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 Post subject: [GUIDE]: Blade Guide
PostPosted: Sat Apr 22, 2006 2:40 am 
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Updated! skills updated July 12, 2006

Originally posted: April 21, 2006

DISCLAIMER: This is not meant to be copied. It's my belief that by copying you learn nothing and don't have as much fun. Instead, I'm trying to present the skills as well as I can, so you can at least have an idea of which ones you want to try out or use. I urge anyone who looks at this and wants to copy to think about what YOU want, not what I have done. Besides, with all the different skills, this build takes A LOT of work. I started it before 3rd beta and I'm not even 60 yet. I was in the 30s and 40s for weeks while I watched people fly past me in level, but I stuck with it. Now I'm am leveling fast and gonna farm at the level cap (assuming I get there of course :) With that said, enjoy the guide. Feel free to ask questions or add comments.




Stats

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Pure Strength is generally the way to go if you want to use blade as your weapon.

Good hp to tanks lots of things at once, but mp is a little lacking (more on that later)

The idea of blade is to sacrifice damage for more defense. So in essence, you don't hit as hard as a glavie, but you can take more or more correctly, you take less damage overall because of the extra defense and the almighty block from your shield.

First, I'll talk about equipment, then I'll discuss skills.

Equipment
The most important pieces of equipment are the Shield and Blade.
You live and die by these two things so it's important to invest in good equipment.

Shield
This is what sets blade users apart from glavies. A good shield is one that has a block ratio of at least 15 or more. 17 and higher will cost you a large amount, but it's worth it.
A shield without any + that has good block ratio is better than spending money on a +3 low block ratio. Shield elixers come cheap since only blade and sword users need them.

The shield I'm using right now has block ratio of 15, str 1 increase and +5.

Blade
Damage is lower on blades than a similar glavie so you want to find a decent one. Critical of 7 or higher is generally considered very good. However, blue str increases will help as well. Attack rating is also important. Since blade has lower damage, you want to be able to do your max damage as much as possible.

The blade I'm currently using +3 Critical 6

Armor/Protector/Garmet

Armor
Great for leveling and hunting monsters that do physical damage. Your defense is pretty much godly with armor+shield, but magic attacks will hit you very hard.

Protector (Recommended)
Good balance of physical and magical defense, but doesn't shine in either category unless you have lots of high + or Seal items.

This is what I'm currently using. One piece is a 47 SOS +5 chestpiece which greatly helps. I was planning on switching to garmet before I found this. Currently I have a full 7th degree SOS protector set and all I can say is WOW! I can tank just about anything near my level. Yetis barely scratch me and I can tank multiple 52+ without dying.

Garmet (Recommended)
This is what most people recommend for blade users. Great magical defense to survive in PVP against nukers, but physical defense is much lower than protector or armor. The low physical defense doesn't come into play very much because a majority of glavies and blade users (STR builds in general) use garmet so they have the magical defense to survive against nukers in PVP

Accessories
Get the best your can. Higher absorbtion means less damage. Also, if you can find high level frost reduce, you're lucky and can become immune to ice with enough % reduction. Low level jewelry with frost is useless because you'll take much more damage, so it's better to get frozen but not take as much damage and just call a friend to help kill the person. Also you can't get frozen when they're knocked down.


Skills

Bicheon
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Smashing Series
Many people say this skill is useless, but I wouldn't agree with that. It's a relatively low mp cost skill that does good damage in one quick hit. It is very useful to link the chains for a burst of damage in between.

Chain Sword Attack Series
This is the bread and butter of PVE for bladers. Chains do good damage and the two chains (or one later on) can pretty much kill a monster in PVE. The 4-Combo attack is not very useful for PVP except for inflicting status effect like ice. The 5-Combo attack is a bit more useful in PVP since the last hit is a large hit which followed by a smashing series attack and knockdown attack can give a big chunk of damage in a short amount of time.

Shield Technique
You are immobilized while using this attack. It abosrbs damage, but for now I don't see much use for these skills. Might be good at higher levels to avoid big attacks if used properly. (Once I level up more I'll up this skill and play around with it).

Blade Force Series
Good for luring monsters since it is one of the two ranged attacks a blade has (see sword dance for more info). Soul cut blade is kind of low in damage, but evil cut blade has good range and damage. Very useful as an opening attack in PVE

Hidden Blade Series
Also called Knockdown. This is great for giants and PVP. When you knock it down only sword and blade can attack it so this is good if a glavie or nuker is trying to ks you.

Killing Heaven Blade Series
This is the attack that stabs the target while it's knocked down. Once you get book 2 you can stab twice (or 3 times when you have book 3) because you can use two skills while the target is laying down (when the servers aren't too laggy).

Sword Dance Series
Good for mass killing blue mobs since it is one of 2 AOE attacks in the bicheon skill tree. Book two only requires level 1 of the first book so no need to level it up unless you use it a lot in PVE. I am leveling both books of this in order to sp farm at 64. I figure these attacks, along with my AOE knockdown and I can kill pretty quickly on the bugs in the cave’s first room.

Shield Protection Series
Passive which increases blocking ratio. A MUST. If I have to explain, reread the section on shields.

Cold
Image

Cold Force Series
Cold Imbue, the most annoying imbue EVER in PVP. Freezing will totally stop any skill in progress and frostbite will slow down any skill in progress even after pilled until the skill is finished. Damage is low though.

Frost Guard Series
Physical defense boost. Unless you plan on maxing it out, there is no point in getting this because the increase is pretty low. The fourth book of this skill is very good however. A 55 defense boost. Combined with the Cold Armor series, this can increase defense A LOT.

Cold Wave Series
Good at low levels for PVE. At one point I was able to hunt Hyungo Ghosts and use 2 hp pots for 200 mp pots since they hit me once before they died. Once you get the Frost Nova Series though it becomes pretty useless for PVP and PVE.

Frost Wall Series
I don't use this skill because my opponent only needs to back off and I can't hit em enough to kill him. You can't move while this skill is activated, but you take no damage until the wall has been destroyed. Not recommended because you already have tons of hp to tank. Absorbs physical damage well.

Frost Nova Series
Good for freezing and frostbiting to slow down enemies so you can catch up or get away. Book 2 is AOE getting everything around you. Can be very useful

Snow Storm Series
The Cold Nuke. Useless for strength.

Cold Armor Series
Permanently increases physical defense. Maxed out it gives a 27 defense increase. Combined with Frost Guard gives a good increase in defense.

Lightning
Image
Thunder Force Series
Lightning imbue. Upside is splash damage and lowers parry ratio when target is shocked. More damage than ice, but without freezing. Less damage than fire.

Piercing Force Series
Magical balance and attack is already low, but it increases your imbue damage. At later levels it increases by more than 10% is a decent increase even though magical balance is low. Combined with Flame Body Series and you get max damage.

Wind Walk Series
Books 1, and 3 if you can get it, gives great walk speed increase. Speeds up grinding since you can move from mob to mob faster. Necessary for PVP if you want to be able to catch and kill people (or run when their higher than you). Book 2 is teleport/flash step good for catching up or getting away. It teleports in the direction your mouse is pointing.

Lion Shout Series
Pure magic attack so this is useless for strength builds.

Concentration Series
Increases parry ratio. Using this will help you take minimum damage.

Thunderbolt Force Series
Lightning nuke. Useless. See also Lion Shout, Flame Wave, Snow Storm.

Heaven's Force Series
Increases parry ratio permanently. Take less damage.

Fire
Image

Fire Force Series
Fire imbue. Most damage of all the imbues plus burn gives target damage over time (DOT). Speeds up PVE compared to ice, but you take more damage because there is nothing to slow down or stop the target from hitting you.

Fire Shield Series
Reduces status effects by a certain amount. Saves some money later on because you can use smaller pills. Without this buff, I need High Grade Pills, with I need Large. Also, combined with freeze/frost reduce you can be immune to ice later on.

Flame Body Series
Increases physical damage by a certain amount. Must get for strength since it will greatly increase your damage.

Fire Protection Series
Increases magical defense. Very good to get to be able to withstand nukers better.

Fire Wall Series
Works the same way as Ice Wall. It does absorb magical attacks better though.

Flame Wave Series
Fire Nuke. Once again: useless. I only have level 1 to play with and kill noobs in PVP.

Flame Devil Force Series
Permanently increases physical damage. Great for strength, just like the Flame Body Series buff.

SP Farming
I farmed about 5k sp at level 16 before I got bored and closed the gap up a bit. I farmed another 5 or 6k in the 20s. After that I've been going with a gap for awhile. I got to about 13k sp in the 40s and since that I've been going with a 5 level gap. If you want, you can farm a ton in the beginning and go with a 0-2 level gap. You can farm some (still a lot) and go with a 2-3 level gap. Or you can farm a litte or not at all and go with a 5-6 level gap. All up to you. Also, I encourage you to decide for yourself what skills to get. Get the one you like, but I also recommend you try as many skills as possible to see how well they work.


STILL A WORK IN PROGRESS...

I'll be updating it from time to time.

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Last edited by cuchulainn on Sun May 27, 2007 8:54 am, edited 6 times in total.

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 Post subject:
PostPosted: Sat Apr 22, 2006 2:43 am 
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:shock::shock::shock::shock::shock: OMG man! I was looking for this VERY thing, I just made a post looking for this sort of help....I love you man, really I do :D Thank you SOOOOOOOOOOO much.

Now one question, cna you unlearn masteries? Thanks again!


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PostPosted: Sat Apr 22, 2006 2:48 am 
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reien wrote:
:shock::shock::shock::shock::shock: OMG man! I was looking for this VERY thing, I just made a post looking for this sort of help....I love you man, really I do :D Thank you SOOOOOOOOOOO much.

Now one question, cna you unlearn masteries? Thanks again!


Yes you can. Read this guide: Curst Heart Quest

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 Post subject:
PostPosted: Sat Apr 22, 2006 2:58 am 
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okay cool, I sort of grabbed Heuksai for the HP thing at the bottem, wasnt sure if I was able to drop it if I desided on something else.

One more question, about the level gap thing. Right now Im level 4 with 7 skill points used, from what I understand that means I will earn less skill exp right, and if I wait untell Im a few levels over my skills Ill start to earn more skill exp then normal exp?

Sorry to be a bother.


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PostPosted: Sat Apr 22, 2006 3:42 am 
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Good guide, definately a sticky :)

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PostPosted: Sat Apr 22, 2006 3:51 am 
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Remember cuch, max mastery is 300 and eventually, I think the level cap will be 150, so you won't be able to max everything.


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PostPosted: Sat Apr 22, 2006 4:16 am 
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ShizKnight wrote:
Remember cuch, max mastery is 300 and eventually, I think the level cap will be 150, so you won't be able to max everything.


Years away man. Korean is only at level 90 level cap and the skills max at 70. We're at least 6 months behind them.

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PostPosted: Sat Apr 22, 2006 4:58 am 
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ooooh nice love how u got all 3 forces really high that was my dream ><
so what lvl r u? with all those masteries at lvl 43?? and can u add sum sp grinding tips for bladers since they dont kill as fast as other builds and lil aoe atks..


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PostPosted: Sat Apr 22, 2006 5:29 am 
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Very nice guide, but since you posted it from another forum (with a font size of 4-5 being really big), your header text looks really small.

EDIT: Fixed! Good stuff!


Last edited by The Iconoclast on Sat Apr 22, 2006 3:30 pm, edited 1 time in total.

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PostPosted: Sat Apr 22, 2006 8:32 am 
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to what lvl will u up ur fire/cold/ligjt? for a full str, u must have ur mastery weapon at ma, so if the max lvl is 150, what will u do with uimbue? stop fire/cold/light @ lvl 50 ?

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PostPosted: Sat Apr 22, 2006 10:41 am 
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for anyone who's gonna copy this build: the + mp on force is a total waste.
Also the res will only go up to ressing like lv 28 , pointless.

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PostPosted: Sat Apr 22, 2006 10:47 am 
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woutR wrote:
for anyone who's gonna copy this build: the + mp on force is a total waste.
Also the res will only go up to ressing like lv 28 , pointless.


The mp boost is only temporary. It'll prolly be gone once I hit 52+. Also, I don't have res.

Heading size is fixed

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PostPosted: Sat Apr 22, 2006 10:52 am 
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Tezuka! wrote:
to what lvl will u up ur fire/cold/ligjt? for a full str, u must have ur mastery weapon at ma, so if the max lvl is 150, what will u do with uimbue? stop fire/cold/light @ lvl 50 ?


As far as anyone knows the max level will only get up to 90 atm. Please read a post a little higher by me that explains my thoughts on this.

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PostPosted: Sat Apr 22, 2006 11:17 am 
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great post!
now im tempted to write a similar one for glaivers
i wouldnt have to write about the forces, your post explains them perfectly :)

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PostPosted: Mon Apr 24, 2006 2:34 am 
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bump

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PostPosted: Mon Apr 24, 2006 2:43 am 
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i'd say this deserves a sticky and a half, because it explains everything. it doesn't seem biased, and is pretty easy to read through.


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PostPosted: Mon Apr 24, 2006 3:55 am 
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Yeah, this guide deserves a sticky.
It's close to my build, unless I didn't SP farming. lol

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PostPosted: Mon Apr 24, 2006 12:33 pm 
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hmm ice fire and lgihtening?
seems pointless to me...ice is good for the buffs and pvp, but dam man thats alot of sp!

very ncie guid tho.. wonder why no sticky yet?...
STICKEY THIS SHIZZLE


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PostPosted: Mon Apr 24, 2006 4:46 pm 
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very nice and detailed guide. Makes me want to revive my blader from the dead.


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PostPosted: Mon Apr 24, 2006 5:46 pm 
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cuchulainn wrote:
woutR wrote:
for anyone who's gonna copy this build: the + mp on force is a total waste.
Also the res will only go up to ressing like lv 28 , pointless.


The mp boost is only temporary. It'll prolly be gone once I hit 52+. Also, I don't have res.

Heading size is fixed


it's expensive and not neccesary to do it

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PostPosted: Wed Apr 26, 2006 6:22 pm 
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woutR wrote:
cuchulainn wrote:
woutR wrote:
for anyone who's gonna copy this build: the + mp on force is a total waste.
Also the res will only go up to ressing like lv 28 , pointless.


The mp boost is only temporary. It'll prolly be gone once I hit 52+. Also, I don't have res.

Heading size is fixed


it's expensive and not neccesary to do it


Agreed. I realize I could just use medium mp pots and just pot sooner and not have any problems. The only difficulty is that you need much more mp pots then.

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PostPosted: Wed Apr 26, 2006 7:39 pm 
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yeah i'm not even pure str (not even blade :P) and i use about 1.5-2.5 times more MP potions than HP you need ALOT ad if i didn't spend alot of times lpaying the market i'd be broke (i use force 20 but not only for the passive)

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PostPosted: Wed Apr 26, 2006 11:37 pm 
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i plan on making a ice blader soon and this is exactly the guide i was looking for!!! thx so much :D STICKY IT UP!!!

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I PVPed a same level (50) ice blader just now. He said he had about 5.5k hp (which seems low). I have about 5900 hp. For the most part, the fight consisted of me using knockdown and downstabs and him using chains and smashing series (i think). I did about 1250 damage with knockdown and then 1250 and about 800 on my two stabs respectively. He on the other hand rarely broke 500 damage on a hit and I don't even think he broke into 4 digits at all.

He laughed at me for using the knockdowns and stabs since he said he could pot through them. The thing is though, I used 13 hp pots the whole time. He wouldn't tell me how many hp pots he used, but I'd say it was at least 1.5 times that. Basically two crits in a row and he's almost dead (knockdown and stab each crit for about 2500). Basically if his hp was less than 1000 when I started my next knockdown attack, he's dead. We only fought for a minute or two. My rings and feet protectors are not the best I could have at that level, yet I still took very little damage from him.

My conclusion is that ice bladers are (and always were) annoyances, but they are less annoying now with autopill. They're damage is pitiful and defense is high. Hard to kill, but nothing to be feared since their hits just tickle.

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PostPosted: Thu Apr 27, 2006 2:29 pm 
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well, in any game i've played, there's a tank build. and the tank build is NOT supposed to be the strongest attacker. it just makes sense. if it had the highest defense and attack, any other build just wouldn't make sense. so it's a playstyle thing.

ice blade is nothing short of great in PvE. in group PvP, i'd expect it to be really nice to have one or two also.

in solo PvP, it may not be the strongest, but it's definitely not the weakest.


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well i plan to do a blade character, maybe when exp scroll runs out. planning pure STR. would you recommend any specific forces to focus on? i do alot of force on my current guy so i would usually have force as one mastery, but depends on what you say. thanks.

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HTVHitokiri wrote:
well i plan to do a blade character, maybe when exp scroll runs out. planning pure STR. would you recommend any specific forces to focus on? i do alot of force on my current guy so i would usually have force as one mastery, but depends on what you say. thanks.


Well, I won't recommend any particular force tree. I tried my best to be unbiased and state what I thought of each skill in each tree. It's up to you basically. I haven't really seen any lightning bladers (few if any) so that'd be neat to see. I plan to pump that imbue for fun when I max my other stuff.

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PostPosted: Thu Apr 27, 2006 3:06 pm 
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very nice guide, congratz


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cuchulainn wrote:
HTVHitokiri wrote:
well i plan to do a blade character, maybe when exp scroll runs out. planning pure STR. would you recommend any specific forces to focus on? i do alot of force on my current guy so i would usually have force as one mastery, but depends on what you say. thanks.


Well, I won't recommend any particular force tree. I tried my best to be unbiased and state what I thought of each skill in each tree. It's up to you basically. I haven't really seen any lightning bladers (few if any) so that'd be neat to see. I plan to pump that imbue for fun when I max my other stuff.


well since they can't hit many at once the damage jumping would be cool. maybe i wil try that.

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HTVHitokiri wrote:
cuchulainn wrote:
HTVHitokiri wrote:
well i plan to do a blade character, maybe when exp scroll runs out. planning pure STR. would you recommend any specific forces to focus on? i do alot of force on my current guy so i would usually have force as one mastery, but depends on what you say. thanks.


Well, I won't recommend any particular force tree. I tried my best to be unbiased and state what I thought of each skill in each tree. It's up to you basically. I haven't really seen any lightning bladers (few if any) so that'd be neat to see. I plan to pump that imbue for fun when I max my other stuff.


well since they can't hit many at once the damage jumping would be cool. maybe i wil try that.


yeah, bladers really only have 2 AOE attacks (i'm counting both the sword dance books as one since you're prolly not gonna use both). The knockdown is good, but it only attacks in front. The snake sword is good damage and splash, but requires leveling.

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