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 Post subject: is lucky like astral? what if i wear mix prot/armour
PostPosted: Fri Jul 27, 2007 1:36 pm 
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what does it do? it cant just be a crappy probability thing can it? because
my weapon is sos +1 and i might make it sos +5 i just want to know what lucky will do. will it stop it going to 0 and only make it go down by one or something?



if i wear protector and armour mixed will i still get the 10% MP decrease if i have 1 piece of protector on? or does it need to be a full set?

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 Post subject:
PostPosted: Fri Jul 27, 2007 1:38 pm 
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Lucly Help Enchanting Items

so your more likey to +5 an item with lucky

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 Post subject:
PostPosted: Fri Jul 27, 2007 1:39 pm 
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Need full set for Prot bonus.

2 Lucky = More luck with each elixir you might use.


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PostPosted: Fri Jul 27, 2007 1:41 pm 
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ok thanks for clearing it up :)


but also do i use all 4 lucky by just +2ing it?

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 Post subject:
PostPosted: Fri Jul 27, 2007 1:47 pm 
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1 Lucky per elixir.


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 Post subject:
PostPosted: Fri Jul 27, 2007 1:49 pm 
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ok thanks again :)

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 Post subject:
PostPosted: Fri Jul 27, 2007 2:41 pm 
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if i got it to +5 it would be the equivalent of seal of moon. how much would it be worth then.
remeber its level 16+1 SOS at the moment and im trying to get it to +5

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 Post subject:
PostPosted: Sat Jul 28, 2007 12:51 pm 
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These are approximates (and have been mentioned 100000000 times before):

SOS = ~+5
SOM = ~+10
SoSun = ~+15

SOX has higher base stats though.


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PostPosted: Sat Jul 28, 2007 3:09 pm 
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and it is still SoS...but +5...it doesnt have the SoM look so it wont be worth the SoM price ;)

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 Post subject:
PostPosted: Sat Jul 28, 2007 3:13 pm 
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ooOOoo ok.

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 Post subject:
PostPosted: Sat Jul 28, 2007 3:14 pm 
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4-n-zics wrote:
These are approximates (and have been mentioned 100000000 times before):

SOS = ~+5
SOM = ~+10
SoSun = ~+15

SOX has higher base stats though.


SOS+5 IS SEAL OF MOON THEN!.... read the previous posts.

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 Post subject:
PostPosted: Sat Jul 28, 2007 3:20 pm 
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Triv1um wrote:
4-n-zics wrote:
These are approximates (and have been mentioned 100000000 times before):

SOS = ~+5
SOM = ~+10
SoSun = ~+15

SOX has higher base stats though.


SOS+5 IS SEAL OF MOON THEN!.... read the previous posts.


Its not seal of moon. It has lower base stats (crit and reinforce), and also is not SOM because if you tried to +3 a SOM it would be much more likely to succeed than +8ing your sos.

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 Post subject:
PostPosted: Sat Jul 28, 2007 3:22 pm 
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Triv1um wrote:
4-n-zics wrote:
These are approximates (and have been mentioned 100000000 times before):

SOS = ~+5
SOM = ~+10
SoSun = ~+15

SOX has higher base stats though.


SOS+5 IS SEAL OF MOON THEN!.... read the previous posts.


Its stats will be near a SoM+0. But nobody would keep a SoM weap they are actually using +0, so most likely it woouldnt have the same dmg.


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 Post subject:
PostPosted: Sat Jul 28, 2007 3:46 pm 
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ok

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