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antics
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Post subject: poison/vein waepon Posted: Sat Sep 05, 2009 3:19 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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is it pointless to farm this skill? i havnt been using it and i dont see it as being a big help when i did use it. i see no point in using it when i 2hit the mob or 1-3 hit the enemy in pvp/ctf should i farm it or no?
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Ningyotsukai-san
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Post subject: Re: poison/vein waepon Posted: Sat Sep 05, 2009 4:31 pm |
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Joined: Jun 2007 Posts: 1515 Location: Wherever my mind makes it to be
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Can skip it ...poison's mostly a useless skill tree.
_________________
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JoyFax
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Post subject: Re: poison/vein waepon Posted: Sat Sep 05, 2009 4:40 pm |
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Frequent Member |
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Joined: May 2008 Posts: 1095 Location: PORTUGAL
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It's not that big deal in pvp but it's wonderful to kill ctf monsters (especially when they're higher lvl, that extra damage helps a lot) and to ks giants/ party mobs, also helps.
_________________ Currently on EliteSRO
Rogue lvl 5x Warlock lvl 1x
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BloodyBlade
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Post subject: Re: poison/vein waepon Posted: Sat Sep 05, 2009 6:41 pm |
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Joined: Nov 2007 Posts: 5219 Location: Attending your mothers sexual needs :)
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I've never really needed it. So I stopped leveling it at lv40.
_________________ My sig died
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antics
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Post subject: Re: poison/vein waepon Posted: Sun Sep 06, 2009 7:06 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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i have that skill at lvl one so meh no big deal i guess i wont lvl it anymore
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iscared
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Post subject: Re: poison/vein waepon Posted: Sun Sep 06, 2009 9:25 pm |
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Joined: Jan 2009 Posts: 715 Location:
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I find it great help in pvp.
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marijnz0r
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Post subject: Re: poison/vein waepon Posted: Sun Sep 06, 2009 9:33 pm |
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Joined: Aug 2008 Posts: 824 Location: Netherlands
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dont get it. sp waste. imo.
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Truie
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Post subject: Posted: Sun Sep 06, 2009 9:46 pm |
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Joined: Jun 2008 Posts: 205 Location: planet earth
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i love it might be a waste of sp, idk & idc it's fun to see the poison DoT ticking it's satisfying to have that tiny bit of damage more it's fun to see and know that it keeps ticking while you're doing something else than hitting the mob i haven't done the math and i dont care but i wouldnt be surprised if it was quite better damage than we imagine
think about it this way, it costs only sp... it adds no time to your attack routine. so it is basically free damage. i like poisoning from max range with rapid shot. it fits daggers just as well : get close, poison, take a hike:)
of course if you start thinking of capping and how much sp-farming time this skill costs at cap... might as well start a new toon, they're funnier:)
my current build takes around 2M sp at cap and i dont get powerfarmed and rarely plvled... think i care?
The game is about having fun, poisoning is fun. Period.
_________________ [GUIDE] How to earn money by buying & reselling : the basics viewtopic.php?f=5&t=92243
Last edited by Truie on Mon Sep 07, 2009 12:13 am, edited 3 times in total.
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pizzagirl2008
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Post subject: Re: poison/vein waepon Posted: Sun Sep 06, 2009 11:27 pm |
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Joined: Apr 2008 Posts: 333 Location: Pizza Shop
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with poison masteries maxed (dagger ones), vein weapons can reach 900-1k+ poison damage...now that ticks off at least once it procs.
the damage itself is anywhere between 5-10% of your skill damage be it a prick or normal attack etc. etc.
in the long run, it does help in pvp...pve is extremely useful vs giants and party mobs.
_________________ Who's this up-herself-biaaatch I tell ya??? I want some PIZZA *mooch*
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Truie
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Post subject: Re: poison/vein waepon Posted: Mon Sep 07, 2009 12:14 am |
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Joined: Jun 2008 Posts: 205 Location: planet earth
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If you think this skill is a waste of SP then don't get it because there is an annoying bug associated to it : when you mash your keys like crazy you often get in a state where you can't attack the mob at all until you move you char to another spot then try to attack again. It happens with the poison skill, when combining it with an attack a bit too rapidly and on a certain timing. I haven't tested it out to describe its occurence-conditions better but it sure as hell is annoying. Another note : an interesting property of poison is that its damage is independent from the mob's resistances. A mob my lvl will get as much damage as a mangyang. A mob way above my lvl which i'd be nearly unable to damage with normal attacks will get its full poison DoT damage.
_________________ [GUIDE] How to earn money by buying & reselling : the basics viewtopic.php?f=5&t=92243
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antics
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Post subject: Re: Posted: Mon Sep 07, 2009 5:40 am |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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Truie wrote: i love it might be a waste of sp, idk & idc it's fun to see the poison DoT ticking it's satisfying to have that tiny bit of damage more it's fun to see and know that it keeps ticking while you're doing something else than hitting the mob i haven't done the math and i dont care but i wouldnt be surprised if it was quite better damage than we imagine
meh in pvp poison is just pilled off and pve i just 1-2 hit the mob. i dont even have a chance to really use it
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Pan_Raider(`_´)
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Post subject: Re: poison/vein waepon Posted: Mon Sep 07, 2009 2:17 pm |
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Joined: Jul 2006 Posts: 4737 Location:
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fire/posion status is best vs pt/pt champ/giant/pt giants
normal and champs are too weak.
even as an optional skill i always take it... though i dont take the (venom/posion) extensions.. 6 seconds are enough for me to poison an enemy.
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lopasas
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Post subject: Re: poison/vein waepon Posted: Mon Sep 07, 2009 2:55 pm |
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Joined: Nov 2008 Posts: 733 Location:
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how much damage per second does poision at lvl 90 make?if its maxed and with the damage increase passive
_________________ << banned for proof of botting. -cin >>
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BlitZ
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Post subject: Re: poison/vein waepon Posted: Mon Sep 07, 2009 3:43 pm |
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Joined: Jan 2007 Posts: 204 Location: Here
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I have vein weapon at lvl 1 just for fun since I don't use it that much. Also, everyone will pill it off at pvp. Didn't lvl the passives either.
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pizzagirl2008
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Post subject: Re: poison/vein waepon Posted: Mon Sep 07, 2009 11:53 pm |
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Joined: Apr 2008 Posts: 333 Location: Pizza Shop
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lopasas wrote: how much damage per second does poision at lvl 90 make?if its maxed and with the damage increase passive at lv 90 it does around 750-900~ at lv 100 im guessing it will do about 1.1-1.3k~ and ppl who think that poison is a waste since it can be pilled off in pvp, think about this: for euros: 96 and 100 skills have an estimate damage difference of about 13-15% increase. take that to perspective, say you have a rogue skill doing about 10-15k...now with poison proc just once - u are doing extra near ~10% more damage. That's nearly the same as having a 5% boost in your attacks every now and then...and this will give you an edge in pvp so why wouldnt you wanna invest in poison. 
_________________ Who's this up-herself-biaaatch I tell ya??? I want some PIZZA *mooch*
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JoyFax
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Post subject: Re: poison/vein waepon Posted: Tue Sep 08, 2009 12:08 am |
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Joined: May 2008 Posts: 1095 Location: PORTUGAL
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Truie wrote: If you think this skill is a waste of SP then don't get it because there is an annoying bug associated to it : when you mash your keys like crazy you often get in a state where you can't attack the mob at all until you move you char to another spot then try to attack again. It happens with the poison skill, when combining it with an attack a bit too rapidly and on a certain timing. I haven't tested it out to describe its occurence-conditions better but it sure as hell is annoying. Another note : an interesting property of poison is that its damage is independent from the mob's resistances. A mob my lvl will get as much damage as a mangyang. A mob way above my lvl which i'd be nearly unable to damage with normal attacks will get its full poison DoT damage. that stuck thing is a bug due to the range of the daggers
_________________ Currently on EliteSRO
Rogue lvl 5x Warlock lvl 1x
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Trice
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Post subject: Posted: Tue Sep 08, 2009 12:11 pm |
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Joined: Jun 2007 Posts: 2364 Location: Everywhere. All the Time... But more specifically, England
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antics
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Post subject: Re: poison/vein waepon Posted: Thu Sep 10, 2009 4:17 am |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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i dont want to make another topc cuz its still rogue related well is spinning still gud after lvl 50? should i keep lvling it? or is it a w.e skill
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pizzagirl2008
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Post subject: Re: poison/vein waepon Posted: Thu Sep 10, 2009 6:29 am |
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Joined: Apr 2008 Posts: 333 Location: Pizza Shop
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your normal attack (2hits) does more damage than spinning so no point learning that skill
_________________ Who's this up-herself-biaaatch I tell ya??? I want some PIZZA *mooch*
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antics
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Post subject: Re: poison/vein waepon Posted: Thu Sep 10, 2009 1:10 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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pizzagirl2008 wrote: your normal attack (2hits) does more damage than spinning so no point learning that skill wow really? ill dlvl spinning to around lvl 3-4 then thanks
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lopasas
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Post subject: Re: poison/vein waepon Posted: Fri Sep 11, 2009 7:31 pm |
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Joined: Nov 2008 Posts: 733 Location:
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antics wrote: pizzagirl2008 wrote: your normal attack (2hits) does more damage than spinning so no point learning that skill wow really? ill dlvl spinning to around lvl 3-4 then thanks LOL!? normal hit does more damage than spinning skill? have you ever played daggers? ROFL
_________________ << banned for proof of botting. -cin >>
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Nitro
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Post subject: Re: poison/vein waepon Posted: Fri Sep 11, 2009 8:24 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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pizzagirl2008 wrote: your normal attack (2hits) does more damage than spinning so no point learning that skill Daggers work differently; It has 2 hits in "attack" - each is 50%; two of them make 100%. Spining's each attack is 87%, but it hits twice. If you get what I mean? About spining, I think you have better skills to use, if you mix Daggers with Xbow, so dont take it.
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iscared
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Post subject: Re: poison/vein waepon Posted: Fri Sep 11, 2009 11:20 pm |
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Joined: Jan 2009 Posts: 715 Location:
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Ok so I was in a pt with a rogue doing ongs (he's lvl 70) he was using daggers and when he was fighting a PTG the poison would do 2k damage every few seconds, so i find it worth it.
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antics
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Post subject: Re: poison/vein waepon Posted: Fri Sep 11, 2009 11:38 pm |
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Joined: Jan 2008 Posts: 1830 Location: forsaken world
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iscared wrote: Ok so I was in a pt with a rogue doing ongs (he's lvl 70) he was using daggers and when he was fighting a PTG the poison would do 2k damage every few seconds, so i find it worth it. yea lvl 70 killing lvl 32 mobs. when im one hitting mobs my lvl. i wont see the damage at all. so for me its kinda usless Nitro wrote: pizzagirl2008 wrote: your normal attack (2hits) does more damage than spinning so no point learning that skill Daggers work differently; It has 2 hits in "attack" - each is 50%; two of them make 100%. Spining's each attack is 87%, but it hits twice. If you get what I mean? About spining, I think you have better skills to use, if you mix Daggers with Xbow, so dont take it. so spinning isnt crucial... meh ill dlvl it to a certain lvl
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iscared
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Post subject: Re: poison/vein waepon Posted: Sat Sep 12, 2009 7:55 am |
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Joined: Jan 2009 Posts: 715 Location:
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Yes but it's great on giants and party mobs.
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You_Dead_Yet
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Post subject: Re: poison/vein waepon Posted: Mon Sep 14, 2009 4:12 pm |
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Joined: Mar 2007 Posts: 380 Location: here
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No one talking about MP usage?
It might do a bit more of damage when you use it, but Vein Weapon use too much MP imo for what it does.
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