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FliiipZ
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sat Mar 21, 2009 8:36 pm |
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Joined: Jul 2007 Posts: 1521 Location: School
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I'll come back and play when spring break is over. Friends coming over and I have to entertain =)
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Love
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sat Mar 21, 2009 10:26 pm |
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Joined: Nov 2007 Posts: 5336 Location:
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i was going to post the defiler/commander/shaman builds for those who wanted a reference but couldnt find a decent skill calculator, any help with this perhaps ?
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sat Mar 21, 2009 11:53 pm |
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Love wrote: i was going to post the defiler/commander/shaman builds for those who wanted a reference but couldnt find a decent skill calculator, any help with this perhaps ? Would be helpful indeed but I dunno of any. Anything useful here? http://requiem-wiki.org/wiki/Levels
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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Amelie
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 12:49 am |
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Joined: Sep 2006 Posts: 3669 Location: Daikanyama
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You guys better dont leave Sacchin. Or else i'll hunt you down!
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 1:58 am |
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Amelie wrote: You guys better dont leave Sacchin. Or else i'll hunt you down! Amelie come play toooooo, you Jejoon and I can pwn the whole server with girl power lol
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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Love
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 2:44 am |
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Joined: Nov 2007 Posts: 5336 Location:
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Sacchin wrote: Love wrote: i was going to post the defiler/commander/shaman builds for those who wanted a reference but couldnt find a decent skill calculator, any help with this perhaps ? Would be helpful indeed but I dunno of any. Anything useful here? http://requiem-wiki.org/wiki/Levelsfound one but requires registration: http://www.rockiem.com/skilltreei will be posting the commander/shaman builds later but unsure about the defiler one since it requires reskill at lvl 54-ish and that could use some explaining.
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Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 3:47 am |
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Love wrote: Sacchin wrote: Love wrote: i was going to post the defiler/commander/shaman builds for those who wanted a reference but couldnt find a decent skill calculator, any help with this perhaps ? Would be helpful indeed but I dunno of any. Anything useful here? http://requiem-wiki.org/wiki/Levelsfound one but requires registration: http://www.rockiem.com/skilltreei will be posting the commander/shaman builds later but unsure about the defiler one since it requires reskill at lvl 54-ish and that could use some explaining. Great, thank you for finding that! I'll register ^^
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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Snoopy
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 9:08 am |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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Sacchin wrote: Amelie wrote: You guys better dont leave Sacchin. Or else i'll hunt you down! Amelie come play toooooo, you Jejoon and I can pwn the whole server with girl power lol Don't listen to her Amelie! She brainwashes you! & we love you more! 
_________________ << banned for racism. -cin >>
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 9:45 am |
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Snoopy wrote: Sacchin wrote: Amelie wrote: You guys better dont leave Sacchin. Or else i'll hunt you down! Amelie come play toooooo, you Jejoon and I can pwn the whole server with girl power lol Don't listen to her Amelie! She brainwashes you! & we love you more!  Glad I kicked you from the guild >:(
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 1:26 pm |
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Joined: Jan 2007 Posts: 4238 Location: Life
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I'll post my shammy > forsaker build
@lvl 69 I'll have
Attack skills
Fire ball lvl 5 +DNA (main 1on1 skill instant cast + 0.6sec cooldown = spamfest while kiting elites) Flame arrow lvl 5 (instant cast while having a minor AoE/DoT but cooldown is meh) Soul explosion 8 + DNA (AoE) Burning hell lvl 3 + DNA (AoE though only mystic can takes this higher. Might use DNA for something else) Hell fire lvl 5 (AoE) Fire totem lvl 1 (apparently for pvp purposes to knock some class out of stealth) Torrid slash lvl 1 (filler, might be increased for stun purpose) Fire rain lvl 1 (filler)
Buffs
Flame shield lvl 5 + DNA (70% chance to reflect 80%damage. Doesn't work on skills though thus limited uses on PvP, great in PvE) Vindictive mind lvl 5 + DNA (More damage on all fire skills.- Mana amulet lvl 5 (faster mp regen = more killing = faster exping) Fire mastery lvl 4 (the forsaker passive for more damage) elec neutralisation lvl 1 (apparently it works 100% and not 50% thus a nice effect for 1 skill point)
Debuffs Chaos totem lvl 4 (max for forsaker to confuse things) loa's cure lvl 4 (slower target with a slower attack)
I chose DNA for vindictive mind over DNA for Flame arrow. Flame arrow will lose 12 damage (iirc) but everything else gains 17 thus it's a nice trade off.
If the skill calculator I used is correct I'll have 12 extra skill points.
Things I might invest them in
Torrid slash > for a longer mêlée stun. Flame slash > for a 4m stun. Dura amulet > for HP, but it looks meh without DNA. Healing totem/Healing fairy > some limited HoT (fairy has HoT + normal heal).
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IceCrash
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 5:54 pm |
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Forum Legend |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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holy shit dude ur alredy 69? wanna post a vid of u playing? : o
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Melez
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 5:58 pm |
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Joined: Jul 2008 Posts: 3009 Location: лол шта
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He's not 69, lol. He just made a build he'll follow. Like I did, but it's a seeeeecret. ;d
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 7:51 pm |
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Joined: Jan 2007 Posts: 4238 Location: Life
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Melez wrote: He's not 69, lol. He just made a build he'll follow. Like I did, but it's a seeeeecret. ;d It's hardly a secret if only a limited amount of skills are worth using. @IceCrash If you read the 2nd sentence you should've noticed "I'll ..." implying it's somewhere in the future. Thinking ahead always pays off when skill points are limited.
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IceCrash
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Sun Mar 22, 2009 8:10 pm |
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Joined: Nov 2006 Posts: 6816 Location: Anything goes
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yea >.< i know my bad :/
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cin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Mon Mar 23, 2009 12:23 am |
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just downloaded it. will try it tomorrow, i think i played the cb for a short while. oh, and i <3 them having a gamershell mirror.
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LaloHao
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Mon Mar 23, 2009 6:50 am |
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Joined: Nov 2007 Posts: 1987 Location: Mexico
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cin wrote: just downloaded it. will try it tomorrow, i think i played the cb for a short while. oh, and i <3 them having a gamershell mirror. -.- i dled at 50kbps now i finally installed and i'ts patching from version march 2008 to march 2009 
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 Visit the Artist Corner to browse my drawings
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Mon Mar 23, 2009 7:21 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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cin wrote: just downloaded it. will try it tomorrow, i think i played the cb for a short while. oh, and i <3 them having a gamershell mirror. mmmm Did it got corrupted?
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Mon Mar 23, 2009 8:23 am |
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Joined: Sep 2007 Posts: 2797
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Patching shouldn't be a problem, let it be and just wait ;d
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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LaloHao
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Mon Mar 23, 2009 11:21 pm |
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Joined: Nov 2007 Posts: 1987 Location: Mexico
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Mon Mar 23, 2009 11:49 pm |
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Joined: Sep 2007 Posts: 2797
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LaloHao wrote: i'm on and don't know wth with this game  IGN?
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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LaloHao
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Mon Mar 23, 2009 11:53 pm |
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Joined: Nov 2007 Posts: 1987 Location: Mexico
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 12:03 am |
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Joined: Sep 2007 Posts: 2797
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LaloHao wrote: Sackbwoy On Lintra server? Says your not on.
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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TOloseGT
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 12:15 am |
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Forum Legend |
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Joined: Sep 2006 Posts: 7129 Location:
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hm...how's a radiant?
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LaloHao
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 12:19 am |
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 8:41 am |
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Joined: Jan 2007 Posts: 4238 Location: Life
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Sacchin wrote: LaloHao wrote: Sackbwoy On Lintra server? Says your not on. Not on can be not logged on as well hun. People aren't logged on 24/7
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 8:42 am |
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takolin wrote: Sacchin wrote: LaloHao wrote: Sackbwoy On Lintra server? Says your not on. Not on can be not logged on as well hun. People aren't logged on 24/7 I kept spelling his name wrong =x
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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Sacchin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 9:49 am |
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Joined: Sep 2007 Posts: 2797
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TOloseGT wrote: hm...how's a radiant? Are you playing behind our backs? Ask Grace, she is the only one with a high lvl Templer. http://www.playrequiem.com/forum/forums ... 75&start=1takolin wrote: Sacchin wrote: LaloHao wrote: Sackbwoy On Lintra server? Says your not on. Not on can be not logged on as well hun. People aren't logged on 24/7 I kept spelling his name wrong =x plus he said: LaloHao wrote: i'm on and don't know wth with this game  And I saw his forum status as online lol
_________________ <<- Banned by request ->>
Cya 'round - Sacchin~
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 2:25 pm |
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Joined: Jan 2007 Posts: 4238 Location: Life
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We need radiants if we ever plan to do raids.
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TOloseGT
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 2:46 pm |
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Joined: Sep 2006 Posts: 7129 Location:
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my computer's too shitty =[ no pixel 2.0 shader 
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takolin
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Post subject: Re: Requiem: Bloodymare (Full review) Posted: Tue Mar 24, 2009 3:16 pm |
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TOloseGT wrote: my computer's too shitty =[ no pixel 2.0 shader  My crappy 4 year old laptop who shuts from overheating constantly can run the game. Not long and fairly laggy, but still it works.
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