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 Post subject: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Mon Jun 29, 2009 1:15 pm 
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http://www.sc2armory.com/forums/topic/7912

I'm just going to to the new Tech trees the rest are in the link provided above.
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Video: http://www.wegame.com/watch/Starcraft_2 ... e_6_29_09/

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Last edited by Squirt on Mon Jun 29, 2009 1:19 pm, edited 1 time in total.

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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Mon Jun 29, 2009 1:18 pm 
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Nice, big pics. :D


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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Mon Jun 29, 2009 1:18 pm 
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i still like warcraft ( 2nd one was as far as i got ), but i lost track what the latest warcraft game is, cuz i never was too keen on world of warcraft.

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 Post subject: Re: Coding Changes 6-28-09
PostPosted: Mon Jun 29, 2009 1:21 pm 
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http://www.sc2armory.com/media/screensh ... Cannon/300

OMG, Look at this screeny.
Beautiful!!

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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Mon Jun 29, 2009 7:41 pm 
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sc2's gonna be sick

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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Mon Jun 29, 2009 8:20 pm 
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lol@nolansupport

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 Post subject: Re: Coding Changes 6-28-09
PostPosted: Mon Jun 29, 2009 9:29 pm 
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lol@nolaninbegginingbecausetheydon'twantwebsitestohaveitasadownloadablefreeclient.badforbusiness.

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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 12:24 am 
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Two more months til BlizzCon and we'll see hell of a lot more.


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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 12:25 am 
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MrJoey wrote:
lol@nolansupport

Yeah, hell is marching it's way to Blizz, especially during beta.

Btw, if you haven't already, check out SC2 battle reports, they show you just how much the zerg really suck pre-beta.


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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 12:43 am 
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Wow, two updates in 1 day o.o.
Yes, the original voice of Jim is back!
Quote:
Recently, the television station G4TV and Joystiq held interviews with two seperate Blizzard employees. G4TV interviewed Dustin Browder, the lead designer of StarCraft II, where he reveals the current state of the game. The following is a summary of the interview:


- While the AI has been significantly improved (for example, it will no longer charge headlong into a
superior number of units), it currently does not handle Siege Tanks on cliffs very well
- Mirror matchups are progressing well so far and have a lot of diversity. The Terran vs. Terran matchup in particular has become a lot more mobile thanks to units such as Vikings, Banshees, Reapers and Thors.
- Map control plays less of a roll as it did in the original. Blizzard has yet to decide whether they want to go with that direction.
- In spite of unfavourable changes, Siege Tanks and Lurkers are (suprisingly) effective. The improved pathing, which causes units to clump up more, improves the potential of splash damage.
- The community will ultimately judge the balanced between macromanagement and micromanagement
- Blizzard would like to make Nukes viable in regular gameplay. Browder indicated they could serve as an additional source of firepower for a Terran biological build.
- Medivacs and Warp-In are seeing a lot of use, but Nydus Worms much less so.
- Blizzard has plans for a Casual League, which would have games run at Normal speed and a mappool that discourages rushing.
- StarCraft II will include Challenge Modes, which would teach the player various aspects of multiplayer play
- Blizzard has intentions of including custom/Proleague maps in the mappool
- Videos, such as the Battle Reports, are ment to promote StarCraft II as a spectator e-Sport (particularly outside Korea)
-Browder estimated that the StarCraft II beta will last 4-6 months


Source: G4TV

The videogaming website Joystiq, on the other hand, interviewed StarCraft II`s lead producer Chris Sigaty. While the interview was less informative, it still included some new pieces of information. Here is a summary:


- Mapmakers/modders will have the ability to create their own score screen which works specifically for their map
- Blizzard brough back the original voice actors of Jim Raynor (Robert Clotworthy) and Arcturus Mengsk (James Hayes?)
- Unit portraits move their lips (assuming they have them) phonetically with what they are saying, a
considerable change from previous games


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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 7:03 am 
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So... we need to buy 20+ copies to for our lanshop to that our customers can play together? srsly aren't they contended with milking WoW?

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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 8:18 am 
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no lan = sux damn you blizz. i hope some "fans" make a patch or sth. else for it :( i love lan games.


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 Post subject: Re: Coding Changes 6-28-09
PostPosted: Tue Jun 30, 2009 2:04 pm 
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Squirt wrote:
lol@nolaninbegginingbecausetheydon'twantwebsitestohaveitasadownloadablefreeclient.badforbusiness.

Source? Until I see proof, you're pulling shit out of your ass. Regardless of piracy, this game will probably be one of the most sold pc games of all time, thus no reason to take out lan support.

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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 3:18 pm 
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ICCUP.
It doesn't run on lan but this is still one type of thing that Blizzard doesn't like. Private servers.

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woutR wrote:
Squirt, you're a genius when it comes to raping women.


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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 10:57 pm 
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Squirt wrote:
ICCUP.
It doesn't run on lan but this is still one type of thing that Blizzard doesn't like. Private servers.

Um... Blizzard loves private servers [in starcraft]. In fact they allow many major tournaments to run without their sanction. They don't even try to stop minor tournaments to run. Iccup proves the opposite of what you said, they let it stay open just like they allowed the old ladders to run, they only shut down servers that charge players to play.


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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Tue Jun 30, 2009 11:00 pm 
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Yes I knew there was something wrong about my post.

:).

People started a petition, maybe it will change their minds.

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woutR wrote:
Squirt, you're a genius when it comes to raping women.


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 Post subject: Re: Massive Starcraft 2 Teaser releases( Many Screnshots & Video
PostPosted: Wed Jul 01, 2009 8:11 am 
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Online petitions mean fuckall, have yet to see one taken seriously by any company, major or minor.

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