|
Silkroad Online
|
Silkroad Forums
|
Affiliates
|



|
|
View unanswered posts | View active topics
Author |
Message |
HolySpeaR
|
Post subject: Warhammer Online... Posted: Sat Sep 20, 2008 2:51 pm |
|
Casual Member |
 |
 |
Joined: Aug 2008 Posts: 81 Location: behind you noob
|
|
Top |
|
 |
woutR
|
Post subject: Re: Warhammer Online... Posted: Sat Sep 20, 2008 3:33 pm |
|
Elite Member |
 |
 |
Joined: Feb 2006 Posts: 5573 Location: Netherlands
|
No.
I played open beta and I didn't like it. They try to be wow, but they're not like wow. Then why should I bother if I can play wow?
_________________

<< >>
|
|
Top |
|
 |
Remuss
|
Post subject: Re: Warhammer Online... Posted: Sun Sep 21, 2008 9:31 pm |
|
Regular Member |
 |
 |
Joined: Feb 2006 Posts: 273 Location:
|
woutR wrote: No.
I played open beta and I didn't like it. They try to be wow, but they're not like wow. Then why should I bother if I can play wow? You can say this about everyone game, including Dark Age of Camelot. Which was out years before WoW was even talked about. Just so happens the DAoC was also made by mythic! Game is awesome, graphics are a bit weak..But the game is new, and just like they did with DAoC as the game goes on they probably will re-vamp the graphics. Great company Have high hopes for this game. I love it and cannot stop playing it.
_________________ Deimus Macmanus of Denied, Witch Hunter
|
|
Top |
|
 |
Reise
|
Post subject: Re: Warhammer Online... Posted: Mon Sep 22, 2008 2:30 am |
|
Forum Legend |
 |
 |
Joined: May 2006 Posts: 6650 Location:
|
the.unseen. wrote: Farking awesome game. Agreed. I just bought this today and I gotta say it's definitely better than WoW.  Of course that's not to say WoW was anything good in the first place. But better would be the word to use when talking about WAR. There's just so many good points to it, it's great. I have a Marauder on Middenheim.
_________________
|
|
Top |
|
 |
Priam
|
Post subject: Re: Warhammer Online... Posted: Mon Sep 22, 2008 11:58 am |
|
Forum Legend |
 |
 |
Joined: Jul 2006 Posts: 7885 Location: At the apple store, Cause i'm an iAddict.
|
The only new thing is cross realm battles. Wooptiedooooo.
_________________
|
|
Top |
|
 |
Wello27
|
Post subject: Re: Warhammer Online... Posted: Mon Sep 22, 2008 3:00 pm |
|
Active Member |
 |
 |
Joined: Aug 2007 Posts: 706 Location: USA
|
If you were looking for a game to replace WoW, then don't even bother playing. Warhammer Online is a 30 year project where you are finally immersed in the Warhammer Universe and story. Warhammer is not a WoW clone, in fact WoW is a Warhammer clone. When the 2 games have been released doesn't matter because WoW was based on Warhammer franchise.
For those interested in playing this game, look into the 30+ year history of Warhammer. Don't have to play all the Warhammer RTS games and board game, but look em up and you have an understanding of what Warhammer Online is trying to accomplish. Forget WoW, WoW is a game for kiddies impressed by shiny gears, always has been and always will be.
And yes I played WoW. From PvE aspect I have accomplished just about everything there is to be offered in the game. I have all the titles, amani bear, cleared T6 and experienced some of Sunwell (which is no different than any other instance of scripted predictable bosses). I played WoW as a stop over, a game to amuse me until well, Warhammer or Aion would be released.
One big difference in development between Warhammer and WoW is how the developers see player views. The WoW developers have an idea of what they want the game to be. They don't care how players adapted to the game and play the game. No you can't downrank heals anymore cause that isn't what I intended (Developer screaming and crying in the corner). Warhammer developers consider any valid player suggestion and ideas. Because as they said it their own words, we are the players, we are the people who play the game. They game should be for us, not for the developers own playground of retarded ideas. That there alone is fundamentally different idea of how the 2 games were developed.
Everything about Warhammer is different. It is far from a WoW clone. WoW is a Warhammer Clone if you know anything about gaming. WoW is not a unique game with any original ideas. Classes from Warhammer and Everquest. The lore based on Warhammer. The class skills are based on Everquest. What the hell do you think a death knight is? Its a class from Everquest. WoW just steals ideas and let gullible gamers think its an original idea.
First off, Warhammer existed a decade before WoW. WoW Orcs and Elves only exist and look the way they do because of Warhammer. Warcraft in fact tries to imitate Warhammer. So get your facts and history straight. Blizzard copies ideas and makes it their own from every game. They have no original ideas.
Warhammer is not about something as retarded as Arena. It does not promote a pvp environment that does not exist. There is no World PvP in WoW. Not even on PvP servers. No one is interested, there is no point other than to grief another player.
The class balances in WoW is different also. WoW is so focused on Arena they balance the game so that a Mage can play against every class. Its no longer class based. Its just many classes doing the same thing with a different name. So that every class is balanced against each other in a duel. Its stupid.
Warhammer class balance is based on the overall picture of Realm v Realm. The fact they do not change a game for a scenario of 1 v 1, 2 v 2, 3 v 3 or 5 v 5. They game is based on Realm V Realm. Assumed it will always be MASS PVP, as in Massive Mulitplayer, not 5 v 5 and watch each other jerk off. A Bright Wizard cannot tank a greenskin in this game. It has a specific role and it shines when it does that role. Its not a warlock with soul link build tanking a warrior. Its not nearly as stupid and lame.
So yes this game is not trying to be WoW. If you look at Warhammer game design it fulfill its 30 YEAR lore and legacy. It adapts many of the same components from even the board game version. This games only similarity to WoW is the user interface and the fact you have to pay 15 dollars a month. And frankly, User Interface for every MMO is similar and pretty much the same. Warhammer is about PvP, there is no rush to kill a scripted boss. If you haven't figured out what Realm v Realm is then don't even bother trying to write a reply here. Its a concept that WoW completely forgot about.
WoW = Gear. Raid to Gear. Heroics for Gear. BGs for Gear. Arena for Gears. No motivation but gears. There is no clear objective in this game. There is no conflict or reason to play other than gears. I raid for raiding, whatever. Once you killed one bass you've killed em all. It gets old no matter how many bosses there are to kill. Only drive left is for gear.
Warhammer = Game Objectives and Realm v Realm. You play to participate in an ongoing and active in game conflict. Gear is a secondary, since all classes are well suited to support each other. Gameplay will dictate who wins here, not your Brutal PvP Lameness.
|
|
Top |
|
 |
the.unseen.
|
Post subject: Re: Warhammer Online... Posted: Mon Sep 22, 2008 7:08 pm |
|
Frequent Member |
 |
 |
Joined: Feb 2006 Posts: 1102 Location:
|
Priam wrote: The only new thing is cross realm battles. Wooptiedooooo. Judging by your sig your post mean dick all.
|
|
Top |
|
 |
Reise
|
Post subject: Re: Warhammer Online... Posted: Mon Sep 22, 2008 10:31 pm |
|
Forum Legend |
 |
 |
Joined: May 2006 Posts: 6650 Location:
|
Well put, Wello27.
_________________
|
|
Top |
|
 |
Necrobat
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 2:32 am |
|
Advanced Member |
 |
 |
Joined: Aug 2007 Posts: 2011 Location: Australia
|
Ok, some of me being nitpicky; Warhammer has only been out 25 years. they celebrated the 25th anniverary last year for a reason. First I'd ever seen death knights was Warcraft 2, which was released before EQ
Now, in true response.
I think anybody whos followed the Warcraft series can agree that, yes, there is some links to Warhammer. Reason being the original Warcraft game (Humans and Orcs) was intended to be a Warhammer game. (featuring, surprise surprise, greenskins and empire)
What they did is deviated severely from what Warhammer is and developed their own plot.
I haven't played WAR personally, but I wish to know, does the Dark Elf storyline cover Morathi and the Cult of Slaanesh? Is there any mention of the missing factions such as Wood Elves, Tomb kings, Skaven etc etc etc?
WoW made the MMO genre accesible. That's its claim to fame. WAR to me seems to just be for people who want to PvP. But like I've said in another thread, I can see its greatest assest being its greatest downfall.
So far I'm pretty sure I've read that Destruction is clearly outnumbering Order, which is going to mean order has it harder, less people will roll Order because Destruction is easier and the PvP will die quickly like that.
the same as Horde/Alliance balances on PvP servers. (notice how most of the ganking is done by the overwhelmed faction?)
Collisions, while very cool, to me seems rather unreasonable, especially seeing it fails to take lag into consideration. (I just hit this guy, who then teleported to the other side of the map because he's lagging QQ)
The way I see it, WAR is to WoW as DAoC was to EQ. WoW will always hold the majority of players in this MMO generation (if you can dub it as such) due to its accesibility, yet WAR will be favoured by those who wish to PvP more frequently. (until you get bored because you have the best gear and pwnz0rz everyone)
_________________
|
|
Top |
|
 |
the.unseen.
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 4:15 am |
|
Frequent Member |
 |
 |
Joined: Feb 2006 Posts: 1102 Location:
|
Well the part about Destro rolling Order is well wrong. On my server (which has full population for both side)the order basically run over us.
As for this comment "until you get bored because you have the best gear and pwnz0rz everyone" Not gonna be true. The only way you will roll over everyone is if you got an all around good group, or just are better then the other person.
|
|
Top |
|
 |
Necrobat
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 4:28 am |
|
Advanced Member |
 |
 |
Joined: Aug 2007 Posts: 2011 Location: Australia
|
the.unseen. wrote: Well the part about Destro rolling Order is well wrong. On my server (which has full population for both side)the order basically run over us.
As for this comment "until you get bored because you have the best gear and pwnz0rz everyone" Not gonna be true. The only way you will roll over everyone is if you got an all around good group, or just are better then the other person. Or your faction dominates the server and prevents the other side fomr gearing up. then you indeed have the best gear and pwn anyone until you get bored. 
_________________
|
|
Top |
|
 |
the.unseen.
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 4:55 am |
|
Frequent Member |
 |
 |
Joined: Feb 2006 Posts: 1102 Location:
|
Necrobat wrote: the.unseen. wrote: Well the part about Destro rolling Order is well wrong. On my server (which has full population for both side)the order basically run over us.
As for this comment "until you get bored because you have the best gear and pwnz0rz everyone" Not gonna be true. The only way you will roll over everyone is if you got an all around good group, or just are better then the other person. Or your faction dominates the server and prevents the other side fomr gearing up. then you indeed have the best gear and pwn anyone until you get bored.  Gear doesn't mean as much as it does in WoW. What you are not taking into account is that a good group of players with soso gear can take down a group of bad players with good gear.
|
|
Top |
|
 |
Necrobat
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 5:00 am |
|
Advanced Member |
 |
 |
Joined: Aug 2007 Posts: 2011 Location: Australia
|
the.unseen. wrote: Necrobat wrote: the.unseen. wrote: Well the part about Destro rolling Order is well wrong. On my server (which has full population for both side)the order basically run over us.
As for this comment "until you get bored because you have the best gear and pwnz0rz everyone" Not gonna be true. The only way you will roll over everyone is if you got an all around good group, or just are better then the other person. Or your faction dominates the server and prevents the other side fomr gearing up. then you indeed have the best gear and pwn anyone until you get bored.  Gear doesn't mean as much as it does in WoW. What you are not taking into account is that a good group of players with soso gear can take down a group of bad players with good gear. So basically WAR is a 3rd person FPS using swords, spells, bows, a click targetting system and the like? Rightio then. ~_~ And before you say it's not, I know it's not, but that's how you're making it sound in all honesty.
_________________
|
|
Top |
|
 |
XemnasXD
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 7:07 am |
|
Chronicle Writer |
 |
 |
Joined: Jan 2007 Posts: 9841 Location: US - Illidan
|
i'll keep waiting for Aion
_________________
 signatures by Hostage Co. <3 ~PoP is DEAD! My sTyLe is Supa-Flat!!~
|
|
Top |
|
 |
Priam
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 1:13 pm |
|
Forum Legend |
 |
 |
Joined: Jul 2006 Posts: 7885 Location: At the apple store, Cause i'm an iAddict.
|
the.unseen. wrote: Priam wrote: The only new thing is cross realm battles. Wooptiedooooo. Judging by your sig your post mean dick all. Yes, cause judging Priam's book by it's cover, meaning he plays wow, and thus he's instantly become one of those stubborn people whom cannot commit to another game, even if it were better then the one he's currently playing, means everything. Notice the sarcasm there? It's implying you need to think more, and post less. Do yourself a favor, and shut it next time.
_________________
|
|
Top |
|
 |
the.unseen.
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 2:52 pm |
|
Frequent Member |
 |
 |
Joined: Feb 2006 Posts: 1102 Location:
|
You come in here and say War created nothing new. Well tell me all the stuff, WoW made. Have you even played War? Let me guess you're just another one of those 40000 other WoW players who said they played beta, or maybe you're one of those people who saw a video and thought it was too slow for you. As you said don't jugde a book by it's cover. Just because it doesn't bring new fetures doesn't mean it's not good, look at WoW it's basically all the good stuff MMO's before it had put into one game. But hey if PvEing is your thing then good stay on WoW I just hope half of the WoW kiddies (annoying assholes) stay one WoW and leave War alone.
So until you play War (past Rank 20) don't go blahbing shit out of your mouth, Thanks.
|
|
Top |
|
 |
Priam
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 4:14 pm |
|
Forum Legend |
 |
 |
Joined: Jul 2006 Posts: 7885 Location: At the apple store, Cause i'm an iAddict.
|
the.unseen. wrote: You come in here and say War created nothing new. Well tell me all the stuff, WoW made. Have you even played War? Let me guess you're just another one of those 40000 other WoW players who said they played beta, or maybe you're one of those people who saw a video and thought it was too slow for you. As you said don't jugde a book by it's cover. Just because it doesn't bring new fetures doesn't mean it's not good, look at WoW it's basically all the good stuff MMO's before it had put into one game. But hey if PvEing is your thing then good stay on WoW I just hope half of the WoW kiddies (annoying assholes) stay one WoW and leave War alone.
So until you play War (past Rank 20) don't go blahbing shit out of your mouth, Thanks. Your an idiot, you know that? Your entire rant about me is cool and everything, but lacks solid ground. I never said the game was bad, nor did I ever opt to have played the beta. Stop assuming things, it's not making you look any better. I clearly only stated that Warhammer lacks new things. I might have been short about it, but hey, thats me. I looked forward to warhammer as any other, hoping to find a solid replacement for WoW, since blizzard is seriously messing up for WOTLK. It dissapointed the hell out of me and a lot of other WoW players. I don't need rank 20, purple mittens, a cat, and dodgy experience in warhammer to see that it won't be an upgrade for me. No-one does.
_________________
|
|
Top |
|
 |
CloudStrider
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 5:29 pm |
|
Advanced Member |
 |
 |
Joined: Jul 2008 Posts: 2125 Location: Away
|
the.unseen. wrote: You come in here and say War created nothing new. Well tell me all the stuff, WoW made. Have you even played War? Let me guess you're just another one of those 40000 other WoW players who said they played beta, or maybe you're one of those people who saw a video and thought it was too slow for you. As you said don't jugde a book by it's cover. Just because it doesn't bring new fetures doesn't mean it's not good, look at WoW it's basically all the good stuff MMO's before it had put into one game. But hey if PvEing is your thing then good stay on WoW I just hope half of the WoW kiddies (annoying assholes) stay one WoW and leave War alone.
So until you play War (past Rank 20) don't go blahbing shit out of your mouth, Thanks. Calm down. What did he say? WAR has nothing new? That is 99.99% true for all games, even my favourite TES:OBV or SC:DA or Halo 3 or Fable. I really want WAR, I'll probably try out a pServer, if I like it, I'll invest.
_________________
penfold1992 wrote: durka durka muhammad gihad allah 10k plys. thats all i hear :S
 Mad props to Verfo for the sig, ty!
|
|
Top |
|
 |
piootr
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 7:04 pm |
|
Frequent Member |
 |
 |
Joined: Jul 2007 Posts: 1424 Location:
|
CloudStrider wrote: the.unseen. wrote: You come in here and say War created nothing new. Well tell me all the stuff, WoW made. Have you even played War? Let me guess you're just another one of those 40000 other WoW players who said they played beta, or maybe you're one of those people who saw a video and thought it was too slow for you. As you said don't jugde a book by it's cover. Just because it doesn't bring new fetures doesn't mean it's not good, look at WoW it's basically all the good stuff MMO's before it had put into one game. But hey if PvEing is your thing then good stay on WoW I just hope half of the WoW kiddies (annoying assholes) stay one WoW and leave War alone.
So until you play War (past Rank 20) don't go blahbing shit out of your mouth, Thanks. Calm down. What did he say? WAR has nothing new? That is 99.99% true for all games, even my favourite TES:OBV or SC:DA or Halo 3 or Fable. I really want WAR, I'll probably try out a pServer, if I like it, I'll invest. If there is one =P, Even if there will be, thats gonna be a long time from now. Just saying.
_________________
|
|
Top |
|
 |
CloudStrider
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 7:17 pm |
|
Advanced Member |
 |
 |
Joined: Jul 2008 Posts: 2125 Location: Away
|
True dat, I might aswell get a free trial!
_________________
penfold1992 wrote: durka durka muhammad gihad allah 10k plys. thats all i hear :S
 Mad props to Verfo for the sig, ty!
|
|
Top |
|
 |
Reise
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 8:07 pm |
|
Forum Legend |
 |
 |
Joined: May 2006 Posts: 6650 Location:
|
Necrobat wrote: WoW made the MMO genre accesible. That's its claim to fame. WAR to me seems to just be for people who want to PvP. But like I've said in another thread, I can see its greatest assest being its greatest downfall.
So far I'm pretty sure I've read that Destruction is clearly outnumbering Order, which is going to mean order has it harder, less people will roll Order because Destruction is easier and the PvP will die quickly like that.
the same as Horde/Alliance balances on PvP servers. (notice how most of the ganking is done by the overwhelmed faction?) WAR is just as extensive in PvE as WoW is, if not more. Both can be stale, but WAR brings quite a few unique bits that sets it apart. Public quests, open teams that anyone can join, far less and shorter kill/gather quests, etc. Mounting the heads of rebelling tribe leaders on pikes, or burning down houses for example. As for PvP, whenever a server is running low on a faction it'll tell you "X faction is looking for recruits in Y server". In the actual RvR battles, the round always starts with an equal number of players on each side. Thanks to the queue system, you can also form your own teams to join RvR instances while keeping the other teams balanced. I've seen times when Order completely dominates Destruction and vice versa. It all depends on your teams and how well you play. But open RvR servers will no doubt have ganking, that's just the way things are. War isn't fair, get a group together and gank them back, maybe take over a few areas while you're at it.
_________________
|
|
Top |
|
 |
Necrobat
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 9:54 pm |
|
Advanced Member |
 |
 |
Joined: Aug 2007 Posts: 2011 Location: Australia
|
Reise wrote: Necrobat wrote: WoW made the MMO genre accesible. That's its claim to fame. WAR to me seems to just be for people who want to PvP. But like I've said in another thread, I can see its greatest assest being its greatest downfall.
So far I'm pretty sure I've read that Destruction is clearly outnumbering Order, which is going to mean order has it harder, less people will roll Order because Destruction is easier and the PvP will die quickly like that.
the same as Horde/Alliance balances on PvP servers. (notice how most of the ganking is done by the overwhelmed faction?) WAR is just as extensive in PvE as WoW is, if not more. Both can be stale, but WAR brings quite a few unique bits that sets it apart. Public quests, open teams that anyone can join, far less and shorter kill/gather quests, etc. Mounting the heads of rebelling tribe leaders on pikes, or burning down houses for example. As for PvP, whenever a server is running low on a faction it'll tell you "X faction is looking for recruits in Y server". In the actual RvR battles, the round always starts with an equal number of players on each side. Thanks to the queue system, you can also form your own teams to join RvR instances while keeping the other teams balanced. I've seen times when Order completely dominates Destruction and vice versa. It all depends on your teams and how well you play. But open RvR servers will no doubt have ganking, that's just the way things are. War isn't fair, get a group together and gank them back, maybe take over a few areas while you're at it. I stopped reading there. ~_~ Seriously, how many dungeons and raids do you have? When the selling point of them game is about the PvP, I think that says something about the PvE.
_________________
|
|
Top |
|
 |
the.unseen.
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 11:44 pm |
|
Frequent Member |
 |
 |
Joined: Feb 2006 Posts: 1102 Location:
|
Necrobat wrote: Reise wrote: Necrobat wrote: WoW made the MMO genre accesible. That's its claim to fame. WAR to me seems to just be for people who want to PvP. But like I've said in another thread, I can see its greatest assest being its greatest downfall.
So far I'm pretty sure I've read that Destruction is clearly outnumbering Order, which is going to mean order has it harder, less people will roll Order because Destruction is easier and the PvP will die quickly like that.
the same as Horde/Alliance balances on PvP servers. (notice how most of the ganking is done by the overwhelmed faction?) WAR is just as extensive in PvE as WoW is, if not more. Both can be stale, but WAR brings quite a few unique bits that sets it apart. Public quests, open teams that anyone can join, far less and shorter kill/gather quests, etc. Mounting the heads of rebelling tribe leaders on pikes, or burning down houses for example. As for PvP, whenever a server is running low on a faction it'll tell you "X faction is looking for recruits in Y server". In the actual RvR battles, the round always starts with an equal number of players on each side. Thanks to the queue system, you can also form your own teams to join RvR instances while keeping the other teams balanced. I've seen times when Order completely dominates Destruction and vice versa. It all depends on your teams and how well you play. But open RvR servers will no doubt have ganking, that's just the way things are. War isn't fair, get a group together and gank them back, maybe take over a few areas while you're at it. I stopped reading there. ~_~ Seriously, how many dungeons and raids do you have? When the selling point of them game is about the PvP, I think that says something about the PvE. How many ways can you level in WoW? How much open PvP/RvR can you do in WoW. The main objective (taking over the city) is half RvR, and half PvE.
|
|
Top |
|
 |
Reise
|
Post subject: Re: Warhammer Online... Posted: Tue Sep 23, 2008 11:47 pm |
|
Forum Legend |
 |
 |
Joined: May 2006 Posts: 6650 Location:
|
Necrobat wrote: Reise wrote: WAR is just as extensive in PvE as WoW is I stopped reading there. When the selling point of them game is about the PvP, I think that says something about the PvE. Well if you want points as to why you'd be wrong, either keep reading or find answers on your own.
_________________
|
|
Top |
|
 |
Necrobat
|
Post subject: Re: Warhammer Online... Posted: Wed Sep 24, 2008 12:19 am |
|
Advanced Member |
 |
 |
Joined: Aug 2007 Posts: 2011 Location: Australia
|
the.unseen. wrote: How many ways can you level in WoW? How much open PvP/RvR can you do in WoW. The main objective (taking over the city) is half RvR, and half PvE. - Quest - Instance run - Grind Sure, you can level in RvR in WAR, but PvP =/= PvE, which leaves you - Quest - Grind Reise, majority of your post was about PvP when I made a note about your statement on PvP. Guess you never got far enough in WoW to burn war machines, drive flags through fallen leaders, report overheard conversations, fight through a ton of enemies. (all you need to do is find a murloc camp) Yay for your freeformed groups though, because asking people is sooo hard. </sarcasm> And you're syaing kill 10 of x and 10 of y is long? You played SRO for how long? (exmaple: kill 120 of x and 200 of y)
_________________
|
|
Top |
|
 |
the.unseen.
|
Post subject: Re: Warhammer Online... Posted: Wed Sep 24, 2008 3:24 am |
|
Frequent Member |
 |
 |
Joined: Feb 2006 Posts: 1102 Location:
|
You can Public Quest, Scenario's, quests, open RvR, Instances. I think thats a hell of alot more whys then WoW.
|
|
Top |
|
 |
little_panther
|
Post subject: Re: Warhammer Online... Posted: Wed Sep 24, 2008 3:37 am |
|
Common Member |
 |
 |
Joined: Jan 2008 Posts: 147 Location:
|
WAR = FTW WOW = FTL lol i played WOW for the first time yesterday and i found it boring and not additive at all even though i have loved all the other warcraft games. But WAR is a great game and i can't wait for DOW 2 
_________________
|
|
Top |
|
 |
Reise
|
Post subject: Re: Warhammer Online... Posted: Wed Sep 24, 2008 4:53 am |
|
Forum Legend |
 |
 |
Joined: May 2006 Posts: 6650 Location:
|
Necrobat wrote: Sure, you can level in RvR in WAR, but PvP =/= PvE, which leaves you
- Quest - RvR (Kills and objectives give exp) - RvR Instances (Kills and objectives give exp, and winning the round pays out better than most quests) - Public Quests (The equivalent to your average WoW dungeon/raid, except anyone can participate, and non-instanced) - Grind (Only fools would grind in this game, mobs do not give enough xp vs quests)
Reise, majority of your post was about PvP when I made a note about your statement on PvP. Guess you never got far enough in WoW to burn war machines, drive flags through fallen leaders, report overheard conversations, fight through a ton of enemies. (all you need to do is find a murloc camp)
I played an undead warrior to level 53 and quit. I spent most of my time traveling around an otherwise empty landscape, pretty, but empty, to kill 50 enemies. Even with mounts the traveling was reaching 30 minutes to an hour just to get to the area I needed to be in. The bat things you could ride on between camps only worked if you had already been to them, and unlocked the route. Also, since it was a PvP server, the ganking was endless. There was always a level 60 running around a level 30 area killing people for pretty much no reason other than to grief. There were no PvP objectives, and the PvE was dismal. Dungeons and Raids don't really make up for the fact that WoW had terrible PvE, since it consists of 90% of the game.
Yay for your freeformed groups though, because asking people is sooo hard. </sarcasm>
It is. This way if a team is in your quest area, all you need to do is see if the team is open, and join it. Not everyone in teams wants people joining (some are greedy assholes who want to whore loot, etc) so this way others get a chance to have help. It's also better than having idiots spamming "LFT" and "LFM" all day in chat. It's also especially useful for forming groups for Public Quests. Players can just enter the area and begin where their teammates left off.
And you're syaing kill 10 of x and 10 of y is long? You played SRO for how long? (exmaple: kill 120 of x and 200 of y)
It's why I left SRO way back in 06. SRO is grinding. Kill 500 of X is not my idea of a game. WAR is completely the opposite. The most I've had to kill for a quest is 10-15. The numbers rise in Public Quests, but those are meant for larger groups. I do recall quite a few quests in WoW where the kill objectives totaled well over 100. I wouldn't go and categorize WAR's gameplay in PvE and PvP. Especially if your main factor for this is experience and how it's gained. The only difference is player interaction in WAR and since there's more of it, the lines are blurred a bit. You don't have to pick one style of play, you can do both and still gain renown and experience. Hell, even the servers aren't categorized by PvP and PvE, it's Core, Roleplay or Open RvR. You get the whole package either way. For me, the combination works great.
_________________
|
|
Top |
|
 |
Priam
|
Post subject: Re: Warhammer Online... Posted: Wed Sep 24, 2008 6:31 am |
|
Forum Legend |
 |
 |
Joined: Jul 2006 Posts: 7885 Location: At the apple store, Cause i'm an iAddict.
|
the.unseen. wrote: You can Public Quest, Scenario's, quests, open RvR, Instances. I think thats a hell of alot more whys then WoW. I think it's only 1 more way then in WoW, but what do i know, you might see double.
_________________
|
|
Top |
|
 |
Who is online |
Users browsing this forum: No registered users and 6 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|