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[ 18 posts ] |
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Firefly_ro
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Post subject: Posted: Tue Aug 07, 2007 8:16 am |
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Joined: Jul 2007 Posts: 161 Location:
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well yea..i'm a warrior 2h in partys i don't knock down the mob too often.The thing is that it buys like 5 seconds or more for the potion delay.That's when you are alone.In a party if you have a good cleric..no need for that.Sure it pisses the wizards when someone knock down a mob but the warriors are quite happy when a mob is at the ground.I'm not sure but at the giants i think wiz. can dmg them while they're down..not sure about that though.Many times when i'm grinding alone..the knock down skill saves me..300hp left and 3 sec until the pot delay is over  knock down,pot..and i get like 1200hp with the medium pot and i'm back in game.In party i don't knock down often or at all..Bashing is a problem as well since it pushed the mob to other agro mobs.And what you said..depends on how much warriors/wiz/worlocks you have no ? i was a couple of days ago with 4 warriors 1 wiz and 2 clerics...it was quite a good ideea to knock him down since you make more dmg as a warrior when the mob is down(from 800 to like 1200-example)
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Bazinator
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Post subject: Posted: Tue Aug 07, 2007 8:56 am |
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Joined: May 2007 Posts: 387 Location:
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well the melle aint guna sxtop wasting money and using pots excevily just cause u cant get a hit in and also they can do a fair bit of damage
_________________ LVL:20x Build:pure int s/s Guild:Star
Status:Farming
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Guardia
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Post subject: Posted: Tue Aug 07, 2007 9:45 am |
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Joined: Dec 2006 Posts: 1187 Location:
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Tankers = Tank
Damage Dealers = Do the damage
Just tank for God sake! Let others do their job! No need to knock down. U're in the same party with shared exp and shared item. Dont freaking worry bout ur HP coz u got clerics to keep u alive.
The point is to killed as many mobs as u can, not how much a tanker hit. This is EURO, it's not always about u, it's about the party.
Some ppl will never learn.. Zzz 
_________________
 (Retired) - FTW - Avalon - Azteca - 6X - Battle Bard (Retired) - Guardia - Avalon - Venus - 9X - Battle Bard / Wizz [Guide] Bards Explained
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sunmoon
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Post subject: Posted: Tue Aug 07, 2007 12:32 pm |
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Joined: Apr 2007 Posts: 188
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Uehara wrote: Tankers = Tank Damage Dealers = Do the damage
lol, euro chars will definitely stay away from int mobs, cuz the tankers r built to tank str mobs, XD
_________________
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yosh
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Post subject: Posted: Tue Aug 07, 2007 2:27 pm |
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Joined: Jul 2007 Posts: 14
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Completely agree. Tankers should be aware that when there is a Cleric in the party, there isn't much of a need to knockdown any monster, unless they can't handle 3+ mobs on them at once. If there are a couple Wizards in addition to the Cleric, the Warrior actually slows down the killing.
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Chromis
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Post subject: Posted: Wed Aug 08, 2007 2:47 am |
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Joined: Jul 2007 Posts: 122 Location:
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Yeah happened to me a bunch of times. Normally I just tell the warrior "No KD please" Or something similar, and they say "OK, sorry" and thats the end of that, no more KD's for a good hour
Of course, it happens the other way around to me too (xbow rogue) when I'm told not to knockback and well, yeah, have to do that too.
It's a nice exchange 
_________________ ~~~~~~~~~~~
Server: Odin
Build: Lvl 4x Pure Str Rogue/Cleric
IGN: Chromis
Joined SRO again after a year...Old acc got hacked in normal SRO.
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iBilly
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Post subject: Posted: Wed Aug 08, 2007 2:50 am |
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Joined: Jul 2007 Posts: 849 Location: Romford, Essex, England
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Yeah it's a problem, but as a Warrior, I personally hate the Knockback skills, rather than Knockdown.
Take for example a Party Giant Hun Defence Lancer... a group of level 30+s all beating on it, including a 2handed sword Warrior and a Crossbow Rogue. By the time you've finally depleted it's massive goliath HP, you and your party have travelled about a mile across Samarkand.
It's annoying as hell, not only do you leave your hunting spot but you pull 10x as much aggro as if you stayed still.
_________________ Permanently retired from Silkroad Online.
- Playing Lord of the Rings Online.
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D3athscythe
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Post subject: Posted: Wed Aug 08, 2007 4:03 am |
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Joined: Jul 2007 Posts: 94 Location: Singapore ; Odin
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i would say knock down is gd when mob is targeting cleric and wiz. u save thier arse by knocking down otherwise pls dun as it extend thier death span.
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Ell
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Post subject: Posted: Wed Aug 08, 2007 6:33 am |
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Joined: Oct 2006 Posts: 3281 Location:
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KD is the only way I can solo pt mobs  . But yeah, I never use it in parties. Also, I try and KB the other way so it kinda goes back and forth until it dies. On a side note, has anyone noticed you can't KD huns? Is this a glitch or done on purpose?
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Chromis
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Post subject: Posted: Wed Aug 08, 2007 10:11 am |
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Joined: Jul 2007 Posts: 122 Location:
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Ell wrote: KD is the only way I can solo pt mobs  . But yeah, I never use it in parties. Also, I try and KB the other way so it kinda goes back and forth until it dies. On a side note, has anyone noticed you can't KD huns? Is this a glitch or done on purpose?
Haven't seen. But you can KB them 100%.
_________________ ~~~~~~~~~~~
Server: Odin
Build: Lvl 4x Pure Str Rogue/Cleric
IGN: Chromis
Joined SRO again after a year...Old acc got hacked in normal SRO.
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numbless
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Post subject: Posted: Wed Aug 08, 2007 1:47 pm |
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Joined: Feb 2006 Posts: 114 Location:
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Yeah KB imo is useless in party too... Though as a 2h warrior you don't have much change but to use it if you want to use a skill at all... Out of 6 attack skills only 2 don't have KD or KB.
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eaglehawk
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Post subject: Posted: Thu Aug 09, 2007 12:37 am |
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| Regular Member |
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Joined: Apr 2006 Posts: 230 Location:
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i could be wrong but i noticed that if a wizard shoots his fire it keeps hitting the mob even if the same mob is kd by a 2h warrior.
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shieldmaiden
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Post subject: Posted: Thu Aug 09, 2007 7:58 pm |
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Joined: Aug 2007 Posts: 21 Location:
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if the spell was released before KD, yes it will hit your mob, but KD cancels your nuker's casting once it connects.
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Doctor_MOS
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Post subject: Posted: Thu Aug 09, 2007 8:34 pm |
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Joined: Apr 2007 Posts: 957 Location:
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shieldmaiden wrote: if the spell was released before KD, yes it will hit your mob, but KD cancels your nuker's casting once it connects.
or if there are 2 mobs, 1 laying on the ground, and he's shooting on the one that stands
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Naboo
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Post subject: Posted: Fri Aug 10, 2007 9:03 am |
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Joined: Feb 2007 Posts: 33 Location:
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eaglehawk wrote: i could be wrong but i noticed that if a wizard shoots his fire it keeps hitting the mob even if the same mob is kd by a 2h warrior.
Fire Blow is the only wiz spell that doesnt get canceled by KD, since it has some AOE effect it kinda blows over the mob and does around 1/4 of its usuall damage. Although if mob gets KD-d just as u cast Fire Blow, it gets cancelled too, but you still vaste the mp and have to wait out its rather long cooldown.
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4x Full. Str. Blader
3x Wizard
Leader of Jedi_Masters
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