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 Post subject: wiz/bard
PostPosted: Wed Mar 05, 2008 11:23 pm 
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should i go full bard with out the attacking skills or just take, moving march, noise and manacycle? or what?


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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 2:30 am 
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Get the passives, the dances for magic specially, guard and mana tambour, mana cycle, mana switch, noise, moving march. Those are the most important skills i'd say. Bard attacks would be optional but I think they're worth it since not only do they look cool, but they cast really fast. Very useful for trade-runs if your a hunter.

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 3:13 am 
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Berto wrote:
Get the passives, the dances for magic specially, guard and mana tambour, mana cycle, mana switch, noise, moving march. Those are the most important skills i'd say. Bard attacks would be optional but I think they're worth it since not only do they look cool, but they cast really fast. Very useful for trade-runs if your a hunter.


This is if you are willing to farm.

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 4:01 am 
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what is for not farming alot?


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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 4:12 am 
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the passive berto listed

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 4:23 am 
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Berto wrote:
Get the passives, the dances for magic specially, guard and mana tambour, mana cycle, mana switch, noise, moving march. Those are the most important skills i'd say. Bard attacks would be optional but I think they're worth it since not only do they look cool, but they cast really fast. Very useful for trade-runs if your a hunter.


dances and tambour would be optional because they wont stay when you change weapon, thats unless you would stay bard at some time

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 5:11 am 
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do the passives stil work when i have staff ,and also the top passives on the bard masrteys?


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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 4:30 pm 
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Bard passives only work when the harp is equipped. And wizard passives only work when staff is equipped.

For bards the only skills that stay when you switch to staff are the speed buffs and noise.


Edit: removed my comment that noise doesn't work in 8-man party. See posts below. :oops:

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Last edited by Double Double on Thu Mar 06, 2008 11:30 pm, edited 1 time in total.

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 9:53 pm 
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For bards the only skills that stay when you switch to staff are the speed buffs and noise (which only works when you're soloing or in a 4-man distribution party).


DoubleDouble, I think your confused on this, I use Noise in 8man pty's all the time and it works just fine.

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 10:42 pm 
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I could be mistaken. :? I hope someone else can verify which of us is correct.

All I know is that I've been attacked from behind by mobs while in an 8-man party and I've not aggro'd them at all. Just been using Mana Cycle - I am very careful to use Mana Wind only when there are no mobs around the party. I wonder if when a party has been in an area for a while, all mobs get increased aggro and maybe are able to ignore noise like champs/giants? Maybe my noise buff had lapsed and I didn't notice? :oops:

I've also been attacked by aggro-type mobs when riding on a horse to the grinding spot - for example, ultra blood flowers.

I'll watch closely next time I'm ingame and come back here and edit my post if I'm wrong. :D Hera is the first server where I've played with the bard skills where they weren't just a subclass.

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 11:02 pm 
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R u sure ur noise lvl is high enough to protect against the monster.

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 Post subject: Re: wiz/bard
PostPosted: Thu Mar 06, 2008 11:29 pm 
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That was my thought after I made the last post. :oops:

It probably wasn't because this is my first experience with party play and I keep forgetting we're fighting mobs that are often 11 levels higher than me. 8) :P

I've edited my earlier post.

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 3:28 pm 
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I don't know a lot of partying with a bard, but I do know that iy your ina share party every skill u use is aggroing :x

so if your a bard and you stardingnext to an niya sniper for exaple and you cast movin march it is possiblethat you will aggro the mob.

only in a 8 man share pt

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 4:08 pm 
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Noise does work in an 8-man party, when you have it at a high enough level. My bad. :oops: :P

Thanks to everybody for teaching me something new. :D

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 4:40 pm 
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Bounzzer wrote:
I don't know a lot of partying with a bard, but I do know that iy your ina share party every skill u use is aggroing :x

so if your a bard and you stardingnext to an niya sniper for exaple and you cast movin march it is possiblethat you will aggro the mob.

only in a 8 man share pt

If you dont know a lot bout it, dont say it. U will get ppl confused. NOT every skill is aggro. Mana cycle/moving march/swing march/tambours/dance doesnt aggro. only attacking skill and mana wind/mana breeze cause it.


SlyckMyx wrote:
Quote:
For bards the only skills that stay when you switch to staff are the speed buffs and noise (which only works when you're soloing or in a 4-man distribution party).


DoubleDouble, I think your confused on this, I use Noise in 8man pty's all the time and it works just fine.

Yup, noise still working in autoshare pt. U will be ignored by mobs as long as u dont aggro by using aggro skills like attacking skills / mana wind / mana breeze.



To answer the question from the topic starter, u have to answer these questions first.
1. What is ur playstyle? Solo or pt?
2. Are u always a wizz in a pt?
3. Does bard always needed in ur pt because nobody have bard's skills?
4. Are u willing to farm?
5. Do u want to be the ultimate Bard? (like me :p )

So, depends on the above answers, let me explain.
1. If solo, only get moving march and noise.
If pt, get all support skills if you can except the bind skills, temptation, discord wave and the absolute dmg skills. Also get the attacking skills if you want to do support dmg.

2. If you are always a wizz in a pt, just get moving march and noise.

3. If you always in a pt and there's always no bard around, i suggest u take all the support bard skills. In this way, ur pt will be complete and wizards can spam all AOE skills without hesitation.

4. If you willing to farm, get all support skills and attacking skills. So u can be dual build instead of 1 main and 1 sub.

5. If you want to be the ultimate bard just like me, get all the skills except the rubbish skills i mentioned above. And practice ur skills on how to use attacking skills together with support skills. For example, on the last fortress war in venus, i'm the person in Avalon who got the most kills and i got it while i'm being a bard. I'm fully farmed bard and wizz yet i chose to bard in FW because the pt already have enough wiz. This is the advantage of having 2 fully farmed build. Change ur role depending on the situation.

Bard rulez. Nuff said. :p

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 4:49 pm 
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Uehara wrote:
Bounzzer wrote:
I don't know a lot of partying with a bard, but I do know that iy your ina share party every skill u use is aggroing :x

so if your a bard and you stardingnext to an niya sniper for exaple and you cast movin march it is possiblethat you will aggro the mob.

only in a 8 man share pt

If you dont know a lot bout it, dont say it. U will get ppl confused. NOT every skill is aggro. Mana cycle/moving march/swing march/tambours/dance doesnt aggro. only attacking skill and mana wind/mana breeze cause it.


SlyckMyx wrote:
Quote:
For bards the only skills that stay when you switch to staff are the speed buffs and noise (which only works when you're soloing or in a 4-man distribution party).


DoubleDouble, I think your confused on this, I use Noise in 8man pty's all the time and it works just fine.

Yup, noise still working in autoshare pt. U will be ignored by mobs as long as u dont aggro by using aggro skills like attacking skills / mana wind / mana breeze.



To answer the question from the topic starter, u have to answer these questions first.
1. What is ur playstyle? Solo or pt?
2. Are u always a wizz in a pt?
3. Does bard always needed in ur pt because nobody have bard's skills?
4. Are u willing to farm?
5. Do u want to be the ultimate Bard? (like me :p )

So, depends on the above answers, let me explain.
1. If solo, only get moving march and noise.
If pt, get all support skills if you can except the bind skills, temptation, discord wave and the absolute dmg skills. Also get the attacking skills if you want to do support dmg.

2. If you are always a wizz in a pt, just get moving march and noise.

3. If you always in a pt and there's always no bard around, i suggest u take all the support bard skills. In this way, ur pt will be complete and wizards can spam all AOE skills without hesitation.

4. If you willing to farm, get all support skills and attacking skills. So u can be dual build instead of 1 main and 1 sub.

5. If you want to be the ultimate bard just like me, get all the skills except the rubbish skills i mentioned above. And practice ur skills on how to use attacking skills together with support skills. For example, on the last fortress war in venus, i'm the person in Avalon who got the most kills and i got it while i'm being a bard. I'm fully farmed bard and wizz yet i chose to bard in FW because the pt already have enough wiz. This is the advantage of having 2 fully farmed build. Change ur role depending on the situation.

Bard rulez. Nuff said. :p



read before flame, like I said I don't know a lot of bard party play but i have been in a exp party with my roque/bard (plvl) and you do aggro when your using a skill.
also you need things to learn

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 4:59 pm 
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U said it's possible to aggro mobs when u use moving march? That's straight up wrong dude. Dont get offended by my answer. I said, dont say it when u dont know much about it. Only say what u 100% sure. U're 100% wrong on this one. I'm trying to get others not to be confused with ur statement. I meant no harm.

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 5:10 pm 
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Uehara wrote:
U said it's possible to aggro mobs when u use moving march? That's straight up wrong dude. Dont get offended by my answer. I said, dont say it when u dont know much about it. Only say what u 100% sure. U're 100% wrong on this one. I'm trying to get others not to be confused with ur statement. I meant no harm.


your right I'm sorry didn't respond nice.

But I'm sure that this happend, it is possible that when your in a exp share pt you can aggro mobs by buffing, it happend several time with me.

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Last edited by Bounzzer on Fri Mar 07, 2008 5:18 pm, edited 1 time in total.

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 5:13 pm 
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I am full cleric I dont agro when I buff its only when I am healing and the actual caster of Recovery Divison, since each time the RD heals a party member it has an agro factor. Are you sub cleric that is possably what is going on.

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 5:19 pm 
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Glavie's Girl wrote:
I am full cleric I dont agro when I buff its only when I am healing and the actual caster of Recovery Divison, since each time the RD heals a party member it has an agro factor. Are you sub cleric that is possably what is going on.



Nope sub of my roque is bard, when i used noise I'm 100% sure i aggroed the mobs :?

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 5:25 pm 
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Silly! you know rogues job is to pull right? that is why they have xbow. xbow pulls then daggers finish them off. Every euro class has a partial agro factor, its just the warriors are the best at controlling the agro.

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 6:34 pm 
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If pt, get all support skills if you can except the bind skills, temptation, discord wave and the absolute dmg skills. Also get the attacking skills if you want to do support dmg.


Uehara,you said you don't like discord wave, I've got a question about it maybe you can answer it or maybe Shadroth if he's reading this. If a cleric is healing he's creating aggro, but say no mobs have taken an interest in him yet, do you know if I cast Discord on him will that in effect reduce the amount of aggro he's been generating? or does it only work if a mob is already attacking him.

If a mob is attacking him and you cast DW it's easy to see if it worked or not, the mob walks away. But it's tough to tell if it works the way I outlined above because if it works, no mobs will attack, but is that because of my cast DW or is it because the tanks are doing their job properly? I want to know because if DW reduces aggro regardless of being attacked by a mob, then I can just cast DW on the cleric same time as I am cast Mana Cycle on him and help our party even more.

Like I said, it's difficult to prove so I was wondering if anyone had any more concrete proof of if that would work or not.

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 Post subject: Re: wiz/bard
PostPosted: Fri Mar 07, 2008 11:22 pm 
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i hate farming


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 Post subject: Re: wiz/bard
PostPosted: Sat Mar 08, 2008 12:33 am 
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well, the bard attacks are A LOT faster at 60, and can be a life saver in some cases

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 Post subject: Re: wiz/bard
PostPosted: Sat Mar 08, 2008 4:33 am 
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SlyckMyx wrote:
Quote:
If pt, get all support skills if you can except the bind skills, temptation, discord wave and the absolute dmg skills. Also get the attacking skills if you want to do support dmg.


Uehara,you said you don't like discord wave, I've got a question about it maybe you can answer it or maybe Shadroth if he's reading this. If a cleric is healing he's creating aggro, but say no mobs have taken an interest in him yet, do you know if I cast Discord on him will that in effect reduce the amount of aggro he's been generating? or does it only work if a mob is already attacking him.

If a mob is attacking him and you cast DW it's easy to see if it worked or not, the mob walks away. But it's tough to tell if it works the way I outlined above because if it works, no mobs will attack, but is that because of my cast DW or is it because the tanks are doing their job properly? I want to know because if DW reduces aggro regardless of being attacked by a mob, then I can just cast DW on the cleric same time as I am cast Mana Cycle on him and help our party even more.

Like I said, it's difficult to prove so I was wondering if anyone had any more concrete proof of if that would work or not.


Well, i've tried it plenty of times, the chances of mobs ignore the person i cast DW is too low and the chances of mobs hitting the person i casted DW is high. It's almost the opposite of what the description said. Btw, we killed many bots using Discord Wave. Spammed it on the bots and he got swarm by mobs. LOLz.. :D

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 Post subject: Re: wiz/bard
PostPosted: Sat Mar 08, 2008 8:55 am 
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Double Double wrote:
Bard passives only work when the harp is equipped. And wizard passives only work when staff is equipped.


what about the clerik passives ? :oops:

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 Post subject: Re: wiz/bard
PostPosted: Mon Mar 10, 2008 2:35 pm 
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for the cleric passive's (buffs) will stay, holy word/bless/recovery division/ healing cycle(17sec healing buff)

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 Post subject: Re: wiz/bard
PostPosted: Mon Mar 10, 2008 2:48 pm 
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Uehara wrote:
SlyckMyx wrote:
Quote:
If pt, get all support skills if you can except the bind skills, temptation, discord wave and the absolute dmg skills. Also get the attacking skills if you want to do support dmg.


Uehara,you said you don't like discord wave, I've got a question about it maybe you can answer it or maybe Shadroth if he's reading this. If a cleric is healing he's creating aggro, but say no mobs have taken an interest in him yet, do you know if I cast Discord on him will that in effect reduce the amount of aggro he's been generating? or does it only work if a mob is already attacking him.

If a mob is attacking him and you cast DW it's easy to see if it worked or not, the mob walks away. But it's tough to tell if it works the way I outlined above because if it works, no mobs will attack, but is that because of my cast DW or is it because the tanks are doing their job properly? I want to know because if DW reduces aggro regardless of being attacked by a mob, then I can just cast DW on the cleric same time as I am cast Mana Cycle on him and help our party even more.

Like I said, it's difficult to prove so I was wondering if anyone had any more concrete proof of if that would work or not.


Well, i've tried it plenty of times, the chances of mobs ignore the person i cast DW is too low and the chances of mobs hitting the person i casted DW is high. It's almost the opposite of what the description said. Btw, we killed many bots using Discord Wave. Spammed it on the bots and he got swarm by mobs. LOLz.. :D


Yeah, I noticed that it just wasn't effective enough to be relied on. I was better off attacking the mob myself and drawing it to me. By that time a tank would've seen it and drawn it away from me.

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 Post subject: Re: wiz/bard
PostPosted: Mon Mar 10, 2008 3:05 pm 
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of also for some reason since they added the legend 2, noise is semi bugged, some times if you join or leave a party it'll still be on but not work any more, but a quick recast fixes it.

I had a wizz/ bard and loved it, had my union on mercury not gone to bots i might have continued it. But a good wizzard/ bard should almost never have to use mp pots. What i liked to do is have my harp on 0 and mana cycle on 9, i target self tap 0,9, my staff on 8, and life controll on 7, then just tap 8,7. after you get the rythem down you can keep yourself mped up and still keep nuking with negligible delay.

Depends how much like a bard you want to be though, if you are wanting it sololy for speed and noise, then just stick to the mana cycle noise and moving march. But if you want to be able to be a bard in a party you'll want to fill it out more the passives arn't so important, but you want the tambours and dances, and an up to date mana cycle, and discord wave is also a very handy skill in jobbing to get aggro off of yourself and say on to a passing trader.

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 Post subject: Re: wiz/bard
PostPosted: Mon Mar 10, 2008 5:50 pm 
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Quote:
of also for some reason since they added the legend 2, noise is semi bugged, some times if you join or leave a party it'll still be on but not work any more, but a quick recast fixes it.


Yeah, I noticed that bug for the first time last night. I went running out of Sam with Lvl 3 Noise on (good up to lvl 50 mobs) thinking I'll just run past the Kokuru's and all of sudden they started attacking me. wtf??? good thing I can one shot them, but I'm just glad I wasn't running out of Hotan when I found this out.

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