|
|
Silkroad Online
|
|
Silkroad Forums
|
|
Affiliates
|



|
|
View unanswered posts | View active topics
|
DarkJackal
|
Post subject: Posted: Mon Feb 19, 2007 5:10 am |
|
| Elite Member |
 |
 |
Joined: Feb 2006 Posts: 6119 Location: A den~
|
|
I would change ALOT of stuff lol, but mostly, the company who owns it >.>, get rid of joymax lol.
_________________
|
|
| Top |
|
 |
|
timtam
|
Post subject: Posted: Mon Feb 19, 2007 5:18 am |
|
| Loyal Member |
 |
 |
Joined: Nov 2006 Posts: 1779 Location: Warcraft 3: The frozen throne
|
|
SOH FTW.
And more pets.
And more custimizable characters, I dont like everyone looking the same.
_________________ Us west (lordaeon)
ign: karanadon
|
|
| Top |
|
 |
|
Avenqer
|
Post subject: Posted: Tue Feb 20, 2007 2:45 pm |
|
| New Member |
 |
 |
Joined: Sep 2006 Posts: 38 Location: Home
|
1.) Murder status makes high level samurai chase you and attempt to kill you
No offense to bot killers, I know this'll never happen but it would be neat to see.... and good for parties with higher level players that want to level up quicker.
2.) Rodents and bunnies cant pick up your stuff if you select it not to, they have to do it in person. Gives you a chance to get your things when you are being mobbed.
Some may not agree to this but for those of us that have yet to find a single SOx in this game, it would be the last thing I'd want to lose while trying to save my own skin is to have a pet come and swipe something that was hard to get.
3.) Trade system similar to SWG. you go to an NPC or a trading BOOTH and get to see what everyone is posting.... I have been trying to find certain level items for weeks and after an hour of running around from town to town, a "terminal" would be much easier to find everything. Granted, joymax may have to remove someone from GF for a while to do this but I think they can handle it.
Also, I do not see how this would hurt others except for the fact, yes, you'll probably have to camp at the terminal to swipe the lowest bid in order to sell high for profit but I'd rather deal with some crows at a terminal away from the NPC's than being flooded in the middle of town.
And on the other hand... how similar were the stalls to silkroads way of life? But then again how many were shooting lightning/cold/fire from their weapons also?) Maybe a marketplace full of hecklers and shouters was the norm....if so then once again a good idea that will never be implemented.
4.) A sure thing that'll never occur. A fast report of botter = observation, warning system, then termination. Too much time and resources and hey loss of their economy. So once again, another pain in the rump lives on.
(For every bot that gets booted/banned, I cant help but wonder if it is biased. (i.e dont let foreigners take away from us!))
5.) KS blocks. Once a person is fighting a creature, another person cannot attack either attacker or defender until one falls OR, they have a setting that either allows other people to KS, meaning say like a global setting in SETTINGS or a button next to a creature.
everyones pet peeve in my opinion plus how great would it be to watch a melee bot lose to a range creature that it cant reach?  (AND not have some other noob bot come and kill it for them?  )
6.) Open Tech Support: Allow players that have been in the game with PATIENCE and experience answer questions that are say stalling (but actually at their computers answer questions for people that obviously joymax cant afford to bother with
Which leads to my next suggestion that people will hate
7.) Timed out status: If you are X minutes away (I'm sure someone can bot a way through this....) even when stalling, you are disconnected. If this exists, I have yet to see it work. Granted, I have no idea whether a macro/bot program can be recognized over an actual user unless of course there is a repetitive set of algorithms, but would be nice to bump the sleepers and create more interactive time.
8.) Blind NPC's: If someone releases level 60 something NPC's (Thieves) lose outside a castle/low level area the NPC CANNOT see the lower levels unless it is attacked or partied with an attacker. Noobs who release these for cheap thrills deserve this at least.
Better yet, if there is no trader to attack. they get pissed and attack the thief itself LOL
9.) Campers: If someone stays in one area too long, (Like 1/2 hour to an hour)a monster scroll type creature system is released and goes after the targeted camper only. In other words MOVE ALONG.
Sure parties will love it, till they have to run eventually.
10.) Last whine...
Status info about a creature: When a creature is selected (Creature only) a statistic about the creature is given, HP, Physical resistance, Magic Reistance, all the goodies.
Thats my ten cents worth. Not what others want but just a little pipe dream for me  Plus not enough coffee so just wrote down what sounded good at the moment.
_________________ http://www.joymax.com/joymax_eng/contac ... /email.asp
|
|
| Top |
|
 |
|
lexies2
|
Post subject: Posted: Tue Feb 20, 2007 3:02 pm |
|
| Loyal Member |
 |
 |
Joined: Oct 2006 Posts: 1739 Location: The staircase to heaven
|
I would like a tag system like on WoW so nobody can steal your stuff what-so-ever this would eliminate all the whining from people who get there sos stolen from a pet while still fighting 
_________________
|
|
| Top |
|
 |
|
PR0METHEUS
|
Post subject: Posted: Tue Feb 20, 2007 4:37 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4093 Location: Earth
|
Great_Master wrote: Marketing system = no more stalling, but you have less space to put items lets say 7 spaces. Then you put there your items and leave... go grind, log off, do whatever you want. When someone is looking for an item he has a search engine, which functions like windows Explore function. You have a side bar with for example (sword, blade, spear, glaive, bow). You choose Bow, then lvl... then you come to all possible result, so all people that have posted their weapons to sold.
Simple and effective... removes lag, more space in towns.
I think Joymax said the wouldn't be removing the stalls because they are essential to the "look and feel" of the city or something like that, similar to how there are stalls all over in the real cities in real life. It's part of the experience.
Perhaps a better alternative: Keep the stalls, but allow the staller to log off. Logged-off stalls will appear dim, maybe unanimated to other players. So you could visit the stall and buy things, just can't communicate with the staller. When the staller logs back on, their character will be back to normal and they can see what they sold and didn't sell, as well as see any messages shoppers left them.
That would free up some server space as well as leave the "look and feel" of the stalls in the game and the user experience of shopping around for that "sweet new weapon".
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
|
|
| Top |
|
 |
|
PR0METHEUS
|
Post subject: Posted: Tue Feb 20, 2007 4:39 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4093 Location: Earth
|
canakin wrote: no more stalls ftw.. i am sick of this stall i keep seeing for last 2 days with random lvl 42-45 weapons for 1 million with no blues or plus.. and they have pretty useless stats too
so then disconnect them 
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
|
|
| Top |
|
 |
|
Uriko
|
Post subject: Posted: Tue Feb 20, 2007 4:47 pm |
|
| Banned User |
 |
Joined: Dec 2006 Posts: 523 Location: Mostar, BH
|
|
~MastaChiefX
Set an option in teleport for Hotan to JW and JW to Hotan
JW? YEAHHHHHH
Why no more vigors?
~Avenqer
@ 5.KS Block. Means if someone attack Lord yarkan, nobody else can?
how clever!
7.Times out status. Dumb
9.Campers. This is retarded
_________________ <<banned from SRF for bot support. -SG>>
|
|
| Top |
|
 |
|
PR0METHEUS
|
Post subject: Posted: Tue Feb 20, 2007 5:03 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4093 Location: Earth
|
|
A few things I'd like to see:
1. Improved features in stalls.
a. if I'm selling a stack of 200 wind2 and someone only wants 30, I shouldn't have to close the stall and completely redo it. The buyer should be able to click the stack and enter the quantity they want to buy... just like you do at the pot NPC.
b. Also, you should be able to change the name of your stall without being in "modify" status. Plenty of times people enter and leave my stall thinking I forgot to open it when I'm simply entering a name for it.
c. Similar to b, if I have empty slots in my stall, I should be able to add items without locking the stall (preventing people from buying things that are already there).
d. a,b,c are just minor annoyances, just things that could work better.
2. zerk for your wolf would be awsome.
3. block feature for IMs, user-specific
4. In-game chat feature needs a lot of improvement. I hate having to backspace the name of a person I was PMing so I can talk in guild or party. A lot of "oops wrong chat" that way...
5. We need a more effective "anti-botter" item instead of the protector.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
|
|
| Top |
|
 |
|
azngamerpsp
|
Post subject: Posted: Tue Feb 20, 2007 6:03 pm |
|
| Hi, I'm New Here |
 |
Joined: Nov 2006 Posts: 18 Location:
|
First of all the lanugage system. For example. You can't say this sucks. Because "sucks" is a bad bad word >.<
And second of all I want to use the keyboard keys to move. And I know you can but I want to set my wasd keys to move.
Third, I would add a jump feature. Even though it might be useless, I want to jump ^^.
Fourth of all, I want a different skill gaining system. I don't like the fact that you have to do this whole sp farm crap. I want to have my skills distributed to me like most mmorpg. Once I level up they give me like 5 points to put into skills. And until the next level I will only get 5 more each level. This is much better because you don't have to spend time worrying about how much more your going to spend sp farming at tedious monsters.
And lastly.....QUESTS!!!.  Ok I understand some quest. Kill 30 things and come back to me. That should be the most I should kill ever. When they start going to the 50s then 100s and 400s etc.....this starts getting boring.  As soon as i finish all possible quest in Jangan; I went immediatly to Downhang. And this place is starting to feel the same. Is this really all you do the whole game?
Ranting is fun^^ 
Last edited by azngamerpsp on Wed Feb 21, 2007 12:00 am, edited 1 time in total.
|
|
| Top |
|
 |
|
BluntM4n
|
Post subject: Posted: Tue Feb 20, 2007 6:07 pm |
|
| Common Member |
 |
 |
Joined: Feb 2007 Posts: 115
|
|
The staff and company.
_________________ S3rv3r: Sparta
IGN: M0nk3y
Gu!ld: STONERS
Lvl: 6x
Status: GRiNDiNG
Goal: Be The First LEGIT Lv 80!
Somke w33D everyDAY...SN!FF the yay every friday
|
|
| Top |
|
 |
|
PsYch008
|
Post subject: Posted: Tue Feb 20, 2007 6:20 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4451 Location: reno
|
|
i want my char to be able to setup a boom box and play any mp3 file on my computer for a group of people within a certain radius who have their "boombox music" turned on.
_________________
 a work in progress...http://soundcloud.com/crowetic/trials
|
|
| Top |
|
 |
|
PR0METHEUS
|
Post subject: Posted: Tue Feb 20, 2007 6:55 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4093 Location: Earth
|
PsYch008 wrote: i want my char to be able to setup a boom box and play any mp3 file on my computer for a group of people within a certain radius who have their "boombox music" turned on.
Yes, and the "boombox music" setting would have to have a fade-in/fade-out effect so as I get closer to your character, your music gets louder. 
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
|
|
| Top |
|
 |
|
satman83
|
Post subject: Posted: Tue Feb 20, 2007 7:29 pm |
|
| Site Contributor |
 |
 |
Joined: Oct 2006 Posts: 9541 Location: London
|
|
I want more pets other then a wolf....why not a tiger or ape or bear???
_________________
|
|
| Top |
|
 |
|
Scippy
|
Post subject: Posted: Tue Feb 20, 2007 7:34 pm |
|
| New Member |
 |
Joined: Feb 2007 Posts: 46 Location:
|
|
more active GMs, more events with that...
PK system sucks i think
_________________
fubrscippy | Pure Int Spear | lvl 3x | Athens | SP farming 15 000/120 000
w000t it's Lord Yarkon o.O
|
|
| Top |
|
 |
|
lexies2
|
Post subject: Posted: Tue Feb 20, 2007 8:48 pm |
|
| Loyal Member |
 |
 |
Joined: Oct 2006 Posts: 1739 Location: The staircase to heaven
|
PR0METHEUS wrote: Great_Master wrote: Marketing system = no more stalling, but you have less space to put items lets say 7 spaces. Then you put there your items and leave... go grind, log off, do whatever you want. When someone is looking for an item he has a search engine, which functions like windows Explore function. You have a side bar with for example (sword, blade, spear, glaive, bow). You choose Bow, then lvl... then you come to all possible result, so all people that have posted their weapons to sold.
Simple and effective... removes lag, more space in towns. I think Joymax said the wouldn't be removing the stalls because they are essential to the "look and feel" of the city or something like that, similar to how there are stalls all over in the real cities in real life. It's part of the experience. Perhaps a better alternative: Keep the stalls, but allow the staller to log off. Logged-off stalls will appear dim, maybe unanimated to other players. So you could visit the stall and buy things, just can't communicate with the staller. When the staller logs back on, their character will be back to normal and they can see what they sold and didn't sell, as well as see any messages shoppers left them. That would free up some server space as well as leave the "look and feel" of the stalls in the game and the user experience of shopping around for that "sweet new weapon". LOL i seriously laughed at that one, stallers remove the feel from the game not add to it...for once i would like to see beautiful hotan with seeing a stall saying: SELLING LVL50 WOLF!!!11!!1
_________________
|
|
| Top |
|
 |
|
Echos
|
Post subject: Posted: Tue Feb 20, 2007 9:08 pm |
|
| Active Member |
 |
 |
Joined: Feb 2007 Posts: 586 Location:
|
|
no image code verification and extremely huge server capacity..
that there's no problem wit login.!
_________________
 Thanks IceCrash for the signature:)
timtam wrote: crackdealers ftw.
|
|
| Top |
|
 |
|
PR0METHEUS
|
Post subject: Posted: Tue Feb 20, 2007 9:42 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4093 Location: Earth
|
lexies2 wrote: LOL i seriously laughed at that one, stallers remove the feel from the game not add to it...for once i would like to see beautiful hotan with seeing a stall saying: SELLING LVL50 WOLF!!!11!!1
Well I was just saying that because I remember reading it somewhere when people talked about removing stalls from the game. I know what you mean though. You wouldn't see text like that over real stalls, but the stalls would still be there.
I think it's more the experience of shopping from stall to stall that fits chinese culture more.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
|
|
| Top |
|
 |
|
BOEE
|
Post subject: Posted: Tue Feb 20, 2007 10:05 pm |
|
| New Member |
 |
Joined: Feb 2007 Posts: 27
|
|
different types of quests they get really BORING
|
|
| Top |
|
 |
|
Montolio
|
Post subject: Posted: Tue Feb 20, 2007 10:38 pm |
|
| Active Member |
 |
 |
Joined: Feb 2006 Posts: 745 Location:
|
azngamerpsp wrote: Kill 30 things and come back to me. That should be the most I should kill ever. When they start going to the 50s then 100s and 400s.....this starts getting boring.
400s? Try 1000's...
Anyways...I know this will never happen, but instead of blocking accounts for botting, etc. I'd have them block IP addresses. Get them shitheads out of here. 
_________________
 O o /¯____________________________ ______________________________ ___/ | I'M A FIRIN MAH LAZOOR! BLAAAAAAAAAAARGHHH \_¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯\
Theseus - 3x
|
|
| Top |
|
 |
|
satman83
|
Post subject: Posted: Wed Feb 21, 2007 1:32 pm |
|
| Site Contributor |
 |
 |
Joined: Oct 2006 Posts: 9541 Location: London
|
|
Yea block IP address
_________________
|
|
| Top |
|
 |
|
Rockshmo
|
Post subject: Posted: Wed Feb 21, 2007 2:38 pm |
|
| Frequent Member |
 |
 |
Joined: May 2006 Posts: 1062 Location: rehab
|
|
Less grinding
More functions (set guild wars, raids, jobbing, etc)
Skill system
Item mall (remove completely)
_________________
[Sparta][Pure STR][Lvl 5x]
|
|
| Top |
|
 |
|
PR0METHEUS
|
Post subject: Posted: Wed Feb 21, 2007 2:49 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4093 Location: Earth
|
Rockshmo wrote: Item mall (remove completely)
Yeah, that will never happen... =P
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
|
|
| Top |
|
 |
|
Rockshmo
|
Post subject: Posted: Wed Feb 21, 2007 2:50 pm |
|
| Frequent Member |
 |
 |
Joined: May 2006 Posts: 1062 Location: rehab
|
|
Call it wishful thinking.
_________________
[Sparta][Pure STR][Lvl 5x]
|
|
| Top |
|
 |
|
RuYi
|
Post subject: Posted: Wed Feb 21, 2007 3:19 pm |
|
| Ex-Staff |
 |
 |
Joined: Apr 2006 Posts: 7145 Location: Done.
|
|
The verification code *gets slapped with the dc window AGAIN*
It doesn't help anyways, so they can just remove it and save me a shitload of frustration.
_________________
|
|
| Top |
|
 |
|
PR0METHEUS
|
Post subject: Posted: Wed Feb 21, 2007 4:08 pm |
|
| Senior Member |
 |
 |
Joined: Aug 2006 Posts: 4093 Location: Earth
|
|
I would love to see the whole login process fixed. I find it ironic that often times I'll load up the client, and even before I am given the opportunity to log in, I'm disconnected from the server. I shouldn't even be connected to the server before I log in, so how can I be disconnected?
Also, if you're disconnected while logging in, the client shouldn't close. It should just take you back to the login screen. I can understand closing the client automatically (or even blocking the user) if they try many many times in a short time - think brute force - but not when you try to log in one time.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
|
|
| Top |
|
 |
|
RuYi
|
Post subject: Posted: Wed Feb 21, 2007 4:45 pm |
|
| Ex-Staff |
 |
 |
Joined: Apr 2006 Posts: 7145 Location: Done.
|
|
True, get rid of the godforsaken code if it doesn't do shit anyways, and no more dc windows and restarting clients.
If they can't do anything about the crowded server, at least let us be able to spam the login button. -.-
_________________
|
|
| Top |
|
 |
|
Dempster
|
Post subject: Posted: Wed Feb 21, 2007 6:42 pm |
|
| Valued Member |
 |
Joined: Nov 2006 Posts: 378
|
Remove the lag. Remove the server login cap. Remove the new astral lvl restriction 
_________________ Lv 7x Fire Blader / Resser
|
|
| Top |
|
 |
Who is online |
Users browsing this forum: No registered users and 13 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|