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 Post subject: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 12:51 am 
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I tried to used therapy my level. But it seems that since job update :? , therapy doesnt protect u from npc thieves/hunters anymore. Any idea?

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 12:55 am 
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i believe that was a bug to begin wit, so they fixed it.

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 12:59 am 
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Its not a bug they made it not protect you from npc hunters/ theives on purpose (or at least i think its on puprose) since noise has the prevent preemptive attack, imagine how broken it would be if a bard could just do 5 stars and ignore all his theives.

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 1:05 am 
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that's what i'm saying. it was a bug that therapy protected u against npc thieves.

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 1:09 am 
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ahh, but it was handy, but the differance between the 2 skills is you can take noise with you and therapy is only good for a rest, and well thieving with the therapy was really handy just go hide and use therapy and ignore your spawns

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 1:13 am 
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i never had force mastery =[

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 1:18 am 
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its really not as bad as people say, and i think its good to be able to res your team mates, after my rogue i'm going for a blader with fire and force, i got bard and cleric freinds i can get better speed and buffs, or a hybrid s/s,
edit plus with the new force skills you can get rid of the non pillable statuses

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 1:25 am 
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it's just so much sp =[ and a cleric can do a better job of rezzing than a chinese ever will

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 1:28 am 
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alive is alive

edit: its not to replace a cleric its have the ability to say res the cleric, throw a few debuffs out, throw down a good old strong heal to put yourself above a pot fight curve, the extra mp the tree adds, and status removal is always good, since one can't really be bothered with the fancy pills

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 8:17 am 
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foudre wrote:
alive is alive

edit: its not to replace a cleric its have the ability to say res the cleric, throw a few debuffs out, throw down a good old strong heal to put yourself above a pot fight curve, the extra mp the tree adds, and status removal is always good, since one can't really be bothered with the fancy pills

force is great too bad its not as useful as it used to be for party play.
i would love to have that "bug" for the npc spawns, was always great when an ox died to put up a therapy or when you got ambushed by player thieves at least you could focus as a hunter more on the player instead of the npc spawns


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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 9:01 am 
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Need a therapist? Try Therapist Finder at http://www.therapistfinder.com

The rapist finder

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 8:50 pm 
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I remember way back when there was a glitch in harmony therapy circles. It allowed you to sit in a circle, and have your wolf attack mobs (or you attack the mob with ranged attacks). As long as you physically stay in the circle, the mobs will not see you, and will not attack you. So you can let your wolf attack the mob until it's dead.

I used to do that way back when I was questing hyungno ghosts. Those things would just stand there while my wolf attacked them as if nothing was happening. Sometimes they'd randomly run around, and then die.

It was nice having circle protection for the wolf even when the wolf is 50 meters away from you :-D

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 8:58 pm 
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PR0METHEUS wrote:
I remember way back when there was a glitch in harmony therapy circles. It allowed you to sit in a circle, and have your wolf attack mobs (or you attack the mob with ranged attacks). As long as you physically stay in the circle, the mobs will not see you, and will not attack you. So you can let your wolf attack the mob until it's dead.

I used to do that way back when I was questing hyungno ghosts. Those things would just stand there while my wolf attacked them as if nothing was happening. Sometimes they'd randomly run around, and then die.

It was nice having circle protection for the wolf even when the wolf is 50 meters away from you :-D


Lazy :roll:

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Its not a bug they made it not protect you from npc hunters/ theives on purpose (or at least i think its on puprose) since noise has the prevent preemptive attack, imagine how broken it would be if a bard could just do 5 stars and ignore all his theives.


couldn of said it better my self

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Wed Mar 12, 2008 8:59 pm 
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foudre wrote:
Its not a bug they made it not protect you from npc hunters/ theives on purpose (or at least i think its on puprose) since noise has the prevent preemptive attack, imagine how broken it would be if a bard could just do 5 stars and ignore all his theives.

Than the thieves attack your spawn.

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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Thu Mar 13, 2008 12:09 am 
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Vandango wrote:
PR0METHEUS wrote:
I remember way back when there was a glitch in harmony therapy circles. It allowed you to sit in a circle, and have your wolf attack mobs...


Lazy :roll:


Well it would be lazy if I did it all the time. I didn't grind that way. It was just fun to 'show off' sometimes to other people in the area that didn't know about the trick. Also fun to watch the mobs run away from my big bad mean looking baby wolf :-P

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SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)


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 Post subject: Re: Therapy doesnt work anymore?
PostPosted: Thu Mar 13, 2008 12:24 am 
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foudre wrote:
its really not as bad as people say, and i think its good to be able to res your team mates, after my rogue i'm going for a blader with fire and force, i got bard and cleric freinds i can get better speed and buffs, or a hybrid s/s,
edit plus with the new force skills you can get rid of the non pillable statuses


I am currently making a fire/force glaive, harmony therapy really comes in handy when party grinding, INTs just hide in the circle while the warriors/chinese STRs tank. Ress also helps when the cleric gets mobbed.


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