazine.com/videos/ ... e-Massacre he kinda explains it a little lol

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sat Jul 11, 2009 4:18 am 
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To much work..I want to sit here and do nothing while I play my games not wave my arms like a hippy.

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sat Jul 11, 2009 4:25 am 
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They should require everybody to wear a helmet while playing with Natal

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sat Jul 11, 2009 4:26 am 
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Zypher wrote:
Nantosh wrote:
Very, very, very old.
I'm glad you caught up though ^ ^

too many verys not that old


Bah, too old for me...

16-20 though, call me.

BTW - No modmod? Awww.... why'd you quit, can I ask? Too much drama in the Staff Lounge?

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sat Jul 11, 2009 4:43 am 
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Nantosh wrote:
Zypher wrote:
Nantosh wrote:
Very, very, very old.
I'm glad you caught up though ^ ^

too many verys not that old


Bah, too old for me...

16-20 though, call me.

BTW - No modmod? Awww.... why'd you quit, can I ask? Too much drama in the Staff Lounge?


Lolwut?

Nahh, he just said laters. No time for it.

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sat Jul 11, 2009 3:18 pm 
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Im glad hes back and posting regularly :love:

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sun Jul 12, 2009 5:31 am 
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i got a girlfriend


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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Sun Jul 12, 2009 6:47 pm 
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Zypher wrote:
i got a girlfriend


Lies.
But seriously though, isn't all mod work doable in the time you just browse through the forums? Like 30min - hour a day?

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Mon Jul 13, 2009 4:19 am 
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woutR wrote:
Zypher wrote:
i got a girlfriend


Lies.
But seriously though, isn't all mod work doable in the time you just browse through the forums? Like 30min - hour a day?


Zypher doesn't need mod status to be badass 8)

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Mon Jul 13, 2009 7:07 am 
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so the action of your body moves your character, hmmmmmmm, i see a game about Farking on the works. "hump hump, hump thrust 1000 points"

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Mon Jul 13, 2009 11:50 am 
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KylieMinogue wrote:
so the action of your body moves your character, hmmmmmmm, i see a game about Farking on the works. "hump hump, hump thrust 1000 points"



well duh. people not already farking are gonna get that game.

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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Mon Jul 13, 2009 7:55 pm 
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Toshiharu wrote:
It's like Wii boxing for the first time. My arms was sore, because I was throwing punches in the air for the entire day lol


Thats good for you and thats part of the point of its design... your not just sitting on your ass while playing a video game


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 Post subject: Re: XBOX PROJECT NATAL
PostPosted: Tue Jul 14, 2009 6:31 am 
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CrimsonNuker wrote:
Im glad hes back and posting regularly :love:



Holy shit I just noticed that it was you!

(I recognise people by their avvy)

OnT - Yeah, I think they are just trying to expand their player demographic.

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