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 Post subject: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 3:45 am 
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After the debate or so...about what built was better between bowmens and glaivers on my other topic, lets now compare bowmen and glaivers against euros chars. which one will have better chances on killing euros..please explain in full details..thank you

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 3:48 am 
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prepare for the ultimate virtual srf online pvp topics adventure your thread is gonna get.

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Last edited by Amelie on Tue Apr 08, 2008 3:51 am, edited 1 time in total.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 3:49 am 
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CHina suxs end of story, 2h/cleric & rouge pwns all ur builds lol.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 3:54 am 
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I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:00 am 
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foudre wrote:
I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild



Since 90 cap is coming out soon, pure STR. glaivers and bowmens would have 90 fire/ 90 mastery wep./ 90 lightning/ 30 ice in my opinion. so i believe snowshield wont be effective when ice is at 30...

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:01 am 
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UniqueSpawn wrote:
foudre wrote:
I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild



Since 90 cap is coming out soon, pure STR. glaivers and bowmens would have 90 fire/ 90 mastery wep./ 90 lightning/ 30 ice in my opinion. so i believe snowshield wont be effective when ice is at 30...

I just hope many decide to forsake their defense for their offense, it'd make things easier on me

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:06 am 
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Archer when they get stun arrow and KB arrow. At 100 cap when they get the 6 arrow, euros are screwed cuz 6arrow spammed with 5arrow is enough to take your hp down far enough to outlast your potdelay.
Still, any build can kill an INT euro pretty easy(usually). war/clerics and any sub warlock class owns euros too.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:23 am 
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Archers; why?

Because archers can quickly use their 5 hit knockback, and generally speaking knock their target back successfully. Canceling the opponents first skill (First skill usually being their strongeest). Once knocked back, the euro has to wait an approximated 1-2 seconds before they can move, let alone cast again. This giving the archer time to use a skill, Strong bow craft for example, it may stun the opponent or it may crit, making them one or two skills.

Bows also have the ability to kite (Run from the enemy a short distance in order to cast skills without being interrupted). Range being the other main advantage point.

Glaivers have very little to no range, and their only range skills aren't exactly 'that' tough.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:31 am 
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lmao my wizzie 1 hits glaivers and bowmen, if not i just use blind then knockback then meteor

if that dont work ill just use sala blow instead of meteor.





and MAJOR lulz at your comment. there are no new pots at 90 you Farking retard, who do you think will benefit from that?????

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Last edited by HellsAdvocate on Tue Apr 08, 2008 4:33 am, edited 1 time in total.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:32 am 
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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:49 am 
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archers FTW ! ! !

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 5:16 am 
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HellsAdvocate wrote:
lmao my wizzie 1 hits glaivers and bowmen, if not i just use blind then knockback then meteor

if that dont work ill just use sala blow instead of meteor.





and MAJOR lulz at your comment. there are no new pots at 90 you Farking retard, who do you think will benefit from that?????


Who said anything about pots?

I've just happened to notice you're extremely into the cuss words.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 5:36 am 
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your all lame
oh cept for Amelie :)


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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 11:05 am 
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Well on my rogue that is fully farmed, i have problems killing bowers more than glaviers becuase i cannot one shot a level 80 str without a crit once i hit them, they use their 5 arrow combo and that knocks me back and then boom, i'm dead with a strong bow.

Glaviers, meh they dont have a chance becuase i 2 skill anyone in the game.


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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 11:07 am 
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Archer+Crit=InDeepWater :P

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 11:36 am 
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Bow would kill a euro but a glavier would tank it better and then die

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 11:54 am 
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if it's 1v1 all can kill

watch SRO PVP 1 - 4 in youtube

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 12:18 pm 
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UniqueSpawn wrote:
foudre wrote:
I've always had more troubles with a bowman on all my euros. I'd have to say i'm more afraid of a bowman then a glaiver, either way if i can get in with daggers both are dead, provided they aren't cheating with pk2, and i wait for when i dont' see a snow sheild



Since 90 cap is coming out soon, pure STR. glaivers and bowmens would have 90 fire/ 90 mastery wep./ 90 lightning/ 30 ice in my opinion. so i believe snowshield wont be effective when ice is at 30...


20% atk absorbed into your mana? That is a Huge difference. I like PvP topics, I'm going to incite discussion after I eat my breakfast.

Glaivers: Level 100 Flying dragon or w/e Is their strongest skill and its 2 hits so It'll kill most Rogues if it can use the detection skills right, same with wizard. I'm not sure about 2h I need to see some real extensive data on 2h or get Da_Realist in this thread, either way it works. Warlocks will just screw everyone over, Cleric pfft paper weight if they can't use offering.

So Warrior is the Question of the day,
Glaiver VS 2h Warrior: ???
Glaiver VS 1h Warrior: ???
Glavier VS DA Warrior: ???

Glaiver VS Blader = Glaiver running away :shock:

AND Glaiver will be repping like A LOT of Hp at 100 cap :banghead:

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 2:14 pm 
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euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.

but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 3:14 pm 
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vanom wrote:
euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.

but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring.

pff who fights at the gates

Even though i hit and run if i pvp near town i always run further out, i'm not going to safe zone, thats just lame, go jobbing instead of wasting your time cape fighting, only real reason i pvp is if i'm in sam making koko masks, its a good way to test my dmg out in various situations so when i go jobbing i know what i can and can't do better. But i don't really care much about cape pvp, and if you are spending the time to "job war" at the gates, actually go bloody jobbing. When there is no safe zone hit and run is exhilarating, cause you know you got some one on you, can you make it far enough and fast enough to restealth and go back for another attack, stalking the prey striking when they are most vulnerable, if thats boring then i don't know whats fun. Back when i was a hunter i loved to go jobbing, never knowing whats there, knowing that if i don't hit first i'm dead, thats what is fun, you just look at the bad side of it and don't go for actual jobbing.

Cape fights since euro came out isn't even really that good at showing how a fight goes down, cape fights were meant to be more like a simulator i think, but since with 15 second delay a euro doesn'te ven have full hp after 15 seconds and still have 10 seconds before their first pot after they can be hit.

back on topic
I wonder just how much hp the glaiver will have, i'm going to nivlam this

edit after nivlam + konpaku, a lvl 100 glaiver will have 29546 + 3800 = 33346 hp, damn
lol not sure why i looked at lvl 100 i'll go for 90 now, 21908 + 2826 = 24734. Imagine if a blader had heuk plus ice 100, omg they'd be unkillable

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Last edited by foudre on Tue Apr 08, 2008 3:24 pm, edited 1 time in total.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 3:20 pm 
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foudre wrote:
vanom wrote:
euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.

but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring.

pff who fights at the gates

Even though i hit and run if i pvp near town i always run further out, i'm not going to safe zone, thats just lame, go jobbing instead of wasting your time cape fighting, only real reason i pvp is if i'm in sam making koko masks, its a good way to test my dmg out in various situations so when i go jobbing i know what i can and can't do better. But i don't really care much about cape pvp, and if you are spending the time to "job war" at the gates, actually go bloody jobbing. When there is no safe zone hit and run is exhilarating, cause you know you got some one on you, can you make it far enough and fast enough to restealth and go back for another attack, stalking the prey striking when they are most vulnerable, if thats boring then i don't know whats fun. Back when i was a hunter i loved to go jobbing, never knowing whats there, knowing that if i don't hit first i'm dead, thats what is fun, you just look at the bad side of it and don't go for actual jobbing.

Cape fights since euro came out isn't even really that good at showing how a fight goes down, cape fights were meant to be more like a simulator i think, but since with 15 second delay a euro doesn'te ven have full hp after 15 seconds and still have 10 seconds before their first pot after they can be hit.

back on topic
I wonder just how much hp the glaiver will have, i'm going to nivlam this


There was a Video at 100 cap, a bow had 39k HP with Cleric buffs, I'm estimating 4x for the glaiver at 100 :banghead: and around 3x at 90 :banghead: Now I want to go back to fire glaive :cry:

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 3:30 pm 
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Barotix wrote:
foudre wrote:
vanom wrote:
euros are damn strong, no doubt. as wizard, you can 1 hit full str chinese character, who doesn't use fan (heuksal skill). as dagger with activated 75% damage increase skill, you can 1 hit a full str chinese char, when u crit. since euros got pot delay, they must be stronger than chinese chars. otherwise it does not make sense to play an euro.

but is it really that fun to play an euro? i mean, you 1 hit another character and instantly runs into safe zone. you kill and run, kill and run. is it that funny? i don't think so. for me it's pretty boring and ridiculous, like a kid who took a small advantage, says "haha" and then hides. this is not fun and my time is too valuable to behave like a damn kid. there might be ppl out there enjoying this style of playing. but for me personally, it's just boring.

pff who fights at the gates

Even though i hit and run if i pvp near town i always run further out, i'm not going to safe zone, thats just lame, go jobbing instead of wasting your time cape fighting, only real reason i pvp is if i'm in sam making koko masks, its a good way to test my dmg out in various situations so when i go jobbing i know what i can and can't do better. But i don't really care much about cape pvp, and if you are spending the time to "job war" at the gates, actually go bloody jobbing. When there is no safe zone hit and run is exhilarating, cause you know you got some one on you, can you make it far enough and fast enough to restealth and go back for another attack, stalking the prey striking when they are most vulnerable, if thats boring then i don't know whats fun. Back when i was a hunter i loved to go jobbing, never knowing whats there, knowing that if i don't hit first i'm dead, thats what is fun, you just look at the bad side of it and don't go for actual jobbing.

Cape fights since euro came out isn't even really that good at showing how a fight goes down, cape fights were meant to be more like a simulator i think, but since with 15 second delay a euro doesn'te ven have full hp after 15 seconds and still have 10 seconds before their first pot after they can be hit.

back on topic
I wonder just how much hp the glaiver will have, i'm going to nivlam this


There was a Video at 100 cap, a bow had 39k HP with Cleric buffs, I'm estimating 4x for the glaiver at 100 :banghead: and around 3x at 90 :banghead: Now I want to go back to fire glaive :cry:



hp per str point, calcul it by yourself im lazy right now
Code:
90 58.2660
91 59.4313
92 60.6200
93 61.8324
94 63.0690
95 64.3304
96 65.6170
97 66.9293
98 68.2679
99 69.6333
100 71.0259
101 72.4465
102 73.8954
103 75.3733
104 76.8808
105 78.4184
106 79.9867
107 81.5865
108 83.2182
109 84.8826
110 86.5802
111 88.3118
112 90.0781
113 91.8796
114 93.7172
115 95.5916
116 97.5034
117 99.4535
118 101.4425
119 103.4714
120 105.5408

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 4:11 pm 
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With a full blue gear + cleric bless in protector + warrior buff HP + passive
Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen)

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 7:35 pm 
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NuclearSilo wrote:
With a full blue gear + cleric bless in protector + warrior buff HP + passive
Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen)


Bless doesnt give hp, and warriors have no hp buff for other people

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 7:54 pm 
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piootr wrote:
NuclearSilo wrote:
With a full blue gear + cleric bless in protector + warrior buff HP + passive
Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen)


Bless doesnt give hp, and warriors have no hp buff for other people

Talk as if u know everything.

Blessing series:
Force Deity: Lv 96 Str 43 increase

Glory series:
Faith: Lv 100 Str 15 increase

And there is a skill that give +65% HP but decrease dmg that i cant remember.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 7:55 pm 
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3800 glaive passive at 100 and 600(?) hp for head/chest/legs.. so

416 str for a pure str build
11 (pieces of gear including glaive) * 6 (6 str per piece at 100 cap?) = 66 str

((416+66)71.0259)+3800+1800 (according to chart smurf provided)

= 39822 HP

Imagine with cleric buffs and reverse oblation (the purple res cleric skill =P)

Might be off considering it could be more than 600 hp per piece and more than 6 str..or I did my math wrong.


Anyway..back on topic >_>

I'm all for bow, especially at 100 cap, spamming KB is RIGGED against euro pot delay.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 7:59 pm 
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NuclearSilo wrote:
Talk as if u know everything.

I lol'd

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 8:36 pm 
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NuclearSilo wrote:
piootr wrote:
NuclearSilo wrote:
With a full blue gear + cleric bless in protector + warrior buff HP + passive
Glaiver HP = 72500 compare to normal HP is 29000 HP. (<= try to kill him if it's a blader sosun shield with cleric bless and warrior screen)


Bless doesnt give hp, and warriors have no hp buff for other people

Talk as if u know everything.

Blessing series:
Force Deity: Lv 96 Str 43 increase

Glory series:
Faith: Lv 100 Str 15 increase

And there is a skill that give +65% HP but decrease dmg that i cant remember.

Thats being a hypocrite on an epic scale.....anyway... that skill is reverse oblation, you said "bless" which means bless spell in most cases and the buffs you are talking about are referred to as "strength buffs". Also, warriors still don't have any buffs for other people that give hp.

And, yes i would know about this, i myself am a lvl 67 warrior that has been partying since level 5, so i know my cleric buffs.

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 8:47 pm 
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killing 2hand warriors with glavie is not too difficult if..u have snow shield and a +4 set or higher...the only thing i use is soul spear emperor and and soul spear soul when they cast skins/bless so i can stun them..also when they use there strongest atk. immediately switch to shield (at least +4 shield)thus drastically reducing dmg. and switch to glavie again. even with a crit. u can still survive euros atk. even if..they have a +7 sword. once they have use both skins/bless u pretty much won.

i have tested this strategy of switching b/w glavie/shield with many 2hand euros and the result is the same...unless they 2x crit. in a row >.<

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 Post subject: Re: BOWMEN AND GLAIVERS VS EUROS CHARS.
PostPosted: Tue Apr 08, 2008 11:12 pm 
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wrong section?

bow- great kb and decent dmg when hybrid
glavie- decent overall just need luck to win
euro- when combined with cleric sub and already good tanking ability, probably the best but limited ablity to last compared to a glavie who spams pots and kb

in the end, all builds have advantages and disadvantages but it's mainly personal preference and how godly their equipment are

btw, stop posting with all caps :banghead:

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