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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 26, 2010 8:31 pm 
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Well good thing that they are trying to counter the people who dont play the objective, by making a Scoring by the Minute system, that rewards people who take Objectives, and not just are Kill Whores in Objective matches.

Not 100% sure on how that works yet, but its there...

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 26, 2010 10:15 pm 
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Heres my question :)..

Alot of people that iv talked to and seen are put off black ops because of how messed up mw2 was and still is.

has mw2 put any of you guys off b.o or made u think twice about getting it or anything like that?

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 26, 2010 10:53 pm 
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Nah,

MW2 didn't make me not wana play BO

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 26, 2010 10:55 pm 
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No, hopefully treyarch can control their game instead of letting 10 year olds run it. Mw2 wasn't that bad necessarily, but the community was farked up. 10y/o kids wanting to ruin your gameplay, people always talking trash, if you every do better then someone else you are officially either a 'try hard' or have 'infections'.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 26, 2010 11:05 pm 
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well they said in the latest vid on inside xbox on xbl that they have some programs that wil prevent it being like that :)

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 26, 2010 11:45 pm 
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Well first mw2 was a great game I had alot of fun in it even though it did have some flaws.

But you see afaik the people who are working black ops care about these flaws and are taking care of them, and I also believe that treyarch isn't going to get a major staff change after the game releases


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Tue Oct 26, 2010 11:45 pm 
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Rawrrr wrote:
well they said in the latest vid on inside xbox on xbl that they have some programs that wil prevent it being like that :)

Can they ban people for sound too young on the mic?


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 12:05 am 
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no.. but they have programs or something that will stop people ruining the game and they are gonna keep the security up on b.o apparently

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 6:15 am 
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Also MW2 wasn't a Treyarch game. From the vids it looks alot like MW2 but it will have a different feel I'm sure of it. Even then I would already buy it for the singleplayer and combat training.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 11:57 am 
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GUYS GUYS check this out.

They changed the title and frontcover of the game:
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:sohappy:

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 12:17 pm 
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HAHAHAHAHAHAHAHAHA


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 1:07 pm 
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XMoshe wrote:
GUYS GUYS check this out.

They changed the title and frontcover of the game:
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:sohappy:

5/10 Made me grin a little, but that's it.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 3:46 pm 
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WTF?

They are giving away a Map Pack already? What is this Map Pack For?
Attachment:
wtfbo.JPG
wtfbo.JPG [ 85.28 KiB | Viewed 3827 times ]


This better not be another pay to DLC

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 5:36 pm 
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Less than two more weeks guys! I can't wait. Let's just hope the game isn't broken like mw2, but by the looks of it, everything seems fine so far.

edit: They should of kept quickscoping though, but meh.. Whatever floats Treyarch's boat.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 6:07 pm 
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There will be quickscoping, just more like CoD4/WaW.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 7:31 pm 
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XMoshe wrote:
GUYS GUYS check this out.

They changed the title and frontcover of the game:
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:sohappy:


HAHAHAHAHAHA! OMFG...that's hilarious dude.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 8:03 pm 
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Not sure if everyone knows but BO will have bots so newbs can use them to get better!

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 8:25 pm 
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yea thats the combat training its not online or anything.. its a good idea for people that hasnt played cod before. so its a really good idea.. i wish they had it on cod4 wen i started playing (coz that was the 1st console cod that i played)

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 9:09 pm 
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Can you set the bot difficulty and play it on split scree tho?

I'd like to play with my mates + bots


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 9:14 pm 
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Thee_UniQue wrote:
Can you set the bot difficulty and play it on split scree tho?

I'd like to play with my mates + bots


I love CoD but a friend I usually game with doesn't really like it. I too hope we can go splitscreen and bots cuz I'm sure he would like that =p

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 10:51 pm 
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Yes, you can do Split screen with bots.

Furthermore, you can customize the bots, setting their level / difficulty and even re-naming them so it feels like ur owning that one guy in that game you just played that kept killing you.

I dont know if you can customize the bots more, like make them only use certain classes / loadouts though.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 10:55 pm 
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That's awesome..

I played loads of Killzone black on the PS2 because you could play on split screen with bots.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 10:55 pm 
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That's awesome..

I played loads of Killzone black on the PS2 because you could play on split screen with bots.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 11:28 pm 
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Little FAQ from Treycarch

PS3/Xbox QnA wrote:
Multiplayer Online Split-Screen Support
Let’s get started with what I believe is the most unknown, yet confirmed, aspect to Call of Duty: Black Ops Multiplayer -- the online split-screen support we’ve re-introduced to the franchise! This applies to both the Xbox 360 & PlayStation 3.

The Facts:

* You can connect a 2nd controller and bring a Guest online (i.e. "JD_2020" & "JD_2020(1)").
* Guests can rank up, earn unlocks, etc -- all Guest progress goes away once signed out.
* (Xbox 360 only) You can bring a 2nd, Gold Xbox LIVE account online!
* (Xbox 360 only) Both players with full online accounts can rank-up while playing split-screen, as if on two separate consoles.

Custom Games Editor
Allow me to introduce the Black Ops Custom Games editor! Private Matches have never been this customizable. Players will have the ability to structure their games at all new levels of granularity. From variables as simple as Time Limit and Score Limit, or as deep as which weapons, Perks, and gear is available. You want a Pistols Only match? Make one! No longer do custom game modes rely on the "honor system".

Furthermore, any Custom Game you create and configure can be placed in your File Share, for friends and the community-at-large to browse, download, and enjoy. You just might create the most addictive new game mode of all time from the comfort of your own living room!

In-Game Friends List
We’ve integrated a built-in Friends List into the in-game User Interface. You’ll be able to browse Recent Players, Friends, navigate their File Shares, Recent Games, Combat Records -- all within this in-game menu system designed to streamline the social process within the game. Sending game invites and joining Friends’ games has never been simpler than in Call of Duty: Black Ops.

Regional Matchmaking & Party Privacy
Call of Duty: Black Ops will support regional matchmaking filters on a global scale. So, no matter where you’re at in the world, you will have the ability to specify whether you want to match with players from other geographical regions, or only those local to you. This will make communication and lag a much less intrusive variable on your gameplay experience.

Additionally, given Black Ops will support joining games in progress via an even simpler built-in in-game Friends List interface, we’ll allow a Party leader to lock down his lobby to Invite Only, Friends Only, or even Close it altogether if he wants to be in complete control over who enters and exits the Party Lobby.

Emblems Do NOT Reset with Prestige
This one is pretty cut-and-dry -- a frequently asked question is, "Will my kickass emblem I spent hours perfecting be lost when I prestige??" The answer is, "NO!" -- Emblems are one of the only aspects of Black Ops MP that do not get a full reset upon entering Prestige. Things that will reset when you Prestige are: XP, COD Points, Challenge progressions, Loadouts, etc.

So that’s just a few of the lesser-known components to Call of Duty: Black Ops MP, officially confirmed in one location! What I just described applies to the Xbox 360, PlayStation 3, and the PC -- except for the Split Screen Online play, Regional Matchmaking, and Party Privacy. That’s just 360 and PS3.

For more information regarding Black Ops, and all the new features included in Multiplayer, head over to our official YouTube channel at http://YouTube.com/CallOfDuty and watch all the different trailers we have highlighted the game.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Wed Oct 27, 2010 11:47 pm 
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Love it, it's like they took all the things I wanted to see in it and added it into the game.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 28, 2010 12:08 am 
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Thee_UniQue wrote:
Can you set the bot difficulty and play it on split scree tho?

I'd like to play with my mates + bots

Yea I am playing with them atm. I can't set difficulty, but it might have changed when the game comes out. The bots are pretty good, I thought they would be a bad idea after seeing bots on Gears of War 2, but these bots play a lot like human players. They may even go past you and not see you if you are camouflaged really well. But they aren't that great since I beat them in a 8v1 game. They got close with 2500, but I ended up winning with 2600.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 28, 2010 2:46 am 
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Hmmm ... I like how you can do split screen online, but i can see people abusing this so bad.

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 28, 2010 3:14 am 
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Fury wrote:
Hmmm ... I like how you can do split screen online, but i can see people abusing this so bad.

I was thinking this too but if I recall correctly you couldn't play certain gametypes on Halo 3 when you had a guest signed in, you could only play games where you are on the same team. So maybe that will deter boosting. The only thing game type that I would consider "cheating" with split-screen is Search and Destroy.


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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 28, 2010 5:52 am 
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Ganja wrote:
Fury wrote:
Hmmm ... I like how you can do split screen online, but i can see people abusing this so bad.

I was thinking this too but if I recall correctly you couldn't play certain gametypes on Halo 3 when you had a guest signed in, you could only play games where you are on the same team. So maybe that will deter boosting. The only thing game type that I would consider "cheating" with split-screen is Search and Destroy.


yea i remember it was just team games u can do split screen online. i think free for all etc will be blocked wen people r using split screen.. because treyarch know the problems with mw2 (such as boosting) and are trying to prevent them

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 Post subject: Re: Call of Duty 7: Black Ops!
PostPosted: Thu Oct 28, 2010 7:49 am 
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In Halo 3 I used to go in rumble pit with a guest :sohappy: One time we logged in with 4 controllers on 1 xbox and 3 on a 2nd. But yeah we got banned for that haha =p

Anyways in that FAQ it didn't talk about splitscreen combat training but I assume that will work too. I kinda see it going to Reach though with file share and ingame friendslist. Not that it matters because it works great there.

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