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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 3:27 pm 
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Snoopy wrote:
HawaiianMix wrote:
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Only beginners use weapon skills instead of only nukes.

Watch past the middle.


Are they 1v1ing in that? A. No.

The int is just trying to do as much damage as possible without making statuses / or trying to stay alive for the most part. I nuke a lot more in Jobwars.


Thats a super old video, but this one has decent 1v1. The nukers don't use weapons, I've always wondered whats the advantage. I think it has to do with the massive amount of HP the Str builds get at later caps. Full blue a Blader and Bow will have 30k hp, while a Glaiver will have ~34k. So I'm thinking that the damage of nukes in relation to int;str balance increase exponentially in later caps. Will iSRO nukers have to re-think the way they play in order to counter the leaps made by iSRO strs?

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 3:38 pm 
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I'm also starting to think that the mastery cap has something to do with it. At cap 120 there are certain needs that need to be fulfilled. 120 Ice/120 Fire/60 Light? The fire and light could be flipped

At 120 the snow shield covers 80% of the hp. However snow shield needs to be at least 50% at those lvls.

However with the cap you could keep 1 at cap and the rest in between. Such as:
Ice 120
Light 80
Weapon 100

But people from ksro have a completely different style of running a pure int character. The only similarity we have to them in character building is with pure str characters. And thats because you dont have to worry about as much.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 4:06 pm 
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HawaiianMix wrote:
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Only beginners use weapon skills instead of only nukes.

Watch past the middle.


I have NEVER seen such terrible pvp as whenever I watch ksro videos. The pure stupidity is appauling. What moron uses SOUL SPEAR TRUTH! and wtf is up with spamming mars and the next lvl ghost spear? Spamming it makes it weak, its a finisher skill, the cooldown afterward is too long to effectively make it a spammable skill, not to mention kb will allow both people to heal more.

Watching koreans pvp makes me wana throw up

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 4:32 pm 
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Vindicator wrote:
HawaiianMix wrote:
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Only beginners use weapon skills instead of only nukes.

Watch past the middle.


I have NEVER seen such terrible pvp as whenever I watch ksro videos. The pure stupidity is appauling. What moron uses SOUL SPEAR TRUTH! and wtf is up with spamming mars and the next lvl ghost spear? Spamming it makes it weak, its a finisher skill, the cooldown afterward is too long to effectively make it a spammable skill, not to mention kb will allow both people to heal more.

Watching koreans pvp makes me wana throw up


They still stand undefeated when put against iSRO players in GNGWC. That video was after they had finally obtained level 90 skills (they had 90 cap with level 60 skills for 2 years), that would explain the very sloppy PvP, but now. Oh-Em-Gi, now they're just monster Pvpers, Group and Solo.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 4:44 pm 
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You are perfectly right.

Smart nukers know when to use their nukes between their physical attacks.

And usually, that what makes the difference between a good short fight to a just boring pot war.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 5:18 pm 
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Ive got lion shouts maxed, but ive found it to not be as good as it was at 80 cap. I find petal Sword Dance and Typhoon Sword dance are 10x better (more dmg and almost as instant, range of 15 m, hits up to 3 targets, chance of crit, more fun than lion shout).

Also yes, seeming to use more wepon skills at this cap espeicaly light chain and flying stone smash, only useing one nuke horses thunderbolt. Tigers bolt is 66 i belive. 90 cap will be nicer with a level 90 light nuke and a level 86 horses bolt.

Come watch me pvp if you want to see the tank and power of a properly built s/s int :) with decent gear and good blues but no suns or moons.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 5:26 pm 
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Snoopy wrote:
Okay, well. My hybrid int, I use a lot of knockdowns / stabs and Heaven Chain, more than nukes. Nukes on my build don't to that great damage, and it's wiser to use stabs / chains / knockdowns.

As for Hybrid int's, same thing goes Emperor / Mars / Windless all do much larger damage than a glaiver, and have a chance of stun / dull etc.

Why pure ints would use this, well, they have really strong nukes, and they should be nuking, not using emperor / knockdowns etc. If nuke's were just going to nuke, they wouldn't have weapon masteries.

Lionshout is a pathetic excuse for a skill, it does only same damage, as if you put your imbue on and slap something, not much.


Im still convised that hybrids suck. This proves it once again. You nuker should do mass damage. Nukers are ment to do big ass damage or they die.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 5:41 pm 
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I'm not going to say hybrids suck but I don't think thats the way JM wants the game to be played. I think they want you to be either Pure Str or Pure Int. Some of the reasons why people go hybrid spear int cause they claimed the damage of a pure int was "overkill" and they needed more tanking ability. The reasons are also similar for a Sword shield hybrid. JM's solution for a lack of tanking ability in Pure Ints? Snow shield. I think the implementation of the new bicheon skill that basically only benefits pure str users reinforces the fact that JM wants Pure Int classes to stick with nukes and not make hybrids.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 5:46 pm 
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http://youtube.com/watch?v=IWg_YOsJXNg

my vid when i was dual wep light fire and yes i know the str sucked and didnt know what he was doing but look at what i do in the vid i used skills and nukes for very good output dmg lol (flame it all you want it wasent a good vid anyways idc)

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Last edited by shabowsdawn on Sun Apr 13, 2008 5:48 pm, edited 1 time in total.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 5:46 pm 
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omgomgomg
I CANNOT SEE THIS
alright, im better now, oh wait
THIS IS MADNESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
k, better
Now, whoever said Hybrids suck, please quite silkroad, right Farking now.
A well built hybrid sworder (a spear too, and i was gonna try with an archer but didnt get a chance to check it out but i believe mr fudge can prove it) can beat any other build.. with superior gear.. And i only played it without snowshield, now imagine WITh snowshield.
omfg, gtfo, k bai

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 5:58 pm 
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IMO Hybrid is best for bow, Spear and Sword would be better off as pure because of the way their weapon leans. lol, Shadow you should give that blader some tips.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 6:13 pm 
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We have Hybrid Ints for Nukers who want to use Weapon skills. Pointless to use them otherwise. Nuff said...

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 7:33 pm 
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BloodOwnzzz wrote:
We have Hybrid Ints for Nukers who want to use Weapon skills. Pointless to use them otherwise. Nuff said...


That really does seem like the reason. They want High Dmg with a good tempo. So they go Heavy hybrid int with Heuksal or Bicheon skills.

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 7:53 pm 
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Lol.

Because weapon skills w/ imbue is ten times better then nukes?
I use only flame wave wide when i pvp, thats enough, and also the strongest nuke.
Why "fight like a pure str" ? Who said heukal/bicheon was only for str's? - no one, it isnt.. !


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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 9:27 pm 
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Barotix wrote:
IMO Hybrid is best for bow, Spear and Sword would be better off as pure because of the way their weapon leans. lol, Shadow you should give that blader some tips.


That's 100% true. Hybrid is great with bow.

Posted by me in GD long ago:
Quote:
Recently, there has been a debate over the best build for a bow. Therefore, I have decided to make some calculations, to give you a different insight in to weapon damages. In the following example, plain NPC weapons are used.

The thing we need to settle on now is the following notation:
Let's divide every weapon's magical damage by it's physical damage, and see what we obtain. We will consider plain degree 7 NPC weapons. We will choose the upper limit of the damage; but choosing the lower one does not affect the result.

Blades and Glaives are considered STR weapons, therefore, the result of the division between mag. attack and phy. attack should be small.
For a blade: 572/387 = 1.47
For a glaive: 630/433 = 1,45
Conclusively, the glaive has the most dominant physical character of all weapons

Now, let's consider the INT weapons: the sword and the spear:
For a sword: 620/357 = 1,73
For a spear: 693/394 = 1,75
So the spear is the most INT-dominant weapon.

Now let's check out the bow: 629/393 = precisely 1,6
It's interesting to note, that: (1,47 + 1,73) / 2 = 1,6 and (1,45 + 1,75) / 2 = 1,6



EDIT:

All of this is theoretical. However, bows look great with hybrid builds on paper. Snow shield can only add to that. It's been proven by many that hybrid bows ARE good. Let me remind you of:

- Liquidsmooth's STR hybrid
- tomiotar's 1:1
- kaWs (UnDutchable's 80:80 archer)

:)

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 Post subject: Re: PvP Discussion.
PostPosted: Sun Apr 13, 2008 9:32 pm 
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Bows can go either Full Str or Hybrid IMO because of the Crits.

I can say though. There definitely is a time and place for weapon skills on Nukers. But, they aren't required and only hold you back in larger scale PvP. So it is more of a decision based on what kind of PvP you do.

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 Post subject: Re: PvP Discussion.
PostPosted: Mon Apr 14, 2008 4:44 am 
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well Hybrids Use Phys attacks more often is because first of all str attacks usualy hit faster/ hit more times and the extra Str makes for higher crits. Also on usage of Knockback/ Stun/ Knockdown-Stab, those are mainly defensive moves used to allow us to regain health why the opponent is unable to damage you on the ground (or stunned) and you can still attack him.

this intersperced with a nuke here and there, some KD+stab, the last tier chain and i kill most of the players my lvl (unless your one of those god-damn euroes :banghead: :D :banghead:

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 Post subject: Re: PvP Discussion.
PostPosted: Mon Apr 14, 2008 9:10 am 
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Nuke is the easiest attack to counter with a firewall, so it's not much effective like a weapon skill with status.

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 Post subject: Re: PvP Discussion.
PostPosted: Mon Apr 14, 2008 9:16 am 
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I would only use 1 nuke in pvp.. realy rare to see me nuke. Pure INT Spear outputs huge ass damage in short time with those weapon skills.. I would only nuke when I can time it well with a stun, and the nuke will be followed by an emperor and a mars = Dead glavier..

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