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TOloseGT
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 2:50 pm |
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Joined: Sep 2006 Posts: 7129 Location:
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Barotix wrote: but the game is about triangular conflict and there will be a fort for every city. I don't think one guild can hold every fort. what the game is about and what the game actually is differ greatly in sro. sure, they put forward the unique triangular system, but what's that done? jobbing isn't the big part of the game, and even then it's only enjoyed near the endgame. FW is unique because it allows whole unions to fight together, something that other pvp rarely does. capes have different colors for a reason, but everyone goes orange. guild wars if done right can be fun as well. i'm putting emphasis on group pvp, because that really shows how good the guild/union is. DotCom wrote: You're so wrong. People who seek pure fights dont go to FW, instead they cape and job. they don't go to FW because it's not at an appropriate time for them, or they just can't be bothered to lead their guild/union properly. most guild leaders i've seen have done very little for their guild. caping and jobbing is preferred by most cuz it's simple pvp. what's there to think about when u just straight up attack. there's no walls to breakdown, no hammers to defend.
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Crumpets
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 3:00 pm |
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Joined: Aug 2006 Posts: 7800 Location:
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JesusLOL wrote: Crumpets. don't you got an 0x33 acc named Scones. I remember you way back from s1, but maybe im wrong..  Yup, but remember way back when ... when the forums changed domain or some shit ? And you had to re-register ? Yeah .. some nub took advantage of it and jacked my 'Scones' 0x33 account. Not been mine for like 1 1/2 years.
_________________ << banned for being a constant problem. -cin >>
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DotCom
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 3:03 pm |
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Joined: Jul 2006 Posts: 497 Location:
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TOloseGT wrote: caping and jobbing is preferred by most cuz it's simple pvp. what's there to think about when u just straight up attack. there's no walls to breakdown, no hammers to defend. Exactly. Someone who is looking to "own" people cant be bothered to break down walls. The satisfaction you get when you defeat someone in 1vs1 is greater than group fights. Everyone wants their char to be badass and defeat many. When i was playing my friends blader some time ago, i loved tanking 2-3 other chars in jobing and then killing them one by one. But in group fights you dont get that satisfaction. Thats why players mostly prefer cape and jobing. Also, people go to FW because it is once in 2 weeks. Imagine if it was more often. People would lose interest in it.
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TOloseGT
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 3:13 pm |
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Joined: Sep 2006 Posts: 7129 Location:
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then it's two different ideals. i get satisfcation in the achievements of the group.
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Barotix
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 3:21 pm |
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Joined: Jul 2007 Posts: 9250 Location: Sand
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DotCom wrote: TOloseGT wrote: caping and jobbing is preferred by most cuz it's simple pvp. what's there to think about when u just straight up attack. there's no walls to breakdown, no hammers to defend. Exactly. Someone who is looking to "own" people cant be bothered to break down walls. The satisfaction you get when you defeat someone in 1vs1 is greater than group fights. Everyone wants their char to be badass and defeat many. When i was playing my friends blader some time ago, i loved tanking 2-3 other chars in jobing and then killing them one by one. But in group fights you dont get that satisfaction. Thats why players mostly prefer cape and jobing. Also, people go to FW because it is once in 2 weeks. Imagine if it was more often. People would lose interest in it. Dude, group PvP is exciting. I remember when we (Hurricane) warred SD and BHA for 2 weeks. Omg, that was so awesome. t0rch would rape and I would always kill exactly one person before dying. It was absolutely exhilarating. Especially since you lose exp, XD. @ToLose, you can have large scale job battles. The game should be played Over Large Scale job battles. One Union goes trading, another Union goes after them. Large Scale war.
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Ploxy
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 4:04 pm |
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Joined: Apr 2008 Posts: 701 Location: Netherlands
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lol Asy dont have a good gear at all, how can that guy 4k crit while bless 
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Panu
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 5:23 pm |
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Joined: Aug 2007 Posts: 3536 Location: Around
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Ploxy wrote: lol Asy dont have a good gear at all, how can that guy 4k crit while bless  cause future has really good shit
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MrFudge
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 6:10 pm |
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Joined: Jan 2007 Posts: 5731 Location: None
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fortress war doesnt mean shit, its a numbers game above everything else. at least 1v1, whether it be cape or job, shows individual skill rather than relying on the rest of your party to keep you alive, anyone can do anything when they've got clerics and bard. From what i can tell Asyamura is just an overhyped warrior as of right now, who was the first to hit 80 on a legit server that didn't have anyone to challenge him because, A.) they only fought in groups, or B.) the ones that could kill him didn't cuz "they're union" (which wouldn't surprise me cuz its venus  )
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V0rt3x
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 10:33 pm |
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Joined: Sep 2007 Posts: 385 Location: The Netherlands
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AngloKnight wrote: Future??? He's a moron.. and yeah, Asy killed him a few times in front of my eyes... Vortex is simply supporting Future.. Bot supporting FTL... Now, back to the original thing.. Vortex's build sux in many ways, I was going to do the same mistake and get rogue subclass but I got warlock.. Chinese nukers are pretty the easiest ppl for me to kill... Just lemme finish farming and my videos will be up soon and Vortex's legend Future will be history..  "Only reason I went to venus is because Future told me to fraps it for him because asyamura was talking shit.. I will also fraps you pvping him.. send me message when your 90 full farmed" Even if my build sux i like to play it and i can pwn w/o cleric/warlock unlike most warriors.
_________________ Build : Full STR melee IGN : Vortex1337 Server : Olympus Guild : Europeans Level : 95
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AngloKnight
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 10:45 pm |
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Joined: Jul 2007 Posts: 1504 Location:
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V0rt3x wrote: AngloKnight wrote: Future??? He's a moron.. and yeah, Asy killed him a few times in front of my eyes... Vortex is simply supporting Future.. Bot supporting FTL... Now, back to the original thing.. Vortex's build sux in many ways, I was going to do the same mistake and get rogue subclass but I got warlock.. Chinese nukers are pretty the easiest ppl for me to kill... Just lemme finish farming and my videos will be up soon and Vortex's legend Future will be history..  "Only reason I went to venus is because Future told me to fraps it for him because asyamura was talking shit.. I will also fraps you pvping him.. send me message when your 90 full farmed" Even if my build sux i like to play it and i can pwn w/o cleric/warlock unlike most warriors. Sure... I'd like to fraps it myself too... teach me some frapsing skills.. I don't wanna end up with a 1gb video >.<
_________________ *** | Avalon | T3DDY | Pure STR Warrior/lock | 8x *** *** | Avalon | SwiftSparrow | Pure STR Rogue/cleric | 4x ***
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V0rt3x
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Post subject: Re: Int vs Warrior Posted: Sat Jul 19, 2008 10:50 pm |
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Valued Member |
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Joined: Sep 2007 Posts: 385 Location: The Netherlands
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Quote: Sure... I'd like to fraps it myself too... teach me some frapsing skills.. I don't wanna end up with a 1gb video >.< It will always be big u can do half size option if u want but it comes all on how you render it in your edit program.
_________________ Build : Full STR melee IGN : Vortex1337 Server : Olympus Guild : Europeans Level : 95
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NuclearSilo
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Post subject: Re: Int vs Warrior Posted: Sun Jul 20, 2008 7:14 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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Damn, another thread is turned into bot accusation thread again Oo GG
Wasnt Crumpets in Xian?
_________________ Playing Age of Wushu, dota IMBA
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Nitro
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Post subject: Re: Int vs Warrior Posted: Sun Jul 20, 2008 7:16 pm |
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Joined: Sep 2007 Posts: 4769 Location:
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NuclearSilo wrote: Damn, another thread is turned into bot accusation thread again Oo GG
Wasnt Crumpets in Xian? No ... this turned into "How to reduce size of frapsed video" Crumpets is on Olympus.
_________________  Thanks Noobs_Slayer for signature.
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iGod
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Post subject: Re: Int vs Warrior Posted: Sun Jul 20, 2008 7:23 pm |
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Joined: Oct 2006 Posts: 3728 Location:
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Crumpets is on cabal tho :<
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NuclearSilo
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Post subject: Re: Int vs Warrior Posted: Sun Jul 20, 2008 7:26 pm |
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Joined: Aug 2006 Posts: 8834 Location: Age of Wushu
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But i remembered Crumpets has a char on Xian? 
_________________ Playing Age of Wushu, dota IMBA
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Crumpets
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Post subject: Re: Int vs Warrior Posted: Sun Jul 20, 2008 8:11 pm |
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Joined: Aug 2006 Posts: 7800 Location:
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NuclearSilo wrote: But i remembered Crumpets has a char on Xian?  I planted my seed on every server.
_________________ << banned for being a constant problem. -cin >>
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Adry^
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Post subject: Re: Int vs Warrior Posted: Sun Jul 20, 2008 8:31 pm |
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Common Member |
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Joined: Aug 2007 Posts: 109 Location:
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MrFudge wrote: fortress war doesnt mean shit, its a numbers game above everything else. at least 1v1, whether it be cape or job, shows individual skill rather than relying on the rest of your party to keep you alive, anyone can do anything when they've got clerics and bard. From what i can tell Asyamura is just an overhyped warrior as of right now, who was the first to hit 80 on a legit server that didn't have anyone to challenge him because, A.) they only fought in groups, or B.) the ones that could kill him didn't cuz "they're union" (which wouldn't surprise me cuz its venus  ) gotta agree with you sir.
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