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BlackFox898
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Post subject: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 6:29 pm |
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Joined: May 2008 Posts: 1844 Location: ¿ɥǝ ɐpɐuɐɔ
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I haven't played it myself but it is an RTS on the 360... has anyone played it? is it good? was it a stupid idea to release a f*cking RTS for a console only?
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[SD]Master_Wong
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 6:31 pm |
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tbh its not as bad as i thought as its been designed gound up for the console the controls work well with it
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BlackFox898
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 6:35 pm |
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[SD]Master_Wong wrote: tbh its not as bad as i thought as its been designed gound up for the console the controls work well with it well if you say so, but honestly why the hell would they NOT release a PC version, there is no logic in making it 360 only in my opinion as PC's are better made for RTS's, and especially since this was partly produced my Microsoft, which is a giant in the PC world, duh!
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Toasty
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 6:41 pm |
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I really like it. Its really easy to navigate and manage everything.
The only thing about it which is annoying.. online is all about rushing.
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poehalcho
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 6:56 pm |
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Joined: Apr 2007 Posts: 6427 Location: ┌(╬ಠ益ಠ)╯( ̄ー ̄)(ノ◕ヮ◕)ノ:・✧(╯°Д°)╯彡┻━┻ψ(`∇´)ψ(☞゚∀゚)☞¯\_(ツ)_/¯ლ(ಥ益ಥლ)ԅ༼ ◔ڡ◔༽งヽ༼ʘ̚ل͜ʘ̚༽ノᕕ(ᐛ)ᕗ( ͡° ͜ʖ ͡°)
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tey couldn't make it for pc. it was ensemble studios' final job. as soon as they were to finish it they would disband. so they couldn't waste time on multiplatform. they just wanted to try sometihng new I guess.
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CrimsonNuker
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 7:19 pm |
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It worked extremely well on the 360, but in the end I thought it just didn't feel right.
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XMoshe
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 9:02 pm |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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BlackFox898 wrote: [SD]Master_Wong wrote: tbh its not as bad as i thought as its been designed gound up for the console the controls work well with it well if you say so, but honestly why the hell would they NOT release a PC version, there is no logic in making it 360 only in my opinion as PC's are better made for RTS's, and especially since this was partly produced my Microsoft, which is a giant in the PC world, duh! I might have something to do with Halo being for Xbox first pc later? It might come on the pc who knows (some other company will make the port then though). CrimsonNuker wrote: It worked extremely well on the 360, but in the end I thought it just didn't feel right. Yeah, the controls work well but it just doesn't feel right. I'm stuck at the stupid scarab that you have to kill =/
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Gaigemasta
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 11:01 pm |
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fail, cuz RTS games just dont work like they do on pcs, of course thats my opinion so dont go halo fanboy on my ass plz
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Toasty
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 11:02 pm |
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Gaige wrote: fail, cuz RTS games just dont work like they do on pcs, of course thats my opinion so dont go halo fanboy on my ass plz Have you played it? Just wondering..
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XMoshe
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 11:33 pm |
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Toasty wrote: Gaige wrote: fail, cuz RTS games just dont work like they do on pcs, of course thats my opinion so dont go halo fanboy on my ass plz Have you played it? Just wondering.. Wondering the same thing. The controls are specially made for the game so it's not ported. It works great.
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Gaigemasta
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 11:46 pm |
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Toasty wrote: Gaige wrote: fail, cuz RTS games just dont work like they do on pcs, of course thats my opinion so dont go halo fanboy on my ass plz Have you played it? Just wondering.. yah, i have, the controls were decent and suited it, but i cant get into rts for consoles, i tried red alert1 (ps1) c&c3 (360) Red alert3(360) never got into them, though i have em all for pc which they all are much more fun
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[SD]Master_Wong
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Post subject: Re: Halo Wars? was it win or fail? Posted: Sun Mar 01, 2009 11:54 pm |
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Gaige wrote: Toasty wrote: Gaige wrote: fail, cuz RTS games just dont work like they do on pcs, of course thats my opinion so dont go halo fanboy on my ass plz Have you played it? Just wondering.. yah, i have, the controls were decent and suited it, but i cant get into rts for consoles, i tried red alert1 (ps1) c&c3 (360) Red alert3(360) never got into them, though i have em all for pc which they all are much more fun this isnt a pc game dnt expect the array of control which a pc rts will give you they made it simple for reasons such as the limitations and the target audiance been of a younger age, all in all this is the first GOOD rts on a console and trust me i hate console rts but the ones i hate are all ports
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Gaigemasta
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Post subject: Re: Halo Wars? was it win or fail? Posted: Mon Mar 02, 2009 12:07 am |
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but thats why it would be considered a fail becuz a good RTS would have controls optimized and the whole spectrum of options, missing these makes a bad RTS. I kind of reminded me of like a flash game cuz everything does seem so dumbed down. I played it, havent beatin it but i can give it a 5/10 i guess but I'm pretty sure a lot of RTS fans expected more from such a prestige game title.... of course im open to debate here so support why i may be wrong
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[SD]Master_Wong
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Post subject: Re: Halo Wars? was it win or fail? Posted: Mon Mar 02, 2009 1:13 am |
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Gaige wrote: but thats why it would be considered a fail becuz a good RTS would have controls optimized and the whole spectrum of options, missing these makes a bad RTS. I kind of reminded me of like a flash game cuz everything does seem so dumbed down. I played it, havent beatin it but i can give it a 5/10 i guess but I'm pretty sure a lot of RTS fans expected more from such a prestige game title.... of course im open to debate here so support why i may be wrong your just flaming for the sake of it now the controls are optimized, and it offers a large variety of control just not as much as a pc, its a simpler game then c&c but also its a hell of a lot more complicated then a flash game, the AI is good enough to survive without constant orders, the system in which you build and upgrade works perfect with the console platform, not saying its a 10/10 but it has earned atleast 7/10 and as i said im a true RTS fan so until i properly played it disagreed with it, but you oblivously have not played for long or just tried the demo which only demonstrates a few things
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Riptide
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Post subject: Re: Halo Wars? was it win or fail? Posted: Wed Mar 11, 2009 12:52 pm |
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Joined: Jul 2008 Posts: 136 Location: NL
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BlackFox898 wrote: [SD]Master_Wong wrote: tbh its not as bad as i thought as its been designed gound up for the console the controls work well with it well if you say so, but honestly why the hell would they NOT release a PC version, there is no logic in making it 360 only in my opinion as PC's are better made for RTS's, and especially since this was partly produced my Microsoft, which is a giant in the PC world, duh! There is a big difference between this RTS and a PC RTS. This RTS is build for console from the ground up. Whereas most other RTS are built for PC and then ported to the consoles. I don't think this game would feel right on the PC, it lacks depth for that to happen imo.
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Sovereign
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Post subject: Re: Halo Wars? was it win or fail? Posted: Wed Mar 11, 2009 7:43 pm |
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Been playing DOW2 like a drug addict, then i went to my friends house and tried Halo Wars.
In my opinion it was a Fail, at least comparing it to PC RTS standards.
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mike2007
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Post subject: Re: Halo Wars? was it win or fail? Posted: Wed Mar 11, 2009 8:14 pm |
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i <3 it. h8 that every1 rushes online as well, but sometimes u get into a situation where no1 does that and every1 just beefs up their army for like 10-15mins. i play 2v2 a lot with a friend. sometimes we warthog rush with forge and sometimes 1 we beef up grizzlies or hawks.
only played one 3v3 so far and we all went unsc but different leaders. each of us had our leaders super unit pumped to maximum population. then my allies charged with their hawks and grizzlies, and as they did that i dropped a bunch of odst's in and fired mac blasts at bases.
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iSinnnn
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Post subject: Re: Halo Wars? was it win or fail? Posted: Wed Mar 11, 2009 8:32 pm |
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Joined: Aug 2008 Posts: 1172 Location: mavnation.
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Sovereign wrote: Been playing DOW2 like a drug addict, then i went to my friends house and tried Halo Wars.
In my opinion it was a Fail, at least comparing it to PC RTS standards. comparing a rts on the console to any on the pc is a fail within itself.
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Sovereign
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 4:18 am |
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iSinnnn wrote: Sovereign wrote: Been playing DOW2 like a drug addict, then i went to my friends house and tried Halo Wars.
In my opinion it was a Fail, at least comparing it to PC RTS standards. comparing a rts on the console to any on the pc is a fail within itself. Putting an RTS on console is FAIL.
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Shomari
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 4:40 am |
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Joined: Jul 2007 Posts: 2341 Location: Limbo
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I don't think you should compare it w/PC standards considering it's Xbox 360 only.
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Riptide
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 7:53 am |
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//Damnit quote the wrong person mike2007 wrote: i <3 it. h8 that every1 rushes online as well, but sometimes u get into a situation where no1 does that and every1 just beefs up their army for like 10-15mins. i play 2v2 a lot with a friend. sometimes we warthog rush with forge and sometimes 1 we beef up grizzlies or hawks.
only played one 3v3 so far and we all went unsc but different leaders. each of us had our leaders super unit pumped to maximum population. then my allies charged with their hawks and grizzlies, and as they did that i dropped a bunch of odst's in and fired mac blasts at bases. Rushin is a core essence of RTS. Afterall the battle begins the first second of the game, rushing and economy harrasing your enemy will cripple your enemy (Provided he lost more resources then you) then you'll win for sure.
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Last edited by Riptide on Thu Mar 12, 2009 9:15 am, edited 2 times in total.
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mike2007
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 8:22 am |
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any1 calling it fail is comparing apples to oranges. yea theyre both fruits but thats where the similarities end.
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[SD]Master_Wong
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 12:57 pm |
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mike2007 wrote: any1 calling it fail is comparing apples to oranges. yea theyre both fruits but thats where the similarities end. what he said you need to look at it this way while pc can povide a more advance rts this is the first true console only rts which makes the most of the xbox it is not the same as a pc its far different in how its controlled as you aint got keys for one. compared to other console rts ports this is something epic, im not comparing against pc as on pc this game would fail badly
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iSinnnn
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 5:47 pm |
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Sovereign wrote: iSinnnn wrote: Sovereign wrote: Been playing DOW2 like a drug addict, then i went to my friends house and tried Halo Wars.
In my opinion it was a Fail, at least comparing it to PC RTS standards. comparing a rts on the console to any on the pc is a fail within itself. Putting an RTS on console is FAIL. big surprise, it's a "console only rts!?" QQ in this thread. didn't see that coming.. don't like it don't play it. bitching about it isn't going to get it ported nor is it going to change anyone's opinions about the game.
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Riptide
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 8:35 pm |
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For the people saying RTS on console is fail. Stop beeing wannabe elitest jerks and l2argument.
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Xyzzzy
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 9:14 pm |
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iSinnnn wrote: big surprise, it's a "console only rts!?" QQ in this thread. didn't see that coming.. don't like it don't play it. bitching about it isn't going to get it ported nor is it going to change anyone's opinions about the game. Well the whole point of the thread was sort of to get others opinions on the game.... I haven't tried it yet, I hope to soon when my stepbrother comes over for the weekend with his 360
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XemnasXD wrote: also im not going to stop calling him a cosmic douche, anyone that knows everything about everything, then creates you knowing full you won't end up following the rules he's made up for you, then punishes you for all eternity for it....come on...thats just being a d*ck.
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iSinnnn
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Post subject: Re: Halo Wars? was it win or fail? Posted: Thu Mar 12, 2009 10:44 pm |
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Xyzzzy wrote: iSinnnn wrote: big surprise, it's a "console only rts!?" QQ in this thread. didn't see that coming.. don't like it don't play it. bitching about it isn't going to get it ported nor is it going to change anyone's opinions about the game. Well the whole point of the thread was sort of to get others opinions on the game.... I haven't tried it yet, I hope to soon when my stepbrother comes over for the weekend with his 360 obviously.. it's really not hard to state your opinion without coming off as such an ignorant douchebag though
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