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PR-Solja
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Post subject: Help!!! Please need some opinion's Posted: Wed Nov 22, 2006 3:29 am |
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Regular Member |
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Joined: Nov 2006 Posts: 203 Location:
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I been reading this specific thread and I do like the arrangements of skills by devotia whis is
Sword 60/80:
Chain sword, hidden blade, killing heaven, passive.
Fire 60/80:
Fire shield, Flame body, Fire protection, nuke passive
Ice 60/80:
Frost guard, frost nova, cold wave, passive
Lighting 60:
Grass walk, passive
+1 nuke (flame, probably) and 1 embue (say, cold)
hmmm my question is would getting the heuksal mastery instead of the sword would it benefit more or less with heavy Int-Hybrid char. Since the passive of Heuksal is added Hp it would help me. Also lets say you give up fire,cold or lightning for force which if you get the passive for added mp.
Heuksal 60/80:
all the pertaining skills, passive for add hp
Fire 60/80:
all the pertaining skills, nuke passive
Force 60
all the pertaining skills, passive for added mp
Lighting 60/80:
Grass walk, passive, plus nukes
+1 nuke (flame, probably) and 1 embue (say, ?) or
Ice 60/80:
all the pertaining skills, passive
I decided on this because as a H-Int you need more Hp so I went with the Heuksal instead of the Bicheon. Also with force I can add an extra 1000+ mp for nukes. I know by giving up bicheon I give up block but is it worth it? Now would someone give me some constructive critizism about this build good/bad, the pros and cons of this build an alternate build. I would really appreciate it Gracias!
_________________
If Knowledge Is Power, Then To Be Unknown Is To Be Unconquerable.
_________________ If Knowledge Is Power, Then To Be Unknown Is To Be Unconquerable.
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Troo
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Post subject: Posted: Wed Nov 22, 2006 8:18 am |
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Valued Member |
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Joined: Jun 2006 Posts: 487
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Quote: Also with force I can add an extra 1000+ mp for nukes. The damage of your nukes doesn't come from the mp that you have, but the amount of int =o.. extra mp will only allow you to use a bit less pots.
Kinda in a hurry so will comment on the rest later ^^
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Quote: Do not write stupid,when somebody loses.l lik the game myself but my 6jears old kid,who like to play games so much,has refuse to play,bcos of that word.Pls write something abit funny.l hope you consider my suggestion.Thank you and God bless you. lol
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PR-Solja
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Post subject: Posted: Wed Nov 22, 2006 1:17 pm |
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Regular Member |
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Joined: Nov 2006 Posts: 203 Location:
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Hey wasup thanks for the reply and I'll be waiting for the response and I do understand that force doesn't give your more damage to your nukes, I'm thinking of force because I can heal my friends when we in battle pvp or pve also the more mp the less I have to spend on pots. but i'll wait for you opinion on the 1st buil vs the 2nd build 
_________________ If Knowledge Is Power, Then To Be Unknown Is To Be Unconquerable.
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wildwolf111
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Post subject: Posted: Wed Nov 22, 2006 1:51 pm |
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Common Member |
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Joined: Nov 2006 Posts: 138 Location: Earth (Not Moon or Mars or...)
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Personally, I prefer sword. Heuksal may give u 1000+ hp when you max the passive. However, when later on in the game, 1000+ hp does not really matter since when pvp, people do crazy damage. So I like block better. Just by blocking once, you may prevent a few hundred or a few thousand damage.
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PR-Solja
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Post subject: Posted: Wed Nov 22, 2006 2:55 pm |
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Joined: Nov 2006 Posts: 203 Location:
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ahhh I see good point, so the 1st build is for more pvp and the 2nd build if for more pve. Honestly I can care less about pvp, the char I have now I'm more interested in is guild wars and also killing them mobs. So would you say the 2nd build is a lil more for support and a lil nuking for them mobs??
_________________ If Knowledge Is Power, Then To Be Unknown Is To Be Unconquerable.
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PR-Solja
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Post subject: Posted: Wed Nov 22, 2006 3:01 pm |
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Joined: Nov 2006 Posts: 203 Location:
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wildwolf111 wrote: Personally, I prefer sword. Heuksal may give u 1000+ hp when you max the passive. However, when later on in the game, 1000+ hp does not really matter since when pvp, people do crazy damage. So I like block better. Just by blocking once, you may prevent a few hundred or a few thousand damage.
lets say I keep s/s 70 with fire 70, light 70, force 60 and cold 30 with all the pertaining skills needed how about that build??
_________________ If Knowledge Is Power, Then To Be Unknown Is To Be Unconquerable.
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Ell
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Post subject: Posted: Wed Nov 22, 2006 8:20 pm |
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Ex-Staff |
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Joined: Oct 2006 Posts: 3281 Location:
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The only reason people get force is for the res skill and maybe harmony circle. The healing skills aren't that useful because pots are quicker, dont take up mp, and can be used while fighting. Fire shield is a must if you want to become immune.
Unfortunately, I dont see force as being a skill worth investing SP in but thats just me. My build would be 70 s/s, 70 fire, 70 light, 60 cold, and like 30 in heuksal for the hp bonus with fire and light nukes. But this would be based on the 70 level cap.
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