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Vandango
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Post subject: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 11:54 am |
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Joined: Jun 2006 Posts: 4143 Location:
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Ok Heres my List of Noticble Changes please post if you find any and ill add them to the list Legend 3 Update Changes
- Client No Longer Exits Upon Failure To Log-In
- New Area Unlocked - Roc Mountain
- Level Cap Raised To Level 90
- 9th Degree Items Added to NPC's For Purcahse
- New Unquie Added Main Shatain (Spelling)
- Euro Drop Box Has New Model And Textures To Make it More Noticable
- Wedding Dress Added
- 9th Degree Immortal And Astrals Added
- 9th Degree Tablets Added
- New Quests Added
- Warlock Rods Durablity has been increased
Bug Fixes
- Monster Masks Are Now Properly Named "Monsters Essence"
- Protecter NPC And Black Smith Now Label Euro And Chi Weapons Clearly Now
- Extra Large Pots Are Properly Named Now
Known Bugs
- Cannot Search For 9th Degree Items in Stall Network
- No 9th Degree Honor Weapons
- No Euro Honor Weapons
- New Quests In The New Quest Alert Box, NPC's Have Not Been Named
- 0 GFX Option Does Not have a Name
- Client Crashes For No Reason On Login Screen
New Chineese Skills Added
New Bicheon Skills Added
- New Skill Series For Bicheon Tree - Bicheon Force
- New Bicheon Skill - Ocean Blade Force (Knockdown)
- New Bicheon Skill - Asura Cut Blade (Stab)
New Heuksal Skills Added
- New Heuksal Skill - Ghost Spear Storm Cloud
New Pacheon Skills Added
- New Pacheon Skill Anti Devil Bow - Annilihate
- New Pacheon Skill - Phenoix Soul Arrow
New Cold Skills Added
- New Cold Skill - Frost Nova Ice Field
- New Cold Skill - Snow Storm Muti Shot (Nuke)
New Lighting Skills Added
- New Lighting Skill - Concentration 4th
- New Lighting Skill - Cranes Thunderbold (Nuke)
New Fire Skills Added
- New Fire Skill - Fire Wall Fortress
- New Fire Skill - Flame Wave Hellfire (Nuke)
New Force Skills Added
- New Force Skill - Force Cure Meditation
- New Force Skill - Cure Therapy Clarity
- New Force Skill - Source Therapy
- New Force Skill - Vital Sport Brain
New European Skills
New Warrior Skills Added
- New Warrior Skill - Ultimate Screen
New Rouge Skills Added
- New Rouge Skill - Hunting Point
New Warlock Skills Added
- New Warlock Skill - Combat Ravange
- New Warlock Skill - Death Trap
- New Warlock Skill- Curse Sight
- New Warlock Skill- Recovery Bind
New Bard Skills Added
New Bard Skill - Cure Music - New Bard Skill - Clout March
- New Bard Skill - Mana Orbit
- New Bard Skill - Dancing Of Vitality
New Cleric Skills Added
- New Cleric Skill - Holy Recovery Division
- New Cleric Skill - Holy Group Recover
- New Cleric Skill - Holy Group Reverse
- New Cleric Skill - Reverse Immolation
- New Cleric Skill - Soul Deity
_________________ <<banned from SRF for bot admission. -SG>>
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DrWicked
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 11:55 am |
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Joined: Dec 2007 Posts: 184 Location:
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cool 
_________________ xaxaaaxa
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Vandango
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 11:57 am |
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Joined: Jun 2006 Posts: 4143 Location:
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Need The Euro Skills for this topic not new levels for prevoius skills just new books
_________________ <<banned from SRF for bot admission. -SG>>
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ThisIsAvalon
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 12:00 pm |
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Joined: Nov 2007 Posts: 1163 Location:
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Warrior - Ultimate Screen lvl 90
Rogue - Hunting Point lvl 90
Warlock - Combat Ravange lvl 84
Bard - Cure Musicl lvl 86 Clout March, Mana Orbit, Dancing of Vitality lvl 90
Cleric - Holy Recovery Division, Holy Group Recovery, Holy Group Reverse, Reverse Immolation, Soul Diety lvl 90
_________________
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OnlyMe
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 12:45 pm |
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Joined: Apr 2008 Posts: 139 Location:
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If you now click on the blacksmith it will tell u the difference between Euro + Chinese. Was not before.
Dull slows monsters down really now.
Those I noticed
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ThisIsAvalon
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 1:14 pm |
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Banned User |
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Joined: Nov 2007 Posts: 1163 Location:
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Zero_Doom wrote: I noticed that the beginner return scrolls that you get when you first make a character are named now, instead of just being blank. Still can't stack them with regular returns though. They'll never stack with regular ones, or else they'll be abused.
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ColourBlind
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 1:18 pm |
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Joined: Nov 2007 Posts: 1389 Location: JRPGs
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NiceNice 
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ReBuilding Ima Addicted Like-A Moth To The Flames If The Sky Was Truly Blue, Then I Must Be ColourBlind
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Mango
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 1:38 pm |
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Joined: Jul 2007 Posts: 171 Location:
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Warlocks also get: Death Trap (aoe bloody trap but with 100% probability, Curse Sight (aoe fog sight) and Recovery Bind (aoe wheel bind).
_________________ Apricot!
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MrFudge
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 1:39 pm |
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Elite Member |
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Joined: Jan 2007 Posts: 5731 Location: None
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Mango wrote: Warlocks also get: Death Trap (aoe bloody trap but with 100% probability, Curse Sight (aoe fog sight) and Recovery Bind (aoe wheel bind). as if 1 hidden status 80% wasnt bad enough and exploited, I dont understand how 3 skulls 100% probability with increased explosion power helps the situation.
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Mango
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 1:42 pm |
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Joined: Jul 2007 Posts: 171 Location:
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Yeah I guess you're right, I mean it's not like there are buffs that can make you entirely immune or pills to cure the statuses or anything.
_________________ Apricot!
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Axeoo7
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 1:43 pm |
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Frequent Member |
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Joined: Oct 2006 Posts: 1078 Location: Somewhere Fun
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Vandango wrote: Client No Longer Exits Upon Failure To Log-In
Ahh cool just tested this out on babel server and client didnt dc.
_________________ Playing GW1 Rarely
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destructionmama
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 1:51 pm |
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Joined: Sep 2006 Posts: 1509 Location: There
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so nice to have the no DC after log in failure 
_________________
 Big thx to MasterKojito for making my sig
RuYi wrote: Guys, I think we should promote destructionmama to Captain Obvious. :3
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DontHackMePl0x
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 2:21 pm |
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Common Member |
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Joined: Jan 2008 Posts: 167 Location:
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Also (finally) fixed, Weapon and Protector NPC's now list it more clearly:
Purchase sell repair Chinese weapon Purchase sell repair European weapon
Not that big of a fix but worth mentioning, it caught my attention right away.
_________________ 10K plýs men >.<
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Davids
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 2:37 pm |
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Joined: Jul 2006 Posts: 520
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Monster masks have a name now. Servers have a FULL status which doesn't mean a jack schitt.
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IC3M4N
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 2:59 pm |
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Banned User |
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Joined: May 2008 Posts: 175 Location: No where
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also to add:
The stores have also been named correctly it now says european and chinese in the hotan shops.
New look for basic drops.
_________________ <<banned from SRF for remaking a banned account. -SG>>
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Grimm-.-
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 3:13 pm |
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Banned User |
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Joined: Nov 2007 Posts: 3128 Location: SteakSauce
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Would be nice to have no dc... (If I got that far...)
I keep getting C7 error...
_________________ << banned for proof of botting. -cin >>
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soxdrop
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 3:19 pm |
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Joined: Jun 2007 Posts: 530 Location: middle of nowhere
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PR0METHEUS
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 4:35 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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_SomeOne_ wrote: OMG BANNED EVERY ONE FROM THE FORUMS THEY ARE USING NO DC CLIENT !!!!!!!!!!!!!!!!!!!!!! this is why ppl used no dc clients b4 cause its easy... u should press exit if u didnt like ppl that used no dc clients b4  The problem with the no-dc client in the past was, it was a modified client. Using No-DC features is not against the rules, but using an altered client IS against the rules. Now that no-dc is part of the official client, it's not an issue.
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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Amelie
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 4:50 pm |
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Veteran Member |
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Joined: Sep 2006 Posts: 3669 Location: Daikanyama
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hope we keep this thread updated!
i demand stickeh!!
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Vandango
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 4:56 pm |
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Banned User |
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Joined: Jun 2006 Posts: 4143 Location:
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Fresh Updated With peoples comments.
_________________ <<banned from SRF for bot admission. -SG>>
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Cherri
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 5:16 pm |
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Common Member |
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Joined: Mar 2008 Posts: 158 Location:
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They increased Warlock rods' base durability by like 3(?) times or so.
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/Pi
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 5:20 pm |
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Joined: May 2007 Posts: 4592 Location:
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*Eurpean Wedding Dress (no race limitations)
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foudre
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 5:25 pm |
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Veteran Member |
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Joined: Jul 2007 Posts: 3604 Location:
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wait it doesn't dc on failure to connect now?
_________________
 A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
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PR0METHEUS
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 6:56 pm |
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Senior Member |
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Joined: Aug 2006 Posts: 4093 Location: Earth
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foudre wrote: wait it doesn't dc on failure to connect now? correct. id/pass -> connect button -> image code -> fail -> connect button -> image code -> fail -> connect button....
_________________ Missing the good times in SRO... 
SRO: 1x, STR Blader (Thebes) 54, STR blader (Venice) 0x, INT wizard (Venice) 19, INT spear (Venice) 34, STR rogue/bard (Venus) 0x, STR blader (Venus) 8x, INT bard/cleric (Gaia)
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daemon225
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 7:02 pm |
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Joined: Mar 2008 Posts: 1297 Location: QUIT!!!!!
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PR0METHEUS wrote: foudre wrote: wait it doesn't dc on failure to connect now? correct. id/pass -> connect button -> image code -> fail -> connect button -> image code -> fail -> connect button.... +1
_________________ QUIT!!!(not sro....)
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l05tfr33k7
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 7:06 pm |
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Banned User |
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Joined: Jan 2008 Posts: 970 Location:
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Vandango wrote: Client No Longer Exits Upon Failure To Log-In omg this is the most important update to me since i have an old comp. now im officially forced to start playing more again. 
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TheDrop
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Post subject: Re: Dango's List of Changes in Legend 3 Update Posted: Wed May 21, 2008 7:24 pm |
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Forum Legend |
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Joined: May 2008 Posts: 7150 Location: uefa2012
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Vandango wrote: Ok Heres my List of Noticble Changes please post if you find any and ill add them to the list
[list] Legend 3 Update Changes
[*]Client No Longer Exits Upon Failure To Log-In [*]Warlock Rods Durablity has been increased
WOOT!!!!
_________________ let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
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