Name: teh NukeOther names: Armageddon (falling meteors and lightning bolts)
The basis of a nuker is to do as much damage as possible in the shortest amount of time. Heaviest hitting class in the game, but also the most fragile.
Fastest leveler in the game
Random Factoids:- a nuker in armor holding sword+shield can tank a str blader in garment.. that is until lvl 68 :X curse that double stab
- nukes do not crit.
- nukers are a luck based 1 v 1 build. They excel in group combat though because of the sheer amount of AOE at higher levels.
- you will die alot on group war. (because every will gank you first), just get a nice tanker to go in before you.
- a wolf is useless for nukers, if i could i would just keep mine for show as apuppy and not have it grow ^^
Stat points: keep magical balance at 90%+ to be a NUKER nuker. Anything below that, use nukes as an opener when far away, then use melee attacks.
I have a strong feeling that Full INTs will not have enough HP later in the game. Screenshots show them having around 7-8000 HP (depending on if you get the HP Passive) at lvl 90. The Hp Passive stops at lvl 60, meaning the spears lose their advantage of extra padding at that level. I have noticed in kSRO that nukers after lvl 60 have realized that 90% magic balance is enough to still wreak havoc BUT have some HP to back it up and survive a hit or 2.
Difference between a Sword\Spear:
Sword+shield:- block factor can safe your life (has saved me many times)
- extra defense (shield is like an extra piece of armor)
- investing into the bicheon skill tree gives the knockdown skill, which can be life saving as well.
- if you decide to go with the sword tree, KD + Stab is your best friend
Spear:- higher damage than the sword
- investing into the heuksal tree gives a nice hp bonus.
- nice skill that can stun opponents, allowing either to run away or the execution of another nuke
[basically i use spear for pve and sword+shield for pvp]
Armor or Garm?- whatever you want until hotan, or get pass the dead ravine, then armor from then on.
- another thing i like is STR statted armor, and with new alchemy system, HP statted armor. alot of nukers like + int stuff, but my take on this is that you already do so much dmg... should be around 95%+ for a pure int, why not get more hp? when in armor in str statted gear, you can take a lot more hits, and wont die from a crit.
Skills Required (for Armageddon build AKA Chain Nuker)
Which Imbue?Fire or Light imbue are the best to choose because they do the most damage.
Buffs?Lightning Tree:
Must Piercing force: (magical damage +)
Concentration series: (parry ratio +)
choose either:
Fire:
Fire Protection Series (magic defense +)
OR
Ice:
Frost Guard Series (physical defense +)
Frost Nova Series (AOE Freeze)
Which Nuke?Thunderbolt Series is a should have, because you're already investing into the lightning tree.
then depending on which buffs you choose, you either get
Flame Wave Series (high damage, small AOE attack at later levels)
or
Snow Storm Series (lower damage, but large AOE attack at later levels)
also get the passive skills for whichever tree you decide to go with
OPTIONAL SKILLS:Hawk Training Series from Pacheon tree: (attack rating +)
this skill will allow nukes to hit more at the top of their range, useful because nukes have such a great variance in the damage they do
personally i think one of the strongest nuker's masteries will look like
Bicheon: 60
Heuksal: 60
Fire: 90
Lightning: 90
or
Heuksal: 60
Ice: 65
Fire: 90
Light: 85
oh BTW, as long as you have fire and light, you can really put whatever you want for the remaining masteries. spear for more hp, sword for more block ratio,. ice for defense. mix and match, have fun.. nukers are all about support

and heavy hitting