Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Mon Aug 22, 2011 11:19 am
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
CrimsonNuker wrote:
Is it just me, or has there been no change to MW3's graphics when compared to MW2? :\
I don't care - MW2 had amazing graphics, so yeah, as long as they keep quickscoping, and add a theatre (which it looks like they have done) it should be good.
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Tue Aug 23, 2011 9:46 pm
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Joined: Feb 2007 Posts: 7363 Location: N/A
Toasty wrote:
CrimsonNuker wrote:
Is it just me, or has there been no change to MW3's graphics when compared to MW2? :\
Hasnt really changed since cod4.
Wut? I think you need a new Tv. They are noticeably better than Cod4. But the diff between Mw2 and mw3 isn't as noticeable. We'll have to wait to see the multiplayer action to truly judge it.
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Fri Sep 02, 2011 8:47 pm
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
Looks pretty god damn awesome. In the class description it still said 3 kills uav etc. Anyways that last gun with the double sights looked awesome and two primaries? I guess he just picked up the sniper from a dead body.
Also saw a few short vids from tejbz and he was qsing like MW2. Not sure if that was with or without the fast ADS though.
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Fri Sep 02, 2011 11:15 pm
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Joined: Feb 2007 Posts: 7363 Location: N/A
XMoshe wrote:
Looks pretty god damn awesome. In the class description it still said 3 kills uav etc. Anyways that last gun with the double sights looked awesome and two primaries? I guess he just picked up the sniper from a dead body.
Also saw a few short vids from tejbz and he was qsing like MW2. Not sure if that was with or without the fast ADS though.
Unless there is a perk that allows two primaries. Would be nice and not super duper overpowered I hope.
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Sat Sep 03, 2011 2:29 am
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Joined: Apr 2006 Posts: 5570 Location: Being the forum ritalin
XMoshe wrote:
Looks pretty god damn awesome. In the class description it still said 3 kills uav etc. Anyways that last gun with the double sights looked awesome and two primaries? I guess he just picked up the sniper from a dead body.
Also saw a few short vids from tejbz and he was qsing like MW2. Not sure if that was with or without the fast ADS though.
If you look closely, one of the perks for that guy that had the sniper as well, was the old cod4 perk that allows 2 primary weapons.
Edit: Remembered its name, it's called Overkill.
_________________ Quoted from BuDo (Except I Am Vegeta cuz we all know he is a used tampon when it comes to his personality)
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Sat Sep 03, 2011 11:03 am
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
Here are two pics from a vid I saw.
On the first pic you see shotgun primary and a smg secondary. No overkill or something along those lines either so maybe the skorpion is now classified as a machine pistol? Both classes have different killstreaks. I do not know if that is possible for custom classes or not, these two are default so yeah.
I love seeing footage like this showing a ton of stuff but I hate that all those reporters are so bad at the game ._.
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Sat Sep 03, 2011 1:46 pm
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Joined: Apr 2006 Posts: 5570 Location: Being the forum ritalin
Lots of new stuff, I want to know more about the proficiency stuff, the guy did a commentary/breakdown of the video, and he didn't know what it was either if I heard right.
_________________ Quoted from BuDo (Except I Am Vegeta cuz we all know he is a used tampon when it comes to his personality)
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Sun Sep 04, 2011 9:17 am
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
Also there is indeed no more stopping power, but they boosteds the weapon stats so it will feel like every gun has stopping power as permanent perk. Pretty good solution looking at black ops lol...
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Sun Sep 04, 2011 9:39 am
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
@ Boiler: I meant no OMA Tubers. Scavenger will still be a problem, but it probs won't be as 'appealing' to tube in this game. I used em, but only when I get tubed myself.. There were hardly in SnD anywayz..
@Moshey: Yeah, hopefully.. Bops definitely fcuked that part up hard.
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Sun Sep 04, 2011 11:22 am
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Joined: Jul 2009 Posts: 1856 Location: Qué ?
Bleh, as long as they make snipers 1 hit, I'll be happy. Pretty much everyone will be anxious to see how to snipers go compared to MW2 - not that they were bad.. I also think that they took out nuke, and made pablo teh pavelow a 12 ks (same as AC)
Post subject: Re: Official Call of Duty: Modern Warfare 3 Thread
Posted: Sun Sep 04, 2011 9:52 pm
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
Here's a quote from a piece over the multiplayer:
Quote:
De tweede grote verandering is te vinden bij je wapen. De wapens zijn namelijk voorzien van eenzelfde soort ervaringspuntensysteem als de soldaat waarmee je vecht. Dat betekent simpelweg dat het nu loont om een hele tijd hetzelfde wapen te gebruiken. Hoe meer ‘ervaring’ het wapen heeft, hoe meer upgradeopties er beschikbaar zijn. Zo speel je na verloop van tijd de optie vrij om twee opzetstukjes op een wapen te monteren. Het is dus geen in te zetten perk meer, maar een wapenupgrade, net als ‘Stopping Power’ of het hebben van een groter magazijn.
It's in Dutch so yeah.
It basically says that you can now lvl up your weapons just like your character. But unlike your character where you unlock new weapons, you will unlock 'perks' for that specific gun. A.k.a. the proficiences. It promotes using one gun alot longer. I don't really see that as a good thing but who knows =]
Also the new killstreak system is more clear to me now. I can try to explain if anyone wants.
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