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Would you like to have a lvl cap on uniques?
Yes 71%  71%  [ 36 ]
No 6%  6%  [ 3 ]
I don't care 24%  24%  [ 12 ]
Total votes : 51
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 Post subject: Lvl cap for uniques?
PostPosted: Mon Jun 25, 2007 9:58 am 
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This week me and my union have been waiting for TG like 2 hours (those on Pacific know she has been late EVERY DAY).I was waiting at yeohas spawn point when a lvl 72+ hunter comes, and ask if im waiting for her, i say yes and also ask if he could refrain from 2 hit her -_-;. (s)he says ok and run away looking for thieves. 20 minutes after this TG spawns right on my head. I try not to panic, unsummon my horse, hit zerk and start nuking her. WHAT THE (BEEEEEP) ?????? Her health was already 60%.

The lvl 72+ hunter was zerking her aslong with a lvl 60 nuker. 10 hits. 10 hits to kill TG. While i waited 2 hours =/

Earlier that week, my guildmate PizoN waits for uru at early european time (he is lvl 57, which is still alright for uru).HE waits a bit and BAM uru on his head, he zerks, start hitting him, and bam lvl 72+ nuker (not the same lol) pwns uru.

My questions are :
-Is it still worth waiting for uniques at low lvls?
-Is it worth trying to see Kerberos at first spawn?
-Would you like to see a lvl cap for unique? lik TG lvl 40 and under, uru lvl 60 and under, isy lvl 70 and under, LY lvl 80 and under.

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PostPosted: Mon Jun 25, 2007 10:05 am 
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Hmm .. TG is gay anyways .... but they should do somethign about Cerberos for sure ..... If not I'd be tempted to camp it 24/7/365

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PostPosted: Mon Jun 25, 2007 10:08 am 
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would be nice, but it doubt if SRO would do it.

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PostPosted: Mon Jun 25, 2007 10:12 am 
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Kerberos is gonna be dead as fast as TG is. Pointless to hunt unless you lvl 80.


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PostPosted: Mon Jun 25, 2007 10:50 am 
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Yeah everytime i wait with a guild member we always say we wait for hours for her to die in 10 seconds

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PostPosted: Mon Jun 25, 2007 10:56 am 
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I already tried to post this on the official site under player suggestions :banghead: i would love to get a max lv to each uniques :(

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 Post subject:
PostPosted: Mon Jun 25, 2007 11:06 am 
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Hajime Saito wrote:
I already tried to post this on the official site under player suggestions :banghead: i would love to get a max lv to each uniques :(
I posted it before they had player suggestioms and still nothing yet. :x


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PostPosted: Mon Jun 25, 2007 11:14 am 
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Not even morningdew answers :x Nowadays you got to be lv80 to kill all uniques :( I'll be happy with even one kill each unique :wink: not like certain people that kill it every time it spawns

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 Post subject:
PostPosted: Mon Jun 25, 2007 11:42 am 
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I think everyone must have the chance to kill each unique once...but when you see the lvl 60+ camping TG each spawn is just sad...

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PostPosted: Mon Jun 25, 2007 1:29 pm 
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SO far I am the only vote for no lvl cap, and here is why. I am a low lvl character, honest no botter, and someday when I am high lvl I want to be able to p0wn anything that moves, might is right in ISRO imho. OK flame away, but when each of you gets to lvl 50, 70, 80 etc will you resist the urge to 2 hit tiger girl?


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 Post subject:
PostPosted: Mon Jun 25, 2007 1:37 pm 
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yeh that wud be a cool idea maybe they shud change the exact spawn location cus people now where to hang around which is kinda unafair to the people who don't.

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 Post subject:
PostPosted: Mon Jun 25, 2007 5:28 pm 
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-Is it still worth waiting for uniques at low lvls?
try luring next time
-Is it worth trying to see Kerberos at first spawn?
ofcourse it is, the question is is it worth camping him :wink:
-Would you like to see a lvl cap for unique? lik TG lvl 40 and under, uru lvl 60 and under, isy lvl 70 and under, LY lvl 80 and under.
probably not, because that doesn't make much sense. tg is lv20, so the right people to kill her should be lv15-25, not lv3xs uru is 40, so lv35s/45s should kill him. what about lv25s-35?, could be quite boring hmm
if you're going to camp do it in the farthest away place and lure once it spawns.. thats basically the only way you can pull it off.


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 Post subject:
PostPosted: Mon Jun 25, 2007 5:51 pm 
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I don't mind that much if they're thieving or hunting and it spawns next to them, I mean, who wouldn't attack it but if they're 60+ and constantly camping tg, something's wrong.


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 Post subject:
PostPosted: Mon Jun 25, 2007 6:04 pm 
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I ASKED md about it, she says uniques are for everyone, so there not putting a lvl cap.

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 Post subject:
PostPosted: Mon Jun 25, 2007 6:09 pm 
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-Is it still worth waiting for uniques at low lvls?
Depends, if you just want to see them, yes. If you want to kill them, no.
-Is it worth trying to see Kerberos at first spawn?
Sure :) Just don't expect seeing it longer than 20 seconds because lvl 80 players love to 'see' Kerberos aswell.
-Would you like to see a lvl cap for unique? lik TG lvl 40 and under, uru lvl 60 and under, isy lvl 70 and under, LY lvl 80 and under.
Definitely.

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 Post subject:
PostPosted: Mon Jun 25, 2007 6:22 pm 
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It's a question of big luck. I took TG with my STR archer at 49, simply because there were no high level people around. But that was right after inspection.
A kill if you are not 64+ on TG or uri is close to impossible.
@ Kratos: The level cap is a great idea. BTW I would make the uniques much more challenging then they are today.

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 Post subject:
PostPosted: Mon Jun 25, 2007 6:26 pm 
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Maybe uniques with WAY more HP and spawns would be better....80 would kill them anyways but low lvls would have tiem to see them? it would be better than a 10 second kill :O And it would be an accomplishment even to kill TG?

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 Post subject:
PostPosted: Mon Jun 25, 2007 6:28 pm 
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1 - don't wait for uniques at low lvls.
2 - I wouldn't count on Cerberos making it 30 seconds on his 1st spawn, LOL
3 - No to lvl cap. After getting outgunned on Uri hunts since 4x (finally got him at 59) I'd still vote for no cap. Unique spawns are events for everyone, and a good time to get together with some guildmates/union members and go on the hunt. I didn't get TG until L61, and Isy until L65 (union kill!)

People are militant about uniques in this game. They've got timers that will help them know when it's time to await for the next unique spawning. If you hop on to see if you can catch her, just look in the party match screen to see what unique is probably up next.

Spawn points and routes have to be learned. Some people can find a unique and get some hits on it (if not the kill) no matter where it spawns. You could hope to be lucky, but that won't happen too often, so time to find those unique spawnpoint maps!

That's what makes it fun...b/c you have to work to get the kill. Once in a while you'll get a unique handed to you on a platter (i.e. running though Jangan and TG spawns right in front of you) -

And any high lvl that does find a unique & isn't trying to help someone else get the kill, is going to pwn it. It's the rule 8)

Other Suggestions for Unique hunting:

- hunt on less busy nights (Sundays and Monday are good nights to hunt; not a lot of folks are hunting at that time). Check the party match screen; if you see 3 different parties looking for TG, then it's probably a good idea to not waste your time.

- give up on unique hunts for a while and go level. You won't get anything out of it at high lvls other than the screenie that says [YourName] killed blah blah.....but who does get any good drops from uniques anyway? :?

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PostPosted: Mon Jun 25, 2007 6:29 pm 
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I bet if it wasn't annonced over the whole server that ____ just killed *insert unique* the high lvls wouldn't even bother with it

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PostPosted: Mon Jun 25, 2007 6:30 pm 
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Max level for TG should be 40
60 for Uruchi
80 for isy

The reason this won't happen though is because it'd be too hard for Joymax to implement.


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PostPosted: Mon Jun 25, 2007 6:34 pm 
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This game is totally biased towards the level 80's, 80's will always get the unqiues before anyone else, it's almost like JM wants you to spend loads of $$$ to get to 80 before you can actually have any fun in the game. You get your first level 64 weapon and think your the shit and then your 1 shotted two seconds later by a level 80 lol

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 Post subject:
PostPosted: Mon Jun 25, 2007 6:35 pm 
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I don't think they're gonna put a level cap

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 Post subject: Re: Lvl cap for uniques?
PostPosted: Mon Jun 25, 2007 7:06 pm 
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[SD]Kratos wrote:
This week me and my union have been waiting for TG like 2 hours (those on Pacific know she has been late EVERY DAY).I was waiting at yeohas spawn point when a lvl 72+ hunter comes, and ask if im waiting for her, i say yes and also ask if he could refrain from 2 hit her -_-;. (s)he says ok and run away looking for thieves. 20 minutes after this TG spawns right on my head. I try not to panic, unsummon my horse, hit zerk and start nuking her. WHAT THE (BEEEEEP) ?????? Her health was already 60%.

The lvl 72+ hunter was zerking her aslong with a lvl 60 nuker. 10 hits. 10 hits to kill TG. While i waited 2 hours =/

Earlier that week, my guildmate PizoN waits for uru at early european time (he is lvl 57, which is still alright for uru).HE waits a bit and BAM uru on his head, he zerks, start hitting him, and bam lvl 72+ nuker (not the same lol) pwns uru.

My questions are :
-Is it still worth waiting for uniques at low lvls?
-Is it worth trying to see Kerberos at first spawn?
-Would you like to see a lvl cap for unique? lik TG lvl 40 and under, uru lvl 60 and under, isy lvl 70 and under, LY lvl 80 and under.


ur also have a nuke, so ur at least lvl 30+, which means TG is blue for you...so y dont you stop going for TG aS well? :roll:

kinda dumb blaming higher lvls, when ur also higher lvl than the unique :wink:

& LOL at the cap for TG being lvl 40, & so on so forth...it should be if the unique is still green or not :P


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 Post subject:
PostPosted: Mon Jun 25, 2007 7:11 pm 
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Level 64+ Killing tg?
Instant ban if it was my game.

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 Post subject:
PostPosted: Mon Jun 25, 2007 8:04 pm 
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Black_Mamba wrote:
This game is totally biased towards the level 80's, 80's will always get the unqiues before anyone else, it's almost like JM wants you to spend loads of $$$ to get to 80 before you can actually have any fun in the game. You get your first level 64 weapon and think your the shit and then your 1 shotted two seconds later by a level 80 lol


omg that exactly how it happened for me...except it was at the 70 cap...i was soo pissed i quit for like 3 months


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 Post subject:
PostPosted: Mon Jun 25, 2007 8:09 pm 
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i totally agree with you there should be a cap on uniques i dont how many times what happened to you has happened to me and it very frustrates me :@ i beileive there should be a cap!

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 Post subject:
PostPosted: Mon Jun 25, 2007 8:12 pm 
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Crumpets wrote:
Hmm .. TG is GAY anyways .... but they should do somethign about Cerberos for sure ..... If not I'd be tempted to camp it 24/7/365



dude could you stop using that word im not trying to flame you but some people could actually be offended by that . cant you say sucks or stinks or something besides taht word

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