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DarkJackal
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Post subject: Int spear, no glaive mastery Posted: Thu Apr 24, 2008 11:27 pm |
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Anyone using that build? How is it? I've been discussing it, but dun see much about it, I see glaive mastery is needed everywhere, but i'd rather have the skills from fire/ice/light maxed.
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Barotix
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Post subject: Re: Int spear, no glaive mastery Posted: Thu Apr 24, 2008 11:38 pm |
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DarkJackal wrote: Anyone using that build? How is it? I've been discussing it, but dun see much about it, I see glaive mastery is needed everywhere, but i'd rather have the skills from fire/ice/light maxed. Sylhana had this build in the past, I have his MSN but I don't think its on this computer. I can check .... and get to you with a PM, that is if you don't mind getting help from Syl.
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alcoholic
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Post subject: Re: Int spear, no glaive mastery Posted: Thu Apr 24, 2008 11:52 pm |
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80 cap 90 cap 80 fire = 90 fire 80 light = 90 light 80 ice = 90 ice 60 hueskal= 30 hueskal
this build might work i havint have must experince in this build but i think 90 cap 90 light 90 force 90 ice
i think this would be alot better then having fire IMO. wear armor weild s/s youd do high damage.
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DarkJackal
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Post subject: Re: Int spear, no glaive mastery Posted: Thu Apr 24, 2008 11:57 pm |
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Dun wanna be hybrid, or force, just pure int spear with fire/ice/light maxed =x.
You'd have a bit less hp, but with max snow shield youd stay alive all right i'd expect, at least while its on, and then with the buffs and nukes all maxed, youd hit more dmg?
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dannoob
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 12:30 am |
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the whole 90 fire 90 ice 90 light thing is awesome. though id prefer s/s im guessin spear would work just as well since by doing more dmg then less likely to get hit.
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Barotix
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 12:55 am |
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as a pure int nuker you can use both S/S and spear. When snowshield wears down you can use S/S. When snowshield is up use spear for the extra fire power. You need both weapons, as a pure int nuker because you don't have a weapon mastery therefore ,ideally ,you would only be nuking and as such you will want def at those vital times and offence when snowshield is up.
Fire 90 Light 90 Ice 90
You don't need weapon skills or weapon masteries, but I would suggest a +7 Spear, +5 Sword, and +5 Shield with a good BR. That will be your set and you will be a support character not a DPS character.
Pure STR = High DPS Pure Int = Low DPS
(DPS = Damage Per Second, when DPS is high it means you hit A Lot per Second, when DPS is low it means you don't hit often per second. In situations where DPS is low it usually means your slow firing speed is compensated with a high dmg. For EX: The chinese pure nuker.)
The two builds with the Highest DPS (to date) are the Dual Axe Warrior and Rogue dagger.
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RogueKiller
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 1:00 am |
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DarkJackal wrote: Dun wanna be hybrid, or force, just pure int spear with fire/ice/light maxed =x.
You'd have a bit less hp, but with max snow shield youd stay alive all right i'd expect, at least while its on, and then with the buffs and nukes all maxed, youd hit more dmg? Keep in mind that snow shield at lvl 80 or 90 can be tough even on the mp of a pure int. With 53% dmg consumption your going to have a tough time keeping up with mp against a glaiver or archer. And it is not impossible to make a pure int run out of mp with such high dmg consumption. As a hybrid it worsens because you have less hp to work on.
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Barotix
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 1:03 am |
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Level 80 Ice Wall and they won't be able to break it immediately. This gives you time to do a few nukes, usually a good number of nukes can suffice. If you play your cards right while using this build you shouldn't lose often.
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LockStar.
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 8:38 pm |
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Any build without a weapon tree is a failure. Especially a Pure INT char that depends on stun to both kill and tank.
As usual I will take a glavier for example. I have tried killing my friend which is the average +5 garment glavier bla bla with just nukes, it can never happen because he always interrupts the nukes. Therefore I would use soul spear until I get a stun on and Chain a good Nuke with an Emperor and a Mars.. hoping he wont interrupt any of them. But.. Hey, you have 2 mins which is MORE than enough.
No weapon tree= PHAIL.
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RogueKiller
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 9:16 pm |
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LockStar. wrote: Any build without a weapon tree is a failure. Especially a Pure INT char that depends on stun to both kill and tank.
As usual I will take a glavier for example. I have tried killing my friend which is the average +5 garment glavier bla bla with just nukes, it can never happen because he always interrupts the nukes. Therefore I would use soul spear until I get a stun on and Chain a good Nuke with an Emperor and a Mars.. hoping he wont interrupt any of them. But.. Hey, you have 2 mins which is MORE than enough.
No weapon tree= PHAIL. Someone got the idea... In those 2 minutes the pure force nuker will probably only hit the glaiver or blader 4 to 6 times. But its spread out over a long enough period that the blader and the glaiver will have full hp by the time the next shot comes about. As for facing a pure str archer with a pure force int build; It will be good until you face a lvl 80 fully farmed. Until then an archer doesn't have anything to interrupt someone else's attacks. Moreover at the moment they only have two attacks to stop the other person from attacking. The stun is 25% while the knock back would the move the archer would have to rely on to stop the nuker from attacking. So in the end this build is only good against archers that arent fully farmed lvl 80s or lower or low lvl glaiver and bladers; They don't have enough stun and kd moves at early lvls to be effective.
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Rhe7oric
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 9:23 pm |
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LockStar. wrote: Any build without a weapon tree is a failure. Especially a Pure INT char that depends on stun to both kill and tank.
As usual I will take a glavier for example. I have tried killing my friend which is the average +5 garment glavier bla bla with just nukes, it can never happen because he always interrupts the nukes. Therefore I would use soul spear until I get a stun on and Chain a good Nuke with an Emperor and a Mars.. hoping he wont interrupt any of them. But.. Hey, you have 2 mins which is MORE than enough.
No weapon tree= PHAIL. Exactly. If you want just nukes all the time, go with a Euro Wizard. Building a Chinese character based on JUST nukes and no weapon masteries is honestly the most stupid thing I've ever heard. You'll be outclassed in pure damage by Wizards, and a Chinese with no weapon skills will die often with no progress to show for it, especially during the lower levels. Additionally, how are you going to get to level 30 (since you only get your nukes from then on)? Lion shout mobs to death?
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Ploxy
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 9:49 pm |
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DarkJackal wrote: Dun wanna be hybrid, or force, just pure int spear with fire/ice/light maxed =x.
You'd have a bit less hp, but with max snow shield youd stay alive all right i'd expect, at least while its on, and then with the buffs and nukes all maxed, youd hit more dmg? well this build sucks you will die easy
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Da_Realest
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 10:34 pm |
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Go ahead and make one. Most people who say they suck never even made one. People use to say hybrid bows suck, warlocks suck, and currently, dual axe suck. Their words were usually backed with theories or just plain ignorance. Barotix pretty much summed up a decent strategy to use.
lol Don't know if I should get my dual axe to the cap or force nuker.
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DarkJackal
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Post subject: Re: Int spear, no glaive mastery Posted: Fri Apr 25, 2008 11:32 pm |
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Well from other sro version, higher lvls have all nukes, and since having that they must not have weapon trees, so apparently it's must be pretty good, go look through the screenshots on ksro site, youll see lots.
And like Da_Realest said, I don't think you guys even have any experiences with it >.>.
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Elise
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 1:56 am |
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Barotix wrote: DarkJackal wrote: Anyone using that build? How is it? I've been discussing it, but dun see much about it, I see glaive mastery is needed everywhere, but i'd rather have the skills from fire/ice/light maxed. Sylhana had this build in the past, I have his MSN but I don't think its on this computer. I can check .... and get to you with a PM, that is if you don't mind getting help from Syl. Dont bother, this is my remake account.You need to nuke half or close to half the hp of your opponent eg 10k or more against a pure str glaive for example, if you want to have a winning chance. To do this you need a really good spear (+7 with insane stats, full blue equips). Defense wise you only need less than the duration of snow shield to pvp, and you wouldnt do well against more than one opponent with weapon skills (a simple kb, kd, stun etc would nullify your nukes). A friend just finished getting the required 8k honor points for a soh 9d spear, and his build is a pure int fire/cold/light nuker. Now that charachter will do well in pvp when 90 cap comes. So unless you have a good spear, dont do this build without some sort of backup plan (like heuksal or force mastery). Good luck and bye srf.
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nohunta
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 2:50 am |
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LockStar. wrote: Any build without a weapon tree is a failure. Especially a Pure INT char that depends on stun to both kill and tank.
As usual I will take a glavier for example. I have tried killing my friend which is the average +5 garment glavier bla bla with just nukes, it can never happen because he always interrupts the nukes. Therefore I would use soul spear until I get a stun on and Chain a good Nuke with an Emperor and a Mars.. hoping he wont interrupt any of them. But.. Hey, you have 2 mins which is MORE than enough.
No weapon tree= PHAIL. So Pure Int Chinese are screwed at 150 cap?
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RogueKiller
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 2:55 am |
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nohunta wrote: So Pure Int Chinese are screwed at 150 cap? No, You can be Ice 150 weapon 150 Light 150 Fire 150 You can be a bit more creative with it I'm just giving a couple examples.
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ineedhelp
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 5:38 am |
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hmm where do i start dark u better off getting 90 light 90 cold 90 spear 30 fire fire trust me if your using a pure int spear u going to need all the hp u can get which spear passive comes in not only that but u dont really gain much getting fire as a pure int ok there the mag buff and fire protection which u can just get fire 30 my friend is a pure int spear and he owns with spear skills also me and my friend tested u wont kill much with just having nukes your nukes will be strong with spear when another person starts attacking its over for u my friend is a pure int he was using spear couldn't really kill me only using nukes oh ya his fire nukes are maxed out well u can go ahead and waste your time doing it dont forget to come back here when u fully farmed 90 fire/ice/cold and tell us your experience which u going to realize it fails DarkJackal wrote: And like Da_Realest said, I don't think you guys even have any experiences with it >.>. i guess i dont but i have knowledge about it Ploxy wrote: well this build sucks you will die easy Barotix wrote: Level 80 Ice Wall and they won't be able to break it immediately. This gives you time to do a few nukes, usually a good number of nukes can suffice. If you play your cards right while using this build you shouldn't lose often. ppl will be pissed go farm for max fire wall then comes back then it becomes a dull fight nice idea but when it comes down to it ppl dont really have those trees maxed using it against a person will only get u so far for a period of time until they come back with fire wall maxed since having 80 fire i guess u can do this ^^^^ but against other ints i guess thats the only good thing u can say about this build since i dont think there will be much pure ints in 90 cap with maxed fire
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vermillion
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 8:34 am |
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i have a question. does not learning a weapon mastery lower a nuker's damage? because as i recall, raising the mastery lvl of a weapon increases damage. from that definition, do you think it increases both phys and magical damage? 
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LockStar.
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 10:33 am |
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DarkJackal wrote: Well from other sro version, higher lvls have all nukes, and since having that they must not have weapon trees, so apparently it's must be pretty good, go look through the screenshots on ksro site, youll see lots.
And like Da_Realest said, I don't think you guys even have any experiences with it >.>. Show me videos. And again, I will share my experience. I know a char in our server who got 80 Fire/Light/Ice and 60 Heuksal. It is a Pure INT with a +7 Spear and +6 garment set. It IS USEFUL... but only in a party. In guild/job wars. But when it tries or is forced to go solo, it cannot do shit on its own. And to whoever said you need a Sun spear for a nuker like this. YES, probably you do, but think of how well a build with weapon tree will do if you have the Sun spear. nohunta wrote: So Pure Int Chinese are screwed at 150 cap? I doubt Silkroad will exist, or we would be still playing it by the time 150 cap comes.
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Barotix
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 2:25 pm |
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LockStar. wrote: DarkJackal wrote: Well from other sro version, higher lvls have all nukes, and since having that they must not have weapon trees, so apparently it's must be pretty good, go look through the screenshots on ksro site, youll see lots.
And like Da_Realest said, I don't think you guys even have any experiences with it >.>. Show me videos. And again, I will share my experience. I know a char in our server who got 80 Fire/Light/Ice and 60 Heuksal. It is a Pure INT with a +7 Spear and +6 garment set. It IS USEFUL... but only in a party. In guild/job wars. But when it tries or is forced to go solo, it cannot do shit on its own. And to whoever said you need a Sun spear for a nuker like this. YES, probably you do, but think of how well a build with weapon tree will do if you have the Sun spear. nohunta wrote: So Pure Int Chinese are screwed at 150 cap? I doubt Silkroad will exist, or we would be still playing it by the time 150 cap comes. posted this in the other topic Quote: --------------------------
Interesting.
It takes ~3 seconds to set up the wall and ~3 seconds to nuke. It takes <1/2 second to launch a lionshout. It takes a maximum of 3 atks to break the wall and a minimum of one crit. The DPS str builds can push out is high and the shield is a one time deal.
The int side has 3 seconds to set up the wall and in those 3 seconds there is a possibility of KD, KB, and Stun.
It takes <1/2 second to cast a phantom but the atks still register during this time.
You have 2 minutes of high absorption snowshield and you use S&S as well as the Spear. The S&S has an assured level of block and the Spear brings the damage.
There are two types of walls, fire which absorbs int dmg and ice which absorbs str damage. These walls cannot be stacked, but can be used back to back.
There are three playing styles: 1] The stand-still, this build consist of standing in one place and holding a strong defense and maximizing DPS. 2] The cat&mouse, this build focuses on keeping a distance between himself and the Opp in order to minimize damage taken. 3] The mix, this one uses both cat&mouse and stand-still. Maximizing agility and defense, keeping the Opp on their edge and taking command of the battle. Forcing them to move in occordance to what you do.
You have no weapon skills and only have magice skills.
What to do, hmm ~ There is more to this than what is seen on the surface. I just need to think about this more.
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Conclusion: Calling this build fail or impossible based on shoddy videos/theory won't work here. Like all builds there are holes in its offense and defense, simply because holes exist doesn't mean the build is weak/flawed/impossible/fail.
Conclusion: Inconclusive, based on past and current data as well as the performance of other builds it is safe to say this build can do well given the right circumstances. Like all other builds the pure int nuker has its place, that place is large scale battles. It can be applied to small-scale but I wouldn't be making this build with Cape-PvP in mind or the 1v1 confrontation. Besides Joymax will Kill the 1v1 soon enough ~
@I need help, 2 shouts good bye fire wall.
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ineedhelp
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 4:38 pm |
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Barotix wrote: @I need help, 2 shouts good bye fire wall.
u talking about pure int using fire wall or the pure str anyways same goes for ice wall strong phy attack bye ice wall
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DarkJackal
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 8:00 pm |
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Firewall might last a bit longer at the 90 cap, its only getting stronger, it would definitely help against str chars.
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RogueKiller
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 8:04 pm |
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DarkJackal wrote: Firewall might last a bit longer at the 90 cap, its only getting stronger, it would definitely help against str chars. Fire wall= protection from mag attacks (For str) Ice wall= protection from physical attacks (For Int) Neither of them last very long. A fire wall goes down in 1 nuke while the Ice wall only takes a simple GSM to take it down.
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DarkJackal
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 11:03 pm |
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RogueKiller wrote: DarkJackal wrote: Firewall might last a bit longer at the 90 cap, its only getting stronger, it would definitely help against str chars. Fire wall= protection from mag attacks (For str) Ice wall= protection from physical attacks (For Int) Neither of them last very long. A fire wall goes down in 1 nuke while the Ice wall only takes a simple GSM to take it down. I know, but because of that, it will help agianst str chars more, untill it gets really high lvl, cus usually it can take 1 nuke, thee its gone, for str chars though it reduces their mag atk some, which isn't that much, so it doesn't destroy the firewall right away and still helpful. I used my firewall for glaivers and blader/archers, it helps against the stun/kb/kd, against ints I can only take a nuke with it, giving me more time to pot until snow shield runs out.
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Barotix
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Post subject: Re: Int spear, no glaive mastery Posted: Sat Apr 26, 2008 11:20 pm |
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Jackal came to the same conclusion I did, likewise with icewall. 
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LockStar.
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Post subject: Re: Int spear, no glaive mastery Posted: Sun Apr 27, 2008 1:36 am |
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@Bartoix: Have you ever had a capped Pure INT? And if you did, have you ever pvped with it?
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Barotix
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Post subject: Re: Int spear, no glaive mastery Posted: Sun Apr 27, 2008 2:16 am |
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LockStar. wrote: @Bartoix: Have you ever had a capped Pure INT? And if you did, have you ever pvped with it? I've never had a capped character period, but I know enough about the game to give good advice. I like thinking outside the box, previously I would've sided with you and called jackal a noob for even thinking this was feasible. Maybe I'm to optimistic about matters but this build has its place just not necessarily in 1v1. I was a chinese player at heart, but Europe changed all that. Pre-Europe if someone brought this up I would say: You will lose in PvP, problem with that is; it only accounts for 1v1. Whenever people talk about pvp it seems they only care about 1v1 cape fights also whenever someone brings up an unusual build proposal it always gets shot down without being given a seconds thought. Most of the snipers tend to have a build similar to the one mentioned, but not the actual one. They always try to think of holes or weaknesses in the build as if their build has non. They always have that: "If there is even one flaw the build is worthless, if the build won't win almost 100% in 1v1 its shit and a failure". You see I don't like that and have since abandoned that PoV, I always think of the group ~ screw being the best in 1v1 that doesn't mean shit anymore or at least won't at 90 cap. Point is you don't need a high level character to know what is going through the mind of those that do, you and others want a build that does the highest damage with the highest defense with the quickest kills. In short: You want to be the best, numero uno ~ The shiz-nit and you won't settle for anything else. Thats all fine and dandy, but you see I don't care about being a Jack-of-all trades. I don't want to win 100% of the time because I'll get bored if that happens and I don't care nor want the best build because its a dream: there is none. I know what this build is capable of, sadly, I don't have the time to grind or the patience to log in; nothing will change that. I can get to 80 on my warrior, but that would require me to log in. SRO in its current state won't allow me that chance and I would rather not have an 80 than resort to other methods. I digress, point is ~ This build has its strengths and weaknesses also You don't need a level 80 to know how to PvP with one and how to give advice like one. Would you prefer me to go: "This build is fail, your nukes will be interrupted and you won't ever win not even once. You're better off going with a high DPS build like a pure int spear, focus on keeping up a momentum in PvP and only nuke when the OPP is stunned. The nuke should always be followed by a GSM. Constantly try to stun your opponent, never let down your guard. Light 80 Ice 80 Weapon 80, these are your only options ~ Even if you pick bicheon you still have an advantage over no weapon nukers. You have status effects and KD ~ KD to take breaks and status to boost damage. Directly after KB there is a 3 second pause in your oppnants movements, that is exactly how long it takes to launch a nuke. Don't miss this chance ~ Status KD ~ Stab ~ Nuke ~ GG." Sry bro, when I see a unique build I try to figure out how it works. I don't regurgitate what others have said before. The example I used above doesn't even give a thought to how a no-weapon nuker would work. It only thinks of ways it will fail not even putting into consideration ways it will succeed. Pft, success|fail every build has its flaws. Don't shoot it down based only on that.
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RogueKiller
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Post subject: Re: Int spear, no glaive mastery Posted: Sun Apr 27, 2008 2:31 am |
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You don't need to cap a certain build to give advice on it. All you need to do is pvp a lot of them to see how they run and how to beat them. Whether it is an easy build to kill or whether it can be difficult depending on the person or even if it sucks because you've faced a good amount of them and haven't had troubles.
As to why I only give advice on Chinese characters. I stay away from the Euro discussions. Aege is filled with horrible Euros plvled to their lvl and lacking experience with the character. As to why I usually say wizards are weak or Euros are weak etc... I haven't come across too many good Euros on Aege.
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LockStar.
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Post subject: Re: Int spear, no glaive mastery Posted: Sun Apr 27, 2008 10:28 am |
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Most of you guys are really hopeless.
I didn't even read that load of writing over there.But if you want to just make a build because its unique(Ignoring that it will completely suck), go ahead and do it. And yeah.. read all of Bartoix's stuff because I really cba to go through it all.
I have tried it myself, seen friends do it, died many times.. and I share it with you here.
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