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sting13
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Post subject: Why won't this + Posted: Sat Jun 14, 2008 1:39 am |
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Joined: Aug 2006 Posts: 689 Location:
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Ive used nearly 100 freaking elixers on my 85 glavie, its FB but the damn this wont go past +3, and yet people get +5 easily *sigh* Time to be an alchemy emo again
_________________ ----------------- Server: Athens Character: OmecO Level: 96 Guild: Stormfury -----------------
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Cerus
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 1:44 am |
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Joined: Nov 2006 Posts: 1002 Location:
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mayb theres luck on items like they said... the best i hav gotten so far is +6, and it only happen 2 times lol
_________________ <<banned from SRF for bot admission. -SG>>
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Backfire
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 1:58 am |
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Joined: Mar 2008 Posts: 434 Location: USA
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Thats why you + it BEFORE you put blues. There is only 1 way to fix that but you just need a new weapon.
_________________ <<banned from SRF for rules violations. -SG>>
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Braka
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 2:04 am |
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Joined: Oct 2007 Posts: 1369 Location:
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thats not always true, what about the ppl who have sun weapons fully blued and then they up it from +5 to +9 etc im sure its full blue before they try this, so it does mabe add abit of diffulty but who knows
im having trouble atm also with my weapon its been +4 twice but failed +5 both times and i have ran out of elixers and having trouble even +2 +3 it so i grind with it at +1 or +0 :/ when ever i find elixers i stick them on it if it fails who cares i grind with it... my weapon my weapon why do u hate me so much
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ISRO taking a break from char .. possibly quit isro Ecsro Server: normal Build: 71 Pure Str Glavie / 74 Pure Int Sword Quit New Char Isro Iris Battle Bard/wizard 4x Quit SwSro next possibly? quit another attemp at Iris.. quit lvl 60..
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chesticles
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 3:04 am |
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Joined: May 2007 Posts: 1978 Location:
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lol I spent 55mil only elixirs and lucky powder trying to make +5. Finally i got it, but was it worth it? (NO!)
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Verfo
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 3:18 am |
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Joined: May 2008 Posts: 3655 Location: evol efil
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you could have given me the 55 mill instead of making a +5 >.<
_________________ << banned for proof of botting. -cin >>
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Toshiharu
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 3:32 am |
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Joined: Feb 2008 Posts: 4222 Location: Nowhere
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I spent 10mil~20mil making around 5 80+5 bows and sold em for 55mil.(They just love dropping bows to me o.O;).
If the item doesn't make +3 the first few tries it wasn't meant for 5.
_________________

 If being a loser means not playing Silkroad all day.. lulwut?
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Mcclane
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 4:34 am |
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Joined: Nov 2007 Posts: 1027 Location:
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yea best to just cut your losses (might be saying it wrong) and just get a new weapon and + before you blue
_________________ Post count +1
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piXie_niXie
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 4:56 am |
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Joined: Feb 2008 Posts: 666 Location:
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its just not lucky
and try to + before u blue it
_________________ Avalon = Big-Brother
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William-CL
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 5:13 am |
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Forum Legend |
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Joined: Feb 2007 Posts: 7363 Location: N/A
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I swear that higher D items are harder to + because I found a lvl 76 spear on my nuker and took all my wep elixers and then some just to get to +4  All together I used about 40 elixers or so.
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Sinner
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 6:11 am |
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Joined: Oct 2007 Posts: 732 Location:
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Some say you can + things easier if they`re not fully pimped. But still, I used 50+ elixirs on my 85 glavie, it was +4 only twice... >.<
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Norain_
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 11:13 am |
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Joined: May 2008 Posts: 785 Location:
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Toshiharu wrote: If the item doesn't make +3 the first few tries it wasn't meant for 5. exactly. but how u have the luck on so many bows?  Cerus wrote: mayb theres luck on items like they said... Hmm otherwise some items wouldnt get +5> so easy and others not even go to +3
_________________ << banned for being a constant problem. -cin >>
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XMoshe
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 11:29 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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I'd love to see some prove that blue stats affect the succes rate of +ing an item.
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Props to chrisorg for the sig <3
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Binning
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 11:32 am |
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Banned User |
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Joined: Jan 2007 Posts: 276 Location:
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[SW]XMoshe wrote: I'd love to see some prove that blue stats affect the succes rate of +ing an item. And how would they go around proving that ?
_________________ Left Silkroad for good, bye bye =)
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XMoshe
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 11:34 am |
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Joined: Apr 2006 Posts: 17293 Location: Ghosting around
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Binning wrote: [SW]XMoshe wrote: I'd love to see some prove that blue stats affect the succes rate of +ing an item. And how would they go around proving that ? They can't, so it's just complete bullshit that blue would lower the + suc6 rate. It's based on the + you're trying to get (higher + is harder to do) and the luck amount (lol) that's on a specific weapon.
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Props to chrisorg for the sig <3
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AUST_ZoRrO
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 11:41 am |
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Common Member |
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Joined: Mar 2007 Posts: 163 Location:
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Blue stats dont affect the rate of success at all. Its a myth.
Each weapon ever dropped in the server has a hidden chance value. As stated by SilkRoad (JoyMax) in their in game guides, "... each weapon contains a different level of success ..."
So in other words, if you cant get +3 in under 10 elixirs your weapon or armour is unlucky! Remember that premium PLUS gives users 10% increase in success for alchemy jobs, while other premiums are only 5%.
If you cant get +3 with a premium PLUS within 10 elixirs the item is purely not valued as successful.
Think of it this way. Each item has a "hidden" chance value like your other weapon stats, i.e. critical 12 (83%), chance 10 (25%).
My glavie became +5 in under 12 elixirs, while my 85 glavie failed +5 about 7-8 times. Clearly my 85 weapon is not designed to go to +5 with ease. Hence, why some users can continue adding elixirs to get +7 or +9 - because the weapons chance value is higher than most.
My tips: Try +1 an item without lucky powder. If it fails doing so more than 4-5 times, then you know +3 and +4 will be hard. If an item gets +1 without lucky powder then its chance is a little higher than the average percent.
If you want to experiment buy an NPC weapon and try make it +5. The chance value on an NPC is almost like its stats (0%).
_________________ [ Xian ]
// CGENetwork.com
http://www.cgenetwork.com/forums/index. ... topic=2090
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Binning
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 11:46 am |
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Banned User |
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Joined: Jan 2007 Posts: 276 Location:
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AUST_ZoRrO wrote: Blue stats dont affect the rate of success at all. Its a myth.
Each weapon ever dropped in the server has a hidden chance value. As stated by SilkRoad (JoyMax) in their in game guides, "... each weapon contains a different level of success ..."
So in other words, if you cant get +3 in under 10 elixirs your weapon or armour is unlucky! Remember that premium PLUS gives users 10% increase in success for alchemy jobs, while other premiums are only 5%.
If you cant get +3 with a premium PLUS within 10 elixirs the item is purely not valued as successful.
Think of it this way. Each item has a "hidden" chance value like your other weapon stats, i.e. critical 12 (83%), chance 10 (25%).
My glavie became +5 in under 12 elixirs, while my 85 glavie failed +5 about 7-8 times. Clearly my 85 weapon is not designed to go to +5 with ease. Hence, why some users can continue adding elixirs to get +7 or +9 - because the weapons chance value is higher than most.
My tips: Try +1 an item without lucky powder. If it fails doing so more than 4-5 times, then you know +3 and +4 will be hard. If an item gets +1 without lucky powder then its chance is a little higher than the average percent.
If you want to experiment buy an NPC weapon and try make it +5. The chance value on an NPC is almost like its stats (0%). I got my Lvl 42 Spear up to +5 from an NPC in one go, maybe I'm super lucky. I don't use premium or anything, but if the stats are (0%) then it shouldn't have went up to +5 first time. Anyway +1 to your post, you explained everything thoroughly.
_________________ Left Silkroad for good, bye bye =)
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poobor
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 12:01 pm |
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Casual Member |
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Joined: Sep 2007 Posts: 74 Location:
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Until today ppl still make this mistake.......its Glaive.....not Glavie
_________________ ------------------------------- Level 96 Bow/Fire/Ice SP farming & leveling
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Binning
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 12:06 pm |
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Banned User |
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Joined: Jan 2007 Posts: 276 Location:
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poobor wrote: Until today ppl still make this mistake.......its Glaive.....not Glavie You're wrong. Silkroad call it a Glavie. A Glaive is a real life thing.  See? GLAVIE not Glaive.
_________________ Left Silkroad for good, bye bye =)
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Binning
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 12:14 pm |
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Banned User |
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Joined: Jan 2007 Posts: 276 Location:
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poobor wrote: Binning wrote: poobor wrote: Until today ppl still make this mistake.......its Glaive.....not Glavie You're wrong. Silkroad call it a Glavie. A Glaive is a real life thing.  See? GLAVIE not Glaive. haven wake up? they've already amended : http://www.silkroadonline.net/gameinfo/it_asiaitem.asp?ItemDiv=Weapon&imWpView=imDdoWhat point are you trying to make? EVERY single weapon up to 9D is called Glavie. The mistake seems to be in the 9D weapon.
_________________ Left Silkroad for good, bye bye =)
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poobor
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 12:22 pm |
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Casual Member |
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Joined: Sep 2007 Posts: 74 Location:
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the point i want to make is simple......that piece of weapon is called glaive and not glavie. http://en.wikipedia.org/wiki/Glaiveeven if someone makes a mistake we dont have to follow.......is it what they called it monkey see, monkey do?
_________________ ------------------------------- Level 96 Bow/Fire/Ice SP farming & leveling
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Binning
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 12:24 pm |
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Banned User |
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Joined: Jan 2007 Posts: 276 Location:
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I admitted that it's called a Glaive in real life in my earlier post, but in Silkroad it's called a Glavie. So for the purposes of this post we'll call it a Glavie, because this is a SILKROAD forum, not a real life one. See the difference?
_________________ Left Silkroad for good, bye bye =)
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2806
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 12:31 pm |
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Casual Member |
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Joined: May 2008 Posts: 54 Location: N/A
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Who gives a shit, mine is spelled vie so I'll call it a freakin' glavie. Don't get too worked up about it, most of the kids here haven't yet learned how to spell 'you'.
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Norain_
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 2:35 pm |
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Banned User |
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Joined: May 2008 Posts: 785 Location:
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maybe they spell it Glavie becouse they wrote wrong and just didnt change it? they dont take away the botters either why would they change to Glaive then? and why suh big deal to people? take it or leave it...
_________________ << banned for being a constant problem. -cin >>
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Backfire
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 3:01 pm |
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Banned User |
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Joined: Mar 2008 Posts: 434 Location: USA
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AUST_ZoRrO wrote: Blue stats dont affect the rate of success at all. Its a myth.
Each weapon ever dropped in the server has a hidden chance value. As stated by SilkRoad (JoyMax) in their in game guides, "... each weapon contains a different level of success ..."
So in other words, if you cant get +3 in under 10 elixirs your weapon or armour is unlucky! Remember that premium PLUS gives users 10% increase in success for alchemy jobs, while other premiums are only 5%.
If you cant get +3 with a premium PLUS within 10 elixirs the item is purely not valued as successful.
Think of it this way. Each item has a "hidden" chance value like your other weapon stats, i.e. critical 12 (83%), chance 10 (25%).
My glavie became +5 in under 12 elixirs, while my 85 glavie failed +5 about 7-8 times. Clearly my 85 weapon is not designed to go to +5 with ease. Hence, why some users can continue adding elixirs to get +7 or +9 - because the weapons chance value is higher than most.
My tips: Try +1 an item without lucky powder. If it fails doing so more than 4-5 times, then you know +3 and +4 will be hard. If an item gets +1 without lucky powder then its chance is a little higher than the average percent.
If you want to experiment buy an NPC weapon and try make it +5. The chance value on an NPC is almost like its stats (0%). Premium Plus only gives people 5% lucky.... They changed that a week after they released it. Not only does a weapon have a certain luck %, but each weapon will + at a certain "time".
_________________ <<banned from SRF for rules violations. -SG>>
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AUST_ZoRrO
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 3:12 pm |
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Common Member |
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Joined: Mar 2007 Posts: 163 Location:
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Quote: Premium Plus only gives people 5% lucky.... They changed that a week after they released it. Not only does a weapon have a certain luck %, but each weapon will + at a certain "time". Premium PLUS has "Alchemy probablity 10%". Lucky 5% represents drop rate. I asked a GM a long time ago. Alchemy probability includes: blue stats and adding +'s Lucky: Increase in drop rate by 5% (tablets, armour, weapons, potions, etc) when fighting monsters. As for TIME, it wouldnt have a huge impact. If you played during the old days at 70 cap, you might remember they had a roll-back of around 1 week due to the gold duplication bug. I had created a 64+7 glaive and 64+7 spear. After the roll-back BOTH went back to 64+4. I then repeated the alchemy the same way as i did before and got them to +5,+6 and +7 (both) in one go. Which is what had happened before they did the roll-back. Which gave me the biggest HINT that weapons infact have their own unique tracks of success.
_________________ [ Xian ]
// CGENetwork.com
http://www.cgenetwork.com/forums/index. ... topic=2090
The Worlds Best Fire / STR / Glaive Guide (By: ZoRrO)
My videos: http://www.youtube.com/profile?user=austzorro
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hemagoku
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Post subject: Re: Why won't this + Posted: Sat Jun 14, 2008 3:24 pm |
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Addicted Member |
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Joined: Apr 2007 Posts: 2720 Location:
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Norain_ wrote: Hmm otherwise some items wouldnt get +5> so easy and others not even go to +3 ya , i use lots of elixirs to get to +3 and at my staff i tried to + it ,it couldn't go pass +2
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