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 Post subject: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sat Apr 25, 2009 11:18 pm 
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Valve is planning to do an update that destroys the kz community.
Save the Kreedz Community! Register on the Steam Forums and Protest Against The Update!
Visit http://www.xtreme-jumps.eu


faker wrote:
CS Beta 1.6 Update might kill Kreedz/Climbmaps
Dear developers at valve,

My name is faker, I'm Headadmin/CEO at Xtreme-Jumps.eu, the official Kreedz Community (CS 1.6 Climbmaps). Our lovely community has about 50.000 members, 522 official climbmaps and world-record demos for every single climbmap out there. The maps and demos are updated regularly each month. Furthermore we got 2 Jumpservers (+ 1 HLTV) with a lot of jumpcups and an IRC channel with about ~200 idlers every day.

Beyond that there are a lot of national based community, just as climbers-germany.de or kz-china (http://kz.simen.cn/) with a record amount of 120.000 chinese members. Altogether there are about ~200.000 people who love to play keedz/climbmaps all over the world!!

Due to your latest Beta Update for CS 1.6 the future of our beloved climbmaps is threatened and lays in your hand.

Note: We really don't want to judge or question your attemps to fix the "russian duck/bounce", we just want to discuss HOW you are going to achieve that.

The first attempts to add an extra sound to make them louder were okay and a very logical thought, which wasn't problematical for the kreedz community at all.

But if you really bring the latest beta update just as it is the moment (massive slowdown after using +duck), this might be the end of our beloved climbmaps (at least for the bigger parts of them):

It's obvious that the update will change the CS movement completely, which is kinda annoying for normal Counter-Strike players because they have to get used to it (but they WILL get used to it), but it would have HORRIBLE/TRAGICALLY consequences for us, since it will kill some basic techniques in Kreedz (or at least make them _WAY_ less effective):

- Doubleducks
- Countjumps
- Duckstandup Bhops

Therfore we'd like to ask you to think about the consequences this update might have for 200.000 people around the wolrd, who LOVE to play these CS 1.6 climbmaps.

Of course you might mention that people will get used to the upcoming duck-physics in the Kreedz-Community as well, but you have to keep in mind that the Counter-Strike movement didn't change in the last 2 years and a large amount of the 522 climbmaps were designed to be beaten with exactly all these techniques,that might be removed with the latest "bugfix".

If this is really the ONLY way to get rid of the russian duck/bounce, PLEASE think about adding a cvar (just like you did it for the "edgefriction" for example) that will restore the old/current duck physics in ORDER the save our communities!

This way you could make 200.000 people more than happy!!!

Thanks in advance for considering this thread!

Sincerely,
faker, CEO at Xtreme-Jumps.eu


Code: Select all

___________

What I ask is for this communtiys support, all I need is you to register on http://forums.steampowered.com and post here http://forums.steampowered.com/forums/f ... ay.php?f=7

This update will also kill what I play, Hide N Seek. This mod is the only thing that makes me to not wanna leave Counter-Strike. If they add this mod they gonna destroy everything me and many more worked for, all the world records will be reseted due the unfair advantage you had before the update.

So all I ask for is to just register and say Save Kreedz or something in the thread and help save this mod.

Ty <3


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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sat Apr 25, 2009 11:46 pm 
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xc maps r gay and kz maps bleh.. just re make em to the new update...

dont do it

go

css

:DD:D:D

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sat Apr 25, 2009 11:50 pm 
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Brago wrote:
xc maps r gay and kz maps bleh.. just re make em to the new update...

dont do it

go

css

:DD:D:D

They cant remake them, the update will make so you slow down when you fast duck (when you gonna count jump) and the maps gonna be impossible to make.. And if you want to remake 1000+ maps go for it. We will be waiting.

And I can directly see that you are one of those "pff, this isnt what the game was created for" guy, and I got a tip to you: Open your eyes.

And I only asked for your support, not that you should come in here and complain about the maps.


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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 12:05 am 
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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 1:25 am 
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HejsaN wrote:
Brago wrote:
xc maps r gay and kz maps bleh.. just re make em to the new update...

dont do it

go

css

:DD:D:D

They cant remake them, the update will make so you slow down when you fast duck (when you gonna count jump) and the maps gonna be impossible to make.. And if you want to remake 1000+ maps go for it. We will be waiting.

And I can directly see that you are one of those "pff, this isnt what the game was created for" guy, and I got a tip to you: Open your eyes.

And I only asked for your support, not that you should come in here and complain about the maps.

Actually i beat all the xc maps in css, i have 1.6 but its to gay...

Im probably 1 of the best bhoppers, im not a srs gamer 1 season of cal o taught me that u shouldn't be srs... so im random and that pisses ppl off when i can own them...

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 2:03 am 
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Hoe

Rake

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 2:50 am 
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So how is the 1.6 update going to affect kz maps/servers?

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 3:43 am 
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Brago wrote:
HejsaN wrote:
Brago wrote:
xc maps r gay and kz maps bleh.. just re make em to the new update...

dont do it

go

css

:DD:D:D

They cant remake them, the update will make so you slow down when you fast duck (when you gonna count jump) and the maps gonna be impossible to make.. And if you want to remake 1000+ maps go for it. We will be waiting.

And I can directly see that you are one of those "pff, this isnt what the game was created for" guy, and I got a tip to you: Open your eyes.

And I only asked for your support, not that you should come in here and complain about the maps.

Actually i beat all the xc maps in css, i have 1.6 but its to gay...

Im probably 1 of the best bhoppers, im not a srs gamer 1 season of cal o taught me that u shouldn't be srs... so im random and that pisses ppl off when i can own them...


Thanks for good laugh hahah

edit: and yeah valve is Farking it up ;e 1.6 was perfect before latest update "fix".

source is for newskool bois, it doesnt belong here.

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 3:47 am 
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They cant remake them, the update will make so you slow down when you fast duck (when you gonna count jump) and the maps gonna be impossible to make.. And if you want to remake 1000+ maps go for it. We will be waiting.

And I can directly see that you are one of those "pff, this isnt what the game was created for" guy, and I got a tip to you: Open your eyes.

And I only asked for your support, not that you should come in here and complain about the maps.[/quote]
Actually i beat all the xc maps in css, i have 1.6 but its to gay...

Im probably 1 of the best bhoppers, im not a srs gamer 1 season of cal o taught me that u shouldn't be srs... so im random and that pisses ppl off when i can own them...[/quote]

Thanks for good laugh hahah
edit: and yeah valve is Farking it up ;e 1.6 was perfect before latest update "fix".

source is for newskool bois, it doesnt belong here.[/quote]

1.6 is so ghetto.. but w/e come to some server in source and i could out bhop any1 u brougth.

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 3:49 am 
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Big words from random public player D:

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 4:27 am 
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1.6 > Source.

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Sun Apr 26, 2009 9:58 am 
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CrimsonNuker wrote:
So how is the 1.6 update going to affect kz maps/servers?

When you gonna count jump(duck before jumping) the duck gonna slow down and you will not get the speed that you should get.


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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Tue Apr 28, 2009 12:10 pm 
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save kreedz T.T


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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Tue Apr 28, 2009 10:33 pm 
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AWM wrote:
source is for newskool bois, it doesnt belong here.


1.6 is for oldskool boiz that despite playing for years, never got good enough to be compete at a level that forces you to play css for sponsorships and tournaments.

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Tue Apr 28, 2009 11:00 pm 
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The whole jumping stuff sounds like exploits. Big deal.

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Tue Apr 28, 2009 11:54 pm 
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dom wrote:
AWM wrote:
source is for newskool bois, it doesnt belong here.


1.6 is for oldskool boiz that despite playing for years, never got good enough to be compete at a level that forces you to play css for sponsorships and tournaments.


I hope youre kidding cause 1.6 tournaments, prices, sponsorships are way bigger than in source, its a fact. And its stupid to even say that cause source is almost completely different game, but youre probly one who started with source.

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Wed Apr 29, 2009 6:18 am 
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MrJoey wrote:
The whole jumping stuff sounds like exploits. Big deal.

It's a big deal for 200,000+ people who is playing it.


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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Wed Apr 29, 2009 7:39 am 
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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Wed Apr 29, 2009 9:22 am 
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MrJoey wrote:
Golly gee, a solitary tear makes its way down my cheek.

Glad to know that you care.


You have now officially lighten my whole day up. Thank you so much.


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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Wed Apr 29, 2009 9:44 am 
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I'm sorry but just checking, the game is ran by Valve and not by some guy called faker right?

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Mon May 04, 2009 4:34 pm 
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Lol CS 1.6 For nubs

CS:SOURCE For pros

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Mon May 04, 2009 7:16 pm 
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<3 CSS AWP

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 Post subject: Re: Save the CS 1.6 Mod Kreedz | SRF I/We need your help
PostPosted: Mon May 04, 2009 8:00 pm 
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Rival wrote:
Lol CS 1.6 For nubs

CS:SOURCE For pros



Uh, the hitbox in 1.6 is smaller than in Source.


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