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shoto
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Post subject: how safe is it to +7 without immortal? Posted: Wed Sep 12, 2007 1:33 am |
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Joined: Oct 2006 Posts: 1459 Location:
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Topic
I know that there is a chance of the weapon breaking but i mean do lots of people go it all w/o immortal... i mean i know enough to use steady but it should be probable that the weapon won't break, right?
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Mysterious Death Desert
Mysterious desert that causes mysterious deaths
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Posei
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Post subject: Posted: Wed Sep 12, 2007 1:40 am |
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| Banned User |
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Joined: Dec 2006 Posts: 856 Location:
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put it this way.. have broken two 72+5 bows and a 72+6 bow. That was 3 in a row..

_________________ <<banned from SRF for proof of botting. -SG>>
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daddy
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Post subject: Posted: Wed Sep 12, 2007 1:47 am |
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Joined: Apr 2007 Posts: 218 Location:
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about as safe as it would be to jump off a 10 story building...
you may be fine YAY +7 woot...
your may break somthing DURABILITY REDUCTION
and best of all.... You may die... i.e... DESTROY THE WEAPON!
_________________ <<banned from SRF for bot admission. -SG>>
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Sacrament
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Post subject: Posted: Wed Sep 12, 2007 1:48 am |
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Joined: May 2007 Posts: 397 Location:
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I've had 2 72+5 bows dissappear after trying to plus 6 them in a 10 minute period. You think you'll get lucky? Go for it.
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shoto
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Post subject: Posted: Wed Sep 12, 2007 1:49 am |
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Joined: Oct 2006 Posts: 1459 Location:
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that sounds really really painful
so i will have to use immortal...
i thought lots of people went on w/o immortal 
_________________
Mysterious Death Desert
Mysterious desert that causes mysterious deaths
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Matrixman__
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Post subject: Posted: Wed Sep 12, 2007 2:19 am |
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Joined: Mar 2007 Posts: 773 Location:
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steady stones are much more important
_________________ Chinese INT: S/S lvl 80 Fully Farmed<retired> EURO: Wizard/Cleric lvl 56 (Fully Farmed to 80) <retired> Chinese STR: Glavie lvl 71 (93k sp) <retired> Uranus: pure INT lvl 69 <retired>
Done SRO forever!!!
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Fat_Smurf
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Post subject: Posted: Wed Sep 12, 2007 4:59 am |
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Joined: Jan 2007 Posts: 5887 Location: www.youporn.com
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I had som +5 shield...
added 1 elixir... ONE, the first elixir past +5 I EVER used.
shield is gone...
_________________ <<banned from SRF for bot admission. -SG>>
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Posei
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Post subject: Posted: Wed Sep 12, 2007 5:01 am |
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Joined: Dec 2006 Posts: 856 Location:
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Remuss wrote: about as safe as using a watermelon for a helmet.
reminds me of Cin's avatar lol.
_________________ <<banned from SRF for proof of botting. -SG>>
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Sylhana
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Post subject: Posted: Wed Sep 12, 2007 5:10 am |
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Joined: Mar 2007 Posts: 3467 Location:
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When you go past +5, and attempt to enchant +6, and fail... one of two things happen:
1. Enchantment goes to +0 and you loose durability (prevented by steady)
2. Wpn breaks (prevented by immortal)
So if you fail, you hv a 50% chance of getting the item destroyed.
_________________ <<banned from SRF for bot support. -SG>>
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jabbers
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Post subject: Posted: Wed Sep 12, 2007 5:38 am |
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Joined: Mar 2006 Posts: 1674 Location: la revolucion
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Sylhana wrote: When you go past +5, and attempt to enchant +6, and fail... one of two things happen:
1. Enchantment goes to +0 and you loose durability (prevented by steady) 2. Wpn breaks (prevented by immortal)
So if you fail, you hv a 50% chance of getting the item destroyed.
ehh not always , I had spear that I kept +4 with astal and made plenty of chances to +6 or higher, sometime it will lose only the enchantment
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nphillip
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Post subject: Posted: Wed Sep 12, 2007 6:46 am |
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Joined: Jul 2007 Posts: 1012 Location:
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crazy_foo wrote: umm not very safe lol
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Carnophage
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Post subject: Posted: Wed Sep 12, 2007 10:14 am |
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Joined: May 2007 Posts: 410 Location:
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Quote: When you go past +5, and attempt to enchant +6, and fail... one of two things happen:
Your weapon can get destroyed if you try for +5 or higher the chances of it happening get higher with the hight of the +'s.
Yet it is allready possible at trying +5 seeing a long time ago an old guildm8 came asking what happened to his SoS 42 spear when he tried to +5 it without immortal and it dissapeared and he wanted to get it back but didn't know how.
But i have gotten two things to +7 without immortal so far, one sword and a shield that failed to +8 and got dura reduce. And a few days ago i destroyed a spear that failed from +6 to +7.
So if its your main weapon and you need it. Don't do it without immortal.
_________________ <<banned form SRF for bot admission. -SG>>
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Sylhana
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Post subject: Posted: Wed Sep 12, 2007 10:26 am |
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Joined: Mar 2007 Posts: 3467 Location:
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jabbers wrote: Sylhana wrote: When you go past +5, and attempt to enchant +6, and fail... one of two things happen:
1. Enchantment goes to +0 and you loose durability (prevented by steady) 2. Wpn breaks (prevented by immortal)
So if you fail, you hv a 50% chance of getting the item destroyed. ehh not always , I had spear that I kept +4 with astal and made plenty of chances to +6 or higher, sometime it will lose only the enchantment
I always loose either immortal or steady (never tried enchanting without it), everytime I tried to +6 and fail. But now that you've mention this it does make sense :/.
_________________ <<banned from SRF for bot support. -SG>>
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___ONLY___
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Post subject: Posted: Wed Sep 12, 2007 11:00 am |
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| Regular Member |
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Joined: Aug 2007 Posts: 344 Location:
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i found a 72 bow the other day it has immortal 6 on it  i made it +4 in one try shall i try +7 ? 
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Stress
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Post subject: Posted: Wed Sep 12, 2007 11:01 am |
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Joined: Oct 2006 Posts: 4599 Location: Studying Computer Science, Vienna
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Astral, steady, lots of money and go, go, go 
_________________ Carry your cross, and I'll carry mine.
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Renton
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Post subject: Posted: Wed Sep 12, 2007 3:20 pm |
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Joined: Jul 2007 Posts: 621 Location:
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[SD]Stress wrote: Astral, steady, lots of money and go, go, go 
Yep. We all feel the need to spend $5 on each of those items.. I know I do!
_________________ <<banned from SRF for bot admission. -SG>>
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JacksColon
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Post subject: Posted: Wed Sep 12, 2007 5:42 pm |
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Joined: Mar 2007 Posts: 2018 Location:
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bad idea 
_________________ <<Banned For Rules Violation>> - Key-J
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DietSunkist
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Post subject: Posted: Thu Sep 13, 2007 12:54 am |
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Joined: Aug 2007 Posts: 103
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Just wait and buy one..problem solved
_________________ Level 80....quit.
Playing World of Warcraft now.....such a better game, it really is amazing how lacking SRO is once you venture out XD
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XemnasXD
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Post subject: Posted: Thu Sep 13, 2007 2:30 am |
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| Chronicle Writer |
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Joined: Jan 2007 Posts: 9841 Location: US - Illidan
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DON'T BE A FOOL!!!  !!!!
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 signatures by Hostage Co. <3 ~PoP is DEAD! My sTyLe is Supa-Flat!!~
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daddy
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Post subject: Posted: Thu Sep 13, 2007 2:53 am |
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Joined: Apr 2007 Posts: 218 Location:
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kinda stated above but....
take your drops and try to +7 them, istead of your day 2 day weapon...
if it goes +7 then blue it...
if it fails and destroys whoopty friggin doo..
_________________ <<banned from SRF for bot admission. -SG>>
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keny_paintball
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Post subject: Posted: Thu Sep 13, 2007 2:48 pm |
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Joined: Feb 2007 Posts: 479
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as safe as +5 you need luck and luck only.. 
_________________ <<banned from SRF for bot admission. -SG>>
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xKingpinx
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Post subject: Posted: Thu Sep 13, 2007 3:00 pm |
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Joined: Aug 2007 Posts: 2153 Location:
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Posei wrote: Remuss wrote: about as safe as using a watermelon for a helmet. reminds me of Cin's avatar lol.
haha i love his avatar  .. ..... and i wouldnt know about this +7 junk lol i cant only get stuff to +3 or +4 at the most 
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__TheShadow__
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Post subject: Posted: Thu Sep 13, 2007 7:36 pm |
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Joined: Sep 2007 Posts: 7 Location:
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My Guildmember made a few days ago his 72 shield +7 without astral and immortal and his 72 glavie +7 without astral and immortal 
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tyfly
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Post subject: Posted: Fri Sep 14, 2007 1:21 am |
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Joined: Jul 2006 Posts: 826 Location:
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pends if you can afford the risk, because its a 50/50 chance, but you probably have better odds of breaking them than actually +7 them
_________________ <<banned from SRF for bot admission. -SG>>
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Itonami
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Post subject: Posted: Fri Sep 14, 2007 1:32 am |
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Joined: Mar 2007 Posts: 3182 Location:
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You try it and let us know how it goes.
_________________ <<banned from SRF for proof of botting. -SG>>
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