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Fauntleroy
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sat May 04, 2013 8:24 pm |
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Joined: Mar 2008 Posts: 746 Location: BotRoad
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Qynchou wrote: Very much alive, gonna patch a new system in tomorrow. I meant it killed venture for me. I like grinding with good pt.
_________________ Im hav best worior woalock ïn serwer. Sûlkroad witout turqs ys byq joke.
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shan3e
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 12:58 am |
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Joined: May 2006 Posts: 203 Location: My house
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I just started playing here and I gotta say... I love it  Goodjob guys. I hope this server stays around a while.
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Rawr
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 1:44 am |
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Joined: Jan 2012 Posts: 384 Location: Turkroad Onlýne
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I gave the server a try for the hell of it. Personally, I didn't like it for a single reason, the skills. Some of the skill changes are good, but some are not so good. My main issue with the server is that the skills are being changed daily, which is a dealbreaker for me. I may give this server another shot later on when the skill changes are finalized, which is most likely after Reborn launches. Either way, Venture or Reborn will be my last run on this dying game. Best of luck to the Venture crew. 
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Brago
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 8:30 am |
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Joined: Mar 2008 Posts: 1541 Location: The world has an ending, now you must find this ending.
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I actually got a few friends on to play on this server, the ancients are pretty fun.
got 2 levels from the scorpion. but took 30~ minutes to kill.
I havent played SRO in awhile so I dont remember half the skills
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_Dutchy_
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 4:06 pm |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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Whats the bot situation in this server? i did read on the forums botting was not allowed, But are they actually being banned or is it BS? not feeling like joining a other pserver with a crap load of bots.
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Baconz
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 5:19 pm |
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Joined: Sep 2012 Posts: 251 Location: Here and there.
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They just did an update, Botting doesn't give you anything at all.
but besides that, there is really nothing to do on the server except for trading, and what is more annoying, they do major changes pretty much every day. You can never know what happens on the next day.. can't really plan far ahead. when it comes to getting geared, I got in my first day about 100 job coins ( did one 1* fgw @lvl 53), and for best weapon on the server you need 300 of those and 50m..
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It won't hurt.. :)
(Ó_#)ò=(°□°ò)
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ltsune
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 5:36 pm |
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Joined: Mar 2008 Posts: 5751 Location:
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_Dutchy_ wrote: Whats the bot situation in this server? i did read on the forums botting was not allowed, But are they actually being banned or is it BS? not feeling like joining a other pserver with a crap load of bots. Yes, they are doing a lot to ban bots. So much in fact, that people (botters) starting whining and saying that there should be a warning first, haha  Would love to see you on here, Dutchy! It sure has been a while!
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Qynchou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 6:48 pm |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Baconz wrote: They just did an update, Botting doesn't give you anything at all.
but besides that, there is really nothing to do on the server except for trading, and what is more annoying, they do major changes pretty much every day. You can never know what happens on the next day.. can't really plan far ahead. when it comes to getting geared, I got in my first day about 100 job coins ( did one 1* fgw @lvl 53), and for best weapon on the server you need 300 of those and 50m.. Got 100 coins off 1* togui?
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_Dutchy_
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Sun May 05, 2013 8:19 pm |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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seems like a good server, Did 1 1 star FGW and got 70 coins so they seem a little to easy but ok!
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ltsune
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Mon May 06, 2013 8:52 am |
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Joined: Mar 2008 Posts: 5751 Location:
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Loving the new update with the Treasure Guardian (OP unique that needs at least 30 people to kill) + the update regarding no gold and item drops from 1-81! This serer just gets better every single day 
_________________ Dubious ・ Lvl 101 ・ STR Archer ・ jSRO-R ・ active PillowFight ・ Lvl 69 ・ STR Archer ・ jSRO-R ・ inactive Aggrobatic ・ Lvl 101 ・ Warrior / Cleric ・ jSRO-R ・ inactive
Check out our music-video! http://www.youtube.com/watch?v=iMxZWMWRjSM I'm on the drums, beaches!
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Acornah
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Mon May 06, 2013 11:08 am |
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Joined: Mar 2011 Posts: 33 Location:
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I'll be giving it a try as well  Feel like I've been waiting too long for Salvation Reborn to launch by now I've always loved the bard, so that's what I'll be playing mainly Feel free to add me as a friend: Cynthia
Last edited by Acornah on Tue May 07, 2013 11:06 am, edited 1 time in total.
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Baconz
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Mon May 06, 2013 2:05 pm |
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Joined: Sep 2012 Posts: 251 Location: Here and there.
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Qynchou wrote: Got 100 coins off 1* togui? 94 to be exact. (ran trough it alone, so all coins to me)
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It won't hurt.. :)
(Ó_#)ò=(°□°ò)
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cbkilla
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Mon May 06, 2013 4:55 pm |
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Joined: Feb 2010 Posts: 1124 Location:
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Anyone still fondling qyns mather, aka playing this server?
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Baconz
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Mon May 06, 2013 5:13 pm |
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Joined: Sep 2012 Posts: 251 Location: Here and there.
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No thank you :p
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It won't hurt.. :)
(Ó_#)ò=(°□°ò)
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LetMeBeLikeYou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Mon May 06, 2013 8:37 pm |
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Joined: Nov 2012 Posts: 74 Location: /\
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_Dutchy_ wrote: seems like a good server, Did 1 1 star FGW and got 70 coins so they seem a little to easy but ok! So he's already at point of increasing rates of everything to make people play. Next step will be instant cap.
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byourdi
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Mon May 06, 2013 9:01 pm |
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Joined: Sep 2011 Posts: 141 Location: Caliiii babyyyyy
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ltsune wrote: Loving the new update with the Treasure Guardian (OP unique that needs at least 30 people to kill) + the update regarding no gold and item drops from 1-81! This serer just gets better every single day  ***** stop being a cheerleader
_________________ PHEEEEEEEEEEEEEEEEEEEEENOM
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LetMeBeLikeYou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Tue May 07, 2013 4:20 am |
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Joined: Nov 2012 Posts: 74 Location: /\
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ltsune wrote: Loving the new update with the Treasure Guardian (OP unique that needs at least 30 people to kill) + the update regarding no gold and item drops from 1-81! This serer just gets better every single day   30 people ? in that case it takes whole server to kill him 
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_Dutchy_
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Tue May 07, 2013 9:52 am |
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Frequent Member |
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Joined: Apr 2008 Posts: 1347 Location: Netherlands
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Considering most of the players are in the european area and its 6:30 =.= yea there aren't gonna be much people on.
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LetMeBeLikeYou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Tue May 07, 2013 2:11 pm |
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Joined: Nov 2012 Posts: 74 Location: /\
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_Dutchy_ wrote: Considering most of the players are in the european area and its 6:30 =.= yea there aren't gonna be much people on. It used to be 120+ at that time.
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XesoS
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Tue May 07, 2013 4:16 pm |
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Joined: Aug 2008 Posts: 1837 Location: Georgian4ever
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it used to be 300 players
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 thanks to Mirosuke
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Qynchou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Tue May 07, 2013 10:51 pm |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Yes, players left, but not all of them, not even close. We will continue updating and working on new content, we have the edge of actually knowing how to utilize the game and design the pserver.
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Toast
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 2:23 am |
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Joined: Sep 2009 Posts: 574 Location:
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Yuhuh, so did Myth, and I'm pretty sure he knew quite a bit more than ya'll and his server still died. Gonna be honest, ya'll haven't added anything really that interesting.
You removed the first 42 levels, woohoo You added some beefed up "mini uniques", nothing new here You "added" skills that just take a boatload of SP to get and then added quests that give that boatload of SP, don't really see this is as that big a deal
Your server in all honesty has nothing truly unique to offer, I'd be willing to bet that everything you came up with has been done before
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RoOF
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 5:09 am |
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Joined: Jan 2011 Posts: 146 Location:
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fun server first few days , then the higher lvls , just went for ancients , and lower lvls didn't had any chance , it just became like all those other pservers after a while
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Qynchou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 9:11 am |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Toast wrote: Yuhuh, so did Myth, and I'm pretty sure he knew quite a bit more than ya'll and his server still died. Gonna be honest, ya'll haven't added anything really that interesting.
You removed the first 42 levels, woohoo You added some beefed up "mini uniques", nothing new here You "added" skills that just take a boatload of SP to get and then added quests that give that boatload of SP, don't really see this is as that big a deal
Your server in all honesty has nothing truly unique to offer, I'd be willing to bet that everything you came up with has been done before Youre really good at making things sound terrible. Point me to a server that has this unique system Point me to a server that has skill extensions Point me to a server that has incentified FGW Point me to a server that has sro-r system Point me to a server that has custom grinding spots Yes, incredibly simple things, done before? Hell no. Synx is incredibly good and his server does have awesome features, but like I said, I know how to properly utilize the game while others dont. @down Yeah, is that why half of the ancients were walking around untouched? The only ones killed were raid ones and they make up ~7/29 total.
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LetMeBeLikeYou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 10:39 am |
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Joined: Nov 2012 Posts: 74 Location: /\
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Qynchou wrote: Toast wrote: Yuhuh, so did Myth, and I'm pretty sure he knew quite a bit more than ya'll and his server still died. Gonna be honest, ya'll haven't added anything really that interesting.
You removed the first 42 levels, woohoo You added some beefed up "mini uniques", nothing new here You "added" skills that just take a boatload of SP to get and then added quests that give that boatload of SP, don't really see this is as that big a deal
Your server in all honesty has nothing truly unique to offer, I'd be willing to bet that everything you came up with has been done before Youre really good at making things sound terrible. Point me to a server that has this unique system Point me to a server that has skill extensions Point me to a server that has incentified FGW Point me to a server that has sro-r system Point me to a server that has custom grinding spots Yes, incredibly simple things, done before? Hell no. Synx is incredibly good and his server does have awesome features, but like I said, I know how to properly utilize the game while others dont. @down Yeah, is that why half of the ancients were walking around untouched? The only ones killed were raid ones and they make up ~7/29 total. Reaching end game on your server takes less than 1 week. 2 days for 42-83, 1 day for 83-85 with some guild trades. Few days for extensions if someone is hardcore grinding. Puff game over.
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Qynchou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 6:05 pm |
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Joined: Apr 2013 Posts: 146 Location: Forum
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Fantastic. Roll over to Velestia, you wont even have to do things there, just roll your goldbot party.
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Toast
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 6:20 pm |
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Joined: Sep 2009 Posts: 574 Location:
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Qynchou wrote: Toast wrote: Yuhuh, so did Myth, and I'm pretty sure he knew quite a bit more than ya'll and his server still died. Gonna be honest, ya'll haven't added anything really that interesting.
You removed the first 42 levels, woohoo You added some beefed up "mini uniques", nothing new here You "added" skills that just take a boatload of SP to get and then added quests that give that boatload of SP, don't really see this is as that big a deal
Your server in all honesty has nothing truly unique to offer, I'd be willing to bet that everything you came up with has been done before Youre really good at making things sound terrible. Point me to a server that has this unique system Point me to a server that has skill extensions Point me to a server that has incentified FGW Point me to a server that has sro-r system Point me to a server that has custom grinding spots Yes, incredibly simple things, done before? Hell no. Synx is incredibly good and his server does have awesome features, but like I said, I know how to properly utilize the game while others dont. @down Yeah, is that why half of the ancients were walking around untouched? The only ones killed were raid ones and they make up ~7/29 total. AeroWing, except they did it better oddly enough This isn't a feature, the skills are still the same as they would be Salvation, Salvation Reborn, every other server I've played on There's a whole server using SRO-R's files right now Every server ever Next!
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LetMeBeLikeYou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 6:48 pm |
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Joined: Nov 2012 Posts: 74 Location: /\
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Qynchou wrote: Fantastic. Roll over to Velestia, you wont even have to do things there, just roll your goldbot party. Point that i tried to make is that after 1 week there's nothing to do anymore. That's why your server is empty right now.
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Qynchou
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 8:17 pm |
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Joined: Apr 2013 Posts: 146 Location: Forum
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LetMeBeLikeYou wrote: Qynchou wrote: Fantastic. Roll over to Velestia, you wont even have to do things there, just roll your goldbot party. Point that i tried to make is that after 1 week there's nothing to do anymore. That's why your server is empty right now. Yeah, my point was the same, its not that theres nothing to do, its just that people left since another server was opening. And I love this question, what do you do on another server? pvp? job? FW?alchemy? Yeah, thats what I thought. I proved my point and I wont bother responding to you anymore, youre the most ignorant, self entitled person I've ever had to witness in my life. @Toast Skill extension is a feature, skills are different Salvation is the only server that had balance, reborn AFAIK glavie is autowin Cool, so its Venture and sro-r pserver, 2 out of 500, Im proud. Only Venture, sadly, pull your head out of your ass.
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Toast
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Post subject: Re: Venture - 85 Cap\Balanced Classes\Skill Extensions - 17April Posted: Wed May 08, 2013 9:50 pm |
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Joined: Sep 2009 Posts: 574 Location:
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Arguing with you is pointless. I'll give you your own advice, pull your head out of your ass. With people like you I understand even more why Ludo failed, I wonder if the rest of the team was as ignorant and asinine as you.
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