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Rosemead
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Post subject: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 8:04 am |
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Joined: Apr 2008 Posts: 353 Location:
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_________________ <<banned from SRF for remaking a banned account. -SG>>
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Rosemead
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 9:57 am |
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Joined: Apr 2008 Posts: 353 Location:
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AngloKnight wrote: cool design  haha thx 
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__ViRuS__
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 12:36 pm |
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Joined: Apr 2008 Posts: 180 Location:
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vry nice guild i like it but im not s/s i didnt under stand y to wear germant cuz u have putted in int so u have mg def so y is the germant??
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strangelove
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 2:35 pm |
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Joined: Aug 2007 Posts: 1255 Location: no
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Nice guide!
Although I can't comment on the build because I don't have enough experience with Chinese INT builds, I will give you a few suggestions for the graphic part of the guide. 
1. Font- Although it may look nice on a title, calligraphic fonts make the content more difficult to read. I suggest using a sans-serif font (or another easily-readable font) for the actual content. The font you chose looks much better at larger sizes, but it looks kind of scrunched up when used in smaller sizes.
2. Color choice- The background you chose, although very nice, makes some portions of the guide difficult to read. You can change the color of the font to a darker hue, or darken the background a little so that the text stands out more. You could also even add drop shadow to the text which would make it more readable. Also, give credit to whoever created the background. =)
3. Margins- If you're using Photoshop, use the Rulers to keep a steady margin going. Some text portions of your guide (mostly near the end) are really close to the edge of the document. Keeping the text aligned makes the guide look overall more neater.
4. Key Words- I see you tried to make some key words in bold. Although that could've worked for another font, this caused the bold text to appear messy. You could also use a different color to draw attention. 
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Sky
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 5:46 pm |
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Joined: May 2008 Posts: 186 Location: Bed!^
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This guide is excellent  /. I've been waiting for this kind of guide try to add 90 skills. Also I saw a new skill on bechion tree where it will increase your attack power but decreases some sh1t(Explain this skill). Other than that this guide is very helpful+useful. Now im gonna try it.Lol. I might start in Venus since Gaia isn'g going to come out anytime soon! So Help me there!! Are you pure int s/s?
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the_wicked
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 7:26 pm |
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Joined: May 2007 Posts: 3820 Location: Whisperwind [US-PVE]
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Nice guide, tho I say get heaven chain for looks and style and get the lionshouts. If you want to farm, they're still useful skills.
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Rosemead
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 8:01 pm |
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Joined: Apr 2008 Posts: 353 Location:
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Fug_Dup wrote: Nice guide!
Although I can't comment on the build because I don't have enough experience with Chinese INT builds, I will give you a few suggestions for the graphic part of the guide. 
1. Font- Although it may look nice on a title, calligraphic fonts make the content more difficult to read. I suggest using a sans-serif font (or another easily-readable font) for the actual content. The font you chose looks much better at larger sizes, but it looks kind of scrunched up when used in smaller sizes.
2. Color choice- The background you chose, although very nice, makes some portions of the guide difficult to read. You can change the color of the font to a darker hue, or darken the background a little so that the text stands out more. You could also even add drop shadow to the text which would make it more readable. Also, give credit to whoever created the background. =)
3. Margins- If you're using Photoshop, use the Rulers to keep a steady margin going. Some text portions of your guide (mostly near the end) are really close to the edge of the document. Keeping the text aligned makes the guide look overall more neater.
4. Key Words- I see you tried to make some key words in bold. Although that could've worked for another font, this caused the bold text to appear messy. You could also use a different color to draw attention.  Thx, I don't have an editing program. I used Microsoft Word and Paint. I'll consider the margins and changing the font in the future. I will update it from time to time. Anyone think it deserves a sticky? xP
_________________ <<banned from SRF for remaking a banned account. -SG>>
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penfold1992
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Tue Jun 03, 2008 8:26 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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the only thing i hav to say is every1 only considers one build when doing a guide. pure int s/s can be 90light 90fire 90cold 90bic 90ligh 90 cold or 90bic 90light 60cold 60fire if you update it, add the + points to each one of these builds. also int s/s should use garm prot or armor they can be any really althou id either use garm or prot  gd guide tho btw i think ice and fire wall are used so that u never get knocked back or down however im nt sure if its true... maybe you should add that
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Kida
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Wed Jun 04, 2008 7:53 pm |
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New Member |
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Joined: May 2008 Posts: 25 Location:
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Nice guide but it's hard to read because of the background and tiny front. If you have some time, you could re write this guide.
I'm lvl 20 right now, full INT bow but at lvl 30 I change to s/s or spear. Don't know yet. So, witch one you recommend? Witch one does the highest damage? Who will survive longest? Cold? Lighting? Fire?
_________________ cSRO ftw!
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penfold1992
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Wed Jun 04, 2008 9:02 pm |
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Joined: Apr 2007 Posts: 4060 Location:
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full int.... go s/s for lvling up.
either bich light or ice 90 or ice cold light 90 TRUST ME
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uBeR
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Thu Jun 05, 2008 4:56 am |
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Joined: Jan 2007 Posts: 966 Location:
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OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion.
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Rainigul
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Thu Jun 05, 2008 5:41 am |
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Joined: Mar 2007 Posts: 4490 Location:
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Change the font for one, as well as the margins. Besides that, it's a good guide, a few errors though.
Number one: You said each level of the bicheon passive increases your block ratio by one percent, this is true, but when you first get it, it increases it by two percent, ex: lv 1: 2%, lv 5: 6% etc...
Number two: I think lion shout is better than the bicheon ranged attacks for ints, both are good, but I'd say if you had to get one, it'd be better to get lion shouts. But that's just a matter of opinion I guess.
There might be more errors, but I didn't read the whole thing. It looked pretty fine though, just change those few things.
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EvilOrder
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Thu Jun 05, 2008 9:06 am |
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Common Member |
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Joined: Jun 2008 Posts: 147 Location:
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if u made the font bold gonna be alot better
_________________ AxelorD____ lvl 4x 2h sword/cleric
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rumpleKillskin
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Fri Jun 06, 2008 2:17 am |
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Joined: Jun 2007 Posts: 1934 Location:
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uBeR wrote: OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion. I actually think the opposite. I think most people would like to see some creativity and some dedication, then paragraph after paragraph. I would rather listen to someone who looks nice, then someone who is plain and boring.
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Rainigul
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Sun Jun 08, 2008 5:12 am |
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Senior Member |
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Joined: Mar 2007 Posts: 4490 Location:
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rumpleKillskin wrote: uBeR wrote: OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion. I actually think the opposite. I think most people would like to see some creativity and some dedication, then paragraph after paragraph. I would rather listen to someone who looks nice, then someone who is plain and boring. Lol, that's funny  Maybe I misunderstood you, but did you just say: "I'd rather listen to someone who looks good and is boring than someone who looks dull and is interesting"?
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Rosemead
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Sun Jun 08, 2008 7:08 am |
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Banned User |
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Joined: Apr 2008 Posts: 353 Location:
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uBeR wrote: OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion. I got it off the link one of the member gave us for wallpapers. You are probably top 10 hater person in this forum. All you do is flame. Do us a favor and drink a bucket of bleach.
_________________ <<banned from SRF for remaking a banned account. -SG>>
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bboy23
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Fri Jun 13, 2008 2:50 pm |
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Common Member |
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Joined: Apr 2008 Posts: 132 Location:
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Hey is it worth it going 90Bi/90Li/90Ice/30Pacheon???
pacheon will give u some attack rating with the passive and the hawk... I was thinking since u wont have Fire nukes, maybe some attack rating will come handy for your other nukes and even your chains since u will be using them more often...
What do you think?? i think fire 30 is not that great, so maybe attack rating can make a difference...
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Sup3rNuk3r
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Sat Jun 14, 2008 2:07 am |
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Casual Member |
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Joined: Jun 2008 Posts: 53 Location:
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very nice guide except i dun think u really need ice imbue at lesat not to that lv i reccomend taking it to the third book lv 1 and leave it there just so u can use it against pt giants or sumthin. third book because not as much sp wasted, still freez and frost well, and looks sorta smexy 
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warfire6395
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Sat Jun 14, 2008 6:17 am |
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Active Member |
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Joined: Feb 2008 Posts: 552 Location:
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very nice, couple things,
change the font like every1 else said xD
also, u said nukers wont be able to kill you.. are you saying you wont be able to kill nukers?
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1597534862
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Mon Jun 16, 2008 12:19 am |
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Casual Member |
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Joined: Jun 2008 Posts: 52 Location:
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when will u use cold force?
if i dont use cold force, what can i replace it with?
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bboy23
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Mon Jun 16, 2008 3:14 am |
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Common Member |
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Joined: Apr 2008 Posts: 132 Location:
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1597534862 wrote: when will u use cold force?
if i dont use cold force, what can i replace it with? U mean cold mastery?? replace it with Fire if u don't want cold...
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ranger4life
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Post subject: Posted: Mon Jun 16, 2008 12:59 pm |
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Addicted Member |
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Joined: Mar 2006 Posts: 2526 Location:
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u shoulda used a different text. it hurts my eyes seeing all the loops
anyways nice guide
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Floor
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Fri Jun 27, 2008 9:55 am |
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Joined: May 2008 Posts: 103 Location:
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Really nice guide Im going to make a pure int s/s nuker by that guide. Though, still on thing , that i cannot understand. Why take lightning imbue? Why not fire? Thanks.
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1597534862
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Fri Jul 11, 2008 3:19 am |
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Casual Member |
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Joined: Jun 2008 Posts: 52 Location:
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is it possible to replace 30 fire mastery with force power cuz i want rez to plvl
but will that screw up my character?
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bboy23
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Fri Jul 11, 2008 3:10 pm |
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Joined: Apr 2008 Posts: 132 Location:
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1597534862 wrote: is it possible to replace 30 fire mastery with force power cuz i want rez to plvl
but will that screw up my character? Nah, that would be cool. 30 Fire isn't that great anyway, neither is 30 Force, so pick the one you like the best 
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AznFury
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Fri Jul 11, 2008 4:23 pm |
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Loyal Member |
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Joined: Jul 2008 Posts: 1513 Location: The Billows
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bboy23 wrote: 1597534862 wrote: is it possible to replace 30 fire mastery with force power cuz i want rez to plvl
but will that screw up my character? Nah, that would be cool. 30 Fire isn't that great anyway, neither is 30 Force, so pick the one you like the best  if he wants to plvl, 30 force would be good you have natural therapy to "shield" your "clients" from aggro mobs and if you "clients" die, then you can res them.
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fckerr
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Sat Jul 12, 2008 9:42 pm |
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Loyal Member |
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Joined: Mar 2008 Posts: 1914 Location: Bulgaria
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Nice guide, but I think protector would be much better than garment for full int nuker. 
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klyde
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Post subject: Re: [GUIDE] Pure INT Sword and Shield Posted: Sun Jul 13, 2008 3:01 pm |
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Joined: Feb 2007 Posts: 15 Location:
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i hate to agree with the flamers but seriously focus more on the content of your guide than the looks of it- especially when you can't read a lot of it. really though whats up with all the visual guides? it's only going to make it that much harder for you to edit later on, and if anyone wanted to copy and paste your guide in a notepad to refer to later on they will be disappointed.
best design method i've seen so far is when people organize it into nice little sections with the spoiler button.
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