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 Post subject: Silkroad Online Map Tool
PostPosted: Mon Apr 06, 2009 11:39 pm 
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Made by Cruor and PileofMush:

http://igamelegit.com/gmap/

Contains full Map from China to Europe, the Cave and the Tomb, as well as Jangan, Bandit Den, and Hotan fortresses.

Features are slowly being added such as spawn areas.

*Source*


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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Mon Apr 06, 2009 11:56 pm 
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Well, I know a group of 3rd party program users who are going to LOVE the coordinate system.

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 12:15 am 
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i usually press "M" ........ >.>

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 12:17 am 
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RedBlueGreen wrote:
i usually press "M" ........ >.>


Lawl same. Press M and I can see everything.

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 12:19 am 
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.curve wrote:
RedBlueGreen wrote:
i usually press "M" ........ >.>


Lawl same. Press M and I can see everything.

yup.. and as for the cave/tomb.. i go to the mmo site and use thier one.. since it loads much faster.

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 2:18 am 
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they just spared bots the time it takes to figure where to bot, not that big of a deal rly
its a pretty cool tool regardless


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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 12:39 pm 
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The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map. If they were map coordinates then you should not be able to get X and Y locations when you put the mouse cursor off of the map. Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP.


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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 1:22 pm 
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useless? lol

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 1:28 pm 
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4-n-zics wrote:
Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP.
I've spent hours beyond count in all places of SRO, and I couldn't tell you where ANY coordinate is, let alone compare them to that gmap thingy.

I love it though. I don't know my way around the tomb yet. I got B2 down, but that's as far as it goes. I usually look at the mmosite maps as well, though this is much much better.
A definite bookmark.

On a completely unrelated note.
I won an iPod in the web event d:)


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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 2:29 pm 
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wow great :D

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 2:31 pm 
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Very nice, props to Cruor and PileOfMush.

Suggestion...can you add teleport locations in the tomb? It'd be really nice then :)

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Tue Apr 07, 2009 10:18 pm 
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SiNaC wrote:
4-n-zics wrote:
Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP.
I've spent hours beyond count in all places of SRO, and I couldn't tell you where ANY coordinate is, let alone compare them to that gmap thingy.

Have you not seen the mini map in the top right corner of the game screen. There are XY coordinates right there.

Go to any place that is not inside a cave or tomb and look at the mini map then compare those coordinates to the coordinates on the google map.


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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Wed Apr 08, 2009 7:26 pm 
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4-n-zics wrote:
SiNaC wrote:
4-n-zics wrote:
Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP.
I've spent hours beyond count in all places of SRO, and I couldn't tell you where ANY coordinate is, let alone compare them to that gmap thingy.

Have you not seen the mini map in the top right corner of the game screen. There are XY coordinates right there.

Go to any place that is not inside a cave or tomb and look at the mini map then compare those coordinates to the coordinates on the google map.
I've seen it, I just never had any use for it.


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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Wed Apr 08, 2009 11:38 pm 
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4-n-zics wrote:
The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map.

I was comparing the coordinates to the ones in the game, and sure enough, the coordinates are pretty accurate (atleast in Hotan)

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Wed Apr 08, 2009 11:46 pm 
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UnbeatableDevil wrote:
4-n-zics wrote:
The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map.

I was comparing the coordinates to the ones in the game, and sure enough, the coordinates are pretty accurate (atleast in Hotan)

0,0 starts in hotan, so the closer you are to it the closer to right it'll be, any margin of error will become more noticeable further out

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Thu Apr 09, 2009 12:02 am 
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foudre wrote:
UnbeatableDevil wrote:
4-n-zics wrote:
The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map.

I was comparing the coordinates to the ones in the game, and sure enough, the coordinates are pretty accurate (atleast in Hotan)

0,0 starts in hotan, so the closer you are to it the closer to right it'll be, any margin of error will become more noticeable further out

Not really. Coordinates are linear, not exponential. You will be only as far off as 0,0 is from the right place.

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Thu Apr 09, 2009 12:11 am 
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example

if they have the wrong per say, ratio per 1 cord to actually .8 of what it is in game then yes the further out the more wrong it'll be

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Thu Apr 09, 2009 12:45 am 
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foudre wrote:
example

if they have the wrong per say, ratio per 1 cord to actually .8 of what it is in game then yes the further out the more wrong it'll be

gotcha :D

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Thu Apr 09, 2009 1:14 am 
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4-n-zics wrote:
The coordinates on that map don't match up to the ingame coordinates anyway. The map "coordinates" are just the mouse location on the map and not an actual location on the map. If they were map coordinates then you should not be able to get X and Y locations when you put the mouse cursor off of the map. Mouse over an area on Rok that you have spent a lot of time and know the coordinates and compare those with the coordinates on the map posted in the OP.
Spoiler!

You were saying?

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Thu Apr 09, 2009 2:18 am 
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Is that the old SRO loading screen area in the very bottom right?

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 Post subject: Re: Silkroad Online Map Tool
PostPosted: Thu Apr 09, 2009 5:20 am 
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Breed wrote:
Is that the old SRO loading screen area in the very bottom right?


It is! \o/


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