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 Post subject: Re: December update !
PostPosted: Sun Jul 13, 2008 3:00 pm 
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[SW]XMoshe wrote:
Disconn3cted wrote:
what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas.
Balance changes

Dual Axe - Damage increased 15% Agreed

2H sword - Damage reduced 15% Agreed

Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends. Nice idea, dunno if it'll work.

Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation. No, never.

Bug Fixes


Character can no longer buff/heal someone who is wearing job suits/capes when they are not. Agreed

If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED. Plvl is not a bug.

Chinese/Europeans get the same exp in a party. Agreed

Exp permanently increased 20%. Fo' sho

Warrior Knockdown bug fixed. Plox

Ice imbue Knockdown bug fixed. Plox

Ice imbue knockback bug fixed. Plox

Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible. Bullshit

New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon

tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro


Most idea's are nice, but some are, in my opinion, just for your own sake. (And the plvl because you can't have it)


lol

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 Post subject: Re: December update !
PostPosted: Sun Jul 13, 2008 6:24 pm 
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-Defense decrease 15% while in berzerk mode in jobbing or pvp. Or at least with zerk scrolls.


Worldwide teleport would be nice. Annoying teleporting from Constan to Samarkand to Hotan to Donwhang to Jangan at times.

Oh yeah btw I think you do get a dmg increase per job lvl.

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 Post subject: Re: December update !
PostPosted: Sun Jul 13, 2008 6:41 pm 
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omg axes dont need better dmg its there RATE of dmg that matters the most. as you can tell im an axe player in venus lvl 40 atm. i have killed so many euros and chinese my lvl with ease. i can prove it to you anyone around lvl 40 pm me and ill pvp you. if axes get better dmg they would be more godly then 2h.

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 Post subject: Re: December update !
PostPosted: Sun Jul 13, 2008 6:48 pm 
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pls stop dreaming this is JM, i rmemebr morningdew wrote that they reported to korea about PK2 stealth/invisible, that was like 5months ago, nothing happened. Also not only warrior skills are bugegd many eruo skills are bugged, but JM don't give a fck, we have to break lvl 4 FW gates with lvl 76 hammer :banghead: , while we supposed to do that with 85 ones :x


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 Post subject: Re: December update !
PostPosted: Tue Jul 15, 2008 5:38 am 
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1 thing what need to be changed for sure (also mentioned above (somewhere)) is that your pick up pet needs more options to choose from.

for example; I dont need arrows and bolts wich fill my pet in about 5 minutes when your hunting at snipers.

So I was thinking about this;

gold
equipment
elixers
arrows/bolts
pots
alchemy materials
tablets

This would be greater so you ca select what your pet have to pick up.

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