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 Post subject: Re: detailed shadows!
PostPosted: Sun Aug 17, 2008 10:01 pm 
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i got
e8500@4ghz
4870 cf
4gb ram

and i can run smoothly on max settings and detailed shadows

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 Post subject: Re: detailed shadows!
PostPosted: Sun Aug 17, 2008 10:04 pm 
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i can run them easily no lag at all settings on high even detailed battle but i dont know my specs

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 Post subject: Re: detailed shadows!
PostPosted: Sun Aug 17, 2008 10:21 pm 
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Lum_Lum wrote:
For me I have a 7800GTX SLI at maxed settings, and detailed shadows just lag me. Everything is maxed though. I'm assuming coding is wrong or it's bugged, from what I'm reading some here with 9 series are lagging as well with detailed shadows. Hope they fix this someday. Yeah right :roll: .
It has to be shoddy coding. The game is five years old FFS! When the game came out, 5-series cards were top of the line.

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 12:48 am 
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Q6600, 8800GTS, 2GB ram = fail

It's like everyone other said, poorly coded... <_<

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 4:29 am 
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intel integrated graphics card

1.5Ghz processor
1.2G Ram

runs shadow super smooth no lag :D

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 5:26 pm 
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Anyone who says they run detailed shadows smooth is lying.

My friend has a Intel Dual core with 6GB ram and two 9800 GTXs so its shitty coding cuz his pc can handle like 40,000 sro clients xD

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 7:58 pm 
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chesticles wrote:
Anyone who says they run detailed shadows smooth is lying.

My friend has a Intel Dual core with 6GB ram and two 9800 GTXs so its shitty coding cuz his pc can handle like 40,000 sro clients xD

And I'm GOD...
As long as I know you can run up to approximately 200 processes, if I'm not wrong.

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 8:05 pm 
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being dramatic i know dam u literal people. TBH the most clients hes told us he can run is 27. But thats only what hes attempted so we dont really know.

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 8:57 pm 
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40000 and 27 is a huge difference, you could write just 'houndreds', but not 40,000... it sounds just unreal. Plus, just running them doesn't prove anything, login on every on them and the number will cut down.

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 9:31 pm 
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When i say running i mean logged in jesus dont take everything so damn to the point <.<

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 Post subject: Re: detailed shadows!
PostPosted: Mon Aug 18, 2008 10:18 pm 
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chesticles wrote:
When i say running i mean logged in jesus dont take everything so damn to the point <.<

Running is running, doesn't mean he's logged in...

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 Post subject: Re: detailed shadows!
PostPosted: Tue Aug 19, 2008 4:50 am 
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mines runs without lag but i dont know the specs on my computer.

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 Post subject: Re: detailed shadows!
PostPosted: Tue Aug 19, 2008 11:57 am 
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Asteroid wrote:
mines runs without lag but i dont know the specs on my computer.

Circle yes, detailed never. I've got kinda the best specs and I can't run them smooth so... don't dream on.

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 Post subject: Re: detailed shadows!
PostPosted: Wed Aug 20, 2008 11:19 am 
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Entangle wrote:
Core 2 duo 2.4ghz
Nvidia 8400MS 128mb
4GB DDR2 800mhz RAM

Running detailed shadows, No lag.
Runs bloom and detailed shadows with a small amount of lag.

i do the exact same thing with the exact same stuff but only 2GB RAM.
it does lagg a when i turn it on inside the city when crowded though.

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