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 Post subject: Was bored, made some interesting tests... (Now Confirmed)
PostPosted: Mon Nov 19, 2007 7:24 am 
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There were quite a few things bugging me so since there was nothing else to do in SRO, I tried them out...

Disclaimer: All tests were done on a lvl 80 Pure Str Warrior and a lvl 80 Pure Int Cleric. The tests was done while moving to avoid hp regeneration. Also, I'm still not sure if the recovery results are absolute or if they depend on your STR value (Note: Tried testing without armors on, on both chars, it made a slight difference, just slight...)

1. How much does an XL HP Potion heal for?

Ans: 7505 HP over 2 seconds.

Helpful hint: For pure str euro, if you use a 25% hp grain, at say lvl 80 with approximately 20k hp, you'll get a 5k hp instantaneous heal with a 3 seconds cool down.

2. What exactly does the option 25% HP Recovery do?

Ans: I've made several test with and w/o wings and found out that this option does not affect Potion or Heal skill effects but instead gives out 25% hp more regeneration when you're stationary. (FYI: When you stand still you regenerate a certain amount of hp every 3 secs, in my case 164 hp with angel suit off and 201 hp with it on.)

Helpful Hint: Duh, Why get it? Hehe!

3. What does Weapon Reflect Percentage do?

Ans: Well, this is where it gets complicated. It varies...

Pure Int test

Wpn: 144 Wpn Max Matk (Lvl 16+0 0% Matk Rod, can't properly test with a 72+5 61% matk Rod)

Skill: 5198 HP Healing Power / 300% Wpn Reflect

HP Healed: 5631 HP

Bonus Heal: 433 HP

Result: It closely matches 300% of 144, so it seems that the weapon mattk reflect holds true in a pure int's case.

Pure Str test

Wpn:1778 Wpn Max Matk (Lvl 72+4 41% Matk Rod)

Skill: 1774 HP Healing Power / 300% Wpn Reflect

HP Healed: 3758 HP

Bonus Heal: 2014 HP

Result: It does not match 300% of 1778. Instead closely matching the average value of my total matk, which was 1868~2241, that has a value of 2054.5

Feel Free to add your own results or challenge my results. Would be nice to finally figure them out. Add your own tests out of boredom too. :P

Edit: (Thanks to Mutiny's Suggestion of incorporating Mag Balance)

Weapon Reflected Bonus Formula:

Weapon's Average Magic Attack X Magical Balance % X Weapon Reflect % = HP Heal Bonus


This equation also explains why there was some heal differences when I took out Armors... Hehe! OMG, Finally... It all makes sense now! :D

Proofs are down below (Scroll Down)

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Last edited by EngravedDemon on Tue Nov 20, 2007 2:41 am, edited 9 times in total.

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 Post subject:
PostPosted: Mon Nov 19, 2007 7:27 am 
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Does XL MP pot also heal 7505?


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PostPosted: Mon Nov 19, 2007 7:32 am 
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Necro-Mage wrote:
Does XL MP pot also heal 7505?


I only tried XL HP for a Pure STR lvl 80... I think the pot heals vary on your int/str value actually... I'll check it out again later. When it's easy to log. Hehe!

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PostPosted: Mon Nov 19, 2007 7:42 am 
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I thought hp pots vary depends on how much str you have.

Wouldn't healing 7k+ hp in 2 seconds make ints invincible lol

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PostPosted: Mon Nov 19, 2007 7:59 am 
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i always wonder wats the exact formula in calculating how much hp/mp does large/x large heal
any 1 hv any idea on the relationship between str/int and the exact hp/mp healed by large/x large pot?

so at least its better to judge when to start using med/large/x large

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PostPosted: Mon Nov 19, 2007 4:43 pm 
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Ok made a test with my Lvl 80 Pure int Wiz Friend...

5285 HP Healed with XL HP Pot spread thru 2 seconds.

Conclusion: HP Pot Heal Value is not absolute Nor is it by Percentage of your HP, rather, based on STR Value. :D So It maybe safe to assume the MP Pot Heal Value would be based on Int Value. :D

juntakashi wrote:
i always wonder wats the exact formula in calculating how much hp/mp does large/x large heal
any 1 hv any idea on the relationship between str/int and the exact hp/mp healed by large/x large pot?

so at least its better to judge when to start using med/large/x large


It will make you crazy trying to figure out Formulas... Haha! It's too weird...

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PostPosted: Mon Nov 19, 2007 5:13 pm 
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Awesome things you found out mate.. you should be bored more often :)

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 Post subject: Re: Was bored, made some interesting tests...
PostPosted: Mon Nov 19, 2007 8:07 pm 
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EngravedDemon wrote:
3. What does Weapon Reflect Percentage do?

Ans: Well, this is where it gets complicated. It varies...

Pure Int test

Wpn: 144 Wpn Max Matk (Lvl 16+0 0% Matk Rod, can't properly test with a 72+5 61% matk Rod)

Skill: 5198 HP Healing Power / 300% Wpn Reflect

HP Healed: 5631 HP

Bonus Heal: 433 HP

Result: It closely matches 300% of 144, so it seems that the weapon mattk reflect holds true in a pure int's case.

Pure Str test

Wpn:1778 Wpn Max Matk (Lvl 72+4 41% Matk Rod)

Skill: 1774 HP Healing Power / 300% Wpn Reflect

HP Healed: 3758 HP

Bonus Heal: 2014 HP

Result: It does not match 300% of 1778. Instead closely matching the average value of my total matk, which was 1868~2241, that has a value of 2054.5

Ok I am lost. Who is healing the int or the str char? and why are you using 2 different weapons? Or is that the character magic attack power with weapon equipped?

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 Post subject: Re: Was bored, made some interesting tests...
PostPosted: Mon Nov 19, 2007 10:00 pm 
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glavie wrote:
EngravedDemon wrote:
3. What does Weapon Reflect Percentage do?

Ans: Well, this is where it gets complicated. It varies...

Pure Int test

Wpn: 144 Wpn Max Matk (Lvl 16+0 0% Matk Rod, can't properly test with a 72+5 61% matk Rod)

Skill: 5198 HP Healing Power / 300% Wpn Reflect

HP Healed: 5631 HP

Bonus Heal: 433 HP

Result: It closely matches 300% of 144, so it seems that the weapon mattk reflect holds true in a pure int's case.

Pure Str test

Wpn:1778 Wpn Max Matk (Lvl 72+4 41% Matk Rod)

Skill: 1774 HP Healing Power / 300% Wpn Reflect

HP Healed: 3758 HP

Bonus Heal: 2014 HP

Result: It does not match 300% of 1778. Instead closely matching the average value of my total matk, which was 1868~2241, that has a value of 2054.5

Ok I am lost. Who is healing the int or the str char? and why are you using 2 different weapons? Or is that the character magic attack power with weapon equipped?


Ohh, the test was done individually... Int healing itself and STR healing itself... I don't think the heal values vary depending on the healing target. I had to use a dummy lvl 16 rod for the pure int b/c any heal I do with lvl 80 would fill it's whole hp gauge instantly.

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 Post subject:
PostPosted: Mon Nov 19, 2007 10:36 pm 
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So are you saying you have a pure STR warror/cleric and a pure int cleric?

It still would not make sense for a heal to do that little at level 80, no matter who uses it. Doing 2x the specified healing amount with a weapon that already has as much m atk as that healing amount is senseless. That's way too little, especially when the only deciding factors are the heal amounts on the skill and the weapon m.atk power.

Then again, I don't have a str char with cleric sub to test it, but I suggest checking that value again.

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 Post subject:
PostPosted: Mon Nov 19, 2007 11:12 pm 
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torinchibi wrote:
So are you saying you have a pure STR warror/cleric and a pure int cleric?

It still would not make sense for a heal to do that little at level 80, no matter who uses it. Doing 2x the specified healing amount with a weapon that already has as much m atk as that healing amount is senseless. That's way too little, especially when the only deciding factors are the heal amounts on the skill and the weapon m.atk power.

Then again, I don't have a str char with cleric sub to test it, but I suggest checking that value again.


Yah, I play a Pure Str Lvl 80 War/Cler and a Pure Int Cler/Bard.

Well on the STR's case, the Healing Skill was relatively low and that as for my results, the Weapon Reflect of 300% did not hold true...

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 Post subject:
PostPosted: Tue Nov 20, 2007 2:16 am 
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Mutiny wrote:
Try adding in the magical balance into the equation or use the m.atk from your character(not the weapon) and try that


Finally, some interesting theory and it seems to match...

Ok I redid the Pure STR calculation...

Pure Str test

Wpn: 1489~ 1778 Wpn Max Matk (Lvl 72+4 41% Matk Rod)

Skill: 1774 HP Healing Power / 300% Wpn Reflect

HP Healed: 3758 HP

Bonus Heal: 2014 HP

Pure Str Mag Balance: 41%

Pure Str Total Matk: 1868~2241

Ok, taking in account the magical balance and not just the weapon's max matk value, it came out to be...

Wpn's Average Matk: 1633.5 (Rounded to 1634)

1634 X .41 = 669.94 (Rounded to 670)

670 X 3.00 = 2010

Conclusion: Well, this result seems closer... Given that we take the average Matk, w/c to me makes more sense too than just using the max matk. I'll go back to the cleric and work out the equation again to test this result. But so far, it's the best equation yet.

Thanks Mutiny for that cool insight. :D

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PostPosted: Tue Nov 20, 2007 2:31 am 
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Ok, this time the Pure INT's Case...

Pure Int test

Wpn: 118~144 Wpn Max Matk (Lvl 16+0 0% Matk Rod, can't properly test with a 72+5 61% matk Rod)

Skill: 5198 HP Healing Power / 300% Wpn Reflect

HP Healed: 5631 HP

Bonus Heal: 433 HP

Pure Int Mag Balance: 110% (w/ the dummy Rod)

Ok, taking in account the magical balance and not just the weapon's max matk value, it came out to be...

Wpn's Average Matk: 131

131 X 1.10 = 144.1

144.1 x 3.00 = 432.3

Conclusion: It's actually better than the first time around... Yep, I guess we got the formula now.

Weapon Reflected Bonus Formula:

Weapon's Average Magic Attack X Magical Balance % X Weapon Reflect % = HP Heal Bonus


This equation also explains why there was some heal differences when I took out Armors... Hehe! OMG, Finally... It all makes sense now! :D

Now, time to figure out how HP/MP Pots work :D But I'm willing to bet the Phy/Mag Balance is also a key there. Hehe!

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