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NuclearSilo
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Post subject: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 12:51 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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I tried to used therapy my level. But it seems that since job update  , therapy doesnt protect u from npc thieves/hunters anymore. Any idea?
_________________ Playing Age of Wushu, dota IMBA
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TOloseGT
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 12:55 am |
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Joined: Sep 2006 Posts: 7129 Location:
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i believe that was a bug to begin wit, so they fixed it.
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foudre
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 12:59 am |
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Joined: Jul 2007 Posts: 3604 Location:
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Its not a bug they made it not protect you from npc hunters/ theives on purpose (or at least i think its on puprose) since noise has the prevent preemptive attack, imagine how broken it would be if a bard could just do 5 stars and ignore all his theives.
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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TOloseGT
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 1:05 am |
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Joined: Sep 2006 Posts: 7129 Location:
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that's what i'm saying. it was a bug that therapy protected u against npc thieves.
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foudre
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 1:09 am |
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Joined: Jul 2007 Posts: 3604 Location:
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ahh, but it was handy, but the differance between the 2 skills is you can take noise with you and therapy is only good for a rest, and well thieving with the therapy was really handy just go hide and use therapy and ignore your spawns
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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TOloseGT
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 1:13 am |
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Joined: Sep 2006 Posts: 7129 Location:
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i never had force mastery =[
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foudre
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 1:18 am |
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Joined: Jul 2007 Posts: 3604 Location:
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its really not as bad as people say, and i think its good to be able to res your team mates, after my rogue i'm going for a blader with fire and force, i got bard and cleric freinds i can get better speed and buffs, or a hybrid s/s, edit plus with the new force skills you can get rid of the non pillable statuses
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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TOloseGT
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 1:25 am |
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Joined: Sep 2006 Posts: 7129 Location:
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it's just so much sp =[ and a cleric can do a better job of rezzing than a chinese ever will
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foudre
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 1:28 am |
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Joined: Jul 2007 Posts: 3604 Location:
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alive is alive
edit: its not to replace a cleric its have the ability to say res the cleric, throw a few debuffs out, throw down a good old strong heal to put yourself above a pot fight curve, the extra mp the tree adds, and status removal is always good, since one can't really be bothered with the fancy pills
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 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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borat2
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 8:17 am |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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foudre wrote: alive is alive
edit: its not to replace a cleric its have the ability to say res the cleric, throw a few debuffs out, throw down a good old strong heal to put yourself above a pot fight curve, the extra mp the tree adds, and status removal is always good, since one can't really be bothered with the fancy pills force is great too bad its not as useful as it used to be for party play. i would love to have that "bug" for the npc spawns, was always great when an ox died to put up a therapy or when you got ambushed by player thieves at least you could focus as a hunter more on the player instead of the npc spawns
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Nitrex
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 9:01 am |
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Joined: Sep 2006 Posts: 97 Location: Sweden
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PR0METHEUS
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 8:50 pm |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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I remember way back when there was a glitch in harmony therapy circles. It allowed you to sit in a circle, and have your wolf attack mobs (or you attack the mob with ranged attacks). As long as you physically stay in the circle, the mobs will not see you, and will not attack you. So you can let your wolf attack the mob until it's dead. I used to do that way back when I was questing hyungno ghosts. Those things would just stand there while my wolf attacked them as if nothing was happening. Sometimes they'd randomly run around, and then die. It was nice having circle protection for the wolf even when the wolf is 50 meters away from you 
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Vandango
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 8:58 pm |
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Joined: Jun 2006 Posts: 4143 Location:
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PR0METHEUS wrote: I remember way back when there was a glitch in harmony therapy circles. It allowed you to sit in a circle, and have your wolf attack mobs (or you attack the mob with ranged attacks). As long as you physically stay in the circle, the mobs will not see you, and will not attack you. So you can let your wolf attack the mob until it's dead. I used to do that way back when I was questing hyungno ghosts. Those things would just stand there while my wolf attacked them as if nothing was happening. Sometimes they'd randomly run around, and then die. It was nice having circle protection for the wolf even when the wolf is 50 meters away from you  Lazy Quote: Its not a bug they made it not protect you from npc hunters/ theives on purpose (or at least i think its on puprose) since noise has the prevent preemptive attack, imagine how broken it would be if a bard could just do 5 stars and ignore all his theives. couldn of said it better my self
_________________ <<banned from SRF for bot admission. -SG>>
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SaoKill
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Post subject: Re: Therapy doesnt work anymore? Posted: Wed Mar 12, 2008 8:59 pm |
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Joined: Jan 2008 Posts: 1265 Location:
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foudre wrote: Its not a bug they made it not protect you from npc hunters/ theives on purpose (or at least i think its on puprose) since noise has the prevent preemptive attack, imagine how broken it would be if a bard could just do 5 stars and ignore all his theives. Than the thieves attack your spawn.
_________________ [Server]//:Sparta
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PR0METHEUS
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Post subject: Re: Therapy doesnt work anymore? Posted: Thu Mar 13, 2008 12:09 am |
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| Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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Vandango wrote: PR0METHEUS wrote: I remember way back when there was a glitch in harmony therapy circles. It allowed you to sit in a circle, and have your wolf attack mobs... Lazy Well it would be lazy if I did it all the time. I didn't grind that way. It was just fun to 'show off' sometimes to other people in the area that didn't know about the trick. Also fun to watch the mobs run away from my big bad mean looking baby wolf 
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Blindfire
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Post subject: Re: Therapy doesnt work anymore? Posted: Thu Mar 13, 2008 12:24 am |
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| Site Contributor |
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Joined: Feb 2008 Posts: 3844 Location: ...
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foudre wrote: its really not as bad as people say, and i think its good to be able to res your team mates, after my rogue i'm going for a blader with fire and force, i got bard and cleric freinds i can get better speed and buffs, or a hybrid s/s, edit plus with the new force skills you can get rid of the non pillable statuses I am currently making a fire/force glaive, harmony therapy really comes in handy when party grinding, INTs just hide in the circle while the warriors/chinese STRs tank. Ress also helps when the cleric gets mobbed.
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