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ghostkilla43
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Post subject: Re: Runes of Magic - Open beta Posted: Fri Jan 02, 2009 6:15 pm |
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Joined: Nov 2006 Posts: 1991 Location:
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I need help, i think my Char is glitched.
im a lvl16 rouge/2 warrior. when i switch my warrior to my main class it says im a lvl 2 warrior/lvl 2 rouge.
Help?
_________________ << banned for proof of botting. -cin >>
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nitrofreez
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Post subject: Re: Runes of Magic - Open beta Posted: Fri Jan 02, 2009 6:47 pm |
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Joined: Dec 2007 Posts: 313 Location:
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Its not a glitch, that's how its supposed to be. When you switch to your secondary class, your primary becomes the same level as the secondary.
_________________ BF3 ID: Alpinewolf007 Though I Fly Through the Valley of Death, I Shall Fear No Evil. For I am at 80,000 Feet and Climbing.
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borat2
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Post subject: Re: Runes of Magic - Open beta Posted: Fri Mar 13, 2009 6:55 pm |
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Joined: Jan 2007 Posts: 2547 Location: The Netherlands
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Best free mmorpg i have played in a while deserves more attention
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pipigrande
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Mar 15, 2009 3:53 am |
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Joined: Jul 2006 Posts: 688 Location: Canada
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borat2 wrote: Best free mmorpg i have played in a while deserves more attention It isn't the Best IMO. I played when the game launched in beta and there were so many nerfs. I really think that they need to make a new server or do a completely wipe out when game is launched or else people joining now are gonna be in a huge disadvantage (like you). Game mechanics are alright, but the Item Mall killed them game. It's wayyy too overpowered, hence I quit (also because I'm busy with school, bu tthat's beyond the point).
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Miguez
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Mar 15, 2009 12:36 pm |
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Joined: Nov 2008 Posts: 5003 Location:
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I could try it out but.. 3GB? 
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Jstar1
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Mar 15, 2009 3:14 pm |
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Joined: Mar 2007 Posts: 4757 Location:
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Thee_UniQue wrote: I could try it out but.. 3GB?  Why do people quit games because the file is so big? My laptop is 4 years old but it has 40 GB worth of free space and I've never had to worry about not enough space. Don't today's computers have even more space? What kind of stuff do you keep on your computers so that 3GB is a big file?
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Miguez
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Mar 15, 2009 6:08 pm |
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Joined: Nov 2008 Posts: 5003 Location:
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Idk.
What I do know, is that I often have probs with space on my comp.
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Love
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Post subject: Re: Runes of Magic - Open beta Posted: Mon Mar 23, 2009 6:46 am |
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Joined: Nov 2007 Posts: 5336 Location:
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giving the game a shot and made a mage/priest like every other scrub. i will be on tomorrow so friend me if you can to look around.
ign: dielight
_________________
Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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diCe
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Post subject: Re: Runes of Magic - Open beta Posted: Mon Mar 23, 2009 3:52 pm |
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Joined: Mar 2009 Posts: 61 Location:
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Thee_UniQue wrote: I could try it out but.. 3GB?  downloading time is veeeeery long , but its worth it ^^
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Love
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Post subject: Re: Runes of Magic - Open beta Posted: Wed Mar 25, 2009 7:47 pm |
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Joined: Nov 2007 Posts: 5336 Location:
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so as i said i made a mage/priest but not sure of how i should develop him.
currently lvl 11 on both
priest skills: regenerate, bone chill, wave armor, grace of light ( lacking a bit of dps for solo grind perhaps i need another offensive skill ? )
mage skills: flame, fireball, wisdom
profession/gathering and w/e else the game has to offer has me lost. could some1 point out to me what would work for my toon benefit/profit wise ?
_________________
Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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destructionmama
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Post subject: Re: Runes of Magic - Open beta Posted: Fri Mar 27, 2009 5:18 am |
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Joined: Sep 2006 Posts: 1509 Location: There
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are there any DOT or debuff class in this game? if yes I can give it a try Edit: I found out that you can do a warlock build with Priest/rogue  gonna give this a try, its Krynn server right? what guilds are you guys in? any beginner tips? Man the download seems to take like forever  anyways I'll contact u people once I've settle down
_________________
 Big thx to MasterKojito for making my sig
RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3
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destructionmama
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Post subject: Re: Runes of Magic - Open beta Posted: Mon Mar 30, 2009 4:36 am |
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Joined: Sep 2006 Posts: 1509 Location: There
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So I guess after a few days of no reply I'm getting that nobody play this game no more on srf?
edit: I'm Trees on Krynn/M**** server I think
_________________
 Big thx to MasterKojito for making my sig
RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3
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Love
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Post subject: Re: Runes of Magic - Open beta Posted: Wed Apr 01, 2009 3:21 am |
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Elite Member |
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Joined: Nov 2007 Posts: 5336 Location:
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priest/scout is the closest you can get to dot/debuff class as far as i know.
_________________
Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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destructionmama
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Post subject: Re: Runes of Magic - Open beta Posted: Wed Apr 01, 2009 4:16 pm |
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Joined: Sep 2006 Posts: 1509 Location: There
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Currently I"m at 11/10 Priest/Rogue, like the build so far, the problem is that I don't know what Rogue skills to invest in (It seems pretty obvious that throw is kinda useless)any suggestions? recently installed the HudBar Addon, loving it also solo'd the octopus sludge thing that causes disturbance at night  still looking for a friendly or famous guild to play with
_________________
 Big thx to MasterKojito for making my sig
RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3
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Noop
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Apr 19, 2009 7:49 pm |
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Joined: Dec 2008 Posts: 291 Location: dunno
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This is Farking nice
im a mage/priest
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Burningwolf
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Apr 19, 2009 8:24 pm |
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Joined: Jun 2007 Posts: 2583 Location: :|
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Noop wrote: This is Farking nice
im a mage/priest told you it was...
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Love
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Apr 19, 2009 10:13 pm |
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Elite Member |
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Joined: Nov 2007 Posts: 5336 Location:
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i am currently 42/28 m/p
like how easy it is to level and <3 for dailies.
_________________
Guild Wars 2, Isle of Janthir (NA) Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken.
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Burningwolf
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Apr 19, 2009 10:55 pm |
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Joined: Jun 2007 Posts: 2583 Location: :|
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Love wrote: i am currently 42/28 m/p
like how easy it is to level and <3 for dailies. i only made it to lv.12 i lagged to much couldnt play it all, shitty computer T___T i was lv.12 Scout/ 8 rouge
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Talonos
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Post subject: Re: Runes of Magic - Open beta Posted: Fri Apr 24, 2009 4:00 pm |
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Valued Member |
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Joined: Nov 2007 Posts: 489 Location: Nog's Pants
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Anyone on Artemis? We got a guild going.
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McLovin1t
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Apr 26, 2009 10:06 pm |
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Joined: Apr 2008 Posts: 1825 Location:
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So is this game good at all?? I am looking to dl it? Is it still in beta?
_________________

ZSZC Water - Pure Int S/S 3x ZSZC Fire - Pure Str Bow 4x ZSZC Fire - Pure Int Spear 4x
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Talonos
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Post subject: Re: Runes of Magic - Open beta Posted: Sun Apr 26, 2009 11:05 pm |
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Joined: Nov 2007 Posts: 489 Location: Nog's Pants
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It's not in closed beta anymore, not sure if its considered open beta or full release. It's actually pretty fun, lots to do and pretty neat systems thus far. Only bitch is downloading its 3.4gig and seems alot of the mirror sites suck either with bad bandwidth or corrupt files. Gamershell seems to be pretty decent in the non-corrupt file, but so so on the bandwidth.
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Zycor
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Post subject: Re: Runes of Magic - Open beta Posted: Mon Apr 27, 2009 11:50 pm |
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Joined: Oct 2006 Posts: 107 Location: usa
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i played it b4, made it to be a 50 mage and uhh 22 priest i think? in fact, if you check the ranking list, and go under mage i think i might still be ranked third: Vayha. it is really fun, i enjoyed it more then sro, and becoming strong wasnt hard at all, i've ended up takin down some of the top people in the game. i ended up quittin n givin my gears away cuz i did what i wanted to do in that game, so i started searchin for a new one. If they didnt change the red pk rule a bit, i would relog in and start hittin it up again. (B4 your pk points would drop at a decent rate, so i pked the guild i didnt like and logged out, now the pk points drop at a massively slow rate). Oh well, was a fun game, you'll enjoy it for sure 
_________________ Babel of Old Zicor / Zykor
Kaisinel: Aion of New Zykor
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boast
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Post subject: Re: Runes of Magic - Open beta Posted: Wed Apr 29, 2009 2:40 pm |
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Valued Member |
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Joined: Jan 2007 Posts: 477 Location:
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pipigrande wrote: Game mechanics are alright, but the Item Mall killed them game. It's wayyy too overpowered. is it worse than sro?
_________________ BlessedSoul - Battle Bard • Wartune - Warrior
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Talonos
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Post subject: Re: Runes of Magic - Open beta Posted: Wed Apr 29, 2009 10:13 pm |
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Valued Member |
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Joined: Nov 2007 Posts: 489 Location: Nog's Pants
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I haven't seen any game worse then SRO whoring out items. As far as I have seen it doesn't seem anything there is too overpowering. I haven't looked at every item but from what I have seen they have alot of things to fix errors players made in builds, errors on items made, and stuff to make alchemy easier.
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Bobby
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Post subject: Posted: Sun May 03, 2009 10:16 am |
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Joined: Dec 2008 Posts: 575 Location: Australia
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Trying out this game and i'm a 10Mage/5Priest on Krynn. Game seems pretty good but i'm still haven't gotten use to things like u can't attack when moving (which is not the problem, but i'm use to sro where it stops and uses the attack instead of continuing to walk), out of range thing (again, im kinda use to sro with if ur using a skill and the guy ur attacking goes out of range, the skill will still hit him) and when u kinda have to double click to move ur char around (again, too use to sro). Once i get use to it tho, it's seems like a good game.
_________________ Wish the best for raphaell666
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boast
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Post subject: Re: Runes of Magic - Open beta Posted: Sun May 03, 2009 2:50 pm |
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Valued Member |
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Joined: Jan 2007 Posts: 477 Location:
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you can attack with fireball while moving
_________________ BlessedSoul - Battle Bard • Wartune - Warrior
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Ipman
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Post subject: Re: Runes of Magic - Open beta Posted: Sun May 03, 2009 3:00 pm |
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Joined: Apr 2009 Posts: 107 Location:
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Downloaded. Testing when i can..
_________________
 Miyamusashi ~Lvl 5x Bow ~CanadaDry~ (Venus) | is LEGIT Current weapon: Snake Bow +7 Seal Of Star
"If you sit by the river long enough, you will see the body of your enemy float by."
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Burningwolf
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Post subject: Re: Runes of Magic - Open beta Posted: Mon May 04, 2009 1:57 am |
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Joined: Jun 2007 Posts: 2583 Location: :|
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I started playing again i play on Osha name is Wolfy 17 scout/14 rogue
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noobert mclagg
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Post subject: Re: Runes of Magic - Open beta Posted: Mon May 04, 2009 9:46 pm |
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Frequent Member |
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Joined: Oct 2007 Posts: 1165 Location: Kittyland
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Im DL the game ATM so I can try it out. Any build suggestion?
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Talonos
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Post subject: Re: Runes of Magic - Open beta Posted: Tue May 05, 2009 1:40 am |
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Joined: Nov 2007 Posts: 489 Location: Nog's Pants
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Mage/Priest is pretty nasty, although I prefer Priest/Mage cause I likes to live lol. What server are you guys on?
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