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UniqueSpawn
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Post subject: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 3:45 am |
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Joined: Dec 2007 Posts: 125 Location:
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After the debate or so...about what built was better between bowmens and glaivers on my other topic, lets now compare bowmen and glaivers against euros chars. which one will have better chances on killing euros..please explain in full details..thank you
_________________ Level: 64 Build: Pure STR. Glaiver.(Fully farmed:700k sp)
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Amelie
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 3:48 am |
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Joined: Sep 2006 Posts: 3669 Location: Daikanyama
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prepare for the ultimate virtual srf online pvp topics adventure your thread is gonna get.
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Last edited by Amelie on Tue Apr 08, 2008 3:51 am, edited 1 time in total.
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Hellracer
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 3:49 am |
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Joined: Apr 2008 Posts: 102 Location:
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CHina suxs end of story, 2h/cleric & rouge pwns all ur builds lol.
_________________ <<banned from SRF for rules violations. -SG>>
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foudre
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 3:54 am |
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Joined: Jul 2007 Posts: 3604 Location:
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I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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UniqueSpawn
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 4:00 am |
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Joined: Dec 2007 Posts: 125 Location:
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foudre wrote: I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild Since 90 cap is coming out soon, pure STR. glaivers and bowmens would have 90 fire/ 90 mastery wep./ 90 lightning/ 30 ice in my opinion. so i believe snowshield wont be effective when ice is at 30...
_________________ Level: 64 Build: Pure STR. Glaiver.(Fully farmed:700k sp)
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foudre
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 4:01 am |
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Joined: Jul 2007 Posts: 3604 Location:
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UniqueSpawn wrote: foudre wrote: I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild Since 90 cap is coming out soon, pure STR. glaivers and bowmens would have 90 fire/ 90 mastery wep./ 90 lightning/ 30 ice in my opinion. so i believe snowshield wont be effective when ice is at 30... I just hope many decide to forsake their defense for their offense, it'd make things easier on me
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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the_wicked
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 4:06 am |
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Joined: May 2007 Posts: 3820 Location: Whisperwind [US-PVE]
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Archer when they get stun arrow and KB arrow. At 100 cap when they get the 6 arrow, euros are screwed cuz 6arrow spammed with 5arrow is enough to take your hp down far enough to outlast your potdelay. Still, any build can kill an INT euro pretty easy(usually). war/clerics and any sub warlock class owns euros too.
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Snoopy
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 4:23 am |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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Archers; why?
Because archers can quickly use their 5 hit knockback, and generally speaking knock their target back successfully. Canceling the opponents first skill (First skill usually being their strongeest). Once knocked back, the euro has to wait an approximated 1-2 seconds before they can move, let alone cast again. This giving the archer time to use a skill, Strong bow craft for example, it may stun the opponent or it may crit, making them one or two skills.
Bows also have the ability to kite (Run from the enemy a short distance in order to cast skills without being interrupted). Range being the other main advantage point.
Glaivers have very little to no range, and their only range skills aren't exactly 'that' tough.
_________________ << banned for racism. -cin >>
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HellsAdvocate
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 4:31 am |
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Joined: Jul 2006 Posts: 382 Location: georgia
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lmao my wizzie 1 hits glaivers and bowmen, if not i just use blind then knockback then meteor
if that dont work ill just use sala blow instead of meteor.
and MAJOR lulz at your comment. there are no new pots at 90 you Farking retard, who do you think will benefit from that?????
_________________ <<banned from SRF for proof of botting. -SG>>
Last edited by HellsAdvocate on Tue Apr 08, 2008 4:33 am, edited 1 time in total.
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fimmwolf
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 4:32 am |
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Joined: Mar 2006 Posts: 10 Location: Australia
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Snoopy
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 5:16 am |
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Joined: Dec 2007 Posts: 4016 Location: Australia
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HellsAdvocate wrote: lmao my wizzie 1 hits glaivers and bowmen, if not i just use blind then knockback then meteor
if that dont work ill just use sala blow instead of meteor.
and MAJOR lulz at your comment. there are no new pots at 90 you Farking retard, who do you think will benefit from that????? Who said anything about pots? I've just happened to notice you're extremely into the cuss words.
_________________ << banned for racism. -cin >>
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magisuns
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 5:36 am |
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Joined: Apr 2007 Posts: 3303 Location: パズドラ
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your all lame oh cept for Amelie 
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DaZzY
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 11:05 am |
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Joined: Mar 2007 Posts: 1357
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Well on my rogue that is fully farmed, i have problems killing bowers more than glaviers becuase i cannot one shot a level 80 str without a crit once i hit them, they use their 5 arrow combo and that knocks me back and then boom, i'm dead with a strong bow.
Glaviers, meh they dont have a chance becuase i 2 skill anyone in the game.
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ColourBlind
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 11:07 am |
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Joined: Nov 2007 Posts: 1389 Location: JRPGs
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Archer+Crit=InDeepWater 
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ReBuilding Ima Addicted Like-A Moth To The Flames If The Sky Was Truly Blue, Then I Must Be ColourBlind
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Master_Mind
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 11:36 am |
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Joined: May 2007 Posts: 1591 Location: Norway
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Bow would kill a euro but a glavier would tank it better and then die
_________________ <<Banned For Rules Violation>> - Key-J
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NuclearSilo
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 11:54 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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if it's 1v1 all can kill
watch SRO PVP 1 - 4 in youtube
_________________ Playing Age of Wushu, dota IMBA
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Barotix
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 12:18 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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UniqueSpawn wrote: foudre wrote: I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild Since 90 cap is coming out soon, pure STR. glaivers and bowmens would have 90 fire/ 90 mastery wep./ 90 lightning/ 30 ice in my opinion. so i believe snowshield wont be effective when ice is at 30... 20% atk absorbed into your mana? That is a Huge difference. I like PvP topics, I'm going to incite discussion after I eat my breakfast. Glaivers: Level 100 Flying dragon or w/e Is their strongest skill and its 2 hits so It'll kill most Rogues if it can use the detection skills right, same with wizard. I'm not sure about 2h I need to see some real extensive data on 2h or get Da_Realist in this thread, either way it works. Warlocks will just screw everyone over, Cleric pfft paper weight if they can't use offering. So Warrior is the Question of the day, Glaiver VS 2h Warrior: ??? Glaiver VS 1h Warrior: ??? Glavier VS DA Warrior: ??? Glaiver VS Blader = Glaiver running away  AND Glaiver will be repping like A LOT of Hp at 100 cap 
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Maddening
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vanom
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 2:14 pm |
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Joined: Apr 2006 Posts: 546 Location:
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euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.
but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring.
_________________ << banned from srf for racist comments. -cin >>
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foudre
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 3:14 pm |
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Joined: Jul 2007 Posts: 3604 Location:
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vanom wrote: euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.
but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring. pff who fights at the gates Even though i hit and run if i pvp near town i always run further out, i'm not going to safe zone, thats just lame, go jobbing instead of wasting your time cape fighting, only real reason i pvp is if i'm in sam making koko masks, its a good way to test my dmg out in various situations so when i go jobbing i know what i can and can't do better. But i don't really care much about cape pvp, and if you are spending the time to "job war" at the gates, actually go bloody jobbing. When there is no safe zone hit and run is exhilarating, cause you know you got some one on you, can you make it far enough and fast enough to restealth and go back for another attack, stalking the prey striking when they are most vulnerable, if thats boring then i don't know whats fun. Back when i was a hunter i loved to go jobbing, never knowing whats there, knowing that if i don't hit first i'm dead, thats what is fun, you just look at the bad side of it and don't go for actual jobbing. Cape fights since euro came out isn't even really that good at showing how a fight goes down, cape fights were meant to be more like a simulator i think, but since with 15 second delay a euro doesn'te ven have full hp after 15 seconds and still have 10 seconds before their first pot after they can be hit. back on topic I wonder just how much hp the glaiver will have, i'm going to nivlam this edit after nivlam + konpaku, a lvl 100 glaiver will have 29546 + 3800 = 33346 hp, damn lol not sure why i looked at lvl 100 i'll go for 90 now, 21908 + 2826 = 24734. Imagine if a blader had heuk plus ice 100, omg they'd be unkillable
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
Last edited by foudre on Tue Apr 08, 2008 3:24 pm, edited 1 time in total.
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Barotix
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 3:20 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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foudre wrote: vanom wrote: euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.
but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring. pff who fights at the gates Even though i hit and run if i pvp near town i always run further out, i'm not going to safe zone, thats just lame, go jobbing instead of wasting your time cape fighting, only real reason i pvp is if i'm in sam making koko masks, its a good way to test my dmg out in various situations so when i go jobbing i know what i can and can't do better. But i don't really care much about cape pvp, and if you are spending the time to "job war" at the gates, actually go bloody jobbing. When there is no safe zone hit and run is exhilarating, cause you know you got some one on you, can you make it far enough and fast enough to restealth and go back for another attack, stalking the prey striking when they are most vulnerable, if thats boring then i don't know whats fun. Back when i was a hunter i loved to go jobbing, never knowing whats there, knowing that if i don't hit first i'm dead, thats what is fun, you just look at the bad side of it and don't go for actual jobbing. Cape fights since euro came out isn't even really that good at showing how a fight goes down, cape fights were meant to be more like a simulator i think, but since with 15 second delay a euro doesn'te ven have full hp after 15 seconds and still have 10 seconds before their first pot after they can be hit. back on topic I wonder just how much hp the glaiver will have, i'm going to nivlam this There was a Video at 100 cap, a bow had 39k HP with Cleric buffs, I'm estimating 4x for the glaiver at 100  and around 3x at 90  Now I want to go back to fire glaive 
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Maddening
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Fat_Smurf
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 3:30 pm |
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Joined: Jan 2007 Posts: 5887 Location: www.youporn.com
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Barotix wrote: foudre wrote: vanom wrote: euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.
but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring. pff who fights at the gates Even though i hit and run if i pvp near town i always run further out, i'm not going to safe zone, thats just lame, go jobbing instead of wasting your time cape fighting, only real reason i pvp is if i'm in sam making koko masks, its a good way to test my dmg out in various situations so when i go jobbing i know what i can and can't do better. But i don't really care much about cape pvp, and if you are spending the time to "job war" at the gates, actually go bloody jobbing. When there is no safe zone hit and run is exhilarating, cause you know you got some one on you, can you make it far enough and fast enough to restealth and go back for another attack, stalking the prey striking when they are most vulnerable, if thats boring then i don't know whats fun. Back when i was a hunter i loved to go jobbing, never knowing whats there, knowing that if i don't hit first i'm dead, thats what is fun, you just look at the bad side of it and don't go for actual jobbing. Cape fights since euro came out isn't even really that good at showing how a fight goes down, cape fights were meant to be more like a simulator i think, but since with 15 second delay a euro doesn'te ven have full hp after 15 seconds and still have 10 seconds before their first pot after they can be hit. back on topic I wonder just how much hp the glaiver will have, i'm going to nivlam this There was a Video at 100 cap, a bow had 39k HP with Cleric buffs, I'm estimating 4x for the glaiver at 100  and around 3x at 90  Now I want to go back to fire glaive  hp per str point, calcul it by yourself im lazy right now Code: 90 58.2660 91 59.4313 92 60.6200 93 61.8324 94 63.0690 95 64.3304 96 65.6170 97 66.9293 98 68.2679 99 69.6333 100 71.0259 101 72.4465 102 73.8954 103 75.3733 104 76.8808 105 78.4184 106 79.9867 107 81.5865 108 83.2182 109 84.8826 110 86.5802 111 88.3118 112 90.0781 113 91.8796 114 93.7172 115 95.5916 116 97.5034 117 99.4535 118 101.4425 119 103.4714 120 105.5408
_________________ <<banned from SRF for bot admission. -SG>>
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NuclearSilo
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 4:11 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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With a full blue gear + cleric bless in protector + warrior buff HP + passive Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen)
_________________ Playing Age of Wushu, dota IMBA
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piootr
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 7:35 pm |
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NuclearSilo wrote: With a full blue gear + cleric bless in protector + warrior buff HP + passive Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen) Bless doesnt give hp, and warriors have no hp buff for other people
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NuclearSilo
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 7:54 pm |
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piootr wrote: NuclearSilo wrote: With a full blue gear + cleric bless in protector + warrior buff HP + passive Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen) Bless doesnt give hp, and warriors have no hp buff for other people Talk as if u know everything. Blessing series: Force Deity: Lv 96 Str 43 increase Glory series: Faith: Lv 100 Str 15 increase And there is a skill that give +65% HP but decrease dmg that i cant remember.
_________________ Playing Age of Wushu, dota IMBA
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Azilius
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 7:55 pm |
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Joined: Oct 2006 Posts: 4236 Location: CS:GO
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3800 glaive passive at 100 and 600(?) hp for head/chest/legs.. so
416 str for a pure str build 11 (pieces of gear including glaive) * 6 (6 str per piece at 100 cap?) = 66 str
((416+66)71.0259)+3800+1800 (according to chart smurf provided)
= 39822 HP
Imagine with cleric buffs and reverse oblation (the purple res cleric skill =P)
Might be off considering it could be more than 600 hp per piece and more than 6 str..or I did my math wrong.
Anyway..back on topic >_>
I'm all for bow, especially at 100 cap, spamming KB is RIGGED against euro pot delay.
_________________
 Crumpets for Pres 
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†erminal
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 7:59 pm |
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NuclearSilo wrote: Talk as if u know everything. I lol'd
_________________ <<banned from SRF for bot admission. -SG>>
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piootr
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 8:36 pm |
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Joined: Jul 2007 Posts: 1424 Location:
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NuclearSilo wrote: piootr wrote: NuclearSilo wrote: With a full blue gear + cleric bless in protector + warrior buff HP + passive Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen) Bless doesnt give hp, and warriors have no hp buff for other people Talk as if u know everything. Blessing series: Force Deity: Lv 96 Str 43 increase Glory series: Faith: Lv 100 Str 15 increase And there is a skill that give +65% HP but decrease dmg that i cant remember. Thats being a hypocrite on an epic scale.....anyway... that skill is reverse oblation, you said "bless" which means bless spell in most cases and the buffs you are talking about are referred to as "strength buffs". Also, warriors still don't have any buffs for other people that give hp. And, yes i would know about this, i myself am a lvl 67 warrior that has been partying since level 5, so i know my cleric buffs.
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Ragnorak
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 8:47 pm |
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Joined: Apr 2007 Posts: 1147 Location:
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killing 2hand warriors with glavie is not too difficult if..u have snow shield and a +4 set or higher...the only thing i use is soul spear emperor and and soul spear soul when they cast skins/bless so i can stun them..also when they use there strongest atk. immediately switch to shield (at least +4 shield)thus drastically reducing dmg. and switch to glavie again. even with a crit. u can still survive euros atk. even if..they have a +7 sword. once they have use both skins/bless u pretty much won.
i have tested this strategy of switching b/w glavie/shield with many 2hand euros and the result is the same...unless they 2x crit. in a row >.<
_________________ << banned for proof of botting. -cin >>
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InsertName
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Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS. Posted: Tue Apr 08, 2008 11:12 pm |
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Joined: Feb 2007 Posts: 2188 Location: Canada
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wrong section? bow- great kb and decent dmg when hybrid glavie- decent overall just need luck to win euro- when combined with cleric sub and already good tanking ability, probably the best but limited ablity to last compared to a glavie who spams pots and kb in the end, all builds have advantages and disadvantages but it's mainly personal preference and how godly their equipment are btw, stop posting with all caps 
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