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 Post subject: Switch to hybrid or stay int?
PostPosted: Thu May 31, 2007 2:48 am 
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Hey im a pure int s/s right now im wandering weather to go like some form of heavy hybrid pls give your reasons why


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PostPosted: Thu May 31, 2007 4:42 am 
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well most people in this forum would tell you to stay full int, because you are s/s and sword deals less damage than spear.
And if ur worry is hp u have the mighty shield that can save u lots of times.

in conclusion what most ppl is going to tell u is:

int hybrid spear
full int s/s

But the decision is urs.


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PostPosted: Thu May 31, 2007 5:07 am 
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vaan89 wrote:
well most people in this forum would tell you to stay full int, because you are s/s and sword deals less damage than spear.
And if ur worry is hp u have the mighty shield that can save u lots of times.

in conclusion what most ppl is going to tell u is:

int hybrid spear
full int s/s

But the decision is urs.


+1

I was pure int spear to lvl 28 and just switched to s/s since my heuskal mastery was only lvl 24. There is a noticeable difference in damage but s/s is so much better in PvP; i dont die in 2 hits anymore. IMO stay pure int s/s

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PostPosted: Thu May 31, 2007 12:05 pm 
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dying in 2 hits with a spear is only when you have bad blues.. the key and big secret that apparently only I know...

is that you get as many +str and +hp on your gear as you can find. I have now only +21 +str and +300hp and have a 9 gap now at lvl 56 (so skills at lvl 47)

yesterday I did some pvp'ing:

pure str glavie lvl 55 1 gap: 5 - 0
pure str glavie lvl 57 0 gap: 7 - 2 those d.amn crits xD
pure str blader lvl 57 0gap: 3- 0
pure int s/s lvl 56 0 gap: 8 - 0

all asume that i'm hybrid or full sos gear
and some even call me a liar when I tell them I'm pure int xD

I only got the blue and +2 on all my garment.. nothing special.. I do have sos+3 spear.. that helps :D but my point is about the def.

Tanking against a blader is np.
Nukers i can take 2 or 3 hits depending on their gear.
Glaivie I can take 1 crit just need a sec to repot after that...so chain, soulspear crit, ghostspear that's pretty bad for my health :D
Archers: depending on their crit. but archers my lvl are hard to find at rome.
hybrids.. no comment >.<

So it's all about the blue

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PostPosted: Thu May 31, 2007 12:53 pm 
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currently pure int spear are one of the weakest pvp builds (without decent gear you wont survive hits) with the mana shield (seems everyone is calling the upcoming ice buff like that) they will be able to survive good at least if this skill wont be as bugged as the current walls.

maybe just hope and continue as pure int and use sword shield to grind while having trouble grinding or just go for the 1shot+lion with spear don`t grind anything if you cant take the hits always make sure what you grind that you can survive doing a solo on a giant or avoid those if you don`t have help

some builds are stronger on lower levels but that is not what the end outcome will be just continue your build don`t waste your time on pvp right now


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PostPosted: Thu May 31, 2007 3:04 pm 
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If i understand the original question its about being a s/s nothin to do with spear. s/s are generally pure or very close to. The blues u have are the key, having 100% int on all gear allows u to add some str and do as much damage as a pure just as 100%str/hp allows u to be pure and have as much str/hp as a hybrid. If you can afford awesome blues you can play around a bit with your build.

If you cant afford the best gear staying pure is prolly a better choice to keep damage up, and prot can be used instead of garm to help your def. If you do decide to add some str as a s/s i recomend no lower than 9:1 as when ya get to higher lvls and fight pure str blade/glaive in garms u will not do enough dam and they will just pot it and kill u everytime.

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 Post subject:
PostPosted: Thu May 31, 2007 3:30 pm 
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the best for you is build another char and go for the best build pure str :arrow: [/b]

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PostPosted: Thu May 31, 2007 4:36 pm 
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Int hybrid sword is a very good build for 1 vs 1 pvp and grinding. (At least up to lvl 52, that is the highest int hybrid I have played)

I would go as far to say the best in 1 vs 1.

Look at the 3rd sticky from the top. There are a couple of guides on how to build them. I sugest you read Mkarru's knockdown nuker guide.

As long as you understand you will be sacraficing nuking power for HP you will be fine.

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 Post subject:
PostPosted: Thu May 31, 2007 5:29 pm 
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stay pure int s/s its the best


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PostPosted: Thu May 31, 2007 8:55 pm 
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like the koreans say: either mental or physical. if u really want to be the best, don't be litterally hybrid. im full str glaive, lvl 80 and fully farmed. no hybrid without sosun weapon can kill me. i can kill every hybrid, who dont wear sosun gears. believe me: with same lvl and quality of gears, no hybrid can kill a pure build, period.

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 Post subject:
PostPosted: Thu May 31, 2007 9:22 pm 
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vanom wrote:
like the koreans say: either mental or physical. if u really want to be the best, don't be litterally hybrid. im full str glaive, lvl 80 and fully farmed. no hybrid without sosun weapon can kill me. i can kill every hybrid, who dont wear sosun gears. believe me: with same lvl and quality of gears, no hybrid can kill a pure build, period.


but since pur/hybrid ints lvl faster, u should be looking at lvl80 pur/hybrid int to say lvl 75 pur str builds. that should make it intresting.

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PostPosted: Thu May 31, 2007 9:24 pm 
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jichiong wrote:
but since pur/hybrid ints lvl faster, u should be looking at lvl80 pur/hybrid int to say lvl 75 pur str builds. that should make it intresting.

that's suppose to mean what? if u mean, i only fight lower lvls, i must say, u're completely wrong.

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 Post subject:
PostPosted: Thu May 31, 2007 9:42 pm 
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vanom wrote:
jichiong wrote:
but since pur/hybrid ints lvl faster, u should be looking at lvl80 pur/hybrid int to say lvl 75 pur str builds. that should make it intresting.

that's suppose to mean what? if u mean, i only fight lower lvls, i must say, u're completely wrong.


i always see 80 vs 80 or 60 vs 60 but since int levels faster, shouldn't it be like 80 int vs 75 str? just my thoughts on pvp.

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PostPosted: Fri Jun 01, 2007 12:57 am 
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Lol jichiong, to bad it isnt like 80 vs 75.

Vanom I don't beleive you. I never have been level 80, but why at lower levels can they kill plenty of pure builds with equal gear. But at high level they suck all of a sudden?

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 Post subject:
PostPosted: Fri Jun 01, 2007 1:06 am 
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glavie wrote:
Lol jichiong, to bad it isnt like 80 vs 75.

Vanom I don't beleive you. I never have been level 80, but why at lower levels can they kill plenty of pure builds with equal gear. But at high level they suck all of a sudden?


From 70-80 the HP goes up, but the skills dont. With 90 cap and 90 skills, it will get a lot more interesting.

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 Post subject:
PostPosted: Fri Jun 01, 2007 11:17 am 
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vanom wrote:
like the koreans say: either mental or physical. if u really want to be the best, don't be litterally hybrid. im full str glaive, lvl 80 and fully farmed. no hybrid without sosun weapon can kill me. i can kill every hybrid, who dont wear sosun gears. believe me: with same lvl and quality of gears, no hybrid can kill a pure build, period.


+1 and a very big one..:D
vanom wrote:
jichiong wrote:
but since pur/hybrid ints lvl faster, u should be looking at lvl80 pur/hybrid int to say lvl 75 pur str builds. that should make it intresting.


that's suppose to mean what? if u mean, i only fight lower lvls, i must say, u're completely wrong.


I think what she means to say is that because you lvl faster you should fight a pure str 5 lvl's above you. Wich is makes no sense at all.. no matter from wich direction you watch it.. bladers lvl slower too. So does that mean they should only take ppl 10 lvl's below them??
And besides pure ints need more skills, so yeah they lvl faster but they need to farm more too.

And If she really means 5 lvl's below you makes it interesting.. well then I don't even have comment :banghead: :D

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 Post subject:
PostPosted: Fri Jun 01, 2007 12:14 pm 
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EllisD wrote:
glavie wrote:
Lol jichiong, to bad it isnt like 80 vs 75.

Vanom I don't beleive you. I never have been level 80, but why at lower levels can they kill plenty of pure builds with equal gear. But at high level they suck all of a sudden?


From 70-80 the HP goes up, but the skills dont. With 90 cap and 90 skills, it will get a lot more interesting.


So doesn't the hp of a hybrid go up as well. I mean I watched a lvl 80 sosun+7 glavier try to kill my friend with +4 near full blue garms. I think a shoulder sosun that he found. Guess what............The sosun glavier had to kill mobs to get zerk to kill him. That was unfair gear same build and it was still a pot war. Sure eventually the sosun would have one but he tried for 1min before he gave up and started killing mobs for zerk.

I guess I just dont see why it would matter if you were pure or hybrid. I think it is hard to kill anyone at the cap.
Oh well maybe your right I don't know.

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PostPosted: Fri Jun 01, 2007 12:23 pm 
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glavie wrote:
EllisD wrote:
glavie wrote:
Lol jichiong, to bad it isnt like 80 vs 75.

Vanom I don't beleive you. I never have been level 80, but why at lower levels can they kill plenty of pure builds with equal gear. But at high level they suck all of a sudden?


From 70-80 the HP goes up, but the skills dont. With 90 cap and 90 skills, it will get a lot more interesting.


So doesn't the hp of a hybrid go up as well. I mean I watched a lvl 80 sosun+7 glavier try to kill my friend with +4 near full blue garms. I think a shoulder sosun that he found. Guess what............The sosun glavier had to kill mobs to get zerk to kill him. That was unfair gear same build and it was still a pot war. Sure eventually the sosun would have one but he tried for 1min before he gave up and started killing mobs for zerk.

I guess I just dont see why it would matter if you were pure or hybrid. I think it is hard to kill anyone at the cap.
Oh well maybe your right I don't know.


well i'm not lvl 80 either but from what I understand now is that the higher lvl you are. The more your builds strenghts come out and the more you can compansate your weaknesses with your buffs. On the other hand if you are a hybrid and have no clear weaknesses or strenghts that just means that you stay about the same. So the pures become stronger as the hybrids stay the same. Wich means that at high lvl it becomes harder to kill someone that is pure (not impossible). But ofcourse this all depends on wich type of hybrid you are.. and how well you play it. Ofcourse there are some hybrids that pwn at higher lvl.. but I don't think that's because of their build.

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 Post subject:
PostPosted: Fri Jun 01, 2007 1:34 pm 
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Flexo,

I do agree though that the hybrids that pawn, its not because of there build, its there gear.
But from my perspective they all have the same weakness. They all have the same gap in skills. The pure str character gains 4.4k hp. The pure int gains1.2k, and the 80% mag int hybrid gains 2khp. It seems like nothing has changed since lower levels.
Unless what is being said is that a pure int can now tank pure str characters because the str characters skills are lacking, But then can't the pure str characters tank the nukers since there nukes are lacking skills. Or is that wrong?

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 Post subject:
PostPosted: Fri Jun 01, 2007 2:04 pm 
pure if u want to hit high lvl fast and get owned in 1 v 1 but be very good in parties

hybrid if u want to lvl medium rate, be strong in 1 v 1 and okay in parties


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 Post subject:
PostPosted: Fri Jun 01, 2007 6:39 pm 
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glavie wrote:
Flexo,

I do agree though that the hybrids that pawn, its not because of there build, its there gear.
But from my perspective they all have the same weakness. They all have the same gap in skills. The pure str character gains 4.4k hp. The pure int gains1.2k, and the 80% mag int hybrid gains 2khp. It seems like nothing has changed since lower levels.
Unless what is being said is that a pure int can now tank pure str characters because the str characters skills are lacking, But then can't the pure str characters tank the nukers since there nukes are lacking skills. Or is that wrong?


Well I don't excactly know what you mean by "gap in skills" but..

yeah okay hp-wise not much changes. But you got buffs and skills...... that's what is changing. You got double stun, double stab, new books of buffs.And if you are pure those skills and buffs complete your int/str build.

But in hybrid you are just no a whole. You are little pieces of all so it's never a well working build. Always when you go hybrid you give up a little to gain something that isn't supose to be filled with your int/str balance. With int based it's hp with str based it's dmg.

You fill those "weaknesses" up with alchemy, buffs and passives. And at higher lvl's all that becomes stronger your mag or phy balance increases so the difrences between all the builds are becomming more obvious at higher lvl. So the conclusion to this all, hybrids will become weaker with every lvl they gain, compared to pure players same lvl ofcourse.

That is my theory. I know that the conclusion is right (with a few exceptions ofcourse) and I think that this is the reason why.

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PostPosted: Fri Jun 01, 2007 8:09 pm 
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Sorry for hijacking your thread, but it sorta applies to your question about hybrid or pure. I like shadowmans answer, very simple.


Flexo
By gap I mean you get no skills above lvl 70 so you are running a large skill gap.
Why can't hybrids take advantage of the same buffs and skills a pure use. Hybrids still nuke like pure ints. But they also use weapon skills like pure strengths.
Since weapon skills combine with imbue hybrids hit harder then pure strength, but weaker then pure int.
They also get the advantage of a high crit weapon that pure str characters can't take advantage of.

You say that you fix the weaknesses of pure builds with alchemy, well I would say you fix the weaknesses of hybrids with alchemy as well.

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PostPosted: Fri Jun 01, 2007 8:45 pm 
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glavie wrote:
Sorry for hijacking your thread, but it sorta applies to your question about hybrid or pure. I like shadowmans answer, very simple.


Flexo
By gap I mean you get no skills above lvl 70 so you are running a large skill gap.
Why can't hybrids take advantage of the same buffs and skills a pure use. Hybrids still nuke like pure ints. But they also use weapon skills like pure strengths.
Since weapon skills combine with imbue hybrids hit harder then pure strength, but weaker then pure int.
They also get the advantage of a high crit weapon that pure str characters can't take advantage of.

You say that you fix the weaknesses of pure builds with alchemy, well I would say you fix the weaknesses of hybrids with alchemy as well.


I don't like shadows awnser but i decided not to respond to ppl saying that pure int gets owned or 1 hit in pvp. Somehow that almost always leads to a flaming session :P

but yes they can take advantage of alchemy. But it's so many weaknesses they got so you'll need to put blue for everything. As for buffs now you might be able to take all 3 forces but at 90 you won't be able. And hybrids basicly needs it all.
They need more phy def from cold cause they can't kill fast enough.
They need more phy dmg from fire because they don't have the ability to tank good.
And they need the light for the extra mag dmg because that's what they are half mag.

So you can compansate but it's really expensive in gold and sp. And again the higher you go.. the more it becomes obvious how bad the build is.

And yes they have some advantages. Cause it's a half way build. They hit harder then pure str but not so hard to make up for the lose in hp. They can tank more then pure int but not so good to make up for the lose in dmg. And yes they have a higher crit but not so high to say wooow nice..like pure str.

It's all a little here and there.. thrown on one pile. You can make it work it's just hard and really expensive.

Unless you are very close to pure..i've seen builds like that work very well with no insane gear. But as soon as you go closer to 1:1 hybrid you'll do much worse and the higer you get the more it shows.

nice discussion btw.. no flaming and stuff :D had that to much lately :(

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PostPosted: Fri Jun 01, 2007 8:52 pm 
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add a little HP but generally stay pure INT

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PostPosted: Fri Jun 01, 2007 8:54 pm 
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Well I cant say how my build will do at the cap, all I know is at lvl 52 my 80%mag balance sword, with close to 100%mag balance with gear is very good in pvp.
I heard on the tavern that ksro got the lvl 90 cap and new skills. So hopefully we will find out how the new skills affect our builds. The new skills may change our mind on a lot of things. We shall see.

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PostPosted: Fri Jun 01, 2007 8:57 pm 
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glavie wrote:
Well I cant say how my build will do at the cap, all I know is at lvl 52 my 80%mag balance sword, with close to 100%mag balance with gear is very good in pvp.
I heard on the tavern that ksro got the lvl 90 cap and new skills. So hopefully we will find out how the new skills affect our builds. The new skills may change our mind on a lot of things. We shall see.


yep soo true... that might change all the odds.
Might even put hybrids at the top. I mean enough mana to tank with the mana-shield and nice HP... So hybrids just need to invest all the money in a good weapon and they might pwn..

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PostPosted: Fri Jun 01, 2007 11:13 pm 
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I was pure int spear to lvl 28 and just switched to s/s since my heuskal mastery was only lvl 24. There is a noticeable difference in damage but s/s is so much better in PvP; i dont die in 2 hits anymore. IMO stay pure int s/s



That 24 lvl's of heuksal will be pretty sucky when the 90 cap comes. Mastery stays 300 if Im not wrong

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PostPosted: Fri Jun 01, 2007 11:16 pm 
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Id say stay pure INT.
s/s do not much damage.
therefore you need the int.

the shield provides you with defence.
you dont really need any str.

if u do get str make it like 2:1

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PostPosted: Sat Jun 02, 2007 12:27 am 
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its ok cuz if you fight against a bowman youll lose either way.

just stop playing this game :)

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PostPosted: Sat Jun 02, 2007 12:48 am 
w00t wrote:
Quote:
I was pure int spear to lvl 28 and just switched to s/s since my heuskal mastery was only lvl 24. There is a noticeable difference in damage but s/s is so much better in PvP; i dont die in 2 hits anymore. IMO stay pure int s/s



That 24 lvl's of heuksal will be pretty sucky when the 90 cap comes. Mastery stays 300 if Im not wrong

90 bich
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