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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sat Mar 28, 2009 2:49 pm 
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*walks down a street*
*realizes he's at the Casa De Requiem*
*walks away fast*

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sat Mar 28, 2009 8:37 pm 
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Kraq wrote:
*walks down a street*
*realizes he's at the Casa De Requiem*
*walks away fast*

Tanq = last login 18(DD) >:(


Jackal and I were in a random grind party for an hour or so and the party leader bought both of us item mall exp items -u_u- How nice~

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 12:48 am 
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Sacchin wrote:
Kraq wrote:
*walks down a street*
*realizes he's at the Casa De Requiem*
*walks away fast*

Tanq = last login 18(DD) >:(


Jackal and I were in a random grind party for an hour or so and the party leader bought both of us item mall exp items -u_u- How nice~


Lucky you...what lvl are you guys now?

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 12:50 am 
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Sharp324 wrote:
Sacchin wrote:
Kraq wrote:
*walks down a street*
*realizes he's at the Casa De Requiem*
*walks away fast*

Tanq = last login 18(DD) >:(


Jackal and I were in a random grind party for an hour or so and the party leader bought both of us item mall exp items -u_u- How nice~


Lucky you...what lvl are you guys now?

36. Did you quit? Mel told me you were bored.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 1:34 am 
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Im not completely in love with the game or anything, but i still would actually be playing if i had time. I just currently had only enough time for one game, and will hardly even have that now. Work picking up and school killin me. But i'll try to get in and play again soon. You see i can level fast! So hopefully i can find some time to pop in and get higher. If you need the room in guild for any reason though feel free to kick me, I can tell Grace when im playin again if you're not on somehow.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 1:44 am 
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HTVHitokiri wrote:
Im not completely in love with the game or anything, but i still would actually be playing if i had time. I just currently had only enough time for one game, and will hardly even have that now. Work picking up and school killin me. But i'll try to get in and play again soon. You see i can level fast! So hopefully i can find some time to pop in and get higher. If you need the room in guild for any reason though feel free to kick me, I can tell Grace when im playin again if you're not on somehow.

No worries, no one has to play. Just as long as you have fun and enjoy it, if you don't, then you should find something that you do enjoy. I just don't want people feeling like they have to play, that's all.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 2:33 am 
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Sacchin wrote:
HTVHitokiri wrote:
Im not completely in love with the game or anything, but i still would actually be playing if i had time. I just currently had only enough time for one game, and will hardly even have that now. Work picking up and school killin me. But i'll try to get in and play again soon. You see i can level fast! So hopefully i can find some time to pop in and get higher. If you need the room in guild for any reason though feel free to kick me, I can tell Grace when im playin again if you're not on somehow.

No worries, no one has to play. Just as long as you have fun and enjoy it, if you don't, then you should find something that you do enjoy. I just don't want people feeling like they have to play, that's all.

lies
you want everyone to play :roll:

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 2:57 am 
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LaloHao wrote:
Sacchin wrote:
HTVHitokiri wrote:
Im not completely in love with the game or anything, but i still would actually be playing if i had time. I just currently had only enough time for one game, and will hardly even have that now. Work picking up and school killin me. But i'll try to get in and play again soon. You see i can level fast! So hopefully i can find some time to pop in and get higher. If you need the room in guild for any reason though feel free to kick me, I can tell Grace when im playin again if you're not on somehow.

No worries, no one has to play. Just as long as you have fun and enjoy it, if you don't, then you should find something that you do enjoy. I just don't want people feeling like they have to play, that's all.

lies
you want everyone to play :roll:

Not really, after all there was no guild until you guys came. I was fine alone with Jackal >.> I almost didn't write the review but Melez was sexually harassing me.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 3:53 am 
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Sacchin wrote:
HTVHitokiri wrote:
Im not completely in love with the game or anything, but i still would actually be playing if i had time. I just currently had only enough time for one game, and will hardly even have that now. Work picking up and school killin me. But i'll try to get in and play again soon. You see i can level fast! So hopefully i can find some time to pop in and get higher. If you need the room in guild for any reason though feel free to kick me, I can tell Grace when im playin again if you're not on somehow.

No worries, no one has to play. Just as long as you have fun and enjoy it, if you don't, then you should find something that you do enjoy. I just don't want people feeling like they have to play, that's all.


I know i dont have to silly. But it was kinda fun the bit I played and if I really didnt care to play I wouldnt have redownloaded it after i had to reformat :P, was a long dl after all. So like i said, just busy with stuff but if i can I'll try to come play. You should play xbox tho :P

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Sun Mar 29, 2009 10:04 pm 
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Sacchin wrote:
36. Did you quit? Mel told me you were bored.


Probably...have so many games that i want to play. And i have to work soon, so not really much time.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Mon Mar 30, 2009 7:20 am 
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*Tosses a rabid Gropie at Sharp*


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Mon Mar 30, 2009 7:26 am 
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Tellin ya, it's just gonna be Jackal and I in the end =p At least you guys gave it a try. Sorry it wasn't what you were hoping for. I guess I just really like this kinda mmo =S

Gonna boot ##(DD) people assuming they aren't interested in playing anymore.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Mon Mar 30, 2009 7:33 am 
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Sacchin wrote:
Tellin ya, it's just gonna be Jackal and I in the end =p At least you guys gave it a try. Sorry it wasn't what you were hoping for. I guess I just really like this kinda mmo =S

Gonna boot ##(DD) people assuming they aren't interested in playing anymore.


I feel neglected.
*STAB*


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Mon Mar 30, 2009 9:03 am 
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lol

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Mon Mar 30, 2009 5:53 pm 
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SO THEN I SAYS THATS NOT A COW THATS MY MOTHER-IN-LAW!
(pause for laughter)

Sozzy Sachh :[
not one for games now ;o
*opens ps*

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Mon Mar 30, 2009 8:03 pm 
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Kraq wrote:
SO THEN I SAYS THATS NOT A COW THATS MY MOTHER-IN-LAW!
(pause for laughter)

Sozzy Sachh :[
not one for games now ;o
*opens ps*

Don't need to be sorry, foo.

Updated (bold part)

Quote:
Leveling and quests
This game has a cap of 72 I think, not sure just yet. Grinding doesn't seem to be the most productive way to level unless you're in a party, then it seems very progressive but questing your way is possible and worth while, at least to lvl 35. After 35 grinding is a must aside from questing, but this isn't much of an issue in parties or even soloing elite mobs. There are no "kill 3000 of this monster" kinda quests either, they are simple and sometimes require you to travel somewhere (Not across the entire freakin map though) or to kill a small amount of monsters. Quests can be stacked and you can do 2 at once, say if you have to kill that certain monster for both. Quests are NOT a requirement however they are beneficial and the rewards are often worth it. Quests are also good if you like exploring, they take you to new areas of the map as you progress, giving you the chance to fully explore all the game has to offer. Some quests you will need other players to help you with such as nightmare monster quests. You must do quests to get your first job, beast possession and a mount. For quest help, turn to the Req wiki.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 11:16 am 
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I have broken my game.
After 10'ish minutes or less it shuts down and gives a ????? error.
Feels like SRO again.


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 11:23 am 
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takolin wrote:
I have broken my game.
After 10'ish minutes or less it shuts down and gives a ????? error.
Feels like SRO again.

Re-install? Took me 10 minutes.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 11:27 am 
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The ???? happens to me when I alt-tab sometimes.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 1:35 pm 
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Sacchin wrote:
takolin wrote:
I have broken my game.
After 10'ish minutes or less it shuts down and gives a ????? error.
Feels like SRO again.

Re-install? Took me 10 minutes.


Tried and still ?????

Only happens when I'm out of town though.
In a city it's no ?????

Stupid game.
Me thinks I'm quitting


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 2:20 pm 
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The size of the client is one hell of a motherfucker.



It's a pain in the ass to download such large size when i'm in Singapore.


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 5:15 pm 
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Might be worth it ;d.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 5:31 pm 
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I needed to reformat my comp.

I'm going to see if it solved a thing for requiem.
Might be an extra plus.


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 9:08 pm 
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/rage

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Tue Apr 07, 2009 10:25 pm 
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It worked.
I can play again.


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Apr 08, 2009 8:57 am 
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Sacchin wrote:
Kraq wrote:
*walks down a street*
*realizes he's at the Casa De Requiem*
*walks away fast*

Tanq = last login 18(DD) >:(


Jackal and I were in a random grind party for an hour or so and the party leader bought both of us item mall exp items -u_u- How nice~

Wait, you're grinding at lv35? So soon? I thought the quests only died at late 50s or even early 60s.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Apr 08, 2009 10:12 am 
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bakafish wrote:
Sacchin wrote:
Kraq wrote:
*walks down a street*
*realizes he's at the Casa De Requiem*
*walks away fast*

Tanq = last login 18(DD) >:(


Jackal and I were in a random grind party for an hour or so and the party leader bought both of us item mall exp items -u_u- How nice~

Wait, you're grinding at lv35? So soon? I thought the quests only died at late 50s or even early 60s.

Grinding starts at lvl 35, mixed with some quests. More grinding at 40-45/47, leaving quests to 45/47 and grinding only is advisable. Then you can quest your way to 62. After that I dunno. The cap is 71.

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Apr 08, 2009 12:26 pm 
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Leaving Q's from 40 > 45'ish only works if you're prem hun to get to 62.
BTW 38 and still haven't encountered griding.
OK I stay occasionally longer at mobs than needed when in a pt but that's due to ignoring the hassle to run/fly/ride around the gigantic map.


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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Apr 08, 2009 4:01 pm 
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takolin wrote:
Leaving Q's from 40 > 45'ish only works if you're prem hun to get to 62.
BTW 38 and still haven't encountered griding.
OK I stay occasionally longer at mobs than needed when in a pt but that's due to ignoring the hassle to run/fly/ride around the gigantic map.

There is only a "hassle" because you refuse to fly which would only simplify it. Don't make it sound like Perfect World cause it's not even remotely close to it, noop =p

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 Post subject: Re: Requiem: Bloodymare (Full review)
PostPosted: Wed Apr 08, 2009 4:54 pm 
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Sacchin wrote:
takolin wrote:
Leaving Q's from 40 > 45'ish only works if you're prem hun to get to 62.
BTW 38 and still haven't encountered griding.
OK I stay occasionally longer at mobs than needed when in a pt but that's due to ignoring the hassle to run/fly/ride around the gigantic map.

There is only a "hassle" because you refuse to fly which would only simplify it. Don't make it sound like Perfect World cause it's not even remotely close to it, noop =p



There's a lack of flying guys.
At Cabal I blink dashed on small maps. Travelling was never an issue. <3
Though SRO is worse travelling wise.


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