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erkakbe
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Post subject: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 9:24 am |
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Joined: Sep 2007 Posts: 387 Location:
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Actually this would solve every single silkroad problem thats related to player idiocy, gold buying, botting, n00bish behaviour, 10k plsing, scamming...Its pretty simple. All you need to do is give players ability to regulate the game + make death mean something. How? Allow players kill other players with no penalty + make all the dead corpses lootable so you can full loot anyone you kill. Yeah the game would change, there would be a lot of whining, but that would only mean that n00bs and kids are leaving the game for mature ones to come.
ps: dont say it wont work coz this is not made up by me. this system works and has been proven to work over and over again for the good of any online game community (and game economy as well)
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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NuclearSilo
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 9:40 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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the new PK system in ksro is fine. Yay, let's spam JM bug report to have this update 
_________________ Playing Age of Wushu, dota IMBA
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Gusy
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:07 am |
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Joined: Jun 2007 Posts: 561 Location:
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Kill without penalty + looting? Lol capped players will dominate the server
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I know my sig and avatar is outdated..
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Shrimp
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:14 am |
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Joined: Apr 2008 Posts: 7 Location:
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Bad idea even on what you said about,So kill ppl is allright and you dont want any penalty at all ..think if was on real life kill this and you get a nice hot car .
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:26 am |
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Joined: Sep 2007 Posts: 387 Location:
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Shrimp wrote: Bad idea even on what you said about,So kill ppl is allright and you dont want any penalty at all ..think if was on real life kill this and you get a nice hot car . this is game you are supposed to compete with others and be rewarded for being better. and yes capped players would dominate but thats the point...and not only capped but whats better, best team-players in best team-playing guilds would dominate. no more full sosuners that spent $xxxx on their equip that cant do sht when it comes to real play. those players would simply cease to exist. however guilds like avalon (from what i read here theyre like example of team play) would become even stronger getting all the goodies. dont see anything wrong with that. and dont start with "nobs will get pwnzord like every day and will not be able to advance in levels" coz there would be no point for capped players to kill n00bs since they can zord other capped bastards with better stuff on them...and even if someone would do shit like this there will always be opposition to them so dont worry. this system regulates itself since its being regulated by players actually playing the game...cant see better regulation than that
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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RiceFarmer
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:27 am |
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Joined: Dec 2007 Posts: 342 Location:
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New server comes out... no one gets past level 10 because everyone is too preoccupied with killing each other, no one is able to grind for more than 20 seconds. Your idea is fail.
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:30 am |
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Joined: Sep 2007 Posts: 387 Location:
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RiceFarmer wrote: New server comes out... no one gets past level 10 because everyone is too preoccupied with killing each other, no one is able to grind for more than 20 seconds. Your idea is fail. too bad its not my idea but system proven to work over and over again in games far superior to silkroad
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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Ayoki
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:32 am |
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Joined: Oct 2007 Posts: 80 Location:
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I like that idea  I would love to kill all those bots I see and take their gear lolz and its true also, no point in killing low lvls.. I dont need that kinda gear tzzzz... ok, some ppl may go on a killing spree and kill everything on sight, but hey, that means they will get killed soon afterwards by other players because its not right ^^ ... so true thing.. the system would regulate itself 
_________________ Guild:Death_Gods Build:Wizard/Bard Lv:90 still farming >.< <inactive> .. ive seen everything there is to see
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RiceFarmer
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:34 am |
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Joined: Dec 2007 Posts: 342 Location:
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Well they don't have the silkroad community, if you didn't notice the silkroad community is horrible, people will take this as oppurtunity to make the game miserable for others.
And I don't know any game that allows people to kill each other at any place at any time without penalty. Could you tell me which game has that?
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Shrimp
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:36 am |
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Joined: Apr 2008 Posts: 7 Location:
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erkakbe wrote: too bad its not my idea but system proven to work over and over again in games far superior to silkroad what you think is fun to be killed again and again becose other want kill other for no reason like RiceFarmer said ? And is a game nothing else
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TOloseGT
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:45 am |
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Joined: Sep 2006 Posts: 7129 Location:
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no, having no restrictions on pking is bad for low lvls, 9 outta 10 if they get pked by some random high lvls, they'll leave the game.
make it so lvl 30 and below can not be pked or their grinding areas are peace zones, while 30+ areas are free pk.
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 10:50 am |
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Joined: Sep 2007 Posts: 387 Location:
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RiceFarmer wrote: Well they don't have the silkroad community, if you didn't notice the silkroad community is horrible, people will take this as oppurtunity to make the game miserable for others.
And I don't know any game that allows people to kill each other at any place at any time without penalty. Could you tell me which game has that? you got me man...ok no penalty is little over-exaggerated but silkroad currently is clearly pk-unfriendly, so by no-penalty i meant system in which being pk doesnt mean like signing your death sentance and about the community...yeah it sucks thats true but those that actually like to piss off others are usually immature assholes that would get ownzord in the first place by the dying minority of mature players that still survive here and can play like team n shit...and then the kids would whine and leave and more mature ones will come...see it works TOloseGT wrote: no, having no restrictions on pking is bad for low lvls, 9 outta 10 if they get pked by some random high lvls, they'll leave the game.
make it so lvl 30 and below can not be pked or their grinding areas are peace zones, while 30+ areas are free pk. yep thats what i meant
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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tedtwilliger
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 11:03 am |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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This idea is bad.
Lets say this happened on greece. We have a lvl 52 character farming at penons. He has saved up months for his full sos + 5 set and is completely legit. Some random lvl 80 botted character ( yeah, theres a lot of them )comes along, kills him and steals all his items. He is now naked, with no items and no gold.
Well whats is he gonna do? start again? quit? buy gold to recover his items?
This idea makes higher levels too powerful, anyone below them will never be able to grind safely or advance in the game. Soon they will quit and die out, only the high levels will survive. Soon the high levels will all gang up on one person in a guild, one by one taking out that guild until they dominate the server. People will be afraid to even walk out of the safe zone for fear of death.
This wont work in an already established game.
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 11:08 am |
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Joined: Sep 2007 Posts: 387 Location:
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tedtwilliger wrote: We have a lvl 52 character farming at penons. He has saved up months for his full sos + 5 set and is completely legit. Some random lvl 80 botted character ( yeah, theres a lot of them )comes along, kills him and steals all his items. He is now naked, with no items and no gold.
Well whats is he gonna do? start again? quit? buy gold to recover his items?
why is he grinding in top equip? who said every single n00b is supposed to have best items in game? those are supposed to be rare and you should hold them only if you can defend them (read: have guild thats behind your back). this is actually mmorpg not msorpg
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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tedtwilliger
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 11:17 am |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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Why should he grind in npc gear? He is grinding in good gear because it makes him level faster and save money on potions, thats obvious enough isnt it? He has earned the money and feels proud of his achievement thus wants to use it.
When you fight something you want to be as strong as you can be to the best of your characters ability, right? So why gimp yourself by wearing npc gear?
Also what if he doesn't have a guild? not everyone does.
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Sovereign
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 11:26 am |
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Joined: Apr 2008 Posts: 749 Location: Guild Wars
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No Offence but that idea about looting is the most retarded idea. No one will be able to progress, is that what you want? A group of 20 capped players dominating the server. In the end it will result in a big fat FAIL
And you keep saying, this method has worked in other games, such as what? Cause i cant think of any except runescape. And even then you can only kill people in a specific area.
Ok my little rant over. However using your idea this i what i think could be done.
=Specific Areas, where people can fight to the death, and loot the other player. That way its in a controlled area, kind of like an arena.
Anyhow, this is a pointless discussion, as joymax will never implement it.
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deep.in
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 11:38 am |
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Joined: Mar 2007 Posts: 2133 Location: .........
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Killed ppl will buy gold then, because they will loose their gear, that means they loose their gold..they will loose hard earned gold by very easy way.
_________________ <<banned from SRF for bot admission. -SG>>
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NuclearSilo
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 11:43 am |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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funny, why ppl go here to say JM should implement this, implement that... If u want JM to hear your voice, go to the main forum 
_________________ Playing Age of Wushu, dota IMBA
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XMoshe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 11:57 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Uhm...What are those games you are talking about, because I think that if you can kill and loot this whole game will collapse lol (a good team play, duh, sun buying bots have sun + bard help too you know...)
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:00 pm |
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Joined: Sep 2007 Posts: 387 Location:
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tedtwilliger wrote: Why should he grind in npc gear? He is grinding in good gear because it makes him level faster and save money on potions, thats obvious enough isnt it? He has earned the money and feels proud of his achievement thus wants to use it.
When you fight something you want to be as strong as you can be to the best of your characters ability, right? So why gimp yourself by wearing npc gear?
Also what if he doesn't have a guild? not everyone does. yeah well but this is multiplayer game youre supposed to co-operate with others to achive best performance...so if u dont want/have guild dont expect to be best. anyway if u cant afford to loose that dont wear that...simple Sovereign wrote: No Offence but that idea about looting is the most retarded idea. No one will be able to progress, is that what you want? A group of 20 capped players dominating the server. In the end it will result in a big fat FAIL
And you keep saying, this method has worked in other games, such as what? Cause i cant think of any except runescape. And even then you can only kill people in a specific area yeah 20 80's killing lowbies over and over again jsut to kill their time...dont you think that at least 10 of those 20 will say "hey why kill n00bs when i can loot that 80-idiot over there" NuclearSilo wrote: funny, why ppl go here to say JM should implement this, implement that... If u want JM to hear your voice, go to the main forum  i didnt want to give joymax idea...i just thought it will be funny to post idea like this here and see the wave of scared newbies arise [SW]XMoshe wrote: Uhm...What are those games you are talking about, because I think that if you can kill and loot this whole game will collapse lol (a good team play, duh, sun buying bots have sun + bard help too you know...) ever heard of Ultima Online? the godfather legend of all mmorpgs that is running since 1997. been there done that. or if u want new ones eve for example? there are equips in that game that cost 10's of thousands of real $ and people go, buy them and loose them in massive wars...and it works...i guess they all fail
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
Last edited by erkakbe on Sat Apr 26, 2008 12:05 pm, edited 1 time in total.
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deep.in
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:02 pm |
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Joined: Mar 2007 Posts: 2133 Location: .........
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SRo has bad community for this idea 
_________________ <<banned from SRF for bot admission. -SG>>
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:07 pm |
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deep.in wrote: SRo has bad community for this idea  i know...but i still think that majority of players will either realise that being idiot in system like that doesnt pay off or leave
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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tedtwilliger
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:08 pm |
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Joined: Apr 2006 Posts: 3657 Location: MrTwilligers skin
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Im quite sure the games you listed have completely different game engines which allows for that rule to exist, unlike sro. For sro this is a bad idea, maybe it works in other games, but for the way sro operates its a terrible idea.
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:13 pm |
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Joined: Sep 2007 Posts: 387 Location:
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tedtwilliger wrote: Im quite sure the games you listed have completely different game engines which allows for that rule to exist, unlike sro. For sro this is a bad idea, maybe it works in other games, but for the way sro operates its a terrible idea. well, we will never know
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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NuclearSilo
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:21 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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I only know that u can lose your sosun 8D cost 1 billion gold in a second Oo
_________________ Playing Age of Wushu, dota IMBA
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:24 pm |
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Joined: Sep 2007 Posts: 387 Location:
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same as you can gain one
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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deep.in
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:28 pm |
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Joined: Mar 2007 Posts: 2133 Location: .........
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erkakbe wrote: same as you can gain one But think about grinding...it will take FOREVER to be capped since all the time you will be loosing/stealing gears and weapons 
_________________ <<banned from SRF for bot admission. -SG>>
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NuclearSilo
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:35 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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erkakbe wrote: same as you can gain one Not after the sosun botters stole your gear then sell to NPC
_________________ Playing Age of Wushu, dota IMBA
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erkakbe
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:36 pm |
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Joined: Sep 2007 Posts: 387 Location:
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deep.in wrote: erkakbe wrote: same as you can gain one But think about grinding...it will take FOREVER to be capped since all the time you will be loosing/stealing gears and weapons  i heard when youre in good party it goes way faster. people in sro are too solo-like. mistake in mmorpg if u ask me. even though i admit silkroad is little too item-oriented NuclearSilo wrote: erkakbe wrote: same as you can gain one Not after the sosun botters stole your gear then sell to NPC and if you kill sosun botter first?
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MMOrpg Bible wrote: If you are better than me, you have no life. If you are worse than me, you are a newb. If you beat me, it was luck. If i beat you, it was skill.
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NuclearSilo
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Post subject: Re: My own "save the silkroad" thread Posted: Sat Apr 26, 2008 12:43 pm |
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Forum God |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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This game is too gear dependant, this system will never work. High lvl bully low lvl. Low lvl cant lvl up, run out of gold. Once someone lose his sosun weapon, he has no more chance to retrieve that weapon again.
_________________ Playing Age of Wushu, dota IMBA
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