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 Post subject: Silkroad Monster Maps
PostPosted: Mon Jan 16, 2006 9:09 am 
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Submitted by G0LDW01f

This map is of the Jangan area:Level 1 to 18
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This one of Donwhang area:Level 19 to 30
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This one is of the Oasis Empire: Level 31 to 60
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Levels 61-80
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Last edited by Ryoko on Tue Jan 17, 2006 5:08 pm, edited 4 times in total.

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PostPosted: Mon Jan 16, 2006 9:13 am 
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Thats nice and tidy, well done! :D

Personally i didnt dare run into the bandit stronghold at lvl 12 tho :)

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PostPosted: Mon Jan 16, 2006 9:26 am 
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Well, I died in Bandit Stronghold when I was a level 14. All the bandits. Those Gaints and Champions are the worst :D

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PostPosted: Mon Jan 16, 2006 9:28 am 
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I killed bandit archers in 2 hits

But Bandit in like 5-6. Don't understand why they so different.


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PostPosted: Mon Jan 16, 2006 9:32 am 
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Its because Bandit Archer are Low level. I think You mean Bandit Bowman right :?: Also because bandits and Bandit bowman use special attacks. The bandits uses FIRE Attacks and the Bandit Bowman Devil bow.
Thats why the Bandit bowman shoot so incredebly slow. Thats why I think there a easy kill. But then those bowman hit you, you have a hit of 100 or 150 on yourself. :(

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 Post subject:
PostPosted: Mon Jan 16, 2006 9:41 am 
A few things that aren't shown on the map...

Hyeongheon also spawn in Chi'in Tomb right before where the dungeon is supposed to be. Nice quiet spot if you're sick of competiting for them outside don. Horses also spawn where the Hyeongheon are supposed to be. Maong spawn before and after Tarim ferry too.

Here are the spawn points of Ureuchi also.

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Last edited by Tran on Mon Jan 16, 2006 9:44 am, edited 1 time in total.

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 Post subject:
PostPosted: Mon Jan 16, 2006 9:42 am 
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special attacks?

bandits with fire?

you on crack?

Ive never seen a single "special" form of move from a character besides a waterghosts poison and a meek powders black cloud thing... what does that do anyway :/

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 Post subject:
PostPosted: Mon Jan 16, 2006 9:57 am 
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Bandits sometimes attack with a Fire Force. When they do that they hit only 1 :D because I have a garment. Normal they hit 30-40.

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PostPosted: Mon Jan 16, 2006 10:10 am 
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Phunky's image resized for user comfort.

Quote:
A few things that aren't shown on the map...

Hyeongheon also spawn in Chi'in Tomb right before where the dungeon is supposed to be. Nice quiet spot if you're sick of competiting for them outside don. Horses also spawn where the Hyeongheon are supposed to be. Maong spawn before and after Tarim ferry too.

Here are the spawn points of Ureuchi also.


Image

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 Post subject:
PostPosted: Mon Jan 16, 2006 10:12 am 
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Well Like I said It spawn always in the area of the Mountain Strongholds

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 Post subject:
PostPosted: Wed Jan 18, 2006 2:18 pm 
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Wow thank i need that im stuck when it come to know were each monster is thanks

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 Post subject:
PostPosted: Wed Jan 18, 2006 2:28 pm 
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omfg!
I've played rose online before, but this game just has incredibly much maps & quests. for just one level there are pages of quests, for 10 levels there is one whole country set up
looking at the screenshots, the graphics are much and much better, looking at the guides there are much more tricks and tips, much more complicated stuff. I haven't played it yet (signed up 5 hours after server down :/), but it really looks amazing. has anyone played wow here? is it better/not as good as?

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 Post subject:
PostPosted: Wed Jan 18, 2006 3:09 pm 
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i made the switch from rose online aswel when they went p2p and had unstable servers.
havent played WOW but in comparison to a game made by a surper power in the videogame industry compared to the guys that made sro

sro is bad ass

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 Post subject:
PostPosted: Wed Jan 18, 2006 3:19 pm 
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Ziggy wrote:
i made the switch from rose online aswel when they went p2p and had unstable servers.
havent played WOW but in comparison to a game made by a surper power in the videogame industry compared to the guys that made sro

sro is bad ass
bad ass like shit or like totally it?

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 Post subject:
PostPosted: Wed Jan 18, 2006 10:19 pm 
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bad ass, otherwise knwon as totally awesome!

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 Post subject:
PostPosted: Wed Jan 18, 2006 10:49 pm 
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phunky wrote:
A few things that aren't shown on the map...

Hyeongheon also spawn in Chi'in Tomb right before where the dungeon is supposed to be. Nice quiet spot if you're sick of competiting for them outside donwhang.


problem is they take a good 15 minutes to respawn there, they're there basically to stop little adventurers getting in that dungeon, seeing as one kapwned me when i was 22 and wandering :D, came back at 28 and kicked its arse xP

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 Post subject:
PostPosted: Thu Jan 19, 2006 12:30 am 
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lol nice, i remember when i was lv10 doing the quest, some1 on a horse purposely brought one of them to where the stone ghost were and where most of the lv10's were fighting. the moob came killed every1 with 1 blow and went back gracefully to it's guarding duties. lol :D

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 Post subject:
PostPosted: Thu Jan 19, 2006 9:03 am 
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i was shocked the map even went that far back.
I never saw it until i was on my second account and forgot i couldnt kill them like usual :\

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 Post subject:
PostPosted: Thu Jan 19, 2006 11:45 am 
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Totally awesome does not cover the half of it lol :P

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 Post subject:
PostPosted: Fri Jan 20, 2006 2:47 pm 
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Demarthl wrote:
problem is they take a good 15 minutes to respawn there, they're there basically to stop little adventurers getting in that dungeon, seeing as one kapwned me when i was 22 and wandering :D, came back at 28 and kicked its arse xP


YES

I specifically remember dying in one hit to these as I was collecting adventurers stones.

Dungeon? What is the dungeon you speak of? There was a doorway back there, buy you couldn't walk inside or anything. More like a decoration?


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PostPosted: Fri Jan 20, 2006 2:52 pm 
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Maybe it opens when you kill the guard Q(".Q)

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 Post subject:
PostPosted: Fri Jan 20, 2006 3:17 pm 
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well there is going to be a dungion there but who knows when
i hope thay will put it in now and that it will be ready when the server comes back up

there is also a dungion near downhang. teh downhang caves or something like that and i think that is open already.

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 Post subject:
PostPosted: Fri Jan 20, 2006 3:17 pm 
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....

Q(".Q) <--- What is that?


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 Post subject:
PostPosted: Fri Jan 20, 2006 3:24 pm 
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SD_Ryoko wrote:
....

Q(".Q) <--- What is that?


Think of it as

http://www.boxing.ca/images/homepage/main_image.gif


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PostPosted: Fri Jan 20, 2006 3:48 pm 
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LOL kinda like this.

Only hands down for photograph purposes only

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 Post subject:
PostPosted: Fri Jan 20, 2006 6:35 pm 
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Boxer lol i do kickboxing i think its better lol when all fails kick them in the nuts no one gets up from that

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 Post subject:
PostPosted: Fri Jan 20, 2006 11:53 pm 
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well its kind of hard to make a kickboxing man with one line of text isnt it...

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 Post subject:
PostPosted: Sat Jan 21, 2006 2:49 am 
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SD_Ryoko wrote:
YES

I specifically remember dying in one hit to these as I was collecting adventurers stones.

Dungeon? What is the dungeon you speak of? There was a doorway back there, buy you couldn't walk inside or anything. More like a decoration?


there will be a warp pad you step onto and you'll get teleported inside, i have no idea what it'll look like or how hard it will be, but it won't warp you if your level isn't high enough.

just like the one north west of donwhang, that lil thing right up in the corner has a warp

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 Post subject:
PostPosted: Sat Jan 21, 2006 7:52 am 
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Is there a QUEST or something that tells you when you are ready to go? I mean, how else would you know when your allowed?

Odd, a higher level quest backtracking to the old town.

Even though, it LOOKS like designers spent 6 weeks on jangan, and 1 week on donwhang


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 Post subject:
PostPosted: Sat Jan 21, 2006 8:27 am 
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So just kill those 2 monsters and it opens :?:

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