For me a perfect Guild War team that has worked in the past for my guild is: 2 Warriors (Both 1H Swords) - Buffing all of the Int players in the party 2 Bards - Giving Physical and Magical Tambour as well as Magical Dance 1 Cleric - Healing and Buffing 1 or 2 Wizards - Buffed by the Warriors they wont die easy, even with the low amount of HP
Warriors should always keep their main mastery on as to keep the buffs on the Wizards and Clerics, never should they switch weapon or else it can annihilate the whole party. They have the responsibility of shrugging off anyone that has come near enough to do the Wizards damage, (Shield Crush & Sprint Assault) Other than that, you wait for your enemy to come to you, and Wizards will pop em off.
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